2452 lines
316 KiB
Plaintext
2452 lines
316 KiB
Plaintext
{
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menuDef
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{
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name "playerdataread"
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decoration
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rect 0 0 0 0 0 0
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onOpen
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{
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if (dvarint(xblive_privatematch) || (dvarint(xblive_competitionmatch) && dvarint(com_svDedicated)))
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{
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setLocalVarString ui_customClassLoc "privateMatchCustomClasses";
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}
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else
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{
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setLocalVarString ui_customClassLoc "customClasses";
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}
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setLocalVarInt oldClassIndex (localvarint("classIndex"));
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setLocalVarString oldCustomClassLoc (localvarstring("ui_customClassLoc"));
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setLocalVarString ui_customClassLoc ("customClasses");
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setLocalVarInt classIndex 0;
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if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") == "none")
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{
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setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting"));
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setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6));
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setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) );
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setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6));
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setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
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setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
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setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
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setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6));
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setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
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}
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if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon"), 1) == "iw5")
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{
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setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6));
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setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) );
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setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6));
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setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
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setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
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setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
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setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6));
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setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
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}
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if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0)))
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{
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setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
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setLocalVarString dataValue "none";
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setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
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}
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if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1)))
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{
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setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
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setLocalVarString dataValue "none";
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setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
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}
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if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo")))
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{
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setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo") + " locked for class " + localvarint("classIndex") + "; resetting"));
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setLocalVarString dataValue "none";
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setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
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}
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if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") == "none")
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{
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setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting"));
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setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6));
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setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) );
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setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6));
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setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
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setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
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setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
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setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6));
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setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
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}
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if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon"), 1) == "iw5")
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{
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setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6));
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setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) );
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setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6));
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setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
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setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
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setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
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setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6));
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setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
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}
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if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0)))
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{
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setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
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setLocalVarString dataValue "none";
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setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
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}
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if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1)))
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{
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setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
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setLocalVarString dataValue "none";
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setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
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}
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if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo")))
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{
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setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo") + " locked for class " + localvarint("classIndex") + "; resetting"));
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setLocalVarString dataValue "none";
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setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
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}
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if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) == "specialty_null")
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{
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setLocalVarString temp (debugprint("Stats", "Equipment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
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setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutEquipment", (localvarint("classIndex") % 5) + 6));
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setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 0 , localVarString ( dataValue ) );
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}
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if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) == "specialty_null")
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{
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setLocalVarString temp (debugprint("Stats", "Secondary offhand " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) + " locked for class " + localvarint("classIndex") + "; resetting"));
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setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutOffhand", (localvarint("classIndex") % 5) + 6));
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setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 6 , localVarString ( dataValue ) );
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}
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if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1), 5) != ("perk1")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_null")
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{
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setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
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if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_bling")
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{
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setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
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}
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setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 1, (localvarint("classIndex") % 5) + 6));
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setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 1 , localVarString ( dataValue ) );
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}
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if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2), 5) != ("perk2")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_null")
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{
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setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
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if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_bling")
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{
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setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
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}
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setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 2, (localvarint("classIndex") % 5) + 6));
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setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 2 , localVarString ( dataValue ) );
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}
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if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3), 5) != ("perk3")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_null")
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{
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setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) + " locked for class " + localvarint("classIndex") + "; resetting"));
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if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_bling")
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{
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setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
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}
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setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 3, (localvarint("classIndex") % 5) + 6));
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setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 3 , localVarString ( dataValue ) );
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}
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if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak")))
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{
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setLocalVarString temp (debugprint("Stats", "Deathstreak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak") + " locked for class " + localvarint("classIndex") + "; resetting"));
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setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutDeathStreak", (localvarint("classIndex") % 5) + 6));
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setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , deathstreak , localVarString ( dataValue ) );
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}
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if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0)))
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{
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setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
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setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 0 , none );
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}
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if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1)))
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{
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setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
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setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 1 , none );
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}
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if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2)))
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{
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setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
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setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 2 , none );
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}
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if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0)))
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{
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setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
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setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 0 , none );
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}
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if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1)))
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{
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setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
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setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 1 , none );
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}
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if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2)))
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{
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setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
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setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 2 , none );
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}
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setLocalVarInt classIndex 1;
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if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") == "none")
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{
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setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting"));
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setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6));
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setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) );
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setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6));
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setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
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setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
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setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
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setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6));
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setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
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}
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if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon"), 1) == "iw5")
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{
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setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6));
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setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) );
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setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6));
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|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue "none";
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue "none";
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo")))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo") + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue "none";
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") == "none")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
|
|
}
|
|
if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon"), 1) == "iw5")
|
|
{
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue "none";
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue "none";
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo")))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo") + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue "none";
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) == "specialty_null")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Equipment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutEquipment", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 0 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) == "specialty_null")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Secondary offhand " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutOffhand", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 6 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1), 5) != ("perk1")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_null")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_bling")
|
|
{
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
|
|
}
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 1, (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 1 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2), 5) != ("perk2")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_null")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_bling")
|
|
{
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
|
|
}
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 2, (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 2 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3), 5) != ("perk3")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_null")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_bling")
|
|
{
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
|
|
}
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 3, (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 3 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak")))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Deathstreak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak") + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutDeathStreak", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , deathstreak , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 0 , none );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 1 , none );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 2 , none );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 0 , none );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 1 , none );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 2 , none );
|
|
}
|
|
setLocalVarInt classIndex 2;
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") == "none")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
|
|
}
|
|
if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon"), 1) == "iw5")
|
|
{
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue "none";
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue "none";
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo")))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo") + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue "none";
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") == "none")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
|
|
}
|
|
if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon"), 1) == "iw5")
|
|
{
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue "none";
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue "none";
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo")))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo") + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue "none";
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) == "specialty_null")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Equipment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutEquipment", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 0 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) == "specialty_null")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Secondary offhand " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutOffhand", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 6 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1), 5) != ("perk1")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_null")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_bling")
|
|
{
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
|
|
}
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 1, (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 1 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2), 5) != ("perk2")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_null")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_bling")
|
|
{
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
|
|
}
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 2, (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 2 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3), 5) != ("perk3")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_null")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_bling")
|
|
{
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
|
|
}
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 3, (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 3 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak")))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Deathstreak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak") + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutDeathStreak", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , deathstreak , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 0 , none );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 1 , none );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 2 , none );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 0 , none );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 1 , none );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 2 , none );
|
|
}
|
|
setLocalVarInt classIndex 3;
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") == "none")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
|
|
}
|
|
if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon"), 1) == "iw5")
|
|
{
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue "none";
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue "none";
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo")))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo") + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue "none";
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") == "none")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
|
|
}
|
|
if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon"), 1) == "iw5")
|
|
{
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue "none";
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue "none";
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo")))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo") + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue "none";
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) == "specialty_null")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Equipment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutEquipment", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 0 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) == "specialty_null")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Secondary offhand " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutOffhand", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 6 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1), 5) != ("perk1")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_null")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_bling")
|
|
{
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
|
|
}
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 1, (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 1 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2), 5) != ("perk2")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_null")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_bling")
|
|
{
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
|
|
}
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 2, (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 2 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3), 5) != ("perk3")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_null")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_bling")
|
|
{
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
|
|
}
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 3, (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 3 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak")))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Deathstreak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak") + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutDeathStreak", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , deathstreak , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 0 , none );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 1 , none );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 2 , none );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 0 , none );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 1 , none );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 2 , none );
|
|
}
|
|
setLocalVarInt classIndex 4;
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") == "none")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
|
|
}
|
|
if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon"), 1) == "iw5")
|
|
{
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue "none";
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue "none";
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo")))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo") + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue "none";
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") == "none")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
|
|
}
|
|
if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon"), 1) == "iw5")
|
|
{
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue "none";
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue "none";
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo")))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo") + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue "none";
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) == "specialty_null")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Equipment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutEquipment", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 0 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) == "specialty_null")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Secondary offhand " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutOffhand", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 6 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1), 5) != ("perk1")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_null")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_bling")
|
|
{
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
|
|
}
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 1, (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 1 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2), 5) != ("perk2")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_null")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_bling")
|
|
{
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
|
|
}
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 2, (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 2 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3), 5) != ("perk3")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_null")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_bling")
|
|
{
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
|
|
}
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 3, (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 3 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak")))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Deathstreak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak") + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutDeathStreak", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , deathstreak , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 0 , none );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 1 , none );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 2 , none );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 0 , none );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 1 , none );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 2 , none );
|
|
}
|
|
setLocalVarInt classIndex 5;
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") == "none")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
|
|
}
|
|
if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon"), 1) == "iw5")
|
|
{
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue "none";
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue "none";
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo")))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo") + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue "none";
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") == "none")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
|
|
}
|
|
if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon"), 1) == "iw5")
|
|
{
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue "none";
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue "none";
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo")))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo") + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue "none";
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) == "specialty_null")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Equipment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutEquipment", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 0 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) == "specialty_null")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Secondary offhand " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutOffhand", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 6 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1), 5) != ("perk1")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_null")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_bling")
|
|
{
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
|
|
}
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 1, (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 1 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2), 5) != ("perk2")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_null")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_bling")
|
|
{
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
|
|
}
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 2, (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 2 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3), 5) != ("perk3")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_null")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_bling")
|
|
{
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
|
|
}
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 3, (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 3 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak")))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Deathstreak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak") + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutDeathStreak", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , deathstreak , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 0 , none );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 1 , none );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 2 , none );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 0 , none );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 1 , none );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 2 , none );
|
|
}
|
|
setLocalVarInt classIndex 6;
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") == "none")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
|
|
}
|
|
if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon"), 1) == "iw5")
|
|
{
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue "none";
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue "none";
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo")))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo") + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue "none";
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") == "none")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
|
|
}
|
|
if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon"), 1) == "iw5")
|
|
{
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue "none";
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue "none";
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo")))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo") + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue "none";
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) == "specialty_null")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Equipment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutEquipment", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 0 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) == "specialty_null")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Secondary offhand " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutOffhand", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 6 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1), 5) != ("perk1")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_null")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_bling")
|
|
{
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
|
|
}
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 1, (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 1 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2), 5) != ("perk2")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_null")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_bling")
|
|
{
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
|
|
}
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 2, (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 2 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3), 5) != ("perk3")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_null")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_bling")
|
|
{
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
|
|
}
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 3, (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 3 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak")))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Deathstreak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak") + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutDeathStreak", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , deathstreak , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 0 , none );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 1 , none );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 2 , none );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 0 , none );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 1 , none );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 2 , none );
|
|
}
|
|
setLocalVarInt classIndex 7;
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") == "none")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
|
|
}
|
|
if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon"), 1) == "iw5")
|
|
{
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue "none";
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue "none";
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo")))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo") + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue "none";
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") == "none")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
|
|
}
|
|
if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon"), 1) == "iw5")
|
|
{
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue "none";
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue "none";
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo")))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo") + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue "none";
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) == "specialty_null")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Equipment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutEquipment", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 0 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) == "specialty_null")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Secondary offhand " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutOffhand", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 6 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1), 5) != ("perk1")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_null")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_bling")
|
|
{
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
|
|
}
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 1, (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 1 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2), 5) != ("perk2")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_null")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_bling")
|
|
{
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
|
|
}
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 2, (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 2 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3), 5) != ("perk3")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_null")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_bling")
|
|
{
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
|
|
}
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 3, (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 3 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak")))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Deathstreak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak") + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutDeathStreak", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , deathstreak , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 0 , none );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 1 , none );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 2 , none );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 0 , none );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 1 , none );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 2 , none );
|
|
}
|
|
close self;
|
|
}
|
|
onClose
|
|
{
|
|
setLocalVarInt classIndex 8;
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") == "none")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
|
|
}
|
|
if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon"), 1) == "iw5")
|
|
{
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue "none";
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue "none";
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo")))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo") + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue "none";
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") == "none")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
|
|
}
|
|
if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon"), 1) == "iw5")
|
|
{
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue "none";
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue "none";
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo")))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo") + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue "none";
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) == "specialty_null")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Equipment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutEquipment", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 0 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) == "specialty_null")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Secondary offhand " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutOffhand", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 6 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1), 5) != ("perk1")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_null")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_bling")
|
|
{
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
|
|
}
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 1, (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 1 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2), 5) != ("perk2")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_null")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_bling")
|
|
{
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
|
|
}
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 2, (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 2 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3), 5) != ("perk3")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_null")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_bling")
|
|
{
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
|
|
}
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 3, (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 3 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak")))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Deathstreak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak") + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutDeathStreak", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , deathstreak , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 0 , none );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 1 , none );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 2 , none );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 0 , none );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 1 , none );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 2 , none );
|
|
}
|
|
setLocalVarInt classIndex 9;
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") == "none")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
|
|
}
|
|
if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon"), 1) == "iw5")
|
|
{
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue "none";
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue "none";
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo")))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo") + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue "none";
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") == "none")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
|
|
}
|
|
if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon"), 1) == "iw5")
|
|
{
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue "none";
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue "none";
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo")))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo") + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue "none";
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) == "specialty_null")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Equipment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutEquipment", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 0 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) == "specialty_null")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Secondary offhand " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutOffhand", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 6 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1), 5) != ("perk1")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_null")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_bling")
|
|
{
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
|
|
}
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 1, (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 1 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2), 5) != ("perk2")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_null")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_bling")
|
|
{
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
|
|
}
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 2, (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 2 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3), 5) != ("perk3")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_null")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_bling")
|
|
{
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
|
|
}
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 3, (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 3 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak")))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Deathstreak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak") + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutDeathStreak", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , deathstreak , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 0 , none );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 1 , none );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 2 , none );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 0 , none );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 1 , none );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 2 , none );
|
|
}
|
|
setLocalVarInt classIndex 10;
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") == "none")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
|
|
}
|
|
if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon"), 1) == "iw5")
|
|
{
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue "none";
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue "none";
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo")))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo") + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue "none";
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") == "none")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
|
|
}
|
|
if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon"), 1) == "iw5")
|
|
{
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue "none";
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue "none";
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo")))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo") + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue "none";
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) == "specialty_null")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Equipment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutEquipment", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 0 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) == "specialty_null")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Secondary offhand " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutOffhand", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 6 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1), 5) != ("perk1")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_null")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_bling")
|
|
{
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
|
|
}
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 1, (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 1 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2), 5) != ("perk2")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_null")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_bling")
|
|
{
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
|
|
}
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 2, (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 2 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3), 5) != ("perk3")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_null")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_bling")
|
|
{
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
|
|
}
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 3, (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 3 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak")))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Deathstreak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak") + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutDeathStreak", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , deathstreak , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 0 , none );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 1 , none );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 2 , none );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 0 , none );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 1 , none );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 2 , none );
|
|
}
|
|
setLocalVarInt classIndex 11;
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") == "none")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
|
|
}
|
|
if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon"), 1) == "iw5")
|
|
{
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue "none";
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue "none";
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo")))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo") + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue "none";
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") == "none")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
|
|
}
|
|
if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon"), 1) == "iw5")
|
|
{
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue "none";
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue "none";
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo")))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo") + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue "none";
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) == "specialty_null")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Equipment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutEquipment", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 0 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) == "specialty_null")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Secondary offhand " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutOffhand", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 6 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1), 5) != ("perk1")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_null")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_bling")
|
|
{
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
|
|
}
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 1, (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 1 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2), 5) != ("perk2")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_null")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_bling")
|
|
{
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
|
|
}
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 2, (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 2 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3), 5) != ("perk3")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_null")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_bling")
|
|
{
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
|
|
}
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 3, (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 3 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak")))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Deathstreak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak") + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutDeathStreak", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , deathstreak , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 0 , none );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 1 , none );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 2 , none );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 0 , none );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 1 , none );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 2 , none );
|
|
}
|
|
setLocalVarInt classIndex 12;
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") == "none")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
|
|
}
|
|
if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon"), 1) == "iw5")
|
|
{
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue "none";
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue "none";
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo")))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo") + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue "none";
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") == "none")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
|
|
}
|
|
if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon"), 1) == "iw5")
|
|
{
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue "none";
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue "none";
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo")))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo") + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue "none";
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) == "specialty_null")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Equipment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutEquipment", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 0 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) == "specialty_null")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Secondary offhand " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutOffhand", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 6 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1), 5) != ("perk1")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_null")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_bling")
|
|
{
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
|
|
}
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 1, (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 1 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2), 5) != ("perk2")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_null")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_bling")
|
|
{
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
|
|
}
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 2, (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 2 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3), 5) != ("perk3")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_null")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_bling")
|
|
{
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
|
|
}
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 3, (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 3 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak")))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Deathstreak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak") + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutDeathStreak", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , deathstreak , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 0 , none );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 1 , none );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 2 , none );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 0 , none );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 1 , none );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 2 , none );
|
|
}
|
|
setLocalVarInt classIndex 13;
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") == "none")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
|
|
}
|
|
if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon"), 1) == "iw5")
|
|
{
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue "none";
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue "none";
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo")))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo") + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue "none";
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") == "none")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
|
|
}
|
|
if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon"), 1) == "iw5")
|
|
{
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue "none";
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue "none";
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo")))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo") + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue "none";
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) == "specialty_null")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Equipment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutEquipment", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 0 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) == "specialty_null")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Secondary offhand " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutOffhand", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 6 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1), 5) != ("perk1")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_null")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_bling")
|
|
{
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
|
|
}
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 1, (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 1 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2), 5) != ("perk2")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_null")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_bling")
|
|
{
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
|
|
}
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 2, (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 2 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3), 5) != ("perk3")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_null")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_bling")
|
|
{
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
|
|
}
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 3, (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 3 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak")))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Deathstreak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak") + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutDeathStreak", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , deathstreak , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 0 , none );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 1 , none );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 2 , none );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 0 , none );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 1 , none );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 2 , none );
|
|
}
|
|
setLocalVarInt classIndex 14;
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") == "none")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
|
|
}
|
|
if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon"), 1) == "iw5")
|
|
{
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue "none";
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue "none";
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo")))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo") + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue "none";
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") == "none")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
|
|
}
|
|
if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon"), 1) == "iw5")
|
|
{
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue "none";
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue "none";
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo")))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo") + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue "none";
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) == "specialty_null")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Equipment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutEquipment", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 0 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) == "specialty_null")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Secondary offhand " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutOffhand", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 6 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1), 5) != ("perk1")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_null")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_bling")
|
|
{
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
|
|
}
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 1, (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 1 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2), 5) != ("perk2")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_null")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_bling")
|
|
{
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
|
|
}
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 2, (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 2 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3), 5) != ("perk3")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_null")
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_bling")
|
|
{
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
|
|
}
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 3, (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 3 , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak")))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Deathstreak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak") + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutDeathStreak", (localvarint("classIndex") % 5) + 6));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , deathstreak , localVarString ( dataValue ) );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 0 , none );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 1 , none );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 2 , none );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 0 , none );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 1 , none );
|
|
}
|
|
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2)))
|
|
{
|
|
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
|
|
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 2 , none );
|
|
}
|
|
setLocalVarString ui_customClassLoc (localvarstring("oldCustomClassLoc"));
|
|
setLocalVarInt classIndex (localvarint("oldClassIndex"));
|
|
setLocalVarInt ui_tempVar (getplayerdata("prestige") + 1);
|
|
setPlayerData ( challengeState , ch_prestige , localVarInt ( ui_tempVar ) );
|
|
setLocalVarInt ui_tempVar (getplayerdata("prestige"));
|
|
setPlayerData ( challengeProgress , ch_prestige , localVarInt ( ui_tempVar ) );
|
|
if (getplayerdata("prestige") == 10)
|
|
{
|
|
setPlayerData ( challengeState , ch_prestige_10 , 2 ) setPlayerData ( challengeProgress , ch_prestige_10 , 1 );
|
|
}
|
|
}
|
|
}
|
|
}
|