* Changes to allow plugin to work in Shipping Builds * Add files via upload SourceTree is case-insensitive on Windows, fixin * Remove duplicated directory * Platform whitelist, mac support, compilation fix. * Finalization steps * Mac fix * Tabs/Spaces consistency. * Updated build.py https://github.com/discordapp/discord-rpc/issues/89 * .gitignore (headers) * Renamed folder to lowercase * Removed duplicates * Revert to lowercase
		
			
				
	
	
		
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			79 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| # Visual Studio 2015 user specific files
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| .vs/
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| 
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| # Visual Studio 2015 database file
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| *.VC.db
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| 
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| # Compiled Object files
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| *.slo
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| *.lo
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| *.o
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| *.obj
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| 
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| # Precompiled Headers
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| *.gch
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| *.pch
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| 
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| # Compiled Dynamic libraries
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| *.so
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| *.dylib
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| *.dll
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| 
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| # Fortran module files
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| *.mod
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| 
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| # Compiled Static libraries
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| *.lai
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| *.la
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| *.a
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| *.lib
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| 
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| # Executables
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| *.exe
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| *.out
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| *.app
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| *.ipa
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| 
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| # These project files can be generated by the engine
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| *.xcodeproj
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| *.xcworkspace
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| *.sln
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| *.suo
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| *.opensdf
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| *.sdf
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| *.VC.db
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| *.VC.opendb
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| 
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| # Precompiled Assets
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| SourceArt/**/*.png
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| SourceArt/**/*.tga
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| 
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| # Binary Files
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| Binaries/
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| 
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| # Builds
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| Build/*
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| 
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| # Whitelist PakBlacklist-<BuildConfiguration>.txt files
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| !Build/*/
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| Build/*/**
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| !Build/*/PakBlacklist*.txt
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| 
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| # Don't ignore icon files in Build
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| !Build/**/*.ico
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| 
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| # Built data for maps
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| *_BuiltData.uasset
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| 
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| # Configuration files generated by the Editor
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| Saved/*
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| 
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| # Compiled source files for the engine to use
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| Intermediate/
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| 
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| # Cache files for the editor to use
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| DerivedDataCache/
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| 
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| # Library headers must be copied automatically by the build script (build.py unreal)
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| Plugins/DiscordRpc/Source/ThirdParty/DiscordRpcLibrary/Include
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