#using scripts\codescripts\struct; #using scripts\shared\util_shared; #using scripts\mp\_load; #using scripts\mp\_util; #using scripts\mp\mp_sector_fx; #using scripts\mp\mp_sector_sound; #precache( "client_fx", "ui/fx_dom_cap_indicator_neutral_r120" ); #precache( "client_fx", "ui/fx_dom_cap_indicator_team_r120" ); #precache( "client_fx", "ui/fx_dom_marker_neutral_r120" ); #precache( "client_fx", "ui/fx_dom_marker_team_r120" ); #precache( "client_fx", "ui/fx_dom_cap_indicator_neutral_r90" ); #precache( "client_fx", "ui/fx_dom_cap_indicator_team_r90" ); #precache( "client_fx", "ui/fx_dom_marker_neutral_r90" ); #precache( "client_fx", "ui/fx_dom_marker_team_r90" ); function main() { // The meshes for the clock hands was authored in the wrong order, this renames them. { hour_hand = GetEntArray(0, "hour_hand", "targetname"); minute_hand = GetEntArray(0, "minute_hand", "targetname"); second_hand = GetEntArray(0, "second_hand", "targetname"); foreach(hand in hour_hand) { hand.targetname = "second_hand"; } foreach(hand in minute_hand) { hand.targetname = "hour_hand"; } foreach(hand in second_hand) { hand.targetname = "minute_hand"; } } mp_sector_fx::main(); mp_sector_sound::main(); level.disableFXAnimInSplitscreenCount = 3; load::main(); level.domFlagBaseFxOverride = &dom_flag_base_fx_override; level.domFlagCapFxOverride = &dom_flag_cap_fx_override; util::waitforclient( 0 ); // This needs to be called after all systems have been registered. level.endGameXCamName = "ui_cam_endgame_mp_sector"; } function dom_flag_base_fx_override( flag, team ) { switch ( flag.name ) { case "a": break; case "b": if ( team == "neutral" ) { return "ui/fx_dom_marker_neutral_r90"; } else { return "ui/fx_dom_marker_team_r90"; } break; case "c": if ( team == "neutral" ) { return "ui/fx_dom_marker_neutral_r120"; } else { return "ui/fx_dom_marker_team_r120"; } break; }; } function dom_flag_cap_fx_override( flag, team ) { switch ( flag.name ) { case "a": break; case "b": if ( team == "neutral" ) { return "ui/fx_dom_cap_indicator_neutral_r90"; } else { return "ui/fx_dom_cap_indicator_team_r90"; } break; case "c": if ( team == "neutral" ) { return "ui/fx_dom_cap_indicator_neutral_r120"; } else { return "ui/fx_dom_cap_indicator_team_r120"; } break; }; }