diff --git a/examples/unrealstatus/Plugins/discordrpc/Source/DiscordRpc/Private/DiscordRpcBlueprint.cpp b/examples/unrealstatus/Plugins/discordrpc/Source/DiscordRpc/Private/DiscordRpcBlueprint.cpp index f76ebcb..8925d8e 100644 --- a/examples/unrealstatus/Plugins/discordrpc/Source/DiscordRpc/Private/DiscordRpcBlueprint.cpp +++ b/examples/unrealstatus/Plugins/discordrpc/Source/DiscordRpc/Private/DiscordRpcBlueprint.cpp @@ -153,7 +153,7 @@ void UDiscordRpc::UpdatePresence() rp.endTimestamp = RichPresence.endTimestamp; rp.partySize = RichPresence.partySize; rp.partyMax = RichPresence.partyMax; - rp.partyPrivacy = RichPresence.partyPrivacy; + rp.partyPrivacy = (int)RichPresence.partyPrivacy; rp.instance = RichPresence.instance; Discord_UpdatePresence(&rp); diff --git a/examples/unrealstatus/Plugins/discordrpc/Source/DiscordRpc/Public/DiscordRpcBlueprint.h b/examples/unrealstatus/Plugins/discordrpc/Source/DiscordRpc/Public/DiscordRpcBlueprint.h index c612a6d..409eee0 100644 --- a/examples/unrealstatus/Plugins/discordrpc/Source/DiscordRpc/Public/DiscordRpcBlueprint.h +++ b/examples/unrealstatus/Plugins/discordrpc/Source/DiscordRpc/Public/DiscordRpcBlueprint.h @@ -87,11 +87,7 @@ struct FDiscordRichPresence { UPROPERTY(BlueprintReadWrite) int partyMax; UPROPERTY(BlueprintReadWrite) -<<<<<<< Updated upstream - int partyPrivacy; -======= EDiscordPartyPrivacy partyPrivacy; ->>>>>>> Stashed changes UPROPERTY(BlueprintReadWrite) FString matchSecret; UPROPERTY(BlueprintReadWrite)