From 7b3ad338527170392b8a32156f3f8b71ccd4d55f Mon Sep 17 00:00:00 2001 From: Joshua Harrington <5363935+thejhnz@users.noreply.github.com> Date: Wed, 20 Nov 2019 19:01:35 +1300 Subject: [PATCH] Unreal Engine 4.21 Build Compliance --- .../Plugins/discordrpc/Source/DiscordRpc/DiscordRpc.Build.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/examples/unrealstatus/Plugins/discordrpc/Source/DiscordRpc/DiscordRpc.Build.cs b/examples/unrealstatus/Plugins/discordrpc/Source/DiscordRpc/DiscordRpc.Build.cs index 4b06325..abc5e45 100644 --- a/examples/unrealstatus/Plugins/discordrpc/Source/DiscordRpc/DiscordRpc.Build.cs +++ b/examples/unrealstatus/Plugins/discordrpc/Source/DiscordRpc/DiscordRpc.Build.cs @@ -11,7 +11,7 @@ public class DiscordRpc : ModuleRules public DiscordRpc(TargetInfo Target) #endif { - Definitions.Add("DISCORD_DYNAMIC_LIB=1"); + PublicDefinitions.Add("DISCORD_DYNAMIC_LIB=1"); PublicIncludePaths.AddRange( new string[] { @@ -54,4 +54,4 @@ public class DiscordRpc : ModuleRules string BaseDirectory = Path.GetFullPath(Path.Combine(ModuleDirectory, "..", "..", "Source", "ThirdParty", "DiscordRpcLibrary")); PublicIncludePaths.Add(Path.Combine(BaseDirectory, "Include")); } -} \ No newline at end of file +}