LUI = { roots = {}, Alignment = { None = 0, Left = 1, Center = 2, Right = 3, Top = 4, Middle = 5, Bottom = 6 }, savedMenuStates = {}, ActiveScoped = nil } if not Engine.IsDevelopmentBuild() then function print() end function printf() end end LUI.CachedEvents = { process_events = { name = "process_events", immediate = true }, transition_complete = { name = "transistion_complete_default", lateness = 0 }, gamepad_button = { name = "gamepad_button", controller = 0, button = "primary", down = true, immediate = true } } function DisableGlobals() local f3_local0 = getmetatable( _G ) if not f3_local0 then f3_local0 = {} setmetatable( _G, f3_local0 ) end f3_local0.__newindex = function ( f4_arg0, f4_arg1, f4_arg2 ) error( "LUI Error: Tried to create global variable " .. f4_arg1, 2 ) end end function LockTable( f5_arg0 ) local f5_local0 = getmetatable( f5_arg0 ) if not f5_local0 then f5_local0 = {} setmetatable( f5_arg0, f5_local0 ) end f5_local0.__newindex = function ( f6_arg0, f6_arg1, f6_arg2 ) error( "LUI Error: Tried to create module variable " .. f6_arg1, 2 ) end end function InheritFrom( f7_arg0 ) if not f7_arg0 then error( "LUI Error: Did not specify base class in InheritFrom!" ) end local f7_local0 = {} setmetatable( f7_local0, { __index = f7_arg0 } ) f7_local0.m_eventHandlers = {} setmetatable( f7_local0.m_eventHandlers, { __index = f7_arg0.m_eventHandlers } ) return f7_local0 end if nil ~= hpairs then pairs = hpairs end LUI.ShallowCopy = function ( f8_arg0 ) local f8_local0 = {} for f8_local4, f8_local5 in pairs( f8_arg0 ) do f8_local0[f8_local4] = f8_local5 end return f8_local0 end LUI.ConcatenateToTable = function ( f9_arg0, f9_arg1 ) if f9_arg1 == nil then return end for f9_local3, f9_local4 in ipairs( f9_arg1 ) do table.insert( f9_arg0, f9_local4 ) end end LUI.RemoveSingleItemFromArray = function ( f10_arg0, f10_arg1 ) for f10_local0 = 1, #f10_arg0, 1 do if f10_arg0[f10_local0] == f10_arg1 then table.remove( f10_arg0, f10_local0 ) break end end end LUI.IsItemInArray = function ( f11_arg0, f11_arg1 ) for f11_local0 = 1, #f11_arg0, 1 do if f11_arg0[f11_local0] == f11_arg1 then return true end end return false end LUI.ReverseTable = function ( f12_arg0 ) local f12_local0 = #f12_arg0 local f12_local1 = {} for f12_local5, f12_local6 in ipairs( f12_arg0 ) do f12_local1[f12_local0 - f12_local5 + 1] = f12_local6 end return f12_local1 end LUI.clamp = function ( f13_arg0, f13_arg1, f13_arg2 ) if f13_arg0 < f13_arg1 then return f13_arg1 elseif f13_arg2 < f13_arg0 then return f13_arg2 else return f13_arg0 end end LUI.FormatAnimStateFinishEvent = function ( f14_arg0 ) return "transition_complete_" .. f14_arg0 end LUI.MakeFlyOverAnimationState = function ( f15_arg0, f15_arg1 ) assert( f15_arg0 ) assert( f15_arg1 ) local f15_local0, f15_local1, f15_local2, f15_local3 = f15_arg0:getCurrentGlobalRect() local f15_local4, f15_local5, f15_local6, f15_local7 = f15_arg1:getCurrentGlobalRect() local f15_local8 = f15_local4 - f15_local0 local f15_local9 = f15_local6 - f15_local2 local f15_local10 = f15_local5 - f15_local1 local f15_local11 = f15_local7 - f15_local3 local f15_local12, f15_local13, f15_local14, f15_local15 = f15_arg0:getLocalRect() local f15_local16, f15_local17, f15_local18, f15_local19 = f15_arg0:GetAnchorData() return { topAnchor = f15_local17, bottomAnchor = f15_local19, leftAnchor = f15_local16, rightAnchor = f15_local18, top = f15_local13 + f15_local10, bottom = f15_local15 + f15_local11, left = f15_local12 + f15_local8, right = f15_local14 + f15_local9 } end LUI.Debug = {} LargestElements = {} LargestElementsSize = {} LargestElementsCount = {} if debug then debug.postdeploymentfunction = function () for f16_local3, f16_local4 in pairs( LUI.roots ) do f16_local4.debugReload = true end end end function LUITestFunction() DebugPrint( "Running LUITestFunction()" ) end function CountFieldsHelper( f18_arg0, f18_arg1 ) if f18_arg1[f18_arg0] then return end f18_arg1[f18_arg0] = true local f18_local0 = 0 for f18_local4, f18_local5 in pairs( f18_arg0 ) do if type( f18_local4 ) == "table" then f18_local0 = f18_local0 + CountFieldsHelper( f18_local4, f18_arg1 ) end f18_local0 = f18_local0 + 1 end return f18_local0 end function CountFields( f19_arg0 ) return CountFieldsHelper( f19_arg0, {} ) end function CountReferencesHelper( f20_arg0, f20_arg1 ) if f20_arg1[f20_arg0] then return end f20_arg1[f20_arg0] = true if type( f20_arg0 ) == "userdata" then local f20_local0 = getmetatable( f20_arg0 ) if not f20_local0 then return end f20_arg0 = f20_local0.__index if not f20_arg0 then return elseif type( f20_arg0 ) == "table" and f20_arg0.id then local f20_local1 = CountFields( f20_arg0 ) if not LargestElementsSize[f20_arg0.id] or LargestElementsSize[f20_arg0.id] < f20_local1 then LargestElements[f20_arg0.id] = f20_arg0 LargestElementsSize[f20_arg0.id] = f20_local1 end if not LargestElementsCount[f20_arg0.id] then LargestElementsCount[f20_arg0.id] = 0 end LargestElementsCount[f20_arg0.id] = LargestElementsCount[f20_arg0.id] + 1 end end if type( f20_arg0 ) ~= "table" then return end for f20_local3, f20_local4 in pairs( f20_arg0 ) do CountReferencesHelper( f20_local4, f20_arg1 ) end end function CountReferences( f21_arg0 ) local f21_local0 = { [f21_arg0] = true } if type( f21_arg0 ) == "userdata" then local f21_local1 = getmetatable( f21_arg0 ) if not f21_local1 then return 0 end f21_arg0 = f21_local1.__index if not f21_arg0 then return 0 end end if type( f21_arg0 ) ~= "table" then return 0 end for f21_local4, f21_local5 in pairs( f21_arg0 ) do CountReferencesHelper( f21_local5, f21_local0 ) end f21_local1 = 0 for f21_local5, f21_local6 in pairs( f21_local0 ) do f21_local1 = f21_local1 + 1 end return f21_local1 end require( "LUI.LUIElement" ) require( "LUI.LUIRoot" ) require( "LUI.LUITimer" ) require( "LUI.LUIButtonRepeater" ) require( "LUI.LUIImage" ) require( "LUI.LUILitImage" ) require( "LUI.LUIText" ) require( "LUI.LUIAnimNumber" ) require( "LUI.LUITightText" ) require( "LUI.LUIButton" ) require( "LUI.LUIBindButton" ) require( "LUI.LUIMouseCursor" ) require( "LUI.LUIVerticalList" ) require( "LUI.LUIScrollingVerticalList" ) require( "LUI.LUIHorizontalList" ) require( "LUI.LUIBarrelList" ) require( "LUI.LUIGrid" ) require( "LUI.LUIScrollable" ) require( "LUI.LUIVerticalScrollbar" ) require( "LUI.LUISafeAreaOverlay" ) require( "LUI.LUICountdown" ) require( "LUI.LUILongCountdown" ) require( "LUI.LUITechyDigits" ) require( "LUI.LUIPrettyNumber" ) require( "LUI.LUICharacterWindow" ) require( "LUI.FlowManager" ) require( "LUI.HudManager" ) require( "LUI.MenuBuilder" ) require( "LUI.LUIMarqueeText" ) MBh = LUI.MenuBuilder.helpers