826 lines
21 KiB
Lua
826 lines
21 KiB
Lua
local f0_local0 = module
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local f0_local1, f0_local2 = ...
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f0_local0( f0_local1, package.seeall )
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CoD.PrintModuleLoad( _NAME )
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f0_local0 = 89.6
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f0_local1 = 358.4
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f0_local2 = function ( f1_arg0, f1_arg1 )
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local f1_local0 = tonumber( Engine.TableLookupByRow( SplashTable.File, f1_arg0, SplashTable.Cols.Duration ) ) * 1000
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local f1_local1 = Engine.TableLookupByRow( SplashTable.File, f1_arg0, SplashTable.Cols.Image )
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local f1_local2 = Engine.Localize( Engine.TableLookupByRow( SplashTable.File, f1_arg0, SplashTable.Cols.Name ), f1_arg1 )
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local f1_local3 = ""
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if f1_arg0 == 37 then
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f1_local3 = Engine.Localize( Engine.TableLookupByRow( SplashTable.File, f1_arg0, SplashTable.Cols.Desc ), Engine.Localize( "@" .. Engine.TableLookup( "mp/rankTable.csv", 0, f1_arg1, 5 ) ) )
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else
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f1_local3 = Engine.Localize( Engine.TableLookupByRow( SplashTable.File, f1_arg0, SplashTable.Cols.Desc ), f1_arg1 )
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end
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return f1_local0, f1_local1, f1_local2, f1_local3
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end
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local f0_local3 = function ( f2_arg0, f2_arg1 )
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local f2_local0 = f2_arg1.value
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if f2_local0 == -1 then
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f2_arg0:animateToState( "default", 0 )
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return
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end
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local f2_local1, f2_local2, f2_local3, f2_local4 = f0_local2( f2_local0, Game.GetOmnvar( "ui_splash_optional_number" ) )
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local f2_local5 = f2_arg0:getChildById( "splashBackingImageId" )
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local f2_local6 = f2_arg0:getChildById( "splashImageId" )
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if f2_local2 and string.len( f2_local2 ) ~= 0 then
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CoD.SetMaterial( f2_local6, RegisterMaterial( f2_local2 ) )
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f2_local5:animateToState( "active", 0 )
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f2_local6:animateToState( "active", 0 )
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else
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f2_local5:animateToState( "default", 0 )
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f2_local6:animateToState( "default", 0 )
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end
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local f2_local7 = f2_arg0:getChildById( "splashNameId" )
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f2_local7:setText( f2_local3 )
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local f2_local8 = f2_arg0:getChildById( "splashDescId" )
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f2_local8:setText( f2_local4 )
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local f2_local9 = MBh.AnimateSequence( {
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{
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"default",
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0
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},
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{
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"opening",
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150
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},
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{
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"active",
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150
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},
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{
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"active",
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f2_local1
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},
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{
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"leave",
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150
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}
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} )
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f2_local9( f2_arg0 )
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end
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local f0_local4 = function ( f3_arg0, f3_arg1 )
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local f3_local0 = f3_arg1.value
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if f3_local0 == -1 then
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f3_arg0:animateToState( "default", 0 )
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return
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end
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local f3_local1 = Engine.TableLookupByRow( SplashTable.File, f3_local0, SplashTable.Cols.Ref )
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local f3_local2 = tonumber( Engine.TableLookupByRow( SplashTable.File, f3_local0, SplashTable.Cols.Duration ) ) * 1000
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local f3_local3 = Game.GetOmnvar( "ui_splash_killstreak_optional_number" )
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local f3_local4 = ""
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local f3_local5 = Game.GetOmnvar( "ui_splash_killstreak_clientnum" )
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if f3_local5 >= 0 then
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f3_local4 = Game.GetPlayerName( f3_local5 )
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end
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local f3_local6 = RegisterMaterial( Engine.TableLookup( KillstreakTable.File, KillstreakTable.Cols.Ref, f3_local1, KillstreakTable.Cols.DPadIcon ) )
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local f3_local7 = f3_arg0:getChildById( "earnedKillstreakImageId" )
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CoD.SetMaterial( f3_local7, f3_local6 )
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local f3_local8 = f3_arg0:getChildById( "earnedKillstreakBackingImageId" )
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local f3_local9 = f3_arg0:getChildById( "earnedKillstreakPlayerNameId" )
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f3_local9:setText( f3_local4 )
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local f3_local10 = Engine.Localize( Engine.TableLookupByRow( SplashTable.File, f3_local0, SplashTable.Cols.Desc ) )
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local f3_local11 = f3_arg0:getChildById( "earnedKillstreakNameId" )
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f3_local11:setText( f3_local10 )
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local f3_local12 = Engine.Localize( Engine.TableLookupByRow( SplashTable.File, f3_local0, SplashTable.Cols.Name ), f3_local3 )
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local f3_local13 = f3_arg0:getChildById( "earnedKillstreakDescId" )
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f3_local13:setText( f3_local12 )
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local f3_local14 = MBh.AnimateSequence( {
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{
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"default",
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0
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},
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{
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"active",
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0
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},
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{
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"active",
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f3_local2
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},
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{
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"leave",
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250
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}
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} )
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f3_local14( f3_arg0 )
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f3_local14 = MBh.AnimateSequence( {
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{
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"start",
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0
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},
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{
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"opening",
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150
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},
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{
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"active",
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150
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}
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} )
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f3_local14( f3_local8 )
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f3_local14 = MBh.AnimateSequence( {
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{
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"start",
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0
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},
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{
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"opening",
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150
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},
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{
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"active",
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150
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}
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} )
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f3_local14( f3_local7 )
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f3_local14 = MBh.AnimateSequence( {
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{
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"start",
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0
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},
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{
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"start",
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500
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},
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{
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"opening",
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100
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},
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{
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"active",
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100
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}
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} )
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f3_local14( f3_local11 )
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if f3_local3 ~= 0 then
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f3_local14 = MBh.AnimateSequence( {
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{
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"start",
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0
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},
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{
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"start",
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750
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},
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{
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"opening",
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100
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},
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{
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"active",
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100
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}
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} )
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f3_local14( f3_local13 )
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else
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f3_local13:animateToState( "default", 0 )
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end
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end
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local f0_local5 = function ( f4_arg0, f4_arg1 )
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local f4_local0 = f4_arg1.value
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if f4_local0 == -1 then
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f4_arg0:animateToState( "default", 0 )
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return
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end
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local f4_local1 = tonumber( Engine.TableLookupByRow( SplashTable.File, f4_local0, SplashTable.Cols.Duration ) ) * 1000
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local f4_local2 = Game.GetOmnvar( "ui_splash_playercard_optional_number" )
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local f4_local3 = Game.GetOmnvar( "ui_splash_playercard_clientnum" )
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local f4_local4 = Game.GetPlayerTeam( f4_local3 )
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local f4_local5 = Game.GetPlayerName( f4_local3 )
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local f4_local6 = Game.GetPlayerCard( f4_local3 )
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if Engine.IsConsoleGame() and string.sub( f4_local5, 1, 1 ) == "[" then
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local f4_local7 = string.find( f4_local5, "]" )
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if f4_local7 then
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local f4_local8 = string.sub( f4_local5, 1, f4_local7 )
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f4_local5 = string.sub( f4_local5, f4_local7 + 1 )
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end
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end
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f4_arg0:setSplashCardData( Engine.TableLookup( PatchesTable.File, PatchesTable.Cols.Ref, f4_local6.patch, PatchesTable.Cols.CardImage ), f4_local5, Engine.Localize( Engine.TableLookupByRow( SplashTable.File, f4_local0, SplashTable.Cols.Name ), f4_local2 ) )
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f4_arg0:showSplashCard( f4_local1 )
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local f4_local9 = Game.GetPlayerTeam()
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local f4_local10 = GameX.gameModeIsFFA()
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local f4_local11 = true
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if f4_local10 then
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local f4_local12 = Game.GetPlayerScoreInfoAtRank( f4_local9, Game.GetPlayerScoreRanking() )
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f4_local11 = f4_local5 ~= f4_local12.name
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else
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f4_local11 = f4_local9 ~= f4_local4
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end
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local f4_local13 = f4_arg0:getChildById( "cardSplashTitleId" )
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if f4_local11 then
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f4_local13:SetColor( Colors.orange.r, Colors.orange.g, Colors.orange.b )
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else
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f4_local13:SetColor( Colors.cyan.r, Colors.cyan.g, Colors.cyan.b )
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end
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end
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local f0_local6 = function ( f5_arg0, f5_arg1 )
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local f5_local0 = f5_arg1.value
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if f5_local0 == -1 then
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f5_arg0:animateToState( "default", 0 )
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return
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else
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local f5_local1, f5_local2, f5_local3, f5_local4 = f0_local2( f5_local0, Game.GetOmnvar( "ui_challenge_splash_optional_number" ) )
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f5_arg0:setSplashCardData( f5_local2, f5_local3, f5_local4 )
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local f5_local5 = f5_arg0:getChildById( "cardSplashTitleId" )
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f5_local5:animateToState( "default", 0 )
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f5_arg0:showSplashCard( f5_local1 )
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end
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end
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local f0_local7 = function ( menu, controller )
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local self = LUI.UIElement.new()
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self.id = menu
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self:registerAnimationState( "default", {
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topAnchor = true,
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leftAnchor = true,
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bottomAnchor = false,
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rightAnchor = false,
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top = 155,
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left = -f0_local1,
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height = f0_local0,
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width = f0_local1,
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alpha = 0
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} )
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self:animateToState( "default", 0 )
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self:registerAnimationState( "active", {
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topAnchor = true,
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leftAnchor = true,
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bottomAnchor = false,
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rightAnchor = false,
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top = 155,
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left = 5,
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height = f0_local0,
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width = f0_local1,
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alpha = 1
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} )
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self:registerAnimationState( "opening", {
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topAnchor = true,
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leftAnchor = true,
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bottomAnchor = false,
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rightAnchor = false,
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top = 155,
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left = 25,
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height = f0_local0,
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width = f0_local1,
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alpha = 1
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} )
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self:registerAnimationState( "leave", {
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topAnchor = true,
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leftAnchor = true,
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bottomAnchor = false,
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rightAnchor = false,
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top = 155,
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left = -f0_local1,
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height = f0_local0,
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width = f0_local1,
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alpha = 0
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} )
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local f6_local1 = LUI.UIImage.new()
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f6_local1.id = "cardSplashBgId"
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f6_local1:registerAnimationState( "default", {
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topAnchor = true,
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leftAnchor = true,
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bottomAnchor = true,
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rightAnchor = true,
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top = 0,
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left = 0,
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bottom = 0,
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right = 0,
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material = controller
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} )
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f6_local1:animateToState( "default", 0 )
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local f6_local2 = LUI.UIImage.new()
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f6_local2.id = "cardSplashIconId"
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f6_local2:registerAnimationState( "default", {
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topAnchor = true,
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leftAnchor = true,
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bottomAnchor = false,
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rightAnchor = false,
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top = 15,
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left = 0,
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height = 64,
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width = 64,
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material = default_material
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} )
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f6_local2:animateToState( "default", 0 )
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local f6_local3 = 0.58
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local f6_local4 = LUI.UIMarqueeText.new()
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f6_local4.id = "cardSplashTitleId"
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f6_local4:setText( "" )
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f6_local4:setTextStyle( CoD.TextStyle.Shadowed )
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f6_local4:registerAnimationState( "default", {
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topAnchor = true,
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leftAnchor = true,
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bottomAnchor = false,
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rightAnchor = false,
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top = 15,
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left = 64,
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height = CoD.TextSettings.HudEuroMedSmallFont.Height,
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width = f0_local1 * f6_local3,
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font = CoD.TextSettings.HudEuroMedSmallFont.Font,
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alignment = LUI.Alignment.Left,
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red = Colors.yellow.r,
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green = Colors.yellow.g,
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blue = Colors.yellow.b
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} )
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f6_local4:animateToState( "default", 0 )
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local f6_local5 = LUI.UIMarqueeText.new()
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f6_local5.id = "cardSplashDescId"
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f6_local5:setText( "" )
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f6_local5:setTextStyle( CoD.TextStyle.Shadowed )
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f6_local5:SetUseTextWrapping( true )
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f6_local5:SetTextHeight( CoD.TextSettings.HudEuroMedSmallFont.Height )
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f6_local5:registerAnimationState( "default", {
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topAnchor = true,
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leftAnchor = true,
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bottomAnchor = false,
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rightAnchor = false,
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top = 35,
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left = 64,
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height = 0,
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width = f0_local1 * f6_local3,
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font = CoD.TextSettings.HudEuroMedSmallFont.Font,
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alignment = LUI.Alignment.Left
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} )
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f6_local5:animateToState( "default", 0 )
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f6_local5:registerAnimationState( "active", {
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topAnchor = true,
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leftAnchor = true,
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bottomAnchor = false,
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rightAnchor = false,
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top = 35,
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left = 64,
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height = CoD.TextSettings.HudEuroMedSmallFont.Height * 2,
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width = f0_local1 * f6_local3
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} )
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self:addElement( f6_local1 )
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self:addElement( f6_local2 )
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self:addElement( f6_local4 )
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self:addElement( f6_local5 )
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self.setSplashCardData = function ( f7_arg0, f7_arg1, f7_arg2, f7_arg3 )
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local f7_local0 = f7_arg0:getChildById( "cardSplashIconId" )
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if f7_arg1 and string.len( f7_arg1 ) ~= 0 then
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CoD.SetMaterial( f7_local0, RegisterMaterial( f7_arg1 ) )
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f7_local0:animateToState( "active", 0 )
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end
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local f7_local1 = f7_arg0:getChildById( "cardSplashTitleId" )
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f7_local1:setText( f7_arg2 )
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local f7_local2 = f7_arg0:getChildById( "cardSplashDescId" )
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f7_local2:setText( f7_arg3 )
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f7_local2:animateToState( "active", 0 )
|
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end
|
|
|
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self.showSplashCard = function ( f8_arg0, f8_arg1 )
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local f8_local0 = MBh.AnimateSequence( {
|
|
{
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"default",
|
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0
|
|
},
|
|
{
|
|
"opening",
|
|
150
|
|
},
|
|
{
|
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"active",
|
|
150
|
|
},
|
|
{
|
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"active",
|
|
f8_arg1
|
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},
|
|
{
|
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"leave",
|
|
150
|
|
}
|
|
} )
|
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f8_local0( f8_arg0 )
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end
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|
|
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return self
|
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end
|
|
|
|
LUI.MenuBuilder.registerType( "splashesHudDef", function ()
|
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local f9_local0 = RegisterMaterial( "white" )
|
|
local f9_local1 = RegisterMaterial( "hud_message_bg" )
|
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local f9_local2 = RegisterMaterial( "popup_backing" )
|
|
local self = LUI.UIElement.new()
|
|
self.id = "splashesHud"
|
|
self:registerAnimationState( "default", {
|
|
topAnchor = true,
|
|
leftAnchor = true,
|
|
bottomAnchor = true,
|
|
rightAnchor = true,
|
|
top = 0,
|
|
left = 0,
|
|
bottom = 0,
|
|
right = 0
|
|
} )
|
|
self:animateToState( "default", 0 )
|
|
local f9_local4 = nil
|
|
if not Engine.UsingSplitscreenUpscaling() then
|
|
f9_local4 = {
|
|
topAnchor = false,
|
|
leftAnchor = false,
|
|
bottomAnchor = false,
|
|
rightAnchor = false,
|
|
top = -250,
|
|
height = 64,
|
|
width = 64
|
|
}
|
|
else
|
|
f9_local4 = {
|
|
topAnchor = true,
|
|
leftAnchor = false,
|
|
bottomAnchor = false,
|
|
rightAnchor = false,
|
|
top = 10,
|
|
height = 64,
|
|
width = 64
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}
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|
end
|
|
local f9_local5 = LUI.UIElement.new( LUI.MenuBuilder.AnimStateBasedOn( f9_local4, {
|
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left = -532,
|
|
alpha = 0
|
|
} ) )
|
|
f9_local5.id = "splashId"
|
|
f9_local5:registerAnimationState( "opening", LUI.MenuBuilder.AnimStateBasedOn( f9_local4, {
|
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left = -12,
|
|
alpha = 1
|
|
} ) )
|
|
f9_local5:registerAnimationState( "active", LUI.MenuBuilder.AnimStateBasedOn( f9_local4, {
|
|
alpha = 1
|
|
} ) )
|
|
f9_local5:registerAnimationState( "leave", LUI.MenuBuilder.AnimStateBasedOn( f9_local4, {
|
|
left = 468,
|
|
alpha = 0
|
|
} ) )
|
|
f9_local5:registerOmnvarHandler( "ui_splash_idx", f0_local3 )
|
|
local f9_local6 = LUI.UIImage.new()
|
|
f9_local6.id = "splashBackingImageId"
|
|
f9_local6:registerAnimationState( "default", {
|
|
topAnchor = true,
|
|
leftAnchor = true,
|
|
bottomAnchor = false,
|
|
rightAnchor = false,
|
|
top = 0,
|
|
left = -64,
|
|
height = 64,
|
|
width = 64,
|
|
material = f9_local2,
|
|
alpha = 0
|
|
} )
|
|
f9_local6:animateToState( "default", 0 )
|
|
f9_local6:registerAnimationState( "active", {
|
|
alpha = 1
|
|
} )
|
|
local f9_local7 = LUI.UIImage.new()
|
|
f9_local7.id = "splashImageId"
|
|
f9_local7:registerAnimationState( "default", {
|
|
topAnchor = true,
|
|
leftAnchor = true,
|
|
bottomAnchor = false,
|
|
rightAnchor = false,
|
|
top = 0,
|
|
left = -64,
|
|
height = 64,
|
|
width = 64,
|
|
material = f9_local0,
|
|
alpha = 0
|
|
} )
|
|
f9_local7:animateToState( "default", 0 )
|
|
f9_local7:registerAnimationState( "active", {
|
|
alpha = 1
|
|
} )
|
|
local f9_local8 = LUI.UIText.new()
|
|
f9_local8.id = "splashNameId"
|
|
f9_local8:setText( "" )
|
|
f9_local8:setTextStyle( CoD.TextStyle.Shadowed )
|
|
f9_local8:registerAnimationState( "default", {
|
|
topAnchor = true,
|
|
leftAnchor = true,
|
|
bottomAnchor = false,
|
|
rightAnchor = false,
|
|
top = 10,
|
|
left = 0,
|
|
height = CoD.TextSettings.HudEuroBigFont.Height,
|
|
width = 1024,
|
|
font = CoD.TextSettings.HudEuroBigFont.Font,
|
|
alignment = LUI.Alignment.Left,
|
|
red = Colors.yellow.r,
|
|
green = Colors.yellow.g,
|
|
blue = Colors.yellow.b
|
|
} )
|
|
f9_local8:animateToState( "default", 0 )
|
|
local f9_local9 = LUI.UIText.new()
|
|
f9_local9.id = "splashDescId"
|
|
f9_local9:setText( "" )
|
|
f9_local9:setTextStyle( CoD.TextStyle.Shadowed )
|
|
f9_local9:registerAnimationState( "default", {
|
|
topAnchor = true,
|
|
leftAnchor = true,
|
|
bottomAnchor = false,
|
|
rightAnchor = false,
|
|
top = 35,
|
|
left = 0,
|
|
height = CoD.TextSettings.HudEuroMedSmallFont.Height,
|
|
width = 350,
|
|
font = CoD.TextSettings.HudEuroMedSmallFont.Font,
|
|
alignment = LUI.Alignment.Left
|
|
} )
|
|
f9_local9:animateToState( "default", 0 )
|
|
f9_local5:addElement( f9_local6 )
|
|
f9_local5:addElement( f9_local7 )
|
|
f9_local5:addElement( f9_local8 )
|
|
f9_local5:addElement( f9_local9 )
|
|
local f9_local10, f9_local11 = nil
|
|
if not Engine.UsingSplitscreenUpscaling() then
|
|
f9_local10 = {
|
|
topAnchor = false,
|
|
leftAnchor = false,
|
|
bottomAnchor = false,
|
|
rightAnchor = false,
|
|
top = -250,
|
|
width = 64,
|
|
height = 64,
|
|
scale = 0,
|
|
alpha = 0
|
|
}
|
|
local f9_local12 = {}
|
|
f9_local12 = GameX.GetScreenDims()
|
|
f9_local11 = LUI.MenuBuilder.AnimStateBasedOn( f9_local10, {
|
|
left = f9_local12[1] / 2,
|
|
top = f9_local12[2] / 2,
|
|
scale = -1
|
|
} )
|
|
else
|
|
f9_local10 = {
|
|
topAnchor = true,
|
|
leftAnchor = false,
|
|
bottomAnchor = false,
|
|
rightAnchor = false,
|
|
top = 10,
|
|
width = 64,
|
|
height = 64,
|
|
scale = 0,
|
|
alpha = 0
|
|
}
|
|
local f9_local12 = {}
|
|
f9_local12 = GameX.GetScreenDims()
|
|
f9_local11 = LUI.MenuBuilder.AnimStateBasedOn( f9_local10, {
|
|
left = f9_local12[1] / 2,
|
|
top = f9_local12[2],
|
|
scale = -1
|
|
} )
|
|
end
|
|
local f9_local12 = LUI.UIElement.new( f9_local10 )
|
|
f9_local12.id = "earnedKillstreakSplashId"
|
|
f9_local12:registerAnimationState( "active", LUI.MenuBuilder.AnimStateBasedOn( f9_local10, {
|
|
alpha = 1
|
|
} ) )
|
|
f9_local12:registerAnimationState( "leave", f9_local11 )
|
|
f9_local12:registerOmnvarHandler( "ui_splash_killstreak_idx", f0_local4 )
|
|
local f9_local13 = LUI.UIImage.new()
|
|
f9_local13.id = "earnedKillstreakBackingImageId"
|
|
f9_local13:registerAnimationState( "default", {
|
|
topAnchor = true,
|
|
leftAnchor = true,
|
|
bottomAnchor = false,
|
|
rightAnchor = false,
|
|
top = 0,
|
|
left = -64,
|
|
height = 64,
|
|
width = 64,
|
|
material = f9_local2,
|
|
alpha = 0
|
|
} )
|
|
f9_local13:animateToState( "default", 0 )
|
|
f9_local13:registerAnimationState( "start", {
|
|
topAnchor = true,
|
|
leftAnchor = true,
|
|
bottomAnchor = false,
|
|
rightAnchor = false,
|
|
top = -256,
|
|
left = -320,
|
|
bottom = 320,
|
|
right = 320,
|
|
alpha = 0
|
|
} )
|
|
f9_local13:registerAnimationState( "opening", {
|
|
topAnchor = true,
|
|
leftAnchor = true,
|
|
bottomAnchor = false,
|
|
rightAnchor = false,
|
|
top = 0,
|
|
left = -64,
|
|
height = 64,
|
|
width = 64,
|
|
alpha = 1
|
|
} )
|
|
f9_local13:registerAnimationState( "active", {
|
|
topAnchor = true,
|
|
leftAnchor = true,
|
|
bottomAnchor = false,
|
|
rightAnchor = false,
|
|
top = 0,
|
|
left = -64,
|
|
height = 64,
|
|
width = 64,
|
|
alpha = 1
|
|
} )
|
|
local f9_local14 = LUI.UIImage.new()
|
|
f9_local14.id = "earnedKillstreakImageId"
|
|
f9_local14:registerAnimationState( "default", {
|
|
topAnchor = true,
|
|
leftAnchor = true,
|
|
bottomAnchor = false,
|
|
rightAnchor = false,
|
|
top = 0,
|
|
left = -64,
|
|
height = 64,
|
|
width = 64,
|
|
material = f9_local0,
|
|
alpha = 0
|
|
} )
|
|
f9_local14:animateToState( "default", 0 )
|
|
f9_local14:registerAnimationState( "start", {
|
|
topAnchor = true,
|
|
leftAnchor = true,
|
|
bottomAnchor = false,
|
|
rightAnchor = false,
|
|
top = -256,
|
|
left = -320,
|
|
bottom = 320,
|
|
right = 320,
|
|
alpha = 0
|
|
} )
|
|
f9_local14:registerAnimationState( "opening", {
|
|
topAnchor = true,
|
|
leftAnchor = true,
|
|
bottomAnchor = false,
|
|
rightAnchor = false,
|
|
top = 0,
|
|
left = -64,
|
|
height = 32,
|
|
width = 32,
|
|
alpha = 1
|
|
} )
|
|
f9_local14:registerAnimationState( "active", {
|
|
topAnchor = true,
|
|
leftAnchor = true,
|
|
bottomAnchor = false,
|
|
rightAnchor = false,
|
|
top = 0,
|
|
left = -64,
|
|
height = 64,
|
|
width = 64,
|
|
alpha = 1
|
|
} )
|
|
local f9_local15 = LUI.UIText.new()
|
|
f9_local15.id = "earnedKillstreakPlayerNameId"
|
|
f9_local15:setText( "" )
|
|
f9_local15:setTextStyle( CoD.TextStyle.Shadowed )
|
|
f9_local15:registerAnimationState( "default", {
|
|
topAnchor = true,
|
|
leftAnchor = true,
|
|
bottomAnchor = false,
|
|
rightAnchor = false,
|
|
top = -25,
|
|
left = 0,
|
|
right = 1024,
|
|
height = CoD.TextSettings.HudEuroNormalFont.Height,
|
|
font = CoD.TextSettings.HudEuroNormalFont.Font,
|
|
alignment = LUI.Alignment.Left,
|
|
red = Colors.cyan.r,
|
|
green = Colors.cyan.g,
|
|
blue = Colors.cyan.b
|
|
} )
|
|
f9_local15:animateToState( "default", 0 )
|
|
local f9_local16 = LUI.UIText.new()
|
|
f9_local16.id = "earnedKillstreakNameId"
|
|
f9_local16:setText( "" )
|
|
f9_local16:setTextStyle( CoD.TextStyle.Shadowed )
|
|
f9_local16:registerAnimationState( "default", {
|
|
topAnchor = true,
|
|
leftAnchor = true,
|
|
bottomAnchor = false,
|
|
rightAnchor = false,
|
|
top = 10,
|
|
left = 0,
|
|
height = CoD.TextSettings.HudEuroNormalFont.Height,
|
|
width = 1024,
|
|
font = CoD.TextSettings.HudEuroNormalFont.Font,
|
|
alignment = LUI.Alignment.Left,
|
|
red = Colors.yellow.r,
|
|
green = Colors.yellow.g,
|
|
blue = Colors.yellow.b,
|
|
alpha = 0
|
|
} )
|
|
f9_local16:animateToState( "default", 0 )
|
|
f9_local16:registerAnimationState( "start", {
|
|
topAnchor = true,
|
|
leftAnchor = true,
|
|
bottomAnchor = false,
|
|
rightAnchor = false,
|
|
top = 10,
|
|
left = -64,
|
|
height = CoD.TextSettings.HudEuroNormalFont.Height,
|
|
width = 1024,
|
|
alpha = 0
|
|
} )
|
|
f9_local16:registerAnimationState( "opening", {
|
|
topAnchor = true,
|
|
leftAnchor = true,
|
|
bottomAnchor = false,
|
|
rightAnchor = false,
|
|
top = 10,
|
|
left = 40,
|
|
height = CoD.TextSettings.HudEuroNormalFont.Height,
|
|
width = 1024,
|
|
alpha = 1
|
|
} )
|
|
f9_local16:registerAnimationState( "active", {
|
|
topAnchor = true,
|
|
leftAnchor = true,
|
|
bottomAnchor = false,
|
|
rightAnchor = false,
|
|
top = 10,
|
|
left = 0,
|
|
height = CoD.TextSettings.HudEuroNormalFont.Height,
|
|
width = 1024,
|
|
alpha = 1
|
|
} )
|
|
local f9_local17 = LUI.UIText.new()
|
|
f9_local17.id = "earnedKillstreakDescId"
|
|
f9_local17:setText( "" )
|
|
f9_local17:setTextStyle( CoD.TextStyle.Shadowed )
|
|
f9_local17:registerAnimationState( "default", {
|
|
topAnchor = true,
|
|
leftAnchor = true,
|
|
bottomAnchor = false,
|
|
rightAnchor = false,
|
|
top = 35,
|
|
left = 0,
|
|
height = CoD.TextSettings.HudEuroNormalFont.Height,
|
|
width = 1024,
|
|
font = CoD.TextSettings.HudEuroNormalFont.Font,
|
|
alignment = LUI.Alignment.Left,
|
|
alpha = 0
|
|
} )
|
|
f9_local17:animateToState( "default", 0 )
|
|
f9_local17:registerAnimationState( "start", {
|
|
topAnchor = true,
|
|
leftAnchor = true,
|
|
bottomAnchor = false,
|
|
rightAnchor = false,
|
|
top = 35,
|
|
left = -64,
|
|
height = CoD.TextSettings.HudEuroNormalFont.Height,
|
|
width = 1024,
|
|
alpha = 0
|
|
} )
|
|
f9_local17:registerAnimationState( "opening", {
|
|
topAnchor = true,
|
|
leftAnchor = true,
|
|
bottomAnchor = false,
|
|
rightAnchor = false,
|
|
top = 35,
|
|
left = 40,
|
|
height = CoD.TextSettings.HudEuroNormalFont.Height,
|
|
width = 1024,
|
|
alpha = 1
|
|
} )
|
|
f9_local17:registerAnimationState( "active", {
|
|
topAnchor = true,
|
|
leftAnchor = true,
|
|
bottomAnchor = false,
|
|
rightAnchor = false,
|
|
top = 35,
|
|
left = 0,
|
|
height = CoD.TextSettings.HudEuroNormalFont.Height,
|
|
width = 1024,
|
|
alpha = 1
|
|
} )
|
|
f9_local12:addElement( f9_local15 )
|
|
f9_local12:addElement( f9_local16 )
|
|
f9_local12:addElement( f9_local17 )
|
|
f9_local12:addElement( f9_local13 )
|
|
f9_local12:addElement( f9_local14 )
|
|
local f9_local18 = f0_local7( "playerCardId", f9_local1 )
|
|
f9_local18:registerOmnvarHandler( "ui_splash_playercard_idx", f0_local5 )
|
|
local f9_local19 = f0_local7( "challengeSplashId", f9_local1 )
|
|
f9_local19:registerOmnvarHandler( "ui_challenge_splash_idx", f0_local6 )
|
|
self:addElement( f9_local5 )
|
|
self:addElement( f9_local12 )
|
|
self:addElement( f9_local18 )
|
|
self:addElement( f9_local19 )
|
|
return self
|
|
end )
|
|
LockTable( _M )
|