116 lines
4.1 KiB
Plaintext
116 lines
4.1 KiB
Plaintext
# Max number of mod groups: 128,,
|
|
# Number of mod groups currently used: 69,,
|
|
# name - volume mod group name,,
|
|
# value - value to multiply volume of aliases tagged with given volmod group name,,
|
|
|
|
### OLD AND TO BE DELETED ###,,
|
|
foley,0.545,# To be DELETED
|
|
|
|
### searched ready to remove ###,,
|
|
wpnai,0.8228,# To be DELETED
|
|
wpnplyr,0.704,# To be DELETED
|
|
|
|
|
|
### User interface ###,,
|
|
hud,0.7533,# MP in game feedback (level up, card slide, etc)
|
|
interface,0.7533,# user interface sfx
|
|
interface_music,0.7533,# user interface sfx
|
|
|
|
### Music ###,,
|
|
music,0.81,# level music (excluding title and fluff music)
|
|
music_emitter,0.81,# point sourced music (ie portable radio)
|
|
|
|
|
|
### Ambience ###,,
|
|
ambience,0.678,# main ambience streams
|
|
ambience_dist,0.904,# distant ambient element sfx
|
|
element,0.904,# ambient element sfx
|
|
emitter,0.755,# point emitter sfx
|
|
physics,0.837,# physics elements
|
|
|
|
|
|
### Character sounds ###,,
|
|
bodyfall,0.7002,# bodyfalls
|
|
foley_plr,0.545,# foley type sfx such as gear rattle, foliage movement etc.
|
|
foleymp_plr,0.7031,# player gear rattle in MP
|
|
foley_npc,0.6582,# npc gear rattle
|
|
foleymp_npc,0.5357,# npc gear rattle in MP
|
|
foley_wpn_plr,0.865,# Player reload sfx
|
|
foley_wpn_npc,0.84,# NPC reload sfx
|
|
footstep_plr,0.6229,# Player footsteps
|
|
footstep_npc,0.8126,# footsteps and landing sfx
|
|
footstepmp_plr,0.6229,# Player footsteps in MP
|
|
footstepmp_npc,0.837,#footsteps and landing sfx in MP
|
|
melee_plr,0.7533,# Player melee sfx
|
|
melee_npc,0.7533,# NPC melee sfx
|
|
|
|
|
|
### Dialogue ###,,
|
|
chatteral,0.9,# battlechatter allied/friendly
|
|
chatterax,0.85,# battlechatter axis/enemy
|
|
reactional,0.9492,# allied character reaction sfx
|
|
reactionax,0.8979,# axis character reaction sfx
|
|
voiceover,1,# mission based speech
|
|
voiceover_radio,1,# mission based radio speech
|
|
voiceover_critical,1,# mission based speech at FULL Volume (DO NO CHANGE)
|
|
voiceover_amb,1,# ambient based speech (flavor burst radio)
|
|
|
|
|
|
### Explosions and destruction ###,,
|
|
destruct,0.7807,# destructible objects
|
|
explosion,0.7807,# explosion type sfx other than special moments
|
|
explosion_grenade,0.85,# explosion sfx for grenades
|
|
explosion_flashbang,0.7807,# explosion sfx for flashbangs
|
|
explosion_rocket,0.85,# explosion sfx for rockets
|
|
explosion_car,0.85,# explosion type sfx other than special moments
|
|
|
|
|
|
### Bullet Impacts & Whizbys ###,,
|
|
impact,0.93,# bullet impact sfx on geo
|
|
impact_plr,0.7533,# bullet impact sfx on the player body
|
|
impact_npc,0.65,# bullet impact sfx on the npc body
|
|
impactmp,0.93,# bullet impact sfx on geo on the npc body
|
|
impactmp_plr,0.7533,# bullet impact sfx on the player body
|
|
impactmp_npc,0.7533,# bullet impact sfx
|
|
whizby,0.8312,# bullet whizbys
|
|
whizbymp,0.8312,# bullet whizbys in MP
|
|
|
|
|
|
### Vehicle sounds ###,,
|
|
vehicle_plr,0.6919,# plr vehicle movement sfx
|
|
vehicle_npc,0.6919,# npc vehicle movement sfx
|
|
vehicle_wpn_plr,0.704,# player controlled weapons mounted on vehicles
|
|
vehicle_wpn_npc,0.8228,# npc vehicle mounted weapons
|
|
vehicle,0.6919,# To be DELETED
|
|
|
|
|
|
### Weapons ###,,
|
|
grenadebounce,0.7533,# grenade bouncing on the ground physics sounds
|
|
grenadebouncemp,0.7533,# grenade bouncing on the ground physics sounds
|
|
shellcasings,0.93,# bullet shell casings hitting the ground
|
|
shellcasingsmp,0.93,# bullet shell casings hitting the ground in MP
|
|
wpn_plr,0.85,# player controlled weapons
|
|
wpnmp_plr,0.85,# player controlled weapons in MP
|
|
wpn_npc,0.87,# NPC controlled weapons
|
|
wpnmp_npc,0.87,# NPC controlled weapons in MP
|
|
wpn_projectile,0.9,# RPG movement Javelin movement
|
|
wpnmp_projectile,0.93,# Maximum sfx volume headroom
|
|
|
|
|
|
### Special use ###,,
|
|
na,0.7533,# non-catagorized (LEGACY DO NOT USE!)
|
|
max,0.93,# Maximum sfx volume headroom
|
|
scripted1,0.93,# scripted in game scenes
|
|
scripted2,0.93,# scripted in game scenes
|
|
scripted3,0.93,# scripted in game scenes
|
|
scripted4,0.93,# scripted in game scenes
|
|
scripted5,0.93,# scripted in game scenes
|
|
fullvolume,1,# HUGE sfx events only used in VERY special cases
|
|
|
|
### Level specific and MP perks ###,,
|
|
perkmp_quiet,0.0837,# MP perk for quiet footsteps
|
|
level_ac130,0.7905,# AC130 groundfire special volmod for use in AC130 level only
|
|
|
|
|
|
### Default if left blank ###,,
|
|
default,1,# volmod group used by aliases who don't define volmod groups. Set to 1.0 because code assumes 1.0 if not defined |