1047 lines
30 KiB
Lua
1047 lines
30 KiB
Lua
local f0_local0 = module
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local f0_local1, f0_local2 = ...
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f0_local0( f0_local1, package.seeall )
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CoD.PrintModuleLoad( _NAME )
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function GetToggleTextForProfileData( f1_arg0, f1_arg1 )
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return Engine.GetProfileData( f1_arg0, f1_arg1 ) and Engine.Localize( "@LUA_MENU_ENABLED" ) or Engine.Localize( "@LUA_MENU_DISABLED" )
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end
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function GetReverseToggleTextForProfileData( f2_arg0, f2_arg1 )
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return Engine.GetProfileData( f2_arg0, f2_arg1 ) and Engine.Localize( "@LUA_MENU_DISABLED" ) or Engine.Localize( "@LUA_MENU_ENABLED" )
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end
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function ProfileMenuOption( f3_arg0, f3_arg1, f3_arg2, f3_arg3, f3_arg4 )
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Engine.SetDvarFloat( f3_arg4, math.min( f3_arg2, math.max( f3_arg1, Engine.GetDvarFloat( f3_arg4 ) + f3_arg3 ) ) )
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Engine.MenuDvarsFinish( f3_arg0 )
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end
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f0_local0 = function ()
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local f4_local0 = Engine.GetLuiRoot()
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if GameX.IsSplitscreen() then
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GameX.SetOptionState( false )
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f4_local0:dispatchEventToAllOtherRoots( {
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name = "refresh_options_button",
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immediate = true
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} )
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end
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end
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f0_local1 = function ( f5_arg0, f5_arg1 )
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LUI.FlowManager.RequestLeaveMenu( f5_arg0 )
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end
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function GetSticksLayoutName( f6_arg0 )
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local f6_local0 = Engine.GetProfileData( "gpadSticksConfig", f6_arg0 )
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if f6_local0 == "thumbstick_default" then
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return Engine.Localize( "@MENU_DEFAULT" )
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elseif f6_local0 == "thumbstick_southpaw" then
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return Engine.Localize( "@MENU_SOUTHPAW" )
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elseif f6_local0 == "thumbstick_legacy" then
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return Engine.Localize( "@MENU_LEGACY" )
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elseif f6_local0 == "thumbstick_southpaw_ns" then
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return Engine.Localize( "@MENU_SOUTHPAW_NS" )
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elseif f6_local0 == "thumbstick_legacysouthpaw_ns" then
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return Engine.Localize( "@MENU_LEGACY_SOUTHPAW_NS" )
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else
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return Engine.Localize( "@MENU_LEGACY_SOUTHPAW" )
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end
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end
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function SticksLayoutAction( f7_arg0, f7_arg1 )
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LUI.FlowManager.RequestAddMenu( f7_arg0, "thumbstick", true, f7_arg1.controller, false )
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end
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function GetButtonsLayoutName( f8_arg0 )
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local f8_local0 = Engine.GetProfileData( "gpadButtonsConfig", f8_arg0 )
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if f8_local0 == "buttons_default" then
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return Engine.Localize( "@MENU_DEFAULT" )
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elseif f8_local0 == "buttons_tactical" then
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return Engine.Localize( "@MENU_TACTICAL" )
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elseif f8_local0 == "buttons_lefty" then
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return Engine.Localize( "@MENU_LEFTY" )
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elseif f8_local0 == "buttons_nomad" then
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return Engine.Localize( "@MENU_NOMAD" )
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elseif f8_local0 == "buttons_nomad_tactical" then
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return Engine.Localize( "@MENU_NOMAD_TACTICAL" )
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elseif f8_local0 == "buttons_default_alt" then
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return Engine.Localize( "@MENU_DEFAULT_ALT" )
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elseif f8_local0 == "buttons_tactical_alt" then
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return Engine.Localize( "@MENU_TACTICAL_ALT" )
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elseif f8_local0 == "buttons_lefty_alt" then
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return Engine.Localize( "@MENU_LEFTY_ALT" )
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elseif f8_local0 == "buttons_nomad_alt" then
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return Engine.Localize( "@MENU_NOMAD_ALT" )
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else
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return Engine.Localize( "@MENU_NOMAD_TACTICAL_ALT" )
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end
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end
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function ButtonsLayoutAction( f9_arg0, f9_arg1 )
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LUI.FlowManager.RequestAddMenu( f9_arg0, "buttons", true, f9_arg1.controller, false )
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end
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function LookInversionToggle( f10_arg0 )
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Engine.ToggleInvertedPitch( f10_arg0 )
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end
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function GetLookInversionText( f11_arg0 )
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return GetToggleTextForProfileData( "invertedPitch", f11_arg0 )
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end
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function VibrationToggle( f12_arg0 )
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Engine.ToggleRumble( f12_arg0 )
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end
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function GetVibrationText( f13_arg0 )
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return GetToggleTextForProfileData( "rumble", f13_arg0 )
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end
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function GetSensitivityText()
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local f14_local0 = Engine.GetDvarFloat( "profileMenuOption_sensitivity" )
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if f14_local0 == 1 then
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return Engine.Localize( "@MENU_LOW" ) .. " " .. f14_local0
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elseif f14_local0 == 3 then
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return Engine.Localize( "@MENU_MEDIUM" ) .. " " .. f14_local0
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elseif f14_local0 == 7 then
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return Engine.Localize( "@MENU_HIGH" ) .. " " .. f14_local0
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elseif f14_local0 == 13 then
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return Engine.Localize( "@MENU_VERY_HIGH" ) .. " " .. f14_local0
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elseif f14_local0 == 20 then
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return Engine.Localize( "@MENU_INSANE" ) .. " " .. f14_local0
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else
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return f14_local0 .. ""
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end
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end
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function SensitivityLess( f15_arg0 )
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ProfileMenuOption( f15_arg0, 1, 20, -1, "profileMenuOption_sensitivity" )
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end
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function SensitivityMore( f16_arg0 )
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ProfileMenuOption( f16_arg0, 1, 20, 1, "profileMenuOption_sensitivity" )
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end
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function LeanToggle( f17_arg0 )
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Engine.ToggleLean( f17_arg0 )
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end
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function GetLeanToggleText( f18_arg0 )
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return GetToggleTextForProfileData( "leanEnabled", f18_arg0 )
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end
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function RenderColorBlindToggle( f19_arg0 )
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if Engine.ToggleRenderColorBlind then
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Engine.ToggleRenderColorBlind( f19_arg0 )
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end
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end
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function GetRenderColorBlindText( f20_arg0 )
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if Engine.ToggleRenderColorBlind then
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return GetToggleTextForProfileData( "renderColorBlind", f20_arg0 )
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else
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return Engine.Localize( "LUA_MENU_DISABLED" )
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end
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end
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function GetHorizontalMargin()
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return (Engine.GetDvarFloat( "profileMenuOption_safeAreaHorz" ) - SliderBounds.HorzMargin.Min) / (SliderBounds.HorzMargin.Max - SliderBounds.HorzMargin.Min)
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end
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function HorizontalMarginLess( f22_arg0 )
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ProfileMenuOption( f22_arg0, SliderBounds.HorzMargin.Min, SliderBounds.HorzMargin.Max, -SliderBounds.HorzMargin.Step, "profileMenuOption_safeAreaHorz" )
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local f22_local0 = Engine.GetLuiRoot()
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f22_local0:processEvent( {
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name = "update_hud_margins"
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} )
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end
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function HorizontalMarginMore( f23_arg0 )
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ProfileMenuOption( f23_arg0, SliderBounds.HorzMargin.Min, SliderBounds.HorzMargin.Max, SliderBounds.HorzMargin.Step, "profileMenuOption_safeAreaHorz" )
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local f23_local0 = Engine.GetLuiRoot()
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f23_local0:processEvent( {
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name = "update_hud_margins"
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} )
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end
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function RedrawMarginGuide( f24_arg0, f24_arg1 )
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local f24_local0 = Engine.GetDvarFloat( "profileMenuOption_safeAreaHorz" )
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local f24_local1 = Engine.GetDvarFloat( "profileMenuOption_safeAreaVert" )
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local f24_local2 = (1 - (f24_local0 - SliderBounds.HorzMargin.Min) / (SliderBounds.HorzMargin.Max - SliderBounds.HorzMargin.Min)) * 1280 * (1 - SliderBounds.HorzMargin.Min) / 2
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local f24_local3 = (1 - (f24_local1 - SliderBounds.VertMargin.Min) / (SliderBounds.VertMargin.Max - SliderBounds.VertMargin.Min)) * 720 * (1 - SliderBounds.VertMargin.Min) / 2
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f24_arg0:registerAnimationState( "current", {
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leftAnchor = true,
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rightAnchor = true,
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topAnchor = true,
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bottomAnchor = true,
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left = f24_local2,
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right = -f24_local2,
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top = f24_local3,
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bottom = -f24_local3
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} )
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f24_arg0:animateToState( "current", 0 )
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end
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function in_game_margins_guide()
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local f25_local0 = {
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type = "UIElement",
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id = "in_game_horizontal_margins_guide_id",
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states = {
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default = {
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alpha = 0
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},
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visible = {
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alpha = 1
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}
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}
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}
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local f25_local1 = {}
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local f25_local2 = MBh.DoMultiple
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local f25_local3 = {}
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local f25_local4 = MBh.AnimateToState( "visible", 0 )
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local f25_local5 = RedrawMarginGuide
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local f25_local6 = MBh.EmitEvent( {
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name = "horizontal_margin_over_children"
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} )
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f25_local1.horizontal_margin_over = f25_local2( f25_local4 )
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f25_local2 = MBh.DoMultiple
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f25_local3 = {}
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f25_local4 = MBh.AnimateToState( "visible", 0 )
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f25_local5 = RedrawMarginGuide
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f25_local6 = MBh.EmitEvent( {
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name = "vertical_margin_over_children"
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} )
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f25_local1.vertical_margin_over = f25_local2( f25_local4 )
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f25_local2 = MBh.DoMultiple
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f25_local3 = {}
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f25_local4 = MBh.AnimateToState( "default", 100, true, false )
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f25_local5 = MBh.EmitEvent( {
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name = "horizontal_margin_up_children"
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} )
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f25_local1.horizontal_margin_up = f25_local2( f25_local4 )
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f25_local2 = MBh.DoMultiple
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f25_local3 = {}
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f25_local4 = MBh.AnimateToState( "default", 100, true, false )
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f25_local5 = MBh.EmitEvent( {
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name = "vertical_margin_up_children"
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} )
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f25_local1.vertical_margin_up = f25_local2( f25_local4 )
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f25_local1.horizontal_margin_update = RedrawMarginGuide
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f25_local1.vertical_margin_update = RedrawMarginGuide
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f25_local0.handlers = f25_local1
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f25_local0.children = {
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{
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type = "UIImage",
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id = "margins_guide_dim",
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states = {
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default = {
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leftAnchor = true,
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rightAnchor = true,
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topAnchor = true,
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bottomAnchor = true,
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left = 0,
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right = 0,
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top = 0,
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bottom = 0,
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material = RegisterMaterial( "white" ),
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red = 0.21,
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green = 0.21,
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blue = 0.21,
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alpha = 0.5
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}
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}
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},
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{
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type = "UIImage",
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id = "margins_guide_arrow_lt",
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handlers = {
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horizontal_margin_over_children = MBh.AnimateToState( "visible", 0 ),
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horizontal_margin_up_children = MBh.AnimateToState( "default", 0 )
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},
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states = {
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default = {
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leftAnchor = true,
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rightAnchor = false,
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topAnchor = false,
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bottomAnchor = false,
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left = -7,
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right = 57,
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top = -64,
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bottom = 64,
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material = RegisterMaterial( "widg_margin_arrow_lt" ),
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alpha = 0
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},
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visible = {
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alpha = 1
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}
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}
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},
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{
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type = "UIImage",
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id = "margins_guide_arrow_rt",
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handlers = {
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horizontal_margin_over_children = MBh.AnimateToState( "visible", 0 ),
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horizontal_margin_up_children = MBh.AnimateToState( "default", 0 )
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},
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states = {
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default = {
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leftAnchor = false,
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rightAnchor = true,
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topAnchor = false,
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bottomAnchor = false,
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left = -47,
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right = 17,
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top = -64,
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bottom = 64,
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material = RegisterMaterial( "widg_margin_arrow_rt" ),
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alpha = 0
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},
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visible = {
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alpha = 1
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}
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}
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},
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{
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type = "UIImage",
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id = "margins_guide_arrow_top",
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handlers = {
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vertical_margin_over_children = MBh.AnimateToState( "visible", 0 ),
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vertical_margin_up_children = MBh.AnimateToState( "default", 0 )
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},
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states = {
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default = {
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leftAnchor = false,
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rightAnchor = false,
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topAnchor = true,
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bottomAnchor = false,
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left = -64,
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right = 64,
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top = -7,
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bottom = 57,
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material = RegisterMaterial( "widg_margin_arrow_top" ),
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alpha = 0
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},
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visible = {
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alpha = 1
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}
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}
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},
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{
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type = "UIImage",
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id = "margins_guide_arrow_bot",
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handlers = {
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vertical_margin_over_children = MBh.AnimateToState( "visible", 0 ),
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vertical_margin_up_children = MBh.AnimateToState( "default", 0 )
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},
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states = {
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default = {
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leftAnchor = false,
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rightAnchor = false,
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topAnchor = false,
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bottomAnchor = true,
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left = -64,
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right = 64,
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top = -47,
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bottom = 17,
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material = RegisterMaterial( "widg_margin_arrow_bot" ),
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alpha = 0
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},
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visible = {
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alpha = 1
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}
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}
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},
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{
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type = "generic_border"
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}
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}
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return f25_local0
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end
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function GetVerticalMargin()
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return (Engine.GetDvarFloat( "profileMenuOption_safeAreaVert" ) - SliderBounds.VertMargin.Min) / (SliderBounds.VertMargin.Max - SliderBounds.VertMargin.Min)
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end
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function VerticalMarginLess( f27_arg0 )
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ProfileMenuOption( f27_arg0, SliderBounds.VertMargin.Min, SliderBounds.VertMargin.Max, -SliderBounds.VertMargin.Step, "profileMenuOption_safeAreaVert" )
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local f27_local0 = Engine.GetLuiRoot()
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f27_local0:processEvent( {
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name = "update_hud_margins"
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} )
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end
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function VerticalMarginMore( f28_arg0 )
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ProfileMenuOption( f28_arg0, SliderBounds.VertMargin.Min, SliderBounds.VertMargin.Max, SliderBounds.VertMargin.Step, "profileMenuOption_safeAreaVert" )
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local f28_local0 = Engine.GetLuiRoot()
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f28_local0:processEvent( {
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name = "update_hud_margins"
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} )
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end
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function GetVolume()
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return (Engine.GetDvarFloat( "profileMenuOption_volume" ) - SliderBounds.Volume.Min) / (SliderBounds.Volume.Max - SliderBounds.Volume.Min)
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end
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function VolumeLess( f30_arg0 )
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ProfileMenuOption( f30_arg0, SliderBounds.Volume.Min, SliderBounds.Volume.Max, -SliderBounds.Volume.Step, "profileMenuOption_volume" )
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end
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function VolumeMore( f31_arg0 )
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ProfileMenuOption( f31_arg0, SliderBounds.Volume.Min, SliderBounds.Volume.Max, SliderBounds.Volume.Step, "profileMenuOption_volume" )
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end
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function GetBrightness()
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return 1 - (Engine.GetDvarFloat( "profileMenuOption_blacklevel" ) - SliderBounds.Brightness.Min) / (SliderBounds.Brightness.Max - SliderBounds.Brightness.Min)
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end
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function BrightnessLess( f33_arg0, f33_arg1 )
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ProfileMenuOption( f33_arg0, SliderBounds.Brightness.Min, SliderBounds.Brightness.Max, -SliderBounds.Brightness.Step, "profileMenuOption_blacklevel" )
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f33_arg1:dispatchEventToRoot( {
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name = "brightness_updated"
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} )
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end
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function BrightnessMore( f34_arg0, f34_arg1 )
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ProfileMenuOption( f34_arg0, SliderBounds.Brightness.Min, SliderBounds.Brightness.Max, SliderBounds.Brightness.Step, "profileMenuOption_blacklevel" )
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f34_arg1:dispatchEventToRoot( {
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name = "brightness_updated"
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} )
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end
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function UpdateBrightnessGuide( f35_arg0, f35_arg1 )
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if Engine.IsXbox360() then
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return
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end
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local f35_local0 = Engine.GetDvarFloat( "profileMenuOption_blacklevel" )
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local f35_local1 = nil
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if f35_arg0.id == BrightnessGuideConstants.not_visible.item_id then
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f35_local1 = BrightnessGuideConstants.not_visible.color_default
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elseif f35_arg0.id == BrightnessGuideConstants.barely_visible.item_id then
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f35_local1 = BrightnessGuideConstants.barely_visible.color_default
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elseif f35_arg0.id == BrightnessGuideConstants.easily_visible.item_id then
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f35_local1 = BrightnessGuideConstants.easily_visible.color_default
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end
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if f35_local1 ~= nil then
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local f35_local2 = (f35_local1 - f35_local0) / (1 - f35_local0)
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f35_arg0:registerAnimationState( "current", {
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red = f35_local2,
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green = f35_local2,
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blue = f35_local2
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} )
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f35_arg0:animateToState( "current", 0 )
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end
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end
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|
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function in_game_brightness_guide()
|
|
local f36_local0 = {
|
|
type = "UIElement",
|
|
id = "in_game_brightness_guide_id",
|
|
states = {
|
|
default = {
|
|
leftAnchor = true,
|
|
rightAnchor = false,
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topAnchor = true,
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bottomAnchor = false,
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top = 150,
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bottom = 510,
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left = 710,
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right = 1070,
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alpha = 0
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},
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visible = {
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alpha = 1
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}
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},
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properties = {
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band_height = 120
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}
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}
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local f36_local1 = {}
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local f36_local2 = MBh.DoMultiple
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local f36_local3 = {}
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local f36_local4 = MBh.AnimateToState( "visible", 0 )
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local f36_local5 = MBh.EmitEvent( {
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name = "brightness_over_children"
|
|
} )
|
|
f36_local1.brightness_over = f36_local2( f36_local4 )
|
|
f36_local1.brightness_up = MBh.AnimateToState( "default", 0 )
|
|
f36_local0.handlers = f36_local1
|
|
f36_local0.children = {
|
|
{
|
|
type = "generic_border",
|
|
properties = {
|
|
thickness = 2,
|
|
border_red = Colors.generic_menu_frame_color.r,
|
|
border_green = Colors.generic_menu_frame_color.g,
|
|
border_blue = Colors.generic_menu_frame_color.b
|
|
}
|
|
},
|
|
{
|
|
type = "UIVerticalList",
|
|
id = "brightness_guide_list_id",
|
|
states = {
|
|
default = {
|
|
topAnchor = true,
|
|
bottomAnchor = true,
|
|
leftAnchor = true,
|
|
rightAnchor = true,
|
|
top = 0,
|
|
bottom = 0,
|
|
left = 0,
|
|
right = 0
|
|
}
|
|
},
|
|
children = {
|
|
{
|
|
type = "UIImage",
|
|
id = BrightnessGuideConstants.not_visible.item_id,
|
|
states = {
|
|
default = {
|
|
leftAnchor = true,
|
|
rightAnchor = true,
|
|
topAnchor = true,
|
|
bottomAnchor = false,
|
|
left = 0,
|
|
right = 0,
|
|
top = 0,
|
|
bottom = MBh.Property( "band_height" ),
|
|
material = RegisterMaterial( "white" ),
|
|
red = BrightnessGuideConstants.not_visible.color_default,
|
|
green = BrightnessGuideConstants.not_visible.color_default,
|
|
blue = BrightnessGuideConstants.not_visible.color_default
|
|
}
|
|
},
|
|
children = {
|
|
{
|
|
type = "UIText",
|
|
id = "text_not_visible",
|
|
properties = {
|
|
text = Engine.Localize( "@MENU_BRIGHTNESS_NOT_VISIBLE" )
|
|
},
|
|
states = {
|
|
default = {
|
|
leftAnchor = true,
|
|
rightAnchor = true,
|
|
topAnchor = false,
|
|
bottomAnchor = false,
|
|
left = 0,
|
|
right = 0,
|
|
top = -CoD.TextSettings.ExtraBigFont.Height / 2,
|
|
bottom = CoD.TextSettings.ExtraBigFont.Height / 2,
|
|
font = CoD.TextSettings.ExtraBigFont.Font,
|
|
red = 0,
|
|
green = 0,
|
|
blue = 0,
|
|
alignment = LUI.Alignment.Center
|
|
}
|
|
}
|
|
}
|
|
},
|
|
handlers = {
|
|
brightness_over_children = UpdateBrightnessGuide,
|
|
brightness_updated = UpdateBrightnessGuide
|
|
}
|
|
},
|
|
{
|
|
type = "UIImage",
|
|
id = BrightnessGuideConstants.barely_visible.item_id,
|
|
states = {
|
|
default = {
|
|
leftAnchor = true,
|
|
rightAnchor = true,
|
|
topAnchor = true,
|
|
bottomAnchor = false,
|
|
left = 0,
|
|
right = 0,
|
|
top = 0,
|
|
bottom = MBh.Property( "band_height" ),
|
|
material = RegisterMaterial( "white" ),
|
|
red = BrightnessGuideConstants.barely_visible.color_default,
|
|
green = BrightnessGuideConstants.barely_visible.color_default,
|
|
blue = BrightnessGuideConstants.barely_visible.color_default
|
|
}
|
|
},
|
|
children = {
|
|
{
|
|
type = "UIText",
|
|
id = "text_barely_visible",
|
|
properties = {
|
|
text = Engine.Localize( "@MENU_BRIGHTNESS_BARELY_VISIBLE" )
|
|
},
|
|
states = {
|
|
default = {
|
|
leftAnchor = true,
|
|
rightAnchor = true,
|
|
topAnchor = false,
|
|
bottomAnchor = false,
|
|
left = 0,
|
|
right = 0,
|
|
top = -CoD.TextSettings.ExtraBigFont.Height / 2,
|
|
bottom = CoD.TextSettings.ExtraBigFont.Height / 2,
|
|
font = CoD.TextSettings.ExtraBigFont.Font,
|
|
red = 0,
|
|
green = 0,
|
|
blue = 0,
|
|
alignment = LUI.Alignment.Center
|
|
}
|
|
}
|
|
}
|
|
},
|
|
handlers = {
|
|
brightness_over_children = UpdateBrightnessGuide,
|
|
brightness_updated = UpdateBrightnessGuide
|
|
}
|
|
},
|
|
{
|
|
type = "UIImage",
|
|
id = BrightnessGuideConstants.easily_visible.item_id,
|
|
states = {
|
|
default = {
|
|
leftAnchor = true,
|
|
rightAnchor = true,
|
|
topAnchor = true,
|
|
bottomAnchor = false,
|
|
left = 0,
|
|
right = 0,
|
|
top = 0,
|
|
bottom = MBh.Property( "band_height" ),
|
|
material = RegisterMaterial( "white" ),
|
|
red = BrightnessGuideConstants.easily_visible.color_default,
|
|
green = BrightnessGuideConstants.easily_visible.color_default,
|
|
blue = BrightnessGuideConstants.easily_visible.color_default
|
|
}
|
|
},
|
|
children = {
|
|
{
|
|
type = "UIText",
|
|
id = "text_barely_visible",
|
|
properties = {
|
|
text = Engine.Localize( "@MENU_BRIGHTNESS_EASILY_VISIBLE" )
|
|
},
|
|
states = {
|
|
default = {
|
|
leftAnchor = true,
|
|
rightAnchor = true,
|
|
topAnchor = false,
|
|
bottomAnchor = false,
|
|
left = 0,
|
|
right = 0,
|
|
top = -CoD.TextSettings.ExtraBigFont.Height / 2,
|
|
bottom = CoD.TextSettings.ExtraBigFont.Height / 2,
|
|
font = CoD.TextSettings.ExtraBigFont.Font,
|
|
red = 0,
|
|
green = 0,
|
|
blue = 0,
|
|
alignment = LUI.Alignment.Center
|
|
}
|
|
}
|
|
}
|
|
},
|
|
handlers = {
|
|
brightness_over_children = UpdateBrightnessGuide,
|
|
brightness_updated = UpdateBrightnessGuide
|
|
}
|
|
},
|
|
{
|
|
type = "UIElement",
|
|
id = "spacing_element_id",
|
|
states = {
|
|
default = {
|
|
leftAnchor = true,
|
|
rightAnchor = true,
|
|
topAnchor = true,
|
|
bottomAnchor = false,
|
|
left = 0,
|
|
right = 0,
|
|
top = 0,
|
|
bottom = 15
|
|
}
|
|
}
|
|
},
|
|
{
|
|
type = "UIText",
|
|
id = "background_guide_help",
|
|
properties = {
|
|
text = Engine.Localize( "@MENU_BRIGHTNESS_DESC2" )
|
|
},
|
|
states = {
|
|
default = {
|
|
leftAnchor = true,
|
|
rightAnchor = true,
|
|
topAnchor = true,
|
|
bottomAnchor = false,
|
|
left = 0,
|
|
right = 0,
|
|
top = 0,
|
|
bottom = CoD.TextSettings.NormalFont.Height,
|
|
font = CoD.TextSettings.NormalFont.Font,
|
|
alignment = LUI.Alignment.Center,
|
|
red = Colors.primary_text_color.r,
|
|
green = Colors.primary_text_color.g,
|
|
blue = Colors.primary_text_color.b
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return f36_local0
|
|
end
|
|
|
|
function OptionsFeeder( f37_arg0 )
|
|
Engine.MenuDvarsSetup( f37_arg0.exclusiveController )
|
|
local f37_local0 = GameX.IsSplitscreen()
|
|
local f37_local1 = {
|
|
[#f37_local1 + 1] = {
|
|
type = "UIGenericButton",
|
|
id = "stick_layout_button_id",
|
|
properties = {
|
|
variant = GenericButtonSettings.Variants.Info,
|
|
button_text = Engine.Localize( "@MENU_THUMBSTICK_LAYOUT_CAPS" ),
|
|
desc_text = Engine.Localize( "@PLATFORM_OPTIONS_STICK_LAYOUT_DESC" ),
|
|
button_display_func = function ( f38_arg0, f38_arg1 )
|
|
return GetSticksLayoutName( f37_arg0.exclusiveController )
|
|
end,
|
|
button_action_func = SticksLayoutAction
|
|
}
|
|
},
|
|
[#f37_local1 + 1] = {
|
|
type = "UIGenericButton",
|
|
id = "buttons_layout_button_id",
|
|
properties = {
|
|
variant = GenericButtonSettings.Variants.Info,
|
|
button_text = Engine.Localize( "@MENU_BUTTON_LAYOUT_CAPS" ),
|
|
desc_text = Engine.Localize( "@PLATFORM_OPTIONS_BUTTON_LAYOUT_DESC" ),
|
|
button_display_func = function ( f39_arg0, f39_arg1 )
|
|
return GetButtonsLayoutName( f37_arg0.exclusiveController )
|
|
end,
|
|
button_action_func = ButtonsLayoutAction
|
|
}
|
|
},
|
|
[#f37_local1 + 1] = {
|
|
type = "UIGenericButton",
|
|
id = "look_inversion_button_id",
|
|
properties = {
|
|
variant = GenericButtonSettings.Variants.Select,
|
|
button_text = Engine.Localize( "@MENU_LOOK_INVERSION_CAPS" ),
|
|
desc_text = Engine.Localize( "@PLATFORM_OPTIONS_LOOK_INVERSION_DESC" ),
|
|
button_display_func = function ( f40_arg0, f40_arg1 )
|
|
return GetLookInversionText( f37_arg0.exclusiveController )
|
|
end,
|
|
button_left_func = function ( f41_arg0, f41_arg1 )
|
|
LookInversionToggle( f37_arg0.exclusiveController )
|
|
end,
|
|
button_right_func = function ( f42_arg0, f42_arg1 )
|
|
LookInversionToggle( f37_arg0.exclusiveController )
|
|
end
|
|
}
|
|
},
|
|
[#f37_local1 + 1] = {
|
|
type = "UIGenericButton",
|
|
id = "vibration_button_id",
|
|
properties = {
|
|
variant = GenericButtonSettings.Variants.Select,
|
|
button_text = Engine.Localize( "@MENU_CONTROLLER_VIBRATION_CAPS" ),
|
|
desc_text = Engine.Localize( "@PLATFORM_OPTIONS_VIBRATION_DESC" ),
|
|
button_display_func = function ( f43_arg0, f43_arg1 )
|
|
return GetVibrationText( f37_arg0.exclusiveController )
|
|
end,
|
|
button_left_func = function ( f44_arg0, f44_arg1 )
|
|
return VibrationToggle( f37_arg0.exclusiveController )
|
|
end,
|
|
button_right_func = function ( f45_arg0, f45_arg1 )
|
|
return VibrationToggle( f37_arg0.exclusiveController )
|
|
end
|
|
}
|
|
},
|
|
[#f37_local1 + 1] = {
|
|
type = "UIGenericButton",
|
|
id = "sensitivity_button_id",
|
|
properties = {
|
|
variant = GenericButtonSettings.Variants.Select,
|
|
button_text = Engine.Localize( "@MENU_LOOK_SENSITIVITY_CAPS" ),
|
|
desc_text = Engine.Localize( "@PLATFORM_OPTIONS_SENSITIVITY_DESC" ),
|
|
button_display_func = GetSensitivityText,
|
|
button_left_func = function ( f46_arg0, f46_arg1 )
|
|
return SensitivityLess( f37_arg0.exclusiveController )
|
|
end,
|
|
button_right_func = function ( f47_arg0, f47_arg1 )
|
|
return SensitivityMore( f37_arg0.exclusiveController )
|
|
end
|
|
}
|
|
}
|
|
}
|
|
if not f37_local0 then
|
|
f37_local1[#f37_local1 + 1] = {
|
|
type = "UIGenericButton",
|
|
id = "horizontal_margin_button_id",
|
|
properties = {
|
|
variant = GenericButtonSettings.Variants.Slider,
|
|
button_text = Engine.Localize( "@MENU_HUD_MARGIN_HORIZONTAL_CAPS" ),
|
|
desc_text = Engine.Localize( "@PLATFORM_OPTIONS_HORIZONTAL_MARGIN_DESC" ),
|
|
button_display_func = GetHorizontalMargin,
|
|
button_left_func = function ( f48_arg0, f48_arg1 )
|
|
HorizontalMarginLess( f37_arg0.exclusiveController )
|
|
f48_arg0:dispatchEventToRoot( {
|
|
name = "horizontal_margin_update"
|
|
} )
|
|
end,
|
|
button_right_func = function ( f49_arg0, f49_arg1 )
|
|
HorizontalMarginMore( f37_arg0.exclusiveController )
|
|
f49_arg0:dispatchEventToRoot( {
|
|
name = "horizontal_margin_update"
|
|
} )
|
|
end,
|
|
button_over_func = MBh.EmitEventToRoot( "horizontal_margin_over" ),
|
|
button_up_func = MBh.EmitEventToRoot( "horizontal_margin_up" )
|
|
}
|
|
}
|
|
f37_local1[#f37_local1 + 1] = {
|
|
type = "UIGenericButton",
|
|
id = "vertical_margin_button_id",
|
|
properties = {
|
|
variant = GenericButtonSettings.Variants.Slider,
|
|
button_text = Engine.Localize( "@MENU_HUD_MARGIN_VERTICAL_CAPS" ),
|
|
desc_text = Engine.Localize( "@PLATFORM_OPTIONS_VERTICAL_MARGIN_DESC" ),
|
|
button_display_func = GetVerticalMargin,
|
|
button_left_func = function ( f50_arg0, f50_arg1 )
|
|
VerticalMarginLess( f37_arg0.exclusiveController )
|
|
f50_arg0:dispatchEventToRoot( {
|
|
name = "vertical_margin_update"
|
|
} )
|
|
end,
|
|
button_right_func = function ( f51_arg0, f51_arg1 )
|
|
VerticalMarginMore( f37_arg0.exclusiveController )
|
|
f51_arg0:dispatchEventToRoot( {
|
|
name = "vertical_margin_update"
|
|
} )
|
|
end,
|
|
button_over_func = MBh.EmitEventToRoot( "vertical_margin_over" ),
|
|
button_up_func = MBh.EmitEventToRoot( "vertical_margin_up" )
|
|
}
|
|
}
|
|
end
|
|
if not f37_local0 then
|
|
f37_local1[#f37_local1 + 1] = {
|
|
type = "UIGenericButton",
|
|
id = "volume_button_id",
|
|
properties = {
|
|
variant = GenericButtonSettings.Variants.Slider,
|
|
button_text = Engine.Localize( "@MENU_VOLUME_CAPS" ),
|
|
desc_text = Engine.Localize( "@PLATFORM_OPTIONS_GAME_VOLUME_DESC" ),
|
|
button_display_func = GetVolume,
|
|
button_left_func = function ( f52_arg0, f52_arg1 )
|
|
VolumeLess( f37_arg0.exclusiveController )
|
|
end,
|
|
button_right_func = function ( f53_arg0, f53_arg1 )
|
|
VolumeMore( f37_arg0.exclusiveController )
|
|
end
|
|
}
|
|
}
|
|
f37_local1[#f37_local1 + 1] = {
|
|
type = "UIGenericButton",
|
|
id = "brightness_button_id",
|
|
properties = {
|
|
variant = GenericButtonSettings.Variants.Slider,
|
|
button_text = Engine.Localize( "@MENU_BRIGHTNESS_CAPS" ),
|
|
desc_text = Engine.Localize( "@MENU_BRIGHTNESS_DESC1" ),
|
|
button_display_func = GetBrightness,
|
|
button_left_func = function ( f54_arg0, f54_arg1 )
|
|
BrightnessLess( f37_arg0.exclusiveController, f54_arg0 )
|
|
end,
|
|
button_right_func = function ( f55_arg0, f55_arg1 )
|
|
BrightnessMore( f37_arg0.exclusiveController, f55_arg0 )
|
|
end,
|
|
button_over_func = MBh.EmitEventToRoot( "brightness_over" ),
|
|
button_up_func = MBh.EmitEventToRoot( "brightness_up" )
|
|
}
|
|
}
|
|
end
|
|
f37_local1[#f37_local1 + 1] = {
|
|
type = "UIGenericButton",
|
|
id = "render_color_blind_button_id",
|
|
properties = {
|
|
variant = GenericButtonSettings.Variants.Select,
|
|
button_text = Engine.Localize( "LUA_MENU_COLORBLIND_FILTER_CAPS" ),
|
|
desc_text = Engine.Localize( "LUA_MENU_COLOR_BLIND_DESC" ),
|
|
button_display_func = function ( f56_arg0, f56_arg1 )
|
|
return GetRenderColorBlindText( f37_arg0.exclusiveController )
|
|
end,
|
|
button_left_func = function ( f57_arg0, f57_arg1 )
|
|
RenderColorBlindToggle( f37_arg0.exclusiveController )
|
|
end,
|
|
button_right_func = function ( f58_arg0, f58_arg1 )
|
|
RenderColorBlindToggle( f37_arg0.exclusiveController )
|
|
end
|
|
}
|
|
}
|
|
f37_local1[#f37_local1 + 1] = {
|
|
type = "UIGenericButton",
|
|
id = "toggle_lean_button_id",
|
|
properties = {
|
|
variant = GenericButtonSettings.Variants.Select,
|
|
button_text = Engine.Localize( "@LUA_MENU_LEAN_TOGGLE_CAPS" ),
|
|
desc_text = Engine.Localize( "@LUA_MENU_LEAN_TOGGLE_DESC" ),
|
|
button_display_func = function ( f59_arg0, f59_arg1 )
|
|
return GetLeanToggleText( f37_arg0.exclusiveController )
|
|
end,
|
|
button_left_func = function ( f60_arg0, f60_arg1 )
|
|
LeanToggle( f37_arg0.exclusiveController )
|
|
end,
|
|
button_right_func = function ( f61_arg0, f61_arg1 )
|
|
LeanToggle( f37_arg0.exclusiveController )
|
|
end
|
|
}
|
|
}
|
|
return f37_local1
|
|
end
|
|
|
|
function in_game_options_vlist()
|
|
return {
|
|
type = "UIStencil",
|
|
children = {
|
|
{
|
|
type = "UIVerticalList",
|
|
focusable = true,
|
|
childrenFeeder = OptionsFeeder,
|
|
states = {
|
|
default = {
|
|
leftAnchor = true,
|
|
rightAnchor = true,
|
|
topAnchor = true,
|
|
bottomAnchor = true,
|
|
left = 0,
|
|
right = -25,
|
|
top = 0,
|
|
bottom = 0
|
|
}
|
|
},
|
|
properties = {
|
|
scrollByChildHeight = true
|
|
}
|
|
}
|
|
},
|
|
states = {
|
|
default = {
|
|
leftAnchor = true,
|
|
rightAnchor = false,
|
|
topAnchor = true,
|
|
bottomAnchor = false,
|
|
left = GenericMenuDims.menu_left,
|
|
right = GenericMenuDims.menu_right_wide,
|
|
top = GenericMenuDims.menu_top,
|
|
bottom = GenericMenuDims.menu_bottom
|
|
}
|
|
}
|
|
}
|
|
end
|
|
|
|
function OptionsMainCreate( f63_arg0, f63_arg1 )
|
|
f63_arg0:processEvent( LUI.ButtonHelperText.CommonEvents.addBackButton )
|
|
if GameX.IsOnlineMatch() and not GameX.IsSplitscreen() then
|
|
f63_arg0:processEvent( LUI.ButtonHelperText.CommonEvents.addFriendsButton )
|
|
end
|
|
end
|
|
|
|
function OptionsMainClose( f64_arg0, f64_arg1 )
|
|
Engine.Exec( "updategamerprofile" )
|
|
f64_arg0:dispatchEventToRoot( {
|
|
name = "refresh_controls"
|
|
} )
|
|
end
|
|
|
|
function mp_in_game_controls_menu()
|
|
local f65_local0 = {
|
|
type = "UIElement",
|
|
id = "mp_in_game_controls_menu_root",
|
|
states = {
|
|
default = {
|
|
topAnchor = true,
|
|
bottomAnchor = true,
|
|
leftAnchor = true,
|
|
rightAnchor = true,
|
|
top = 0,
|
|
bottom = 0,
|
|
left = 0,
|
|
right = 0
|
|
}
|
|
},
|
|
handlers = {
|
|
menu_create = OptionsMainCreate,
|
|
menu_close = OptionsMainClose,
|
|
omnvar_update = {
|
|
ui_pause_menu_show = LUI.mp_hud.OptionsMenu.pauseMenuUpdate
|
|
}
|
|
},
|
|
children = {
|
|
{
|
|
type = "UIWorldBlur",
|
|
id = "optionsWorldBlurOverlay",
|
|
states = {
|
|
default = {
|
|
worldBlur = 5
|
|
}
|
|
}
|
|
},
|
|
{
|
|
type = "UIImage",
|
|
id = "options_background2",
|
|
states = {
|
|
default = {
|
|
topAnchor = true,
|
|
bottomAnchor = true,
|
|
leftAnchor = true,
|
|
rightAnchor = true,
|
|
top = 0,
|
|
bottom = 0,
|
|
left = 0,
|
|
right = 0,
|
|
alpha = 0.5,
|
|
material = RegisterMaterial( "black" )
|
|
}
|
|
}
|
|
},
|
|
{
|
|
type = "generic_menu_title",
|
|
properties = {
|
|
menu_title = Engine.Localize( "@LUA_MENU_OPTIONS_UPPER_CASE" )
|
|
}
|
|
},
|
|
{
|
|
type = "in_game_options_vlist",
|
|
id = "in_game_options_vlist_id"
|
|
},
|
|
{
|
|
type = "button_helper_text_main",
|
|
id = "in_game_options_helper_bar_id"
|
|
},
|
|
{
|
|
type = "UIBindButton",
|
|
id = "options_back_id",
|
|
handlers = {
|
|
button_start = f0_local1,
|
|
button_secondary = f0_local1
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if GameX.IsOnlineMatch() and not GameX.IsSplitscreen() then
|
|
table.insert( f65_local0.children, {
|
|
type = "online_friends_widget"
|
|
} )
|
|
end
|
|
table.insert( f65_local0.children, {
|
|
type = "in_game_brightness_guide"
|
|
} )
|
|
table.insert( f65_local0.children, {
|
|
type = "in_game_margins_guide"
|
|
} )
|
|
return f65_local0
|
|
end
|
|
|
|
LUI.MenuBuilder.registerDef( "in_game_margins_guide", in_game_margins_guide )
|
|
LUI.MenuBuilder.registerDef( "in_game_brightness_guide", in_game_brightness_guide )
|
|
LUI.MenuBuilder.registerDef( "in_game_options_vlist", in_game_options_vlist )
|
|
LUI.MenuBuilder.registerDef( "mp_in_game_controls_menu", mp_in_game_controls_menu )
|
|
LUI.FlowManager.RegisterStackPopBehaviour( "mp_in_game_controls_menu", f0_local0 )
|
|
LockTable( _M )
|