Let's just register in init

This commit is contained in:
Chris Marsh
2017-07-27 13:29:24 -07:00
parent 1f6fd05884
commit f617f3b78d
4 changed files with 12 additions and 12 deletions

View File

@ -97,16 +97,13 @@ static void gameLoop()
int main(int argc, char* argv[])
{
/* This would typically be in an installer and/or wrapped to only run once */
Discord_Register(APPLICATION_ID);
DiscordEventHandlers handlers;
memset(&handlers, 0, sizeof(handlers));
handlers.ready = handleDiscordReady;
handlers.disconnected = handleDiscordDisconnected;
handlers.errored = handleDiscordError;
handlers.presenceRequested = handleDiscordPresenceRequested;
Discord_Initialize(APPLICATION_ID, &handlers);
Discord_Initialize(APPLICATION_ID, &handlers, 1);
gameLoop();