// this gets run when you reset stats
// code will zero stats before this is run

// equipment
setPrivateMatchCustomClasses 0 "perks" 0 "frag_grenade_mp"
setPrivateMatchCustomClasses 1 "perks" 0 "frag_grenade_mp"
setPrivateMatchCustomClasses 2 "perks" 0 "frag_grenade_mp"
setPrivateMatchCustomClasses 3 "perks" 0 "frag_grenade_mp"
setPrivateMatchCustomClasses 4 "perks" 0 "frag_grenade_mp"

// perks
setPrivateMatchCustomClasses 0 "perks" 1 "specialty_fastreload"
setPrivateMatchCustomClasses 1 "perks" 1 "specialty_paint"
setPrivateMatchCustomClasses 2 "perks" 1 "specialty_fastreload"
setPrivateMatchCustomClasses 3 "perks" 1 "specialty_paint"
setPrivateMatchCustomClasses 4 "perks" 1 "specialty_fastreload"

setPrivateMatchCustomClasses 0 "perks" 2 "specialty_quickdraw"
setPrivateMatchCustomClasses 1 "perks" 2 "specialty_quickdraw"
setPrivateMatchCustomClasses 2 "perks" 2 "_specialty_blastshield"
setPrivateMatchCustomClasses 3 "perks" 2 "specialty_quickdraw"
setPrivateMatchCustomClasses 4 "perks" 2 "_specialty_blastshield"

setPrivateMatchCustomClasses 0 "perks" 3 "specialty_autospot"
setPrivateMatchCustomClasses 1 "perks" 3 "specialty_autospot"
setPrivateMatchCustomClasses 2 "perks" 3 "specialty_stalker"
setPrivateMatchCustomClasses 3 "perks" 3 "specialty_autospot"
setPrivateMatchCustomClasses 4 "perks" 3 "specialty_stalker"

// strike packages
setPrivateMatchCustomClasses 0 "perks" 5 "streaktype_assault"
setPrivateMatchCustomClasses 1 "perks" 5 "streaktype_assault"
setPrivateMatchCustomClasses 2 "perks" 5 "streaktype_support"
setPrivateMatchCustomClasses 3 "perks" 5 "streaktype_assault"
setPrivateMatchCustomClasses 4 "perks" 5 "streaktype_support"

// offhand equipment
setPrivateMatchCustomClasses 0 "perks" 6 "concussion_grenade_mp"
setPrivateMatchCustomClasses 1 "perks" 6 "flash_grenade_mp"
setPrivateMatchCustomClasses 2 "perks" 6 "flash_grenade_mp"
setPrivateMatchCustomClasses 3 "perks" 6 "flash_grenade_mp"
setPrivateMatchCustomClasses 4 "perks" 6 "concussion_grenade_mp"

// assault killstreaks
setPrivateMatchCustomClasses 0 "assaultStreaks" 0 "uav"
setPrivateMatchCustomClasses 0 "assaultStreaks" 1 "predator_missile"
setPrivateMatchCustomClasses 0 "assaultStreaks" 2 "helicopter"

setPrivateMatchCustomClasses 1 "assaultStreaks" 0 "uav"
setPrivateMatchCustomClasses 1 "assaultStreaks" 1 "predator_missile"
setPrivateMatchCustomClasses 1 "assaultStreaks" 2 "helicopter"

setPrivateMatchCustomClasses 2 "assaultStreaks" 0 "uav"
setPrivateMatchCustomClasses 2 "assaultStreaks" 1 "predator_missile"
setPrivateMatchCustomClasses 2 "assaultStreaks" 2 "helicopter"

setPrivateMatchCustomClasses 3 "assaultStreaks" 0 "uav"
setPrivateMatchCustomClasses 3 "assaultStreaks" 1 "predator_missile"
setPrivateMatchCustomClasses 3 "assaultStreaks" 2 "helicopter"

setPrivateMatchCustomClasses 4 "assaultStreaks" 0 "uav"
setPrivateMatchCustomClasses 4 "assaultStreaks" 1 "predator_missile"
setPrivateMatchCustomClasses 4 "assaultStreaks" 2 "helicopter"

// support killstreaks
setPrivateMatchCustomClasses 0 "defenseStreaks" 0 "uav_support"
setPrivateMatchCustomClasses 0 "defenseStreaks" 1 "sam_turret"
setPrivateMatchCustomClasses 0 "defenseStreaks" 2 "triple_uav"

setPrivateMatchCustomClasses 1 "defenseStreaks" 0 "uav_support"
setPrivateMatchCustomClasses 1 "defenseStreaks" 1 "sam_turret"
setPrivateMatchCustomClasses 1 "defenseStreaks" 2 "triple_uav"

setPrivateMatchCustomClasses 2 "defenseStreaks" 0 "uav_support"
setPrivateMatchCustomClasses 2 "defenseStreaks" 1 "sam_turret"
setPrivateMatchCustomClasses 2 "defenseStreaks" 2 "triple_uav"

setPrivateMatchCustomClasses 3 "defenseStreaks" 0 "uav_support"
setPrivateMatchCustomClasses 3 "defenseStreaks" 1 "sam_turret"
setPrivateMatchCustomClasses 3 "defenseStreaks" 2 "triple_uav"

setPrivateMatchCustomClasses 4 "defenseStreaks" 0 "uav_support"
setPrivateMatchCustomClasses 4 "defenseStreaks" 1 "sam_turret"
setPrivateMatchCustomClasses 4 "defenseStreaks" 2 "triple_uav"

// specialist killstreaks
setPrivateMatchCustomClasses 0 "specialistStreaks" 0 "none"
setPrivateMatchCustomClasses 0 "specialistStreaks" 1 "none"
setPrivateMatchCustomClasses 0 "specialistStreaks" 2 "none"
setPrivateMatchCustomClasses 0 "specialistStreakKills" 0 2
setPrivateMatchCustomClasses 0 "specialistStreakKills" 1 4
setPrivateMatchCustomClasses 0 "specialistStreakKills" 2 6

setPrivateMatchCustomClasses 1 "specialistStreaks" 0 "none"
setPrivateMatchCustomClasses 1 "specialistStreaks" 1 "none"
setPrivateMatchCustomClasses 1 "specialistStreaks" 2 "none"
setPrivateMatchCustomClasses 1 "specialistStreakKills" 0 2
setPrivateMatchCustomClasses 1 "specialistStreakKills" 1 4
setPrivateMatchCustomClasses 1 "specialistStreakKills" 2 6

setPrivateMatchCustomClasses 2 "specialistStreaks" 0 "none"
setPrivateMatchCustomClasses 2 "specialistStreaks" 1 "none"
setPrivateMatchCustomClasses 2 "specialistStreaks" 2 "none"
setPrivateMatchCustomClasses 2 "specialistStreakKills" 0 2
setPrivateMatchCustomClasses 2 "specialistStreakKills" 1 4
setPrivateMatchCustomClasses 2 "specialistStreakKills" 2 6

setPrivateMatchCustomClasses 3 "specialistStreaks" 0 "none"
setPrivateMatchCustomClasses 3 "specialistStreaks" 1 "none"
setPrivateMatchCustomClasses 3 "specialistStreaks" 2 "none"
setPrivateMatchCustomClasses 3 "specialistStreakKills" 0 2
setPrivateMatchCustomClasses 3 "specialistStreakKills" 1 4
setPrivateMatchCustomClasses 3 "specialistStreakKills" 2 6

setPrivateMatchCustomClasses 4 "specialistStreaks" 0 "none"
setPrivateMatchCustomClasses 4 "specialistStreaks" 1 "none"
setPrivateMatchCustomClasses 4 "specialistStreaks" 2 "none"
setPrivateMatchCustomClasses 4 "specialistStreakKills" 0 2
setPrivateMatchCustomClasses 4 "specialistStreakKills" 1 4
setPrivateMatchCustomClasses 4 "specialistStreakKills" 2 6

// death streaks
setPrivateMatchCustomClasses 0 "deathstreak" "specialty_juiced"
setPrivateMatchCustomClasses 1 "deathstreak" "specialty_juiced"
setPrivateMatchCustomClasses 2 "deathstreak" "specialty_juiced"
setPrivateMatchCustomClasses 3 "deathstreak" "specialty_juiced"
setPrivateMatchCustomClasses 4 "deathstreak" "specialty_juiced"

// weapons
setPrivateMatchCustomClasses 0 "weaponSetups" 0 "weapon" "iw5_m4"
setPrivateMatchCustomClasses 0 "weaponSetups" 1 "weapon" "iw5_usp45"
setPrivateMatchCustomClasses 1 "weaponSetups" 0 "weapon" "iw5_mp5"
setPrivateMatchCustomClasses 1 "weaponSetups" 1 "weapon" "iw5_fmg9"
setPrivateMatchCustomClasses 2 "weaponSetups" 0 "weapon" "iw5_sa80"
setPrivateMatchCustomClasses 2 "weaponSetups" 1 "weapon" "iw5_smaw"
setPrivateMatchCustomClasses 3 "weaponSetups" 0 "weapon" "iw5_barrett"
setPrivateMatchCustomClasses 3 "weaponSetups" 1 "weapon" "iw5_usp45"
setPrivateMatchCustomClasses 4 "weaponSetups" 0 "weapon" "iw5_usas12"
setPrivateMatchCustomClasses 4 "weaponSetups" 1 "weapon" "iw5_fmg9"

// attachments
setPrivateMatchCustomClasses 0 "weaponSetups" 0 "attachment" 0 "none"
setPrivateMatchCustomClasses 0 "weaponSetups" 0 "attachment" 1 "none"
setPrivateMatchCustomClasses 0 "weaponSetups" 1 "attachment" 0 "none"
setPrivateMatchCustomClasses 0 "weaponSetups" 1 "attachment" 1 "none"
setPrivateMatchCustomClasses 1 "weaponSetups" 0 "attachment" 0 "none"
setPrivateMatchCustomClasses 1 "weaponSetups" 0 "attachment" 1 "none"
setPrivateMatchCustomClasses 1 "weaponSetups" 1 "attachment" 0 "none"
setPrivateMatchCustomClasses 1 "weaponSetups" 1 "attachment" 1 "none"
setPrivateMatchCustomClasses 2 "weaponSetups" 0 "attachment" 0 "none"
setPrivateMatchCustomClasses 2 "weaponSetups" 0 "attachment" 1 "none"
setPrivateMatchCustomClasses 2 "weaponSetups" 1 "attachment" 0 "none"
setPrivateMatchCustomClasses 2 "weaponSetups" 1 "attachment" 1 "none"
setPrivateMatchCustomClasses 3 "weaponSetups" 0 "attachment" 0 "none"
setPrivateMatchCustomClasses 3 "weaponSetups" 0 "attachment" 1 "none"
setPrivateMatchCustomClasses 3 "weaponSetups" 1 "attachment" 0 "none"
setPrivateMatchCustomClasses 3 "weaponSetups" 1 "attachment" 1 "none"
setPrivateMatchCustomClasses 4 "weaponSetups" 0 "attachment" 0 "none"
setPrivateMatchCustomClasses 4 "weaponSetups" 0 "attachment" 1 "none"
setPrivateMatchCustomClasses 4 "weaponSetups" 1 "attachment" 0 "none"
setPrivateMatchCustomClasses 4 "weaponSetups" 1 "attachment" 1 "none"

// weapon camouflage
setPrivateMatchCustomClasses 0 "weaponSetups" 0 "camo" "none"
setPrivateMatchCustomClasses 0 "weaponSetups" 1 "camo" "none"
setPrivateMatchCustomClasses 1 "weaponSetups" 0 "camo" "none"
setPrivateMatchCustomClasses 1 "weaponSetups" 1 "camo" "none"
setPrivateMatchCustomClasses 2 "weaponSetups" 0 "camo" "none"
setPrivateMatchCustomClasses 2 "weaponSetups" 1 "camo" "none"
setPrivateMatchCustomClasses 3 "weaponSetups" 0 "camo" "none"
setPrivateMatchCustomClasses 3 "weaponSetups" 1 "camo" "none"
setPrivateMatchCustomClasses 4 "weaponSetups" 0 "camo" "none"
setPrivateMatchCustomClasses 4 "weaponSetups" 1 "camo" "none"

// weapon buffs
setPrivateMatchCustomClasses 0 "weaponSetups" 0 "buff" "specialty_null"
setPrivateMatchCustomClasses 0 "weaponSetups" 1 "buff" "specialty_null"
setPrivateMatchCustomClasses 1 "weaponSetups" 0 "buff" "specialty_null"
setPrivateMatchCustomClasses 1 "weaponSetups" 1 "buff" "specialty_null"
setPrivateMatchCustomClasses 2 "weaponSetups" 0 "buff" "specialty_null"
setPrivateMatchCustomClasses 2 "weaponSetups" 1 "buff" "specialty_null"
setPrivateMatchCustomClasses 3 "weaponSetups" 0 "buff" "specialty_null"
setPrivateMatchCustomClasses 3 "weaponSetups" 1 "buff" "specialty_null"
setPrivateMatchCustomClasses 4 "weaponSetups" 0 "buff" "specialty_null"
setPrivateMatchCustomClasses 4 "weaponSetups" 1 "buff" "specialty_null"

// reticles
setPrivateMatchCustomClasses 0 "weaponSetups" 0 "reticle" "none"
setPrivateMatchCustomClasses 0 "weaponSetups" 1 "reticle" "none"
setPrivateMatchCustomClasses 1 "weaponSetups" 0 "reticle" "none"
setPrivateMatchCustomClasses 1 "weaponSetups" 1 "reticle" "none"
setPrivateMatchCustomClasses 2 "weaponSetups" 0 "reticle" "none"
setPrivateMatchCustomClasses 2 "weaponSetups" 1 "reticle" "none"
setPrivateMatchCustomClasses 3 "weaponSetups" 0 "reticle" "none"
setPrivateMatchCustomClasses 3 "weaponSetups" 1 "reticle" "none"
setPrivateMatchCustomClasses 4 "weaponSetups" 0 "reticle" "none"
setPrivateMatchCustomClasses 4 "weaponSetups" 1 "reticle" "none"
