<html><head><meta name="color-scheme" content="light dark"></head><body><pre style="word-wrap: break-word; white-space: pre-wrap;"># Channel definition file
# MAX number of channels: 64
# name - the channel name (limited to 64 characters).  Required.
# priority - a numeric priority value where larger numbers take precedence over lower numbers.  Default value = 0
# is3d - whether this sound is spatialized ( 2d or 3d ).  Default value = 2d
# restricted - values (restricted, unrestricted), says whether channel is subject to the one sound per channel per entity rule.  Default value = 'restricted'
# pausable - valuse: (pause, nopause) whether this channel is pausable (e.g. when the in game menu appears).  Default value = "pause"
# max voices - the max number is 64 (though in practice this is smaller becaused of reservered channels for ambience etc...).  Default value = 64
# name, priority, is3d, restricted, pausable, maxvoices, 
#
#
# 
#

physics,0,3d,unrestricted,pause,6
ambdist1,0,3d,unrestricted,pause,6
ambdist2,0,3d,unrestricted,pause,6
alarm,1,3d
auto,1,3d,unrestricted
auto2,1,3d,unrestricted
auto2d,1,2d,unrestricted
autodog,1,3d,unrestricted
explosiondist1,1,3d
explosiondist2,1,3d
explosiveimpact,1,3d,unrestricted,,8
element,1,3d,unrestricted
element_int,1,3d,unrestricted
element_ext,1,3d,unrestricted
bulletimpact,2,3d,unrestricted,,10
bulletflesh1,2,3d,unrestricted,,10
bulletflesh2,2,3d,unrestricted,,10
bulletwhizby,2,3d,unrestricted,,12
vehicle,2,3d,unrestricted
vehiclelimited,2,3d,unrestricted,,10
menu,2,2d,unrestricted,nopause
body,3,3d
body2d,3,2d
reload,3,3d
reload2d,3,2d
item,4,3d
explosion1,5,3d
explosion2,5,3d
explosion3,5,3d
explosion4,5,3d
explosion5,5,3d
effects1,5,3d
effects2,5,3d
effects3,5,3d
effects2d1,5,2d
effects2d2,5,2d
norestrict,5,3d,unrestricted
norestrict2d,5,2d,unrestricted
aircraft,5,3d,unrestricted
vehicle2d,5,2d,unrestricted
weapon_dist,3,3d
weapon_mid,4,3d
weapon,5,3d
weapon2d,5,2d
nonshock,5,3d
nonshock2,5,3d
grondo3d,6,3d,unrestricted
grondo2d,6,2d,unrestricted
voice,6,3d
local,7,2d
local2,7,2d
local3,7,2d
ambient,7,2d
hurt,8,2d
player1,8,2d
player2,8,2d
music,8,2d
musicnopause,8,2d,,nopause
mission,9,3d
critical,9,3d
announcer,9,2d
shellshock,10,2d</pre></body></html>