I like this better over here.

This commit is contained in:
Chris Marsh
2017-07-20 15:08:34 -07:00
parent fa437ad897
commit 827c056602
3 changed files with 8 additions and 9 deletions

View File

@ -3,6 +3,7 @@
#include "rapidjson/writer.h"
#include "rapidjson/stringbuffer.h"
#include "rapidjson/internal/itoa.h"
// I want to use as few allocations as I can get away with, and to do that with RapidJson, you need to supply some of
// your own allocators for stuff rather than use the defaults
@ -93,12 +94,14 @@ void WriteOptionalString(JsonWriter& w, T& k, const char* value) {
}
}
void JsonWriteCommandStart(JsonWriter& writer, const char* nonce, const char* cmd)
void JsonWriteCommandStart(JsonWriter& writer, int nonce, const char* cmd)
{
writer.StartObject();
WriteKey(writer, "nonce");
writer.String(nonce);
char nonceBuffer[32]{};
rapidjson::internal::i32toa(nonce, nonceBuffer);
writer.String(nonceBuffer);
WriteKey(writer, "cmd");
writer.String(cmd);
@ -113,7 +116,7 @@ void JsonWriteCommandEnd(JsonWriter& writer)
writer.EndObject(); // top level
}
size_t JsonWriteRichPresenceObj(char* dest, size_t maxLen, char* nonce, int pid, const DiscordRichPresence* presence)
size_t JsonWriteRichPresenceObj(char* dest, size_t maxLen, int nonce, int pid, const DiscordRichPresence* presence)
{
DirectStringBuffer sb(dest, maxLen);
WriterAllocator wa;