{ menuDef { name "playerdataread" decoration rect 0 0 0 0 0 0 onOpen { if (dvarint(xblive_privatematch) || (dvarint(xblive_competitionmatch) && dvarint(com_svDedicated))) { setLocalVarString ui_customClassLoc "privateMatchCustomClasses"; } else { setLocalVarString ui_customClassLoc "customClasses"; } setLocalVarInt oldClassIndex (localvarint("classIndex")); setLocalVarString oldCustomClassLoc (localvarstring("ui_customClassLoc")); setLocalVarString ui_customClassLoc ("customClasses"); setLocalVarInt classIndex 0; if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") == "none") { setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) ); } if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon"), 1) == "iw5") { setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0))) { setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1))) { setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo"))) { setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo") + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") == "none") { setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) ); } if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon"), 1) == "iw5") { setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0))) { setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1))) { setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo"))) { setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo") + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) == "specialty_null") { setLocalVarString temp (debugprint("Stats", "Equipment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutEquipment", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 0 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) == "specialty_null") { setLocalVarString temp (debugprint("Stats", "Secondary offhand " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutOffhand", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 6 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1), 5) != ("perk1")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_null") { setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) + " locked for class " + localvarint("classIndex") + "; resetting")); if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_bling") { setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none ); } setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 1, (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 1 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2), 5) != ("perk2")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_null") { setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) + " locked for class " + localvarint("classIndex") + "; resetting")); if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_bling") { setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none ); } setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 2, (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 2 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3), 5) != ("perk3")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_null") { setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) + " locked for class " + localvarint("classIndex") + "; resetting")); if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_bling") { setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none ); } setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 3, (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 3 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak"))) { setLocalVarString temp (debugprint("Stats", "Deathstreak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak") + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutDeathStreak", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , deathstreak , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0))) { setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 0 , none ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1))) { setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 1 , none ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2))) { setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 2 , none ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0))) { setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 0 , none ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1))) { setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 1 , none ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2))) { setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 2 , none ); } setLocalVarInt classIndex 1; if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") == "none") { setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) ); } if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon"), 1) == "iw5") { setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0))) { setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1))) { setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo"))) { setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo") + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") == "none") { setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) ); } if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon"), 1) == "iw5") { setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0))) { setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1))) { setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo"))) { setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo") + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) == "specialty_null") { setLocalVarString temp (debugprint("Stats", "Equipment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutEquipment", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 0 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) == "specialty_null") { setLocalVarString temp (debugprint("Stats", "Secondary offhand " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutOffhand", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 6 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1), 5) != ("perk1")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_null") { setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) + " locked for class " + localvarint("classIndex") + "; resetting")); if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_bling") { setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none ); } setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 1, (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 1 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2), 5) != ("perk2")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_null") { setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) + " locked for class " + localvarint("classIndex") + "; resetting")); if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_bling") { setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none ); } setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 2, (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 2 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3), 5) != ("perk3")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_null") { setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) + " locked for class " + localvarint("classIndex") + "; resetting")); if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_bling") { setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none ); } setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 3, (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 3 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak"))) { setLocalVarString temp (debugprint("Stats", "Deathstreak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak") + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutDeathStreak", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , deathstreak , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0))) { setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 0 , none ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1))) { setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 1 , none ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2))) { setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 2 , none ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0))) { setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 0 , none ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1))) { setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 1 , none ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2))) { setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 2 , none ); } setLocalVarInt classIndex 2; if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") == "none") { setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) ); } if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon"), 1) == "iw5") { setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0))) { setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1))) { setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo"))) { setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo") + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") == "none") { setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) ); } if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon"), 1) == "iw5") { setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0))) { setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1))) { setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo"))) { setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo") + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) == "specialty_null") { setLocalVarString temp (debugprint("Stats", "Equipment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutEquipment", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 0 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) == "specialty_null") { setLocalVarString temp (debugprint("Stats", "Secondary offhand " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutOffhand", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 6 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1), 5) != ("perk1")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_null") { setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) + " locked for class " + localvarint("classIndex") + "; resetting")); if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_bling") { setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none ); } setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 1, (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 1 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2), 5) != ("perk2")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_null") { setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) + " locked for class " + localvarint("classIndex") + "; resetting")); if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_bling") { setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none ); } setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 2, (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 2 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3), 5) != ("perk3")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_null") { setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) + " locked for class " + localvarint("classIndex") + "; resetting")); if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_bling") { setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none ); } setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 3, (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 3 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak"))) { setLocalVarString temp (debugprint("Stats", "Deathstreak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak") + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutDeathStreak", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , deathstreak , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0))) { setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 0 , none ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1))) { setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 1 , none ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2))) { setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 2 , none ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0))) { setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 0 , none ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1))) { setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 1 , none ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2))) { setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 2 , none ); } setLocalVarInt classIndex 3; if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") == "none") { setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) ); } if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon"), 1) == "iw5") { setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0))) { setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1))) { setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo"))) { setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo") + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") == "none") { setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) ); } if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon"), 1) == "iw5") { setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0))) { setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1))) { setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo"))) { setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo") + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) == "specialty_null") { setLocalVarString temp (debugprint("Stats", "Equipment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutEquipment", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 0 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) == "specialty_null") { setLocalVarString temp (debugprint("Stats", "Secondary offhand " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutOffhand", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 6 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1), 5) != ("perk1")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_null") { setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) + " locked for class " + localvarint("classIndex") + "; resetting")); if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_bling") { setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none ); } setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 1, (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 1 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2), 5) != ("perk2")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_null") { setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) + " locked for class " + localvarint("classIndex") + "; resetting")); if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_bling") { setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none ); } setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 2, (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 2 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3), 5) != ("perk3")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_null") { setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) + " locked for class " + localvarint("classIndex") + "; resetting")); if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_bling") { setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none ); } setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 3, (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 3 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak"))) { setLocalVarString temp (debugprint("Stats", "Deathstreak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak") + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutDeathStreak", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , deathstreak , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0))) { setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 0 , none ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1))) { setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 1 , none ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2))) { setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 2 , none ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0))) { setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 0 , none ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1))) { setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 1 , none ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2))) { setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 2 , none ); } setLocalVarInt classIndex 4; if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") == "none") { setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) ); } if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon"), 1) == "iw5") { setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0))) { setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1))) { setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo"))) { setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo") + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") == "none") { setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) ); } if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon"), 1) == "iw5") { setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0))) { setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1))) { setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo"))) { setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo") + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) == "specialty_null") { setLocalVarString temp (debugprint("Stats", "Equipment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutEquipment", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 0 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) == "specialty_null") { setLocalVarString temp (debugprint("Stats", "Secondary offhand " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutOffhand", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 6 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1), 5) != ("perk1")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_null") { setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) + " locked for class " + localvarint("classIndex") + "; resetting")); if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_bling") { setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none ); } setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 1, (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 1 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2), 5) != ("perk2")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_null") { setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) + " locked for class " + localvarint("classIndex") + "; resetting")); if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_bling") { setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none ); } setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 2, (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 2 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3), 5) != ("perk3")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_null") { setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) + " locked for class " + localvarint("classIndex") + "; resetting")); if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_bling") { setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none ); } setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 3, (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 3 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak"))) { setLocalVarString temp (debugprint("Stats", "Deathstreak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak") + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutDeathStreak", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , deathstreak , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0))) { setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 0 , none ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1))) { setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 1 , none ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2))) { setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 2 , none ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0))) { setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 0 , none ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1))) { setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 1 , none ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2))) { setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 2 , none ); } setLocalVarInt classIndex 5; if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") == "none") { setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) ); } if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon"), 1) == "iw5") { setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0))) { setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1))) { setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo"))) { setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo") + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") == "none") { setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) ); } if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon"), 1) == "iw5") { setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0))) { setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1))) { setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo"))) { setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo") + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) == "specialty_null") { setLocalVarString temp (debugprint("Stats", "Equipment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutEquipment", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 0 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) == "specialty_null") { setLocalVarString temp (debugprint("Stats", "Secondary offhand " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutOffhand", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 6 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1), 5) != ("perk1")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_null") { setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) + " locked for class " + localvarint("classIndex") + "; resetting")); if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_bling") { setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none ); } setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 1, (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 1 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2), 5) != ("perk2")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_null") { setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) + " locked for class " + localvarint("classIndex") + "; resetting")); if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_bling") { setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none ); } setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 2, (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 2 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3), 5) != ("perk3")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_null") { setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) + " locked for class " + localvarint("classIndex") + "; resetting")); if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_bling") { setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none ); } setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 3, (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 3 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak"))) { setLocalVarString temp (debugprint("Stats", "Deathstreak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak") + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutDeathStreak", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , deathstreak , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0))) { setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 0 , none ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1))) { setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 1 , none ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2))) { setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 2 , none ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0))) { setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 0 , none ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1))) { setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 1 , none ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2))) { setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 2 , none ); } setLocalVarInt classIndex 6; if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") == "none") { setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) ); } if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon"), 1) == "iw5") { setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0))) { setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1))) { setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo"))) { setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo") + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") == "none") { setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) ); } if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon"), 1) == "iw5") { setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0))) { setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1))) { setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo"))) { setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo") + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) == "specialty_null") { setLocalVarString temp (debugprint("Stats", "Equipment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutEquipment", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 0 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) == "specialty_null") { setLocalVarString temp (debugprint("Stats", "Secondary offhand " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutOffhand", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 6 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1), 5) != ("perk1")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_null") { setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) + " locked for class " + localvarint("classIndex") + "; resetting")); if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_bling") { setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none ); } setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 1, (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 1 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2), 5) != ("perk2")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_null") { setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) + " locked for class " + localvarint("classIndex") + "; resetting")); if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_bling") { setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none ); } setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 2, (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 2 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3), 5) != ("perk3")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_null") { setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) + " locked for class " + localvarint("classIndex") + "; resetting")); if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_bling") { setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none ); } setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 3, (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 3 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak"))) { setLocalVarString temp (debugprint("Stats", "Deathstreak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak") + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutDeathStreak", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , deathstreak , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0))) { setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 0 , none ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1))) { setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 1 , none ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2))) { setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 2 , none ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0))) { setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 0 , none ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1))) { setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 1 , none ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2))) { setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 2 , none ); } setLocalVarInt classIndex 7; if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") == "none") { setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) ); } if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon"), 1) == "iw5") { setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0))) { setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1))) { setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo"))) { setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo") + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") == "none") { setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) ); } if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon"), 1) == "iw5") { setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0))) { setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1))) { setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo"))) { setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo") + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) == "specialty_null") { setLocalVarString temp (debugprint("Stats", "Equipment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutEquipment", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 0 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) == "specialty_null") { setLocalVarString temp (debugprint("Stats", "Secondary offhand " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutOffhand", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 6 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1), 5) != ("perk1")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_null") { setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) + " locked for class " + localvarint("classIndex") + "; resetting")); if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_bling") { setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none ); } setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 1, (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 1 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2), 5) != ("perk2")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_null") { setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) + " locked for class " + localvarint("classIndex") + "; resetting")); if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_bling") { setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none ); } setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 2, (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 2 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3), 5) != ("perk3")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_null") { setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) + " locked for class " + localvarint("classIndex") + "; resetting")); if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_bling") { setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none ); } setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 3, (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 3 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak"))) { setLocalVarString temp (debugprint("Stats", "Deathstreak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak") + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutDeathStreak", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , deathstreak , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0))) { setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 0 , none ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1))) { setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 1 , none ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2))) { setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 2 , none ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0))) { setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 0 , none ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1))) { setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 1 , none ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2))) { setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 2 , none ); } close self; } onClose { setLocalVarInt classIndex 8; if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") == "none") { setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) ); } if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon"), 1) == "iw5") { setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0))) { setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1))) { setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo"))) { setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo") + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") == "none") { setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) ); } if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon"), 1) == "iw5") { setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0))) { setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1))) { setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo"))) { setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo") + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) == "specialty_null") { setLocalVarString temp (debugprint("Stats", "Equipment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutEquipment", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 0 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) == "specialty_null") { setLocalVarString temp (debugprint("Stats", "Secondary offhand " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutOffhand", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 6 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1), 5) != ("perk1")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_null") { setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) + " locked for class " + localvarint("classIndex") + "; resetting")); if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_bling") { setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none ); } setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 1, (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 1 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2), 5) != ("perk2")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_null") { setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) + " locked for class " + localvarint("classIndex") + "; resetting")); if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_bling") { setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none ); } setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 2, (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 2 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3), 5) != ("perk3")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_null") { setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) + " locked for class " + localvarint("classIndex") + "; resetting")); if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_bling") { setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none ); } setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 3, (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 3 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak"))) { setLocalVarString temp (debugprint("Stats", "Deathstreak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak") + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutDeathStreak", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , deathstreak , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0))) { setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 0 , none ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1))) { setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 1 , none ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2))) { setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 2 , none ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0))) { setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 0 , none ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1))) { setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 1 , none ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2))) { setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 2 , none ); } setLocalVarInt classIndex 9; if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") == "none") { setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) ); } if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon"), 1) == "iw5") { setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0))) { setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1))) { setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo"))) { setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo") + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") == "none") { setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) ); } if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon"), 1) == "iw5") { setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0))) { setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1))) { setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo"))) { setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo") + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) == "specialty_null") { setLocalVarString temp (debugprint("Stats", "Equipment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutEquipment", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 0 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) == "specialty_null") { setLocalVarString temp (debugprint("Stats", "Secondary offhand " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutOffhand", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 6 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1), 5) != ("perk1")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_null") { setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) + " locked for class " + localvarint("classIndex") + "; resetting")); if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_bling") { setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none ); } setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 1, (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 1 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2), 5) != ("perk2")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_null") { setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) + " locked for class " + localvarint("classIndex") + "; resetting")); if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_bling") { setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none ); } setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 2, (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 2 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3), 5) != ("perk3")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_null") { setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) + " locked for class " + localvarint("classIndex") + "; resetting")); if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_bling") { setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none ); } setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 3, (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 3 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak"))) { setLocalVarString temp (debugprint("Stats", "Deathstreak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak") + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutDeathStreak", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , deathstreak , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0))) { setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 0 , none ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1))) { setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 1 , none ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2))) { setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 2 , none ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0))) { setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 0 , none ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1))) { setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 1 , none ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2))) { setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 2 , none ); } setLocalVarInt classIndex 10; if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") == "none") { setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) ); } if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon"), 1) == "iw5") { setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0))) { setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1))) { setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo"))) { setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo") + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") == "none") { setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) ); } if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon"), 1) == "iw5") { setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0))) { setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1))) { setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo"))) { setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo") + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) == "specialty_null") { setLocalVarString temp (debugprint("Stats", "Equipment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutEquipment", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 0 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) == "specialty_null") { setLocalVarString temp (debugprint("Stats", "Secondary offhand " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutOffhand", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 6 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1), 5) != ("perk1")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_null") { setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) + " locked for class " + localvarint("classIndex") + "; resetting")); if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_bling") { setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none ); } setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 1, (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 1 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2), 5) != ("perk2")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_null") { setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) + " locked for class " + localvarint("classIndex") + "; resetting")); if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_bling") { setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none ); } setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 2, (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 2 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3), 5) != ("perk3")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_null") { setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) + " locked for class " + localvarint("classIndex") + "; resetting")); if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_bling") { setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none ); } setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 3, (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 3 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak"))) { setLocalVarString temp (debugprint("Stats", "Deathstreak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak") + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutDeathStreak", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , deathstreak , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0))) { setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 0 , none ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1))) { setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 1 , none ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2))) { setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 2 , none ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0))) { setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 0 , none ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1))) { setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 1 , none ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2))) { setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 2 , none ); } setLocalVarInt classIndex 11; if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") == "none") { setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) ); } if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon"), 1) == "iw5") { setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0))) { setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1))) { setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo"))) { setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo") + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") == "none") { setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) ); } if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon"), 1) == "iw5") { setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0))) { setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1))) { setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo"))) { setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo") + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) == "specialty_null") { setLocalVarString temp (debugprint("Stats", "Equipment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutEquipment", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 0 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) == "specialty_null") { setLocalVarString temp (debugprint("Stats", "Secondary offhand " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutOffhand", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 6 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1), 5) != ("perk1")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_null") { setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) + " locked for class " + localvarint("classIndex") + "; resetting")); if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_bling") { setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none ); } setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 1, (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 1 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2), 5) != ("perk2")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_null") { setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) + " locked for class " + localvarint("classIndex") + "; resetting")); if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_bling") { setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none ); } setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 2, (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 2 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3), 5) != ("perk3")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_null") { setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) + " locked for class " + localvarint("classIndex") + "; resetting")); if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_bling") { setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none ); } setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 3, (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 3 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak"))) { setLocalVarString temp (debugprint("Stats", "Deathstreak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak") + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutDeathStreak", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , deathstreak , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0))) { setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 0 , none ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1))) { setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 1 , none ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2))) { setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 2 , none ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0))) { setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 0 , none ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1))) { setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 1 , none ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2))) { setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 2 , none ); } setLocalVarInt classIndex 12; if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") == "none") { setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) ); } if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon"), 1) == "iw5") { setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0))) { setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1))) { setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo"))) { setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo") + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") == "none") { setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) ); } if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon"), 1) == "iw5") { setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0))) { setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1))) { setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo"))) { setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo") + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) == "specialty_null") { setLocalVarString temp (debugprint("Stats", "Equipment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutEquipment", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 0 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) == "specialty_null") { setLocalVarString temp (debugprint("Stats", "Secondary offhand " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutOffhand", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 6 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1), 5) != ("perk1")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_null") { setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) + " locked for class " + localvarint("classIndex") + "; resetting")); if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_bling") { setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none ); } setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 1, (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 1 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2), 5) != ("perk2")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_null") { setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) + " locked for class " + localvarint("classIndex") + "; resetting")); if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_bling") { setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none ); } setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 2, (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 2 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3), 5) != ("perk3")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_null") { setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) + " locked for class " + localvarint("classIndex") + "; resetting")); if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_bling") { setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none ); } setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 3, (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 3 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak"))) { setLocalVarString temp (debugprint("Stats", "Deathstreak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak") + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutDeathStreak", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , deathstreak , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0))) { setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 0 , none ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1))) { setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 1 , none ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2))) { setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 2 , none ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0))) { setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 0 , none ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1))) { setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 1 , none ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2))) { setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 2 , none ); } setLocalVarInt classIndex 13; if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") == "none") { setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) ); } if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon"), 1) == "iw5") { setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0))) { setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1))) { setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo"))) { setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo") + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") == "none") { setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) ); } if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon"), 1) == "iw5") { setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0))) { setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1))) { setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo"))) { setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo") + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) == "specialty_null") { setLocalVarString temp (debugprint("Stats", "Equipment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutEquipment", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 0 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) == "specialty_null") { setLocalVarString temp (debugprint("Stats", "Secondary offhand " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutOffhand", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 6 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1), 5) != ("perk1")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_null") { setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) + " locked for class " + localvarint("classIndex") + "; resetting")); if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_bling") { setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none ); } setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 1, (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 1 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2), 5) != ("perk2")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_null") { setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) + " locked for class " + localvarint("classIndex") + "; resetting")); if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_bling") { setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none ); } setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 2, (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 2 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3), 5) != ("perk3")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_null") { setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) + " locked for class " + localvarint("classIndex") + "; resetting")); if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_bling") { setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none ); } setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 3, (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 3 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak"))) { setLocalVarString temp (debugprint("Stats", "Deathstreak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak") + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutDeathStreak", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , deathstreak , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0))) { setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 0 , none ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1))) { setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 1 , none ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2))) { setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 2 , none ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0))) { setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 0 , none ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1))) { setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 1 , none ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2))) { setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 2 , none ); } setLocalVarInt classIndex 14; if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") == "none") { setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) ); } if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon"), 1) == "iw5") { setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0))) { setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1))) { setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo"))) { setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo") + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") == "none") { setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) ); } if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon"), 1) == "iw5") { setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0))) { setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1))) { setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo"))) { setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo") + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue "none"; setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) == "specialty_null") { setLocalVarString temp (debugprint("Stats", "Equipment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutEquipment", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 0 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) == "specialty_null") { setLocalVarString temp (debugprint("Stats", "Secondary offhand " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutOffhand", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 6 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1), 5) != ("perk1")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_null") { setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) + " locked for class " + localvarint("classIndex") + "; resetting")); if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_bling") { setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none ); } setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 1, (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 1 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2), 5) != ("perk2")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_null") { setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) + " locked for class " + localvarint("classIndex") + "; resetting")); if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_bling") { setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none ); } setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 2, (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 2 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3), 5) != ("perk3")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_null") { setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) + " locked for class " + localvarint("classIndex") + "; resetting")); if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_bling") { setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none ); } setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 3, (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 3 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak"))) { setLocalVarString temp (debugprint("Stats", "Deathstreak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak") + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutDeathStreak", (localvarint("classIndex") % 5) + 6)); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , deathstreak , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0))) { setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 0 , none ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1))) { setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 1 , none ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2))) { setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 2 , none ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0))) { setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 0 , none ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1))) { setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 1 , none ); } if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2))) { setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting")); setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 2 , none ); } setLocalVarString ui_customClassLoc (localvarstring("oldCustomClassLoc")); setLocalVarInt classIndex (localvarint("oldClassIndex")); setLocalVarInt ui_tempVar (getplayerdata("prestige") + 1); setPlayerData ( challengeState , ch_prestige , localVarInt ( ui_tempVar ) ); setLocalVarInt ui_tempVar (getplayerdata("prestige")); setPlayerData ( challengeProgress , ch_prestige , localVarInt ( ui_tempVar ) ); if (getplayerdata("prestige") == 10) { setPlayerData ( challengeState , ch_prestige_10 , 2 ) setPlayerData ( challengeProgress , ch_prestige_10 , 1 ); } } } }