#include "discord-rpc.h" #include #include #include // todo: think about making per-platform versions of this whole file, or wrapping the platform specific parts -- win32 for first version #include static const wchar_t* PipeName = L"\\\\.\\pipe\\DiscordRpcServer"; static HANDLE PipeHandle{INVALID_HANDLE_VALUE}; static char ApplicationId[64]{}; static DiscordEventHandlers Handlers{}; static char MessageBuffer[64 * 1024]; // if only there was a standard library function for this size_t StringCopy(char* dest, const char* src, size_t maxBytes) { if (!dest || !src || !maxBytes) { return 0; } size_t copied; for (copied = 1; *src && copied < maxBytes; ++copied) { *dest++ = *src++; } *dest = 0; return copied - 1; } size_t StringCopy(char* dest, const char* src) { if (!dest || !src) { return 0; } size_t copied; for (copied = 1; *src; ++copied) { *dest++ = *src++; } *dest = 0; return copied - 1; } void EscapeString(char*& dest, const char* src) { for (char c = *src++; c; c = *src++) { switch (c) { case '\"': case '\\': *dest++ = '\\'; *dest++ = c; break; case '\b': *dest++ = '\\'; *dest++ = 'b'; break; case '\f': // Form feed(ascii code 0C) *dest++ = '\\'; *dest++ = 'f'; break; case '\n': // New line *dest++ = '\\'; *dest++ = 'n'; break; case '\r': // Carriage return *dest++ = '\\'; *dest++ = 'r'; break; case '\t': // Tab *dest++ = '\\'; *dest++ = 't'; break; default: *dest++ = c; break; } } } template void NumberToString(char*& dest, T number) { if (!number) { *dest++ = '0'; return; } if (number < 0) { *dest++ = '-'; number = -number; } char temp[32]; int place = 0; while (number) { auto digit = number % 10; number = number / 10; temp[place++] = '0' + (char)digit; } for (--place; place >= 0; --place) { *dest++ = temp[place]; } *dest = 0; } void JsonWritePropName(char*& dest, const char* name) { *dest++ = '"'; dest += StringCopy(dest, name); *dest++ = '"'; *dest++ = ':'; *dest++ = ' '; } void JsonWritePropSep(char*& dest) { *dest++ = ','; *dest++ = ' '; } void JsonWriteStringProp(char*& dest, const char* name, const char* value) { JsonWritePropName(dest, name); *dest++ = '"'; EscapeString(dest, value); *dest++ = '"'; JsonWritePropSep(dest); } template void JsonWriteNumberAsStringProp(char*& dest, const char* name, T value) { JsonWritePropName(dest, name); *dest++ = '"'; NumberToString(dest, value); *dest++ = '"'; JsonWritePropSep(dest); } template void JsonWriteNumberProp(char*& dest, const char* name, T value) { JsonWritePropName(dest, name); NumberToString(dest, value); JsonWritePropSep(dest); } void JsonWriteBoolProp(char*& dest, const char* name, bool value) { JsonWritePropName(dest, name); dest += StringCopy(dest, value ? "true" : "false"); JsonWritePropSep(dest); } void JsonWriteRichPresenceObj(char*& dest, const DiscordRichPresence* presence) { *dest++ = '{'; if (presence->state) { JsonWriteStringProp(dest, "state", presence->state); } if (presence->details) { JsonWriteStringProp(dest, "details", presence->details); } if (presence->startTimestamp) { JsonWriteNumberAsStringProp(dest, "start_timestamp", presence->startTimestamp); } if (presence->endTimestamp) { JsonWriteNumberAsStringProp(dest, "end_timestamp", presence->endTimestamp); } if (presence->largeImageKey) { JsonWriteStringProp(dest, "large_image_key", presence->largeImageKey); } if (presence->largeImageText) { JsonWriteStringProp(dest, "large_image_text", presence->largeImageText); } if (presence->smallImageKey) { JsonWriteStringProp(dest, "small_image_key", presence->smallImageKey); } if (presence->smallImageText) { JsonWriteStringProp(dest, "small_image_text", presence->smallImageText); } if (presence->partyId) { JsonWriteStringProp(dest, "party_id", presence->partyId); } if (presence->partyMax) { JsonWriteNumberProp(dest, "party_size", presence->partySize); JsonWriteNumberProp(dest, "party_max", presence->partyMax); } if (presence->matchSecret) { JsonWriteStringProp(dest, "match_secret", presence->matchSecret); } if (presence->joinSecret) { JsonWriteStringProp(dest, "join_secret", presence->joinSecret); } if (presence->spectateSecret) { JsonWriteStringProp(dest, "spectate_secret", presence->spectateSecret); } JsonWriteBoolProp(dest, "instance", presence->instance); dest -= 1; *(dest - 1) = '}'; } void OpenConnection() { for (;;) { PipeHandle = CreateFileW(PipeName, GENERIC_READ | GENERIC_WRITE, 0, nullptr, OPEN_EXISTING, 0, nullptr); if (PipeHandle != INVALID_HANDLE_VALUE) { break; } if (GetLastError() != ERROR_PIPE_BUSY) { printf("Could not open pipe. Error: %d\n", GetLastError()); return; } if (!WaitNamedPipeW(PipeName, 10000)) { printf("Could not open pipe: 10 second wait timed out.\n"); return; } } } void CloseConnection() { CloseHandle(PipeHandle); PipeHandle = INVALID_HANDLE_VALUE; if (Handlers.disconnected) { Handlers.disconnected(); } } void Discord_Initialize(const char* applicationId, DiscordEventHandlers* handlers) { StringCopy(ApplicationId, applicationId, sizeof(ApplicationId)); if (handlers) { Handlers = *handlers; } else { Handlers = {}; } OpenConnection(); if (PipeHandle != INVALID_HANDLE_VALUE) { if (Handlers.ready) { Handlers.ready(); } } } void Discord_Shutdown() { Handlers = {}; CloseConnection(); } void Discord_UpdatePresence(const DiscordRichPresence* presence) { if (PipeHandle == INVALID_HANDLE_VALUE) { OpenConnection(); if (PipeHandle == INVALID_HANDLE_VALUE) { return; } } int32_t* totalLength = (int32_t*)MessageBuffer; char* jsonStart = MessageBuffer + sizeof(int32_t); char* jsonWrite = jsonStart; JsonWriteRichPresenceObj(jsonWrite, presence); *totalLength = sizeof(int32_t) + (jsonWrite - jsonStart); BOOL success = WriteFile(PipeHandle, MessageBuffer, *totalLength, nullptr, nullptr); if (!success) { CloseConnection(); } }