397 lines
9.9 KiB
Lua
397 lines
9.9 KiB
Lua
local f0_local0 = module
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local f0_local1, f0_local2 = ...
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f0_local0( f0_local1, package.seeall )
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CoD.PrintModuleLoad( _NAME )
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function OperationProgressListRowFeeder( f1_arg0 )
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local f1_local0 = {}
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local f1_local1 = LUI.FlowManager.GetMenuScopedDataByMenuName( "aar_summary_main" )
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local f1_local2 = f1_local1.controller
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local f1_local3 = GetAllOpGroupRefs()
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local f1_local4 = 250
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local f1_local5 = 7
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local f1_local6 = 30
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for f1_local7 = 1, MaxTrackedOperations, 1 do
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local f1_local10 = GetTrackedOp( f1_local2, f1_local7 - 1 )
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if f1_local10 == "" then
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DebugPrint( "Cannot Access Current Tracked Op" )
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return {}
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end
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local f1_local11 = GetOperationData( f1_local2, f1_local10 )
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local f1_local12 = f1_local11.Name
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local f1_local13 = f1_local11.ProgressText
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local f1_local14 = 0
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local f1_local15 = f1_local11.MaxProgress
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local f1_local16 = 0
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local f1_local17 = f1_local11.Progress
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local f1_local18 = 0
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local f1_local19 = 0
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if f1_local15 - f1_local14 > 0 then
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f1_local18 = (f1_local16 - f1_local14) / (f1_local15 - f1_local14)
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f1_local19 = (f1_local17 - f1_local14) / (f1_local15 - f1_local14)
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end
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f1_local19 = math.min( f1_local19, 1 )
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f1_local18 = math.min( f1_local18, 1 )
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local f1_local20 = {
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type = "UIElement",
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states = {
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default = {
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topAnchor = true,
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bottomAnchor = false,
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leftAnchor = true,
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rightAnchor = true,
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top = 0,
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bottom = f1_local6,
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left = 0,
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right = 0
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}
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}
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}
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local f1_local21 = {}
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local f1_local22 = {
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type = "UIMarqueeText",
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id = "progress_item_desc_id",
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properties = {
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text = f1_local12
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},
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states = {
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default = {
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topAnchor = true,
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bottomAnchor = false,
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leftAnchor = true,
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rightAnchor = false,
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top = 5,
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bottom = CoD.TextSettings.NormalFont.Height + 5,
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left = 6,
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right = 275,
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font = CoD.TextSettings.NormalFont.Font,
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red = AAR.Swatch.title.r,
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green = AAR.Swatch.title.g,
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blue = AAR.Swatch.title.b,
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alignment = LUI.Alignment.Left
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}
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}
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}
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local f1_local23 = {
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type = "UIText",
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id = "progress_item_max_val_id",
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properties = {
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text = f1_local13
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},
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states = {
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default = {
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topAnchor = true,
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bottomAnchor = false,
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leftAnchor = true,
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rightAnchor = false,
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top = 5,
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bottom = CoD.TextSettings.NormalFont.Height + 5,
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left = 500,
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right = 656,
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alignment = LUI.Alignment.Right,
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font = CoD.TextSettings.NormalFont.Font,
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red = AAR.Swatch.subtext.r,
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green = AAR.Swatch.subtext.g,
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blue = AAR.Swatch.subtext.b
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}
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}
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}
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local f1_local24 = {
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type = "UIImage",
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id = "progress_fill_meter_id",
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states = {
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default = {
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material = RegisterMaterial( "white" ),
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leftAnchor = true,
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rightAnchor = false,
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topAnchor = true,
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bottomAnchor = false,
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left = 300,
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right = 300 + f1_local4,
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top = 11,
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bottom = 11 + f1_local5,
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red = 0,
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green = 0,
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blue = 0
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}
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}
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}
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local f1_local25 = {}
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local f1_local26 = {
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type = "UIImage",
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id = "progress_meter_curr_fill",
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states = {
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default = {
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material = RegisterMaterial( "btn_cas_fill_f" ),
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leftAnchor = true,
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rightAnchor = false,
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topAnchor = true,
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bottomAnchor = true,
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left = 0,
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right = 0,
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top = 0,
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bottom = 0,
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red = AAR.Swatch.colorpop.r + 0.1,
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green = AAR.Swatch.colorpop.g + 0.1,
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blue = AAR.Swatch.colorpop.b + 0.1
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},
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fill = {
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material = RegisterMaterial( "btn_cas_fill_f" ),
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leftAnchor = true,
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rightAnchor = false,
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topAnchor = true,
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bottomAnchor = true,
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left = 0,
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right = f1_local19 * f1_local4,
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top = 0,
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bottom = 0,
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red = AAR.Swatch.colorpop.r + 0.1,
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green = AAR.Swatch.colorpop.g + 0.1,
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blue = AAR.Swatch.colorpop.b + 0.1
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}
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},
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handlers = {
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element_refresh = function ( f2_arg0, f2_arg1 )
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local f2_local0 = MBh.AnimateSequence( {
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{
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"default",
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0
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},
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{
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"default",
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250
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},
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{
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"fill",
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250
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}
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} )
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f2_local0( f2_arg0 )
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end
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}
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}
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local f1_local27 = {
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type = "UIImage",
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id = "progress_meter_prev_fill",
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states = {
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default = {
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material = RegisterMaterial( "btn_cas_fill_f" ),
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leftAnchor = true,
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rightAnchor = false,
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topAnchor = true,
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bottomAnchor = true,
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left = 0,
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right = f1_local18 * f1_local4,
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top = 0,
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bottom = 0,
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red = AAR.Swatch.progressborder.r,
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green = AAR.Swatch.progressborder.g,
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blue = AAR.Swatch.progressborder.b
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}
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}
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}
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local f1_local28 = LUI.mp_menus.Operations.HairlineBorder( "top", AAR.Swatch.progressborder.r, AAR.Swatch.progressborder.g, AAR.Swatch.progressborder.b, 0.6 )
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local f1_local29 = LUI.mp_menus.Operations.HairlineBorder( "bottom", AAR.Swatch.progressborder.r, AAR.Swatch.progressborder.g, AAR.Swatch.progressborder.b, 0.6 )
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local f1_local30 = LUI.mp_menus.Operations.HairlineBorder( "left", AAR.Swatch.progressborder.r, AAR.Swatch.progressborder.g, AAR.Swatch.progressborder.b, 0.6 )
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local f1_local31 = LUI.mp_menus.Operations.HairlineBorder( "right", AAR.Swatch.progressborder.r, AAR.Swatch.progressborder.g, AAR.Swatch.progressborder.b, 0.6 )
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f1_local24.children = f1_local26
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f1_local25 = LUI.mp_menus.Operations.HairlineBorder( "top", AAR.Swatch.trim.r, AAR.Swatch.trim.g, AAR.Swatch.trim.b, 0.6 )
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if f1_local7 == MaxTrackedOperations then
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f1_local26 = LUI.mp_menus.Operations.HairlineBorder( "bottom", AAR.Swatch.trim.r, AAR.Swatch.trim.g, AAR.Swatch.trim.b, 0.6 )
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if not f1_local26 then
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else
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f1_local21[1] = f1_local22
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f1_local21[2] = f1_local23
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f1_local21[3] = f1_local24
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f1_local21[4] = f1_local25
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f1_local21[5] = f1_local26
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f1_local20.children = f1_local21
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f1_local20.id = "progress_item_" .. f1_local7
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f1_local0[#f1_local0 + 1] = f1_local20
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end
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end
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f1_local26 = nil
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end
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return f1_local0
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end
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function mp_opprogress_vlist()
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return {
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type = "UIVerticalList",
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id = "mp_opprogress_vlist_id",
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states = {
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default = {
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topAnchor = true,
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bottomAnchor = true,
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leftAnchor = false,
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rightAnchor = false,
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top = CoD.TextSettings.ExtraBigFont.Height + 40,
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bottom = 0,
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left = -331,
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right = 331
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}
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},
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childrenFeeder = OperationProgressListRowFeeder
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}
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end
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function mp_opprogress_page()
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return {
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type = "UIElement",
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id = "mp_opprogress_page_id",
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states = {
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default = {
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topAnchor = true,
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bottomAnchor = true,
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leftAnchor = true,
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rightAnchor = true,
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top = 0,
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bottom = 0,
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left = 0,
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right = 0
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}
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},
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children = {
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{
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type = "UIText",
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id = "mp_opprogress_title",
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properties = {
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text = Engine.Localize( "@LUA_MENU_OPERATION_PROGRESS_CAPS" )
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},
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states = {
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default = {
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topAnchor = true,
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bottomAnchor = false,
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leftAnchor = false,
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rightAnchor = false,
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top = 30,
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bottom = CoD.TextSettings.ExtraBigFont.Height + 30,
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left = -200,
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right = 200,
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alignment = LUI.Alignment.Center,
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font = CoD.TextSettings.ExtraBigFont.Font,
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red = AAR.Swatch.title.r,
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green = AAR.Swatch.title.g,
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blue = AAR.Swatch.title.b
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}
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}
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},
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{
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type = "mp_opprogress_vlist"
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}
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}
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}
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end
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function mp_opprogress_main()
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return {
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type = "UIElement",
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id = "mp_opprogress_main_id",
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properties = {
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page_idx = 1,
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num_pages = 3
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},
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states = {
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default = {
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topAnchor = false,
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bottomAnchor = false,
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leftAnchor = false,
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rightAnchor = false,
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width = AAR.Layout.Width,
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height = AAR.Layout.Height
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}
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},
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handlers = {
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element_refresh = function ( f6_arg0, f6_arg1 )
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local f6_local0 = LUI.FlowManager.GetMenuScopedDataByMenuName( "aar_summary_main" )
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local f6_local1 = f6_local0.controller
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local f6_local2 = Engine.TableLookup( GameTypesTable.File, GameTypesTable.Cols.Ref, Engine.GetPlayerDataEx( f6_local1, CoD.StatsGroup.Common, "round", "gameMode" ), GameTypesTable.Cols.Name )
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local f6_local3 = Engine.GetPlayerDataEx( f6_local1, CoD.StatsGroup.Common, "round", "map" )
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local f6_local4 = Squad.GetRealBaseNameFromLoadName( f6_local3 )
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if f6_local3 ~= "" then
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f6_arg0:processEvent( {
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name = "aar_set_subtitle_text",
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new_text = Engine.Localize( "LUA_MENU_MODE_AND_MAP_FORMAT", f6_local2, Engine.MarkLocalized( f6_local4 ) ),
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dispatchChildren = true
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} )
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end
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end
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},
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children = {
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{
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type = "generic_drop_shadow",
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id = "description_drop_shadow1",
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properties = {
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offset_shadow = 0
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},
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states = {
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default = {
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leftAnchor = true,
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rightAnchor = true,
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topAnchor = true,
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bottomAnchor = true,
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left = 0,
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right = 0,
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top = 0,
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bottom = 0,
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alpha = 0.35
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}
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}
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},
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{
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type = "generic_menu_background",
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id = "aar_match_summary_main_bkg",
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properties = {
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fill_alpha = 1
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}
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},
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{
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type = "aar_title_bar",
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properties = {
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title_text = Engine.Localize( "@LUA_MENU_GAME_SUMMARY" ),
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subtitle_text = Engine.Localize( "@LUA_MENU_OPERATIONS_TITLE" ),
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subtitle_banner_width = 300
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}
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},
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{
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type = "UIElement",
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states = {
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default = {
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topAnchor = true,
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bottomAnchor = true,
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leftAnchor = true,
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rightAnchor = true,
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top = AAR.Layout.TitleBarHeight + AAR.Layout.SubTitleBarHeight,
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bottom = 0,
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left = 0,
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right = 0
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}
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},
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children = {
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{
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type = "mp_opprogress_page"
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},
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{
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type = "aar_footer_bar",
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id = "oink_1"
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}
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}
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},
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{
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type = "aar_dots",
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id = "AARSummaryDotsID",
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properties = {
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num_dots = MBh.Property( "num_pages" ),
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curr_dot = MBh.Property( "page_idx" )
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}
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}
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}
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}
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end
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LUI.MenuBuilder.registerDef( "mp_opprogress_main", mp_opprogress_main )
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LUI.MenuBuilder.registerDef( "mp_opprogress_page", mp_opprogress_page )
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LUI.MenuBuilder.registerDef( "mp_opprogress_vlist", mp_opprogress_vlist )
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LockTable( _M )
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