Changing kebab case filenames in source to snake case for consistency
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2
build.py
2
build.py
@ -136,7 +136,7 @@ def unreal(ctx):
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UNREAL_PROJECT_PATH = os.path.join(SCRIPT_PATH, 'examples', 'unrealstatus', 'Plugins', 'discordrpc')
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UNREAL_INCLUDE_PATH = os.path.join(UNREAL_PROJECT_PATH, 'Source', 'ThirdParty', 'DiscordRpcLibrary', 'Include')
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mkdir_p(UNREAL_INCLUDE_PATH)
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shutil.copy(os.path.join(SCRIPT_PATH, 'include', 'discord-rpc.h'), UNREAL_INCLUDE_PATH)
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shutil.copy(os.path.join(SCRIPT_PATH, 'include', 'discord_rpc.h'), UNREAL_INCLUDE_PATH)
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if sys.platform.startswith('win'):
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LIBRARY_NAME = 'discord-rpc.lib'
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