mirror of
https://github.com/alterware/iw4-validator.git
synced 2025-07-11 13:41:54 +00:00
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3 Commits
0.0.1
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3b1787a185
Author | SHA1 | Date | |
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3b1787a185 | |||
a571d18f7d
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2d69f181e2
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108
.github/workflows/build.yml
vendored
108
.github/workflows/build.yml
vendored
@ -16,7 +16,7 @@ concurrency:
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cancel-in-progress: true
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env:
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PREMAKE_VERSION: "5.0.0-beta2"
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PREMAKE_VERSION: "5.0.0-beta6"
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jobs:
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build-windows:
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@ -26,12 +26,17 @@ jobs:
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fail-fast: false
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matrix:
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configuration:
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- debug
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- release
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compiler:
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- msvc
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- clang
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arch:
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- x86
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- x64
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- arm64
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include:
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- arch: x86
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platform: Win32
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- arch: x64
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platform: x64
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- arch: arm64
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@ -52,19 +57,24 @@ jobs:
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with:
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version: ${{ env.PREMAKE_VERSION }}
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- name: Generate project files
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- name: Generate project files (clang)
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if: matrix.compiler == 'clang'
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run: premake5 --cc=${{matrix.compiler}} vs2022
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- name: Generate project files (msvc)
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if: matrix.compiler == 'msvc'
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run: premake5 vs2022
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- name: Set up problem matching
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uses: ammaraskar/msvc-problem-matcher@master
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- name: Build ${{matrix.arch}} ${{matrix.configuration}} binaries
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run: msbuild /m /v:minimal /p:Configuration=${{matrix.configuration}} /p:Platform=${{matrix.platform}} build/iw4-validator.sln
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- name: Build ${{matrix.arch}} ${{matrix.configuration}} ${{matrix.compiler}} binaries
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run: msbuild /m /p:Configuration=${{matrix.configuration}} /p:Platform=${{matrix.platform}} build/iw4-validator.sln
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- name: Upload ${{matrix.arch}} ${{matrix.configuration}} binaries
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- name: Upload ${{matrix.arch}} ${{matrix.configuration}} ${{matrix.compiler}} binaries
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uses: actions/upload-artifact@main
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with:
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name: windows-${{matrix.arch}}-${{matrix.configuration}}
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name: windows-${{matrix.arch}}-${{matrix.configuration}}-${{matrix.compiler}}
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path: |
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build/bin/${{matrix.arch}}/${{matrix.configuration}}/iw4-validator.exe
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build/bin/${{matrix.arch}}/${{matrix.configuration}}/iw4-validator.pdb
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@ -72,16 +82,22 @@ jobs:
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build-linux:
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name: Build Linux
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runs-on: ubuntu-latest
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container: ubuntu:noble
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strategy:
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fail-fast: false
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matrix:
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configuration:
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- debug
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- release
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arch:
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- x64
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- x86
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- amd64
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- arm64
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steps:
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- name: Install g++ and multilib
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run: |
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apt-get update
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apt-get install -y wget tar git make gcc g++ gcc-multilib g++-multilib
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- name: Check out files
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uses: actions/checkout@main
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with:
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@ -92,8 +108,15 @@ jobs:
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- name: Install dependencies (arm64)
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if: matrix.arch == 'arm64'
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run: |
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sudo apt-get update
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sudo apt-get install crossbuild-essential-arm64 -y
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apt-get update
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apt-get install -y crossbuild-essential-arm64
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- name: Install dependencies (x86)
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if: matrix.arch == 'x86'
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run: |
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dpkg --add-architecture i386
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apt-get update
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apt-get -y install gcc-multilib g++-multilib
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- name: Install Premake5
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uses: diamante0018/setup-premake@master
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@ -101,7 +124,7 @@ jobs:
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version: ${{ env.PREMAKE_VERSION }}
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- name: Generate project files
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run: premake5 gmake2
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run: premake5 gmake
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- name: Set up problem matching
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uses: ammaraskar/gcc-problem-matcher@master
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@ -118,8 +141,7 @@ jobs:
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- name: Build ${{matrix.arch}} ${{matrix.configuration}} binaries
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run: |
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pushd build
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make config=${{matrix.configuration}}_${{matrix.arch}} -j$(nproc)
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make -C build config=${{matrix.configuration}}_${{matrix.arch}} -j$(nproc)
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- name: Upload ${{matrix.arch}} ${{matrix.configuration}} binaries
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uses: actions/upload-artifact@main
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@ -154,61 +176,3 @@ jobs:
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- name: Upload iw4-validator binary
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run: rsync -avz iw4-validator.exe ${{ secrets.ALTERWARE_MASTER_SSH_USER }}@${{ secrets.ALTERWARE_MASTER_SSH_ADDRESS }}:${{ env.ALTERWARE_MASTER_PATH }}/tools/
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docker:
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name: Create Docker Image
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needs: [build-linux, build-windows]
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runs-on: ubuntu-latest
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if: github.ref_type == 'tag'
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steps:
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- name: Check out files
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uses: actions/checkout@main
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with:
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sparse-checkout: |
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Dockerfile
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README.md
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sparse-checkout-cone-mode: false
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- name: Download Release binaries
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uses: actions/download-artifact@main
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- name: Compress Binaries
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run: |
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for dir in */; do
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if [[ $dir == *"windows"* ]]; then
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cd "$dir" && zip -r "../${dir%/}.zip" . && cd ..
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else
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tar -czvf "${dir%/}.tar.gz" -C "$dir" .
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fi
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done
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shell: bash
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- name: Setup Docker Buildx
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uses: docker/setup-buildx-action@v3.2.0
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- name: Login to DockerHub
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uses: docker/login-action@v3.1.0
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with:
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username: ${{ secrets.DOCKERHUB_USER }}
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password: ${{ secrets.DOCKERHUB_TOKEN }}
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- id: meta
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uses: docker/metadata-action@v5.5.1
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with:
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images: |
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alterware/iw4-validator
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tags: |
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${{ github.ref_name }}
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latest
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- name: Build and Push Docker Image
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id: build-and-push
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uses: docker/build-push-action@v5.1.0
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with:
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context: .
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platforms: linux/amd64
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push: true
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tags: ${{ steps.meta.outputs.tags }}
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labels: ${{ steps.meta.outputs.labels }}
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cache-from: type=gha
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cache-to: type=gha,mode=max
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@ -1,9 +0,0 @@
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FROM alpine:latest
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RUN apk add --no-cache gcompat libstdc++
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COPY --chmod=755 ./linux-x64-release/iw4-validator /usr/local/bin/
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RUN addgroup -S iw4 && adduser -S iw4 -G iw4
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USER iw4
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ENTRYPOINT ["/usr/local/bin/iw4-validator"]
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@ -8,7 +8,7 @@ You may use this tool to validate "client effects" GSC files for the IW4 engine
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- Install [Premake5][premake5-link] and add it to your system PATH
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- Clone this repository using [Git][git-link]
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- Update the submodules using ``git submodule update --init --recursive``
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- Run Premake with either of these two options ``premake5 vs2022`` (Windows) or ``premake5 gmake2`` (Linux/macOS)
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- Run Premake with either of these two options ``premake5 vs2022`` (Windows) or ``premake5 gmake`` (Linux/macOS)
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#### Command line arguments
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|
30
premake5.lua
30
premake5.lua
@ -6,8 +6,10 @@ targetdir "%{wks.location}/bin/%{cfg.platform}/%{cfg.buildcfg}"
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configurations {"debug", "release"}
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if os.istarget("darwin") then
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platforms {"x64", "arm64"}
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if os.istarget("linux") then
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platforms {"x86", "amd64", "arm64"}
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elseif os.istarget("macosx") then
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platforms {"amd64", "arm64"}
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else
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platforms {"x86", "x64", "arm64"}
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end
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@ -20,6 +22,10 @@ filter "platforms:x64"
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architecture "x86_64"
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filter {}
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filter "platforms:amd64"
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architecture "x86_64"
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filter {}
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filter "platforms:arm64"
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architecture "ARM64"
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filter {}
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@ -39,6 +45,24 @@ filter {"system:linux", "system:macosx"}
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linkoptions "-pthread"
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filter {}
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if os.istarget("linux") then
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-- this supports cross-compilation for arm64
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filter { "toolset:clang*", "platforms:arm64" }
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buildoptions "--target=arm64-linux-gnu"
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linkoptions "--target=arm64-linux-gnu"
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filter {}
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filter { "toolset:clang*" }
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-- always try to use lld. LD or Gold will not work
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linkoptions "-fuse-ld=lld"
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filter {}
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end
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filter { "system:macosx", "platforms:amd64" }
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buildoptions "-arch x86_64"
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linkoptions "-arch x86_64"
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filter {}
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filter { "system:macosx", "platforms:arm64" }
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buildoptions "-arch arm64"
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linkoptions "-arch arm64"
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@ -53,7 +77,7 @@ flags {"NoIncrementalLink", "NoMinimalRebuild", "MultiProcessorCompile", "No64Bi
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filter "configurations:release"
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optimize "Speed"
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defines "NDEBUG"
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flags "FatalCompileWarnings"
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fatalwarnings {"All"}
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filter {}
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filter "configurations:debug"
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@ -216,9 +216,9 @@ namespace console
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lock _{};
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#ifdef _WIN32
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SetConsoleTitleA(title.data());
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SetConsoleTitleA(title.c_str());
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#else
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printf("\033]0;%s\007", title.data());
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printf("\033]0;%s\007", title.c_str());
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fflush(stdout);
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#endif
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}
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@ -2,6 +2,7 @@
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#include <utils/string.hpp>
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#include "console.hpp"
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#include "map_rotation.hpp"
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using namespace std::literals;
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@ -10,6 +11,29 @@ namespace map_rotation
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{
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namespace
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{
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bool is_valid_game_type(const std::string& game_type)
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{
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static std::array<const char*, 14> game_types =
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{
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"arena",
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"conf",
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"ctf",
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"dd",
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"dm",
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"dom",
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"gtnw",
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"gun",
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"infect",
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"koth",
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"oneflag",
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"sab",
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"sd",
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"war",
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};
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return std::ranges::find(game_types, game_type) != std::end(game_types);
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}
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bool is_valid_key(const std::string& key)
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{
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static std::array<const char*, 3> keys =
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@ -69,10 +93,15 @@ namespace map_rotation
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if (is_valid_key(key))
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{
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this->add_entry(key, value);
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if (key == "gametype" && !is_valid_game_type(value))
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{
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console::warn("It appears you have an invalid game type in your map rotation (%s)", value.c_str());
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}
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}
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else
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{
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throw map_rotation_parse_error(utils::string::va("Invalid key '%s'", key.data()));
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throw map_rotation_parse_error(utils::string::va("Invalid key '%s'", key.c_str()));
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}
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}
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}
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@ -2,7 +2,7 @@
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namespace map_rotation
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{
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#define DEFAULT_ERROR_MSG "Map Rotation Parse Error"
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constexpr auto* DEFAULT_ERROR_MSG = "Map Rotation Parse Error";
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class map_rotation_parse_error : public std::runtime_error
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{
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|
10
src/main.cpp
10
src/main.cpp
@ -21,12 +21,12 @@ namespace
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std::string data;
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if (!utils::io::read_file(filename, &data) || data.empty())
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{
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throw std::runtime_error(utils::string::va("'%s' is empty", filename.data()));
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throw std::runtime_error(utils::string::va("'%s' is empty", filename.c_str()));
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}
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if (game::parse_client_effects(data.data()))
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{
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console::info("Successfully parsed '%s'\n", filename.data());
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console::info("Successfully parsed '%s'\n", filename.c_str());
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}
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}
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@ -41,9 +41,11 @@ namespace
|
||||
std::string data;
|
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if (!utils::io::read_file(filename, &data) || data.empty())
|
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{
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throw std::runtime_error(utils::string::va("'%s' is empty", filename.data()));
|
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throw std::runtime_error(utils::string::va("'%s' is empty", filename.c_str()));
|
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}
|
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|
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console::info("Please ensure that the map rotation is in all lowercase\n");
|
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|
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try
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{
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map_rotation::rotation_data rotation_data;
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@ -53,7 +55,7 @@ namespace
|
||||
}
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catch (const std::exception& ex)
|
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{
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console::error(utils::string::va("%s. '%s' contains invalid data!\n", ex.what(), filename.data()));
|
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console::error(utils::string::va("%s. '%s' contains invalid data!\n", ex.what(), filename.c_str()));
|
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}
|
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}
|
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|
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|
@ -7,12 +7,12 @@ namespace utils
|
||||
{
|
||||
bool remove_file(const std::string& file)
|
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{
|
||||
return std::remove(file.data()) == 0;
|
||||
return std::remove(file.c_str()) == 0;
|
||||
}
|
||||
|
||||
bool move_file(const std::string& src, const std::string& target)
|
||||
{
|
||||
return std::rename(src.data(), target.data()) == 0;
|
||||
return std::rename(src.c_str(), target.c_str()) == 0;
|
||||
}
|
||||
|
||||
bool file_exists(const std::string& file)
|
||||
|
Reference in New Issue
Block a user