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@ -1,5 +1,11 @@
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# Discord RPC
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# Discord RPC
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## Deprecation Notice
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This library has been deprecated in favor of Discord's GameSDK. [Learn more here](https://discordapp.com/developers/docs/game-sdk/sdk-starter-guide)
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---
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This is a library for interfacing your game with a locally running Discord desktop client. It's known to work on Windows, macOS, and Linux. You can use the lib directly if you like, or use it as a guide to writing your own if it doesn't suit your game as is. PRs/feedback welcome if you have an improvement everyone might want, or can describe how this doesn't meet your needs.
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This is a library for interfacing your game with a locally running Discord desktop client. It's known to work on Windows, macOS, and Linux. You can use the lib directly if you like, or use it as a guide to writing your own if it doesn't suit your game as is. PRs/feedback welcome if you have an improvement everyone might want, or can describe how this doesn't meet your needs.
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Included here are some quick demos that implement the very minimal subset to show current status, and
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Included here are some quick demos that implement the very minimal subset to show current status, and
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@ -31,6 +31,11 @@ public class DiscordController : MonoBehaviour
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clickCounter++;
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clickCounter++;
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presence.details = string.Format("Button clicked {0} times", clickCounter);
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presence.details = string.Format("Button clicked {0} times", clickCounter);
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presence.joinSecret = "aSecret";
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presence.partyId = "aPartyId";
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presence.partySize = 1;
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presence.partyMax = 3;
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presence.partyPrivacy = DiscordRpc.PartyPrivacy.Public;
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DiscordRpc.UpdatePresence(presence);
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DiscordRpc.UpdatePresence(presence);
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}
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}
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@ -56,6 +56,7 @@ public class DiscordRpc
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public IntPtr partyId; /* max 128 bytes */
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public IntPtr partyId; /* max 128 bytes */
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public int partySize;
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public int partySize;
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public int partyMax;
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public int partyMax;
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public int partyPrivacy;
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public IntPtr matchSecret; /* max 128 bytes */
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public IntPtr matchSecret; /* max 128 bytes */
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public IntPtr joinSecret; /* max 128 bytes */
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public IntPtr joinSecret; /* max 128 bytes */
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public IntPtr spectateSecret; /* max 128 bytes */
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public IntPtr spectateSecret; /* max 128 bytes */
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@ -78,6 +79,12 @@ public class DiscordRpc
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Ignore = 2
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Ignore = 2
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}
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}
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public enum PartyPrivacy
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{
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Private = 0,
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Public = 1
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}
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public static void Initialize(string applicationId, ref EventHandlers handlers, bool autoRegister, string optionalSteamId)
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public static void Initialize(string applicationId, ref EventHandlers handlers, bool autoRegister, string optionalSteamId)
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{
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{
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Callbacks = handlers;
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Callbacks = handlers;
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@ -137,6 +144,7 @@ public class DiscordRpc
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public string partyId; /* max 128 bytes */
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public string partyId; /* max 128 bytes */
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public int partySize;
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public int partySize;
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public int partyMax;
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public int partyMax;
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public PartyPrivacy partyPrivacy;
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public string matchSecret; /* max 128 bytes */
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public string matchSecret; /* max 128 bytes */
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public string joinSecret; /* max 128 bytes */
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public string joinSecret; /* max 128 bytes */
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public string spectateSecret; /* max 128 bytes */
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public string spectateSecret; /* max 128 bytes */
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@ -164,6 +172,7 @@ public class DiscordRpc
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_presence.partyId = StrToPtr(partyId);
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_presence.partyId = StrToPtr(partyId);
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_presence.partySize = partySize;
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_presence.partySize = partySize;
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_presence.partyMax = partyMax;
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_presence.partyMax = partyMax;
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_presence.partyPrivacy = (int)partyPrivacy;
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_presence.matchSecret = StrToPtr(matchSecret);
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_presence.matchSecret = StrToPtr(matchSecret);
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_presence.joinSecret = StrToPtr(joinSecret);
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_presence.joinSecret = StrToPtr(joinSecret);
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_presence.spectateSecret = StrToPtr(spectateSecret);
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_presence.spectateSecret = StrToPtr(spectateSecret);
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@ -47,6 +47,7 @@ static void updateDiscordPresence()
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discordPresence.partyId = "party1234";
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discordPresence.partyId = "party1234";
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discordPresence.partySize = 1;
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discordPresence.partySize = 1;
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discordPresence.partyMax = 6;
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discordPresence.partyMax = 6;
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discordPresence.partyPrivacy = DISCORD_PARTY_PUBLIC;
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discordPresence.matchSecret = "xyzzy";
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discordPresence.matchSecret = "xyzzy";
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discordPresence.joinSecret = "join";
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discordPresence.joinSecret = "join";
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discordPresence.spectateSecret = "look";
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discordPresence.spectateSecret = "look";
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@ -153,6 +153,7 @@ void UDiscordRpc::UpdatePresence()
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rp.endTimestamp = RichPresence.endTimestamp;
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rp.endTimestamp = RichPresence.endTimestamp;
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rp.partySize = RichPresence.partySize;
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rp.partySize = RichPresence.partySize;
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rp.partyMax = RichPresence.partyMax;
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rp.partyMax = RichPresence.partyMax;
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rp.partyPrivacy = (int)RichPresence.partyPrivacy;
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rp.instance = RichPresence.instance;
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rp.instance = RichPresence.instance;
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Discord_UpdatePresence(&rp);
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Discord_UpdatePresence(&rp);
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@ -35,6 +35,16 @@ enum class EDiscordJoinResponseCodes : uint8
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DISCORD_REPLY_IGNORE UMETA(DisplayName="Ignore")
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DISCORD_REPLY_IGNORE UMETA(DisplayName="Ignore")
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};
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};
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/**
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* Valid party privacy values
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*/
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UENUM(BlueprintType)
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enum class EDiscordPartyPrivacy: uint8
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{
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DISCORD_PARTY_PRIVATE UMETA(DisplayName="Private"),
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DISCORD_PARTY_PUBLIC UMETA(DisplayName="Public")
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};
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DECLARE_LOG_CATEGORY_EXTERN(Discord, Log, All);
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DECLARE_LOG_CATEGORY_EXTERN(Discord, Log, All);
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DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FDiscordConnected, const FDiscordUserData&, joinRequest);
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DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FDiscordConnected, const FDiscordUserData&, joinRequest);
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@ -77,6 +87,8 @@ struct FDiscordRichPresence {
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UPROPERTY(BlueprintReadWrite)
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UPROPERTY(BlueprintReadWrite)
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int partyMax;
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int partyMax;
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UPROPERTY(BlueprintReadWrite)
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UPROPERTY(BlueprintReadWrite)
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EDiscordPartyPrivacy partyPrivacy;
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UPROPERTY(BlueprintReadWrite)
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FString matchSecret;
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FString matchSecret;
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UPROPERTY(BlueprintReadWrite)
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UPROPERTY(BlueprintReadWrite)
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FString joinSecret;
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FString joinSecret;
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@ -35,6 +35,7 @@ typedef struct DiscordRichPresence {
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const char* partyId; /* max 128 bytes */
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const char* partyId; /* max 128 bytes */
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int partySize;
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int partySize;
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int partyMax;
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int partyMax;
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int partyPrivacy;
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const char* matchSecret; /* max 128 bytes */
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const char* matchSecret; /* max 128 bytes */
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const char* joinSecret; /* max 128 bytes */
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const char* joinSecret; /* max 128 bytes */
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const char* spectateSecret; /* max 128 bytes */
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const char* spectateSecret; /* max 128 bytes */
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@ -60,6 +61,8 @@ typedef struct DiscordEventHandlers {
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#define DISCORD_REPLY_NO 0
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#define DISCORD_REPLY_NO 0
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#define DISCORD_REPLY_YES 1
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#define DISCORD_REPLY_YES 1
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#define DISCORD_REPLY_IGNORE 2
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#define DISCORD_REPLY_IGNORE 2
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#define DISCORD_PARTY_PRIVATE 0
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#define DISCORD_PARTY_PUBLIC 1
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DISCORD_EXPORT void Discord_Initialize(const char* applicationId,
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DISCORD_EXPORT void Discord_Initialize(const char* applicationId,
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DiscordEventHandlers* handlers,
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DiscordEventHandlers* handlers,
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@ -41,7 +41,7 @@ extern "C" DISCORD_EXPORT void Discord_Register(const char* applicationId, const
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command = exePath;
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command = exePath;
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}
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}
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const char* destopFileFormat = "[Desktop Entry]\n"
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const char* desktopFileFormat = "[Desktop Entry]\n"
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"Name=Game %s\n"
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"Name=Game %s\n"
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"Exec=%s %%u\n" // note: it really wants that %u in there
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"Exec=%s %%u\n" // note: it really wants that %u in there
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"Type=Application\n"
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"Type=Application\n"
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@ -50,7 +50,7 @@ extern "C" DISCORD_EXPORT void Discord_Register(const char* applicationId, const
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"MimeType=x-scheme-handler/discord-%s;\n";
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"MimeType=x-scheme-handler/discord-%s;\n";
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char desktopFile[2048];
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char desktopFile[2048];
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int fileLen = snprintf(
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int fileLen = snprintf(
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desktopFile, sizeof(desktopFile), destopFileFormat, applicationId, command, applicationId);
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desktopFile, sizeof(desktopFile), desktopFileFormat, applicationId, command, applicationId);
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if (fileLen <= 0) {
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if (fileLen <= 0) {
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return;
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return;
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}
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}
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@ -7,7 +7,6 @@
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#define NOIME
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#define NOIME
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#include <windows.h>
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#include <windows.h>
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#include <psapi.h>
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#include <psapi.h>
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#include <cwchar>
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#include <cstdio>
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#include <cstdio>
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/**
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/**
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@ -20,6 +19,7 @@
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* The entire function is rewritten
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* The entire function is rewritten
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*/
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*/
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#ifdef __MINGW32__
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#ifdef __MINGW32__
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#include <wchar.h>
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/// strsafe.h fixes
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/// strsafe.h fixes
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static HRESULT StringCbPrintfW(LPWSTR pszDest, size_t cbDest, LPCWSTR pszFormat, ...)
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static HRESULT StringCbPrintfW(LPWSTR pszDest, size_t cbDest, LPCWSTR pszFormat, ...)
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{
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{
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@ -34,6 +34,7 @@ static HRESULT StringCbPrintfW(LPWSTR pszDest, size_t cbDest, LPCWSTR pszFormat,
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return ret;
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return ret;
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}
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}
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#else
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#else
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#include <cwchar>
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#include <strsafe.h>
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#include <strsafe.h>
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#endif // __MINGW32__
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#endif // __MINGW32__
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@ -134,7 +134,7 @@ size_t JsonWriteRichPresenceObj(char* dest,
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}
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}
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if ((presence->partyId && presence->partyId[0]) || presence->partySize ||
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if ((presence->partyId && presence->partyId[0]) || presence->partySize ||
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presence->partyMax) {
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presence->partyMax || presence->partyPrivacy) {
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WriteObject party(writer, "party");
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WriteObject party(writer, "party");
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WriteOptionalString(writer, "id", presence->partyId);
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WriteOptionalString(writer, "id", presence->partyId);
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if (presence->partySize && presence->partyMax) {
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if (presence->partySize && presence->partyMax) {
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@ -142,6 +142,11 @@ size_t JsonWriteRichPresenceObj(char* dest,
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writer.Int(presence->partySize);
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writer.Int(presence->partySize);
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writer.Int(presence->partyMax);
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writer.Int(presence->partyMax);
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}
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}
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if (presence->partyPrivacy) {
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WriteKey(writer, "privacy");
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writer.Int(presence->partyPrivacy);
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}
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}
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}
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if ((presence->matchSecret && presence->matchSecret[0]) ||
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if ((presence->matchSecret && presence->matchSecret[0]) ||
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