iw5-menus/zone_raw/localized_ui_mp/ui_mp/playerdataread.menu
2024-01-01 18:32:15 +01:00

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316 KiB
Plaintext

{
menuDef
{
name "playerdataread"
decoration
rect 0 0 0 0 0 0
onOpen
{
if (dvarint(xblive_privatematch) || (dvarint(xblive_competitionmatch) && dvarint(com_svDedicated)))
{
setLocalVarString ui_customClassLoc "privateMatchCustomClasses";
}
else
{
setLocalVarString ui_customClassLoc "customClasses";
}
setLocalVarInt oldClassIndex (localvarint("classIndex"));
setLocalVarString oldCustomClassLoc (localvarstring("ui_customClassLoc"));
setLocalVarString ui_customClassLoc ("customClasses");
setLocalVarInt classIndex 0;
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") == "none")
{
setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
}
if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon"), 1) == "iw5")
{
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0)))
{
setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1)))
{
setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo")))
{
setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo") + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") == "none")
{
setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
}
if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon"), 1) == "iw5")
{
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0)))
{
setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1)))
{
setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo")))
{
setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo") + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) == "specialty_null")
{
setLocalVarString temp (debugprint("Stats", "Equipment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutEquipment", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 0 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) == "specialty_null")
{
setLocalVarString temp (debugprint("Stats", "Secondary offhand " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutOffhand", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 6 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1), 5) != ("perk1")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_null")
{
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_bling")
{
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
}
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 1, (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 1 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2), 5) != ("perk2")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_null")
{
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_bling")
{
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
}
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 2, (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 2 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3), 5) != ("perk3")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_null")
{
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) + " locked for class " + localvarint("classIndex") + "; resetting"));
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_bling")
{
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
}
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 3, (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 3 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak")))
{
setLocalVarString temp (debugprint("Stats", "Deathstreak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak") + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutDeathStreak", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , deathstreak , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0)))
{
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 0 , none );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1)))
{
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 1 , none );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2)))
{
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 2 , none );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0)))
{
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 0 , none );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1)))
{
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 1 , none );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2)))
{
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 2 , none );
}
setLocalVarInt classIndex 1;
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") == "none")
{
setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
}
if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon"), 1) == "iw5")
{
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0)))
{
setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1)))
{
setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo")))
{
setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo") + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") == "none")
{
setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
}
if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon"), 1) == "iw5")
{
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0)))
{
setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1)))
{
setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo")))
{
setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo") + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) == "specialty_null")
{
setLocalVarString temp (debugprint("Stats", "Equipment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutEquipment", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 0 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) == "specialty_null")
{
setLocalVarString temp (debugprint("Stats", "Secondary offhand " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutOffhand", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 6 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1), 5) != ("perk1")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_null")
{
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_bling")
{
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
}
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 1, (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 1 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2), 5) != ("perk2")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_null")
{
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_bling")
{
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
}
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 2, (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 2 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3), 5) != ("perk3")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_null")
{
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) + " locked for class " + localvarint("classIndex") + "; resetting"));
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_bling")
{
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
}
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 3, (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 3 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak")))
{
setLocalVarString temp (debugprint("Stats", "Deathstreak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak") + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutDeathStreak", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , deathstreak , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0)))
{
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 0 , none );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1)))
{
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 1 , none );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2)))
{
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 2 , none );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0)))
{
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 0 , none );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1)))
{
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 1 , none );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2)))
{
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 2 , none );
}
setLocalVarInt classIndex 2;
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") == "none")
{
setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
}
if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon"), 1) == "iw5")
{
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0)))
{
setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1)))
{
setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo")))
{
setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo") + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") == "none")
{
setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
}
if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon"), 1) == "iw5")
{
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0)))
{
setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1)))
{
setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo")))
{
setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo") + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) == "specialty_null")
{
setLocalVarString temp (debugprint("Stats", "Equipment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutEquipment", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 0 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) == "specialty_null")
{
setLocalVarString temp (debugprint("Stats", "Secondary offhand " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutOffhand", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 6 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1), 5) != ("perk1")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_null")
{
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_bling")
{
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
}
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 1, (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 1 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2), 5) != ("perk2")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_null")
{
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_bling")
{
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
}
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 2, (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 2 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3), 5) != ("perk3")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_null")
{
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) + " locked for class " + localvarint("classIndex") + "; resetting"));
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_bling")
{
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
}
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 3, (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 3 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak")))
{
setLocalVarString temp (debugprint("Stats", "Deathstreak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak") + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutDeathStreak", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , deathstreak , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0)))
{
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 0 , none );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1)))
{
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 1 , none );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2)))
{
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 2 , none );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0)))
{
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 0 , none );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1)))
{
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 1 , none );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2)))
{
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 2 , none );
}
setLocalVarInt classIndex 3;
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") == "none")
{
setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
}
if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon"), 1) == "iw5")
{
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0)))
{
setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1)))
{
setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo")))
{
setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo") + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") == "none")
{
setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
}
if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon"), 1) == "iw5")
{
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0)))
{
setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1)))
{
setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo")))
{
setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo") + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) == "specialty_null")
{
setLocalVarString temp (debugprint("Stats", "Equipment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutEquipment", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 0 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) == "specialty_null")
{
setLocalVarString temp (debugprint("Stats", "Secondary offhand " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutOffhand", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 6 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1), 5) != ("perk1")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_null")
{
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_bling")
{
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
}
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 1, (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 1 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2), 5) != ("perk2")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_null")
{
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_bling")
{
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
}
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 2, (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 2 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3), 5) != ("perk3")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_null")
{
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) + " locked for class " + localvarint("classIndex") + "; resetting"));
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_bling")
{
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
}
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 3, (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 3 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak")))
{
setLocalVarString temp (debugprint("Stats", "Deathstreak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak") + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutDeathStreak", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , deathstreak , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0)))
{
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 0 , none );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1)))
{
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 1 , none );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2)))
{
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 2 , none );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0)))
{
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 0 , none );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1)))
{
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 1 , none );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2)))
{
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 2 , none );
}
setLocalVarInt classIndex 4;
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") == "none")
{
setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
}
if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon"), 1) == "iw5")
{
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0)))
{
setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1)))
{
setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo")))
{
setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo") + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") == "none")
{
setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
}
if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon"), 1) == "iw5")
{
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0)))
{
setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1)))
{
setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo")))
{
setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo") + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) == "specialty_null")
{
setLocalVarString temp (debugprint("Stats", "Equipment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutEquipment", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 0 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) == "specialty_null")
{
setLocalVarString temp (debugprint("Stats", "Secondary offhand " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutOffhand", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 6 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1), 5) != ("perk1")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_null")
{
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_bling")
{
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
}
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 1, (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 1 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2), 5) != ("perk2")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_null")
{
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_bling")
{
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
}
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 2, (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 2 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3), 5) != ("perk3")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_null")
{
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) + " locked for class " + localvarint("classIndex") + "; resetting"));
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_bling")
{
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
}
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 3, (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 3 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak")))
{
setLocalVarString temp (debugprint("Stats", "Deathstreak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak") + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutDeathStreak", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , deathstreak , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0)))
{
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 0 , none );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1)))
{
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 1 , none );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2)))
{
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 2 , none );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0)))
{
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 0 , none );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1)))
{
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 1 , none );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2)))
{
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 2 , none );
}
setLocalVarInt classIndex 5;
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") == "none")
{
setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
}
if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon"), 1) == "iw5")
{
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0)))
{
setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1)))
{
setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo")))
{
setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo") + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") == "none")
{
setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
}
if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon"), 1) == "iw5")
{
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0)))
{
setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1)))
{
setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo")))
{
setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo") + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) == "specialty_null")
{
setLocalVarString temp (debugprint("Stats", "Equipment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutEquipment", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 0 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) == "specialty_null")
{
setLocalVarString temp (debugprint("Stats", "Secondary offhand " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutOffhand", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 6 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1), 5) != ("perk1")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_null")
{
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_bling")
{
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
}
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 1, (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 1 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2), 5) != ("perk2")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_null")
{
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_bling")
{
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
}
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 2, (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 2 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3), 5) != ("perk3")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_null")
{
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) + " locked for class " + localvarint("classIndex") + "; resetting"));
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_bling")
{
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
}
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 3, (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 3 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak")))
{
setLocalVarString temp (debugprint("Stats", "Deathstreak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak") + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutDeathStreak", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , deathstreak , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0)))
{
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 0 , none );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1)))
{
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 1 , none );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2)))
{
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 2 , none );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0)))
{
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 0 , none );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1)))
{
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 1 , none );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2)))
{
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 2 , none );
}
setLocalVarInt classIndex 6;
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") == "none")
{
setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
}
if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon"), 1) == "iw5")
{
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0)))
{
setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1)))
{
setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo")))
{
setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo") + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") == "none")
{
setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
}
if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon"), 1) == "iw5")
{
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0)))
{
setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1)))
{
setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo")))
{
setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo") + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) == "specialty_null")
{
setLocalVarString temp (debugprint("Stats", "Equipment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutEquipment", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 0 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) == "specialty_null")
{
setLocalVarString temp (debugprint("Stats", "Secondary offhand " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutOffhand", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 6 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1), 5) != ("perk1")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_null")
{
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_bling")
{
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
}
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 1, (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 1 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2), 5) != ("perk2")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_null")
{
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_bling")
{
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
}
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 2, (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 2 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3), 5) != ("perk3")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_null")
{
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) + " locked for class " + localvarint("classIndex") + "; resetting"));
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_bling")
{
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
}
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 3, (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 3 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak")))
{
setLocalVarString temp (debugprint("Stats", "Deathstreak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak") + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutDeathStreak", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , deathstreak , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0)))
{
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 0 , none );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1)))
{
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 1 , none );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2)))
{
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 2 , none );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0)))
{
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 0 , none );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1)))
{
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 1 , none );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2)))
{
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 2 , none );
}
setLocalVarInt classIndex 7;
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") == "none")
{
setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
}
if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon"), 1) == "iw5")
{
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0)))
{
setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1)))
{
setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo")))
{
setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo") + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") == "none")
{
setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
}
if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon"), 1) == "iw5")
{
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0)))
{
setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1)))
{
setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo")))
{
setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo") + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) == "specialty_null")
{
setLocalVarString temp (debugprint("Stats", "Equipment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutEquipment", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 0 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) == "specialty_null")
{
setLocalVarString temp (debugprint("Stats", "Secondary offhand " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutOffhand", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 6 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1), 5) != ("perk1")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_null")
{
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_bling")
{
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
}
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 1, (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 1 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2), 5) != ("perk2")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_null")
{
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_bling")
{
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
}
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 2, (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 2 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3), 5) != ("perk3")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_null")
{
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) + " locked for class " + localvarint("classIndex") + "; resetting"));
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_bling")
{
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
}
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 3, (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 3 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak")))
{
setLocalVarString temp (debugprint("Stats", "Deathstreak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak") + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutDeathStreak", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , deathstreak , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0)))
{
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 0 , none );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1)))
{
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 1 , none );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2)))
{
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 2 , none );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0)))
{
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 0 , none );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1)))
{
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 1 , none );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2)))
{
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 2 , none );
}
close self;
}
onClose
{
setLocalVarInt classIndex 8;
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") == "none")
{
setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
}
if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon"), 1) == "iw5")
{
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0)))
{
setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1)))
{
setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo")))
{
setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo") + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") == "none")
{
setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
}
if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon"), 1) == "iw5")
{
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0)))
{
setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1)))
{
setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo")))
{
setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo") + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) == "specialty_null")
{
setLocalVarString temp (debugprint("Stats", "Equipment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutEquipment", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 0 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) == "specialty_null")
{
setLocalVarString temp (debugprint("Stats", "Secondary offhand " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutOffhand", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 6 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1), 5) != ("perk1")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_null")
{
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_bling")
{
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
}
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 1, (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 1 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2), 5) != ("perk2")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_null")
{
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_bling")
{
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
}
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 2, (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 2 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3), 5) != ("perk3")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_null")
{
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) + " locked for class " + localvarint("classIndex") + "; resetting"));
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_bling")
{
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
}
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 3, (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 3 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak")))
{
setLocalVarString temp (debugprint("Stats", "Deathstreak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak") + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutDeathStreak", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , deathstreak , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0)))
{
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 0 , none );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1)))
{
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 1 , none );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2)))
{
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 2 , none );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0)))
{
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 0 , none );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1)))
{
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 1 , none );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2)))
{
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 2 , none );
}
setLocalVarInt classIndex 9;
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") == "none")
{
setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
}
if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon"), 1) == "iw5")
{
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0)))
{
setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1)))
{
setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo")))
{
setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo") + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") == "none")
{
setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
}
if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon"), 1) == "iw5")
{
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0)))
{
setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1)))
{
setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo")))
{
setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo") + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) == "specialty_null")
{
setLocalVarString temp (debugprint("Stats", "Equipment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutEquipment", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 0 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) == "specialty_null")
{
setLocalVarString temp (debugprint("Stats", "Secondary offhand " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutOffhand", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 6 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1), 5) != ("perk1")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_null")
{
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_bling")
{
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
}
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 1, (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 1 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2), 5) != ("perk2")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_null")
{
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_bling")
{
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
}
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 2, (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 2 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3), 5) != ("perk3")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_null")
{
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) + " locked for class " + localvarint("classIndex") + "; resetting"));
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_bling")
{
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
}
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 3, (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 3 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak")))
{
setLocalVarString temp (debugprint("Stats", "Deathstreak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak") + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutDeathStreak", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , deathstreak , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0)))
{
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 0 , none );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1)))
{
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 1 , none );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2)))
{
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 2 , none );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0)))
{
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 0 , none );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1)))
{
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 1 , none );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2)))
{
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 2 , none );
}
setLocalVarInt classIndex 10;
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") == "none")
{
setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
}
if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon"), 1) == "iw5")
{
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0)))
{
setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1)))
{
setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo")))
{
setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo") + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") == "none")
{
setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
}
if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon"), 1) == "iw5")
{
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0)))
{
setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1)))
{
setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo")))
{
setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo") + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) == "specialty_null")
{
setLocalVarString temp (debugprint("Stats", "Equipment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutEquipment", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 0 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) == "specialty_null")
{
setLocalVarString temp (debugprint("Stats", "Secondary offhand " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutOffhand", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 6 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1), 5) != ("perk1")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_null")
{
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_bling")
{
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
}
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 1, (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 1 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2), 5) != ("perk2")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_null")
{
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_bling")
{
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
}
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 2, (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 2 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3), 5) != ("perk3")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_null")
{
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) + " locked for class " + localvarint("classIndex") + "; resetting"));
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_bling")
{
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
}
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 3, (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 3 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak")))
{
setLocalVarString temp (debugprint("Stats", "Deathstreak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak") + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutDeathStreak", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , deathstreak , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0)))
{
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 0 , none );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1)))
{
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 1 , none );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2)))
{
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 2 , none );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0)))
{
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 0 , none );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1)))
{
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 1 , none );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2)))
{
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 2 , none );
}
setLocalVarInt classIndex 11;
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") == "none")
{
setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
}
if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon"), 1) == "iw5")
{
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0)))
{
setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1)))
{
setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo")))
{
setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo") + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") == "none")
{
setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
}
if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon"), 1) == "iw5")
{
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0)))
{
setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1)))
{
setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo")))
{
setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo") + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) == "specialty_null")
{
setLocalVarString temp (debugprint("Stats", "Equipment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutEquipment", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 0 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) == "specialty_null")
{
setLocalVarString temp (debugprint("Stats", "Secondary offhand " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutOffhand", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 6 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1), 5) != ("perk1")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_null")
{
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_bling")
{
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
}
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 1, (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 1 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2), 5) != ("perk2")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_null")
{
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_bling")
{
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
}
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 2, (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 2 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3), 5) != ("perk3")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_null")
{
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) + " locked for class " + localvarint("classIndex") + "; resetting"));
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_bling")
{
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
}
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 3, (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 3 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak")))
{
setLocalVarString temp (debugprint("Stats", "Deathstreak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak") + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutDeathStreak", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , deathstreak , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0)))
{
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 0 , none );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1)))
{
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 1 , none );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2)))
{
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 2 , none );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0)))
{
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 0 , none );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1)))
{
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 1 , none );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2)))
{
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 2 , none );
}
setLocalVarInt classIndex 12;
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") == "none")
{
setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
}
if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon"), 1) == "iw5")
{
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0)))
{
setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1)))
{
setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo")))
{
setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo") + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") == "none")
{
setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
}
if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon"), 1) == "iw5")
{
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0)))
{
setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1)))
{
setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo")))
{
setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo") + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) == "specialty_null")
{
setLocalVarString temp (debugprint("Stats", "Equipment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutEquipment", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 0 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) == "specialty_null")
{
setLocalVarString temp (debugprint("Stats", "Secondary offhand " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutOffhand", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 6 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1), 5) != ("perk1")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_null")
{
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_bling")
{
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
}
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 1, (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 1 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2), 5) != ("perk2")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_null")
{
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_bling")
{
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
}
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 2, (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 2 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3), 5) != ("perk3")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_null")
{
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) + " locked for class " + localvarint("classIndex") + "; resetting"));
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_bling")
{
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
}
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 3, (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 3 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak")))
{
setLocalVarString temp (debugprint("Stats", "Deathstreak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak") + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutDeathStreak", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , deathstreak , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0)))
{
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 0 , none );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1)))
{
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 1 , none );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2)))
{
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 2 , none );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0)))
{
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 0 , none );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1)))
{
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 1 , none );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2)))
{
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 2 , none );
}
setLocalVarInt classIndex 13;
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") == "none")
{
setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
}
if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon"), 1) == "iw5")
{
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0)))
{
setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1)))
{
setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo")))
{
setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo") + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") == "none")
{
setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
}
if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon"), 1) == "iw5")
{
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0)))
{
setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1)))
{
setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo")))
{
setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo") + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) == "specialty_null")
{
setLocalVarString temp (debugprint("Stats", "Equipment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutEquipment", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 0 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) == "specialty_null")
{
setLocalVarString temp (debugprint("Stats", "Secondary offhand " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutOffhand", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 6 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1), 5) != ("perk1")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_null")
{
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_bling")
{
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
}
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 1, (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 1 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2), 5) != ("perk2")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_null")
{
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_bling")
{
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
}
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 2, (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 2 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3), 5) != ("perk3")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_null")
{
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) + " locked for class " + localvarint("classIndex") + "; resetting"));
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_bling")
{
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
}
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 3, (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 3 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak")))
{
setLocalVarString temp (debugprint("Stats", "Deathstreak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak") + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutDeathStreak", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , deathstreak , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0)))
{
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 0 , none );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1)))
{
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 1 , none );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2)))
{
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 2 , none );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0)))
{
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 0 , none );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1)))
{
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 1 , none );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2)))
{
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 2 , none );
}
setLocalVarInt classIndex 14;
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") == "none")
{
setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
}
if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon"), 1) == "iw5")
{
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0)))
{
setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1)))
{
setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo")))
{
setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 0, "camo") + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") == "none")
{
setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
}
if (tablelookup("mp/statsTable.csv", 4, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon"), 1) == "iw5")
{
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0)))
{
setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1)))
{
setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo")))
{
setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "weaponSetups", 1, "camo") + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue "none";
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) == "specialty_null")
{
setLocalVarString temp (debugprint("Stats", "Equipment " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutEquipment", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 0 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6)) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) == "specialty_null")
{
setLocalVarString temp (debugprint("Stats", "Secondary offhand " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 6) + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutOffhand", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 6 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1), 5) != ("perk1")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_null")
{
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 1) == "specialty_bling")
{
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
}
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 1, (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 1 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2), 5) != ("perk2")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_null")
{
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 2) == "specialty_bling")
{
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
}
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 2, (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 2 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3)) || (tablelookup("mp/perkTable.csv", 1, getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3), 5) != ("perk3")) || getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_null")
{
setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) + " locked for class " + localvarint("classIndex") + "; resetting"));
if (getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "perks", 3) == "specialty_bling")
{
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none );
}
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 3, (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , perks , 3 , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak")))
{
setLocalVarString temp (debugprint("Stats", "Deathstreak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "deathstreak") + " locked for class " + localvarint("classIndex") + "; resetting"));
setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutDeathStreak", (localvarint("classIndex") % 5) + 6));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , deathstreak , localVarString ( dataValue ) );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0)))
{
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 0 , none );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1)))
{
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 1 , none );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2)))
{
setLocalVarString temp (debugprint("Stats", "Assault Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "assaultStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , assaultStreaks , 2 , none );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0)))
{
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 0) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 0 , none );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1)))
{
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 1) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 1 , none );
}
if (!isitemunlocked(getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2)))
{
setLocalVarString temp (debugprint("Stats", "Support Streak " + getplayerdata(localvarstring("ui_customClassLoc"), localvarint("classIndex"), "defenseStreaks", 2) + " locked for class " + localvarint("classIndex") + "; resetting"));
setPlayerData ( localVarString ( ui_customClassLoc ) , localVarInt ( classIndex ) , defenseStreaks , 2 , none );
}
setLocalVarString ui_customClassLoc (localvarstring("oldCustomClassLoc"));
setLocalVarInt classIndex (localvarint("oldClassIndex"));
setLocalVarInt ui_tempVar (getplayerdata("prestige") + 1);
setPlayerData ( challengeState , ch_prestige , localVarInt ( ui_tempVar ) );
setLocalVarInt ui_tempVar (getplayerdata("prestige"));
setPlayerData ( challengeProgress , ch_prestige , localVarInt ( ui_tempVar ) );
if (getplayerdata("prestige") == 10)
{
setPlayerData ( challengeState , ch_prestige_10 , 2 ) setPlayerData ( challengeProgress , ch_prestige_10 , 1 );
}
}
}
}