iw6-lui/lui/mp_menus/aarunlockscreen.dec.lua
2024-09-12 17:25:45 +02:00

861 lines
23 KiB
Lua

local f0_local0 = module
local f0_local1, f0_local2 = ...
f0_local0( f0_local1, package.seeall )
CoD.PrintModuleLoad( _NAME )
UnlockIconSizesByType = {
Patch = {
height = 128,
width = 128
},
Patchbacking = {
height = 128,
width = 128
},
Background = {
height = 35,
width = 220
},
Head = {
height = 128,
width = 128
},
Helmet = {
height = 128,
width = 128
},
Body = {
height = 128,
width = 128
},
AlienPerk = {
height = 64,
width = 64
},
AlienAbility = {
height = 64,
width = 64
},
AlienPrestige = {
height = 128,
width = 128
},
Prestige = {
height = 128,
width = 128
},
perk = {
height = 64,
width = 64
},
camo = {
height = 128,
width = 128
},
reticle = {
height = 128,
width = 128
}
}
function UnlockedItemsFeeder( f1_arg0 )
local f1_local0 = f1_arg0.unlockData
local f1_local1 = f1_arg0.curr_page
local f1_local2 = AAR.NumUnlocksPerPage
local f1_local3 = 1 + (f1_local1 - 1) * f1_local2
local f1_local4 = f1_local3 + f1_local2 - 1
local f1_local5 = {}
for f1_local6 = f1_local3, f1_local4, 1 do
if f1_local0[f1_local6] and UnlockIconSizesByType[f1_local0[f1_local6].type] then
local f1_local9 = nil
local f1_local10 = ""
local f1_local11 = ""
local f1_local12 = 0
local f1_local13 = ""
local f1_local14 = ""
local f1_local15, f1_local16, f1_local17 = nil
local f1_local18 = false
if isUnlockItem( f1_local0[f1_local6].type ) then
if f1_local0[f1_local6].type == "Patch" then
f1_local10 = Cac.Customization.Fields[Cac.Customization.FieldIndexes.Patch].GetQuip( f1_local0[f1_local6].item )
else
f1_local10 = getNameForUnlockItem( f1_local0[f1_local6].type, f1_local0[f1_local6].item )
end
f1_local9 = getMaterialForUnlockItem( f1_local0[f1_local6].type, f1_local0[f1_local6].item )
f1_local11 = f1_local0[f1_local6].ch_desc
elseif f1_local0[f1_local6].type == "AlienPerk" then
local f1_local19 = LUI.mp_menus.Aliens.GetFieldForPerk( f1_local0[f1_local6].item, LUI.mp_menus.Aliens.AlienPerks.Cols.Category )
f1_local15 = Colors.alien_frontend_hilite.r
f1_local16 = Colors.alien_frontend_hilite.g
f1_local17 = Colors.alien_frontend_hilite.b
f1_local10 = LUI.mp_menus.Aliens.GetFieldForPerk( f1_local0[f1_local6].item, LUI.mp_menus.Aliens.AlienPerks.Cols.Name )
f1_local9 = LUI.mp_menus.Aliens.GetFieldForPerk( f1_local0[f1_local6].item, LUI.mp_menus.Aliens.AlienPerks.Cols.Icon )
f1_local11 = Engine.Localize( LUI.mp_menus.Aliens.GetFieldForPerk( f1_local0[f1_local6].item, LUI.mp_menus.Aliens.AlienPerks.Cols.Desc ) )
f1_local13 = Engine.Localize( "@" .. tostring( f1_local19 ) )
f1_local12 = 1
elseif f1_local0[f1_local6].type == "AlienAbility" then
local f1_local19 = LUI.mp_menus.Aliens.GetFieldForAbility( f1_local0[f1_local6].item, LUI.mp_menus.Aliens.AlienAbilities.Cols.Category )
f1_local15 = Colors.alien_frontend_hilite.r
f1_local16 = Colors.alien_frontend_hilite.g
f1_local17 = Colors.alien_frontend_hilite.b
f1_local10 = LUI.mp_menus.Aliens.GetFieldForAbility( f1_local0[f1_local6].item, LUI.mp_menus.Aliens.AlienAbilities.Cols.Name )
f1_local9 = LUI.mp_menus.Aliens.GetFieldForAbility( f1_local0[f1_local6].item, LUI.mp_menus.Aliens.AlienAbilities.Cols.Icon )
f1_local11 = Engine.Localize( LUI.mp_menus.Aliens.GetFieldForAbility( f1_local0[f1_local6].item, LUI.mp_menus.Aliens.AlienAbilities.Cols.Desc ) )
f1_local13 = Engine.Localize( "@" .. tostring( f1_local19 ) )
f1_local12 = 1
elseif f1_local0[f1_local6].type == "perk" then
local f1_local19 = Cac.GetPerkGroup( f1_local0[f1_local6].item )
local f1_local20 = tonumber( Engine.TableLookup( "mp/squadUnlockTable.csv", 0, f1_local0[f1_local6].item, 2 ) )
f1_local14 = tostring( Engine.TableLookup( PerkTable.File, PerkTable.Cols.Ref, f1_local0[f1_local6].item, PerkTable.Cols.Cost ) )
f1_local15 = Colors.cac_ability[f1_local19].r
f1_local16 = Colors.cac_ability[f1_local19].g
f1_local17 = Colors.cac_ability[f1_local19].b
f1_local10 = Engine.TableLookup( PerkTable.File, PerkTable.Cols.Ref, f1_local0[f1_local6].item, PerkTable.Cols.Name )
f1_local9 = Cac.GetPerkImage( f1_local0[f1_local6].item )
f1_local11 = Engine.Localize( "@LUA_MENU_AAR_NEW_PERK_UNLOCKS", f1_local20 )
f1_local13 = Cac.GetAbilityName( f1_local19 )
f1_local12 = 1
elseif f1_local0[f1_local6].type == "AlienPrestige" then
f1_local10 = Engine.Localize( "@ALIENS_RELIC_SLOT" )
f1_local18 = true
f1_local9 = "alien_icon_nerf_1"
f1_local11 = Engine.Localize( "@ALIENS_NEW_RELIC_SLOT_DESC" )
elseif f1_local0[f1_local6].type == "Prestige" then
f1_local10 = Engine.Localize( "@LUA_MENU_PRESTIGE_ICON" )
f1_local18 = true
f1_local9 = Rank.GetRankIcon( Rank.GetMaxRank(), f1_local0[f1_local6].item )
elseif f1_local0[f1_local6].type == "camo" then
f1_local10 = Cac.GetWeaponName( f1_local0[f1_local6].weapon )
f1_local18 = true
f1_local11 = f1_local0[f1_local6].ch_desc
f1_local9 = Cac.GetCamoImage( f1_local0[f1_local6].item )
elseif f1_local0[f1_local6].type == "reticle" then
f1_local10 = Cac.GetAttachmentName( f1_local0[f1_local6].sight )
f1_local18 = true
f1_local11 = f1_local0[f1_local6].ch_desc
f1_local9 = Cac.GetReticleImage( f1_local0[f1_local6].item )
end
local f1_local19 = #f1_local5 + 1
local f1_local20 = {
type = "aar_unlocked_item"
}
local f1_local21 = {}
if f1_local18 then
local f1_local22 = f1_local10
end
f1_local21.item_name = f1_local22 or Engine.Localize( f1_local10 )
f1_local21.item_icon = RegisterMaterial( f1_local9 )
f1_local21.icon_width = UnlockIconSizesByType[f1_local0[f1_local6].type].width
f1_local21.icon_height = UnlockIconSizesByType[f1_local0[f1_local6].type].height
f1_local21.item_detail_1 = f1_local11
f1_local21.perk_container_alpha = f1_local12
f1_local21.perk_category = f1_local13
f1_local21.perk_cost = f1_local14
f1_local21.perk_tint_r = f1_local15
f1_local21.perk_tint_g = f1_local16
f1_local21.perk_tint_b = f1_local17
f1_local20.properties = f1_local21
f1_local5[f1_local19] = f1_local20
end
end
return f1_local5
end
f0_local0 = function ( f2_arg0 )
local f2_local0 = 0
if f2_arg0.detail_text ~= "" then
f2_local0 = 1
end
return f2_local0
end
function aar_unlocked_item()
return {
type = "UIElement",
properties = {
item_name = "",
item_icon = RegisterMaterial( "white" ),
item_detail_1 = "",
icon_width = 256,
icon_height = 128,
perk_container_alpha = 0,
perk_category = "",
perk_cost = "",
perk_tint_r = Colors.white.r,
perk_tint_g = Colors.white.g,
perk_tint_b = Colors.white.b
},
states = {
default = {
topAnchor = true,
bottomAnchor = false,
leftAnchor = true,
rightAnchor = false,
top = 0,
bottom = 226,
left = 0,
right = 226
}
},
children = {
{
type = "generic_drop_shadow",
properties = {
offset_shadow = -5
}
},
{
type = "cac_edit_choose_image_button_background",
properties = {
red = AAR.Swatch.background_5.r,
green = AAR.Swatch.background_5.g,
blue = AAR.Swatch.background_5.b,
alpha = 1
},
states = {
default = {
topAnchor = true,
bottomAnchor = true,
leftAnchor = true,
rightAnchor = true,
top = 0,
bottom = 0,
left = 0,
right = 0
}
}
},
{
type = "cac_edit_choose_image_button_background_outline",
properties = {
red = AAR.Swatch.border.r,
green = AAR.Swatch.border.g,
blue = AAR.Swatch.border.b,
alpha = 0.4
},
states = {
default = {
topAnchor = true,
bottomAnchor = true,
leftAnchor = true,
rightAnchor = true,
top = 0,
bottom = 0,
left = 0,
right = 0
}
}
},
{
type = "UIElement",
states = {
default = {
topAnchor = true,
bottomAnchor = true,
leftAnchor = true,
rightAnchor = true,
top = 0,
bottom = -32,
left = 0,
right = 0
}
},
children = {
{
type = "UIElement",
states = {
default = {
topAnchor = false,
bottomAnchor = false,
leftAnchor = false,
rightAnchor = false,
width = 150,
height = 130,
alpha = MBh.Property( "perk_container_alpha" )
}
},
children = {
{
type = "UIImage",
states = {
default = {
topAnchor = true,
bottomAnchor = true,
leftAnchor = true,
rightAnchor = true,
top = 0,
bottom = 0,
left = 0,
right = 0,
material = RegisterMaterial( "box_white_gradient_top" ),
red = MBh.Property( "perk_tint_r" ),
green = MBh.Property( "perk_tint_g" ),
blue = MBh.Property( "perk_tint_b" ),
alpha = 0.15
}
}
},
{
type = "UIImage",
states = {
default = {
topAnchor = true,
bottomAnchor = false,
leftAnchor = true,
rightAnchor = false,
top = 0,
left = 0,
width = 16,
height = 16,
material = RegisterMaterial( "widg_triangle" ),
red = MBh.Property( "perk_tint_r" ),
green = MBh.Property( "perk_tint_g" ),
blue = MBh.Property( "perk_tint_b" ),
alpha = 0.5
}
}
},
{
type = "UIMarqueeText",
properties = {
text = MBh.Property( "perk_category" )
},
states = {
default = CoD.ColorizeState( AAR.Swatch.title, {
topAnchor = true,
bottomAnchor = false,
leftAnchor = true,
rightAnchor = true,
left = 10,
right = -10,
top = 5,
height = CoD.TextSettings.NormalFont.Height,
font = CoD.TextSettings.NormalFont.Font,
alignment = LUI.Alignment.Center
} )
}
},
{
type = "UIText",
properties = {
text = MBh.Property( "perk_cost" ),
textStyle = CoD.TextSettings.Shadowed
},
states = {
default = CoD.ColorizeState( AAR.Swatch.title_2, {
topAnchor = false,
bottomAnchor = true,
leftAnchor = true,
rightAnchor = true,
left = 5,
right = 0,
bottom = 0,
height = CoD.TextSettings.ExtraBigFont.Height,
font = CoD.TextSettings.ExtraBigFont.Font,
alignment = LUI.Alignment.Left
} )
}
}
}
},
{
type = "UIImage",
states = {
default = {
topAnchor = false,
bottomAnchor = false,
leftAnchor = false,
rightAnchor = false,
left = MBh.HalfOppositeProperty( "icon_width" ),
right = MBh.HalfProperty( "icon_width" ),
top = MBh.HalfOppositeProperty( "icon_height" ),
bottom = MBh.HalfProperty( "icon_height" ),
material = MBh.Property( "item_icon" )
}
}
}
}
},
{
type = "UIElement",
id = "HeaderBarId",
states = {
default = {
topAnchor = false,
bottomAnchor = true,
leftAnchor = true,
rightAnchor = true,
bottom = 0,
left = 0,
right = 0,
height = 32
}
},
children = {
{
type = "UIImage",
states = {
default = CoD.ColorizeState( AAR.Swatch.border, {
topAnchor = true,
bottomAnchor = true,
leftAnchor = true,
rightAnchor = true,
top = 0,
bottom = -2,
left = 2,
right = -2,
alpha = 0.4
} )
}
},
{
type = "UIMarqueeText",
properties = {
text = MBh.Property( "item_name" )
},
states = {
default = CoD.ColorizeState( AAR.Swatch.header_text, {
topAnchor = false,
bottomAnchor = false,
leftAnchor = true,
rightAnchor = true,
left = 5,
right = -5,
height = CoD.TextSettings.BoldFont.Height,
font = CoD.TextSettings.BoldFont.Font,
alignment = LUI.Alignment.Center
} )
}
}
}
},
{
type = "UIMarqueeText",
id = "desc_text_id",
properties = {
text = MBh.Property( "item_detail_1" ),
useTextWrapping = true,
textHeight = CoD.TextSettings.NormalFont.Height
},
states = {
default = CoD.ColorizeState( AAR.Swatch.trim, {
leftAnchor = true,
rightAnchor = true,
topAnchor = false,
bottomAnchor = true,
left = 5,
right = -5,
top = 5,
height = 3 * CoD.TextSettings.NormalFont.Height,
font = CoD.TextSettings.NormalFont.Font,
alignment = LUI.Alignment.Center
} )
}
}
}
}
end
function changeUnlocksScreen( f4_arg0, f4_arg1, f4_arg2 )
local f4_local0 = f4_arg0.properties.curr_page
local f4_local1 = f4_arg0.properties.num_pages
local f4_local2 = f4_local0
if f4_local0 > 1 and f4_arg2 == "left" then
f4_local2 = f4_local0 - 1
elseif f4_local0 < f4_local1 and f4_arg2 == "right" then
f4_local2 = f4_local0 + 1
end
if f4_local2 ~= f4_local0 then
f4_arg0.properties.curr_page = f4_local2
local f4_local3 = f4_arg0:getParent()
f4_local3:processEvent( {
name = "refresh_unlocks_page"
} )
end
if f4_local1 <= f4_local2 then
f4_arg0:dispatchEventToRoot( {
name = "disable_unlock_right_arrow"
} )
else
f4_arg0:dispatchEventToRoot( {
name = "enable_unlock_right_arrow"
} )
end
if f4_local2 <= 1 then
f4_arg0:dispatchEventToRoot( {
name = "disable_unlock_left_arrow"
} )
else
f4_arg0:dispatchEventToRoot( {
name = "enable_unlock_left_arrow"
} )
end
end
function dotsFeeder( f5_arg0 )
local f5_local0 = f5_arg0.curr_page
local f5_local1 = f5_arg0.num_pages
if f5_local1 <= 1 then
return {}
end
local f5_local2 = {}
for f5_local3 = 1, f5_local1, 1 do
local f5_local6 = #f5_local2 + 1
local f5_local7 = {
type = "UIImage",
id = "nav_dot_" .. f5_local3
}
local f5_local8 = {}
local f5_local9 = {
leftAnchor = true,
rightAnchor = false,
topAnchor = true,
bottomAnchor = false,
left = 0,
right = 12,
top = 0,
bottom = 12
}
local f5_local10
if f5_local3 == f5_local0 then
f5_local10 = RegisterMaterial( "widg_circle_fill" )
if not f5_local10 then
else
f5_local9.material = f5_local10
f5_local8.default = f5_local9
f5_local7.states = f5_local8
f5_local2[f5_local6] = f5_local7
end
end
f5_local10 = RegisterMaterial( "widg_circle_empty" )
end
return f5_local2
end
function UnlockMainHandleCreate( f6_arg0, f6_arg1 )
assert( f6_arg0.properties.unlockData )
local f6_local0 = f6_arg0.properties.unlockData
local f6_local1 = f6_arg0:getChildById( "num_items_unlocked" )
if f6_local1 then
if #f6_local0 > 1 then
f6_local1:setText( Engine.Localize( "@LUA_MENU_NUM_ITEMS_UNLOCKED", #f6_local0 ) )
else
f6_local1:setText( Engine.Localize( "@LUA_MENU_NUM_ITEM_UNLOCKED", #f6_local0 ) )
end
end
changeUnlocksScreen( f6_arg0, f6_arg1, "left" )
local f6_local2 = LUI.FlowManager.GetMenuScopedDataByMenuName( "aar_summary_main" )
local f6_local3 = f6_local2.controller
local f6_local4 = Engine.TableLookup( GameTypesTable.File, GameTypesTable.Cols.Ref, Engine.GetPlayerDataEx( f6_local3, CoD.StatsGroup.Common, "round", "gameMode" ), GameTypesTable.Cols.Name )
local f6_local5 = Engine.GetPlayerDataEx( f6_local3, CoD.StatsGroup.Common, "round", "map" )
local f6_local6 = Squad.GetRealBaseNameFromLoadName( f6_local5 )
if Engine.IsAliensMode() then
f6_arg0:processEvent( {
name = "aar_set_subtitle_text",
new_text = Engine.Localize( "LUA_MENU_ALIENS" )
} )
elseif f6_local5 ~= "" then
f6_arg0:processEvent( {
name = "aar_set_subtitle_text",
new_text = Engine.Localize( "LUA_MENU_MODE_AND_MAP_FORMAT", f6_local4, Engine.MarkLocalized( f6_local6 ) ),
dispatchChildren = true
} )
end
end
function aar_unlock_main()
return {
type = "UIElement",
id = "main_container",
properties = {
curr_page = 1,
num_pages = 1
},
handlers = {
menu_create = UnlockMainHandleCreate,
nav_right = function ( f8_arg0, f8_arg1 )
changeUnlocksScreen( f8_arg0, f8_arg1, "right" )
end
,
nav_left = function ( f9_arg0, f9_arg1 )
changeUnlocksScreen( f9_arg0, f9_arg1, "left" )
end
},
states = {
default = {
topAnchor = false,
bottomAnchor = false,
leftAnchor = false,
rightAnchor = false,
width = AAR.Layout.Width,
height = AAR.Layout.Height
}
},
children = {
{
type = "generic_menu_background",
id = "kinect_background_id",
properties = {
fill_alpha = 1,
border_alpha = 0
}
},
{
type = "aar_title_bar",
properties = {
title_text = Engine.Localize( "@LUA_MENU_UNLOCKS_CAPS" ),
subtitle_text = "",
subtitle_banner_width = 300,
border_alpha = 0
}
},
{
type = "UIText",
id = "num_items_unlocked",
properties = {
text = Engine.Localize( "@LUA_MENU_NEW_ITEMS" )
},
states = {
default = {
topAnchor = true,
bottomAnchor = false,
leftAnchor = true,
rightAnchor = true,
top = 95,
left = 0,
right = 0,
height = CoD.TextSettings.ExtraBigFont.Height,
font = CoD.TextSettings.ExtraBigFont.Font,
alignment = LUI.Alignment.Center,
red = Engine.IsAliensMode() and Colors.alien_frontend_hilite.r or AAR.Swatch.colorpop.r,
green = Engine.IsAliensMode() and Colors.alien_frontend_hilite.g or AAR.Swatch.colorpop.g,
blue = Engine.IsAliensMode() and Colors.alien_frontend_hilite.b or AAR.Swatch.colorpop.b
}
}
},
{
type = "UIHorizontalList",
id = "unlock_items_row",
focusable = false,
childrenFeeder = UnlockedItemsFeeder,
states = {
default = {
topAnchor = false,
bottomAnchor = false,
leftAnchor = true,
rightAnchor = true,
top = -100,
left = 0,
right = 0,
height = 260,
alignment = LUI.Alignment.Center,
spacing = 30
}
},
handlers = {
refresh_unlocks_page = function ( f10_arg0, f10_arg1 )
f10_arg0:closeChildren()
f10_arg0:processEvent( {
name = "menu_refresh"
} )
end
}
},
{
type = "UIHorizontalList",
id = "page_dots",
focusable = false,
childrenFeeder = dotsFeeder,
states = {
default = {
topAnchor = true,
bottomAnchor = false,
leftAnchor = false,
rightAnchor = false,
top = 67,
left = -100,
right = 100,
height = 12,
alignment = LUI.Alignment.Center,
alpha = 1,
spacing = 4
},
hidden = {
alpha = 0
}
},
handlers = {
refresh_unlocks_page = function ( f11_arg0, f11_arg1 )
f11_arg0:closeChildren()
f11_arg0:processEvent( {
name = "menu_refresh"
} )
end
}
},
{
type = "aar_footer_bar",
id = "oink_5"
},
{
type = "UIBindButton",
id = "aar_summary_main_bind_btn_id",
handlers = {
button_right = aar_unlock_right,
button_left = aar_unlock_left
}
},
{
type = "aar_unlock_nav_arrows",
id = "aar_unlock_nav_arrows_id"
}
}
}
end
function aar_unlock_left( f12_arg0, f12_arg1 )
f12_arg0:dispatchEventToRoot( {
name = "nav_left"
} )
end
function aar_unlock_right( f13_arg0, f13_arg1 )
f13_arg0:dispatchEventToRoot( {
name = "nav_right"
} )
end
function aar_unlock_nav_arrows()
return {
type = "UIElement",
focusable = true,
states = {
default = {
leftAnchor = true,
rightAnchor = true,
topAnchor = false,
bottomAnchor = false,
left = 0,
right = 0,
top = -30,
bottom = 30,
alpha = 1
},
hidden = {
alpha = 0
}
},
handlers = {
popup_active = MBh.AnimateToState( "hidden" ),
popup_inactive = MBh.AnimateToState( "default" )
},
children = {
{
type = "UIButton",
id = "left_nav_arrow_button_id",
states = {
default = {
leftAnchor = false,
rightAnchor = false,
topAnchor = true,
bottomAnchor = true,
left = AAR.Layout.Width / -2 - 10 - 30,
right = AAR.Layout.Width / -2 - 10,
top = 0,
bottom = 0
}
},
handlers = {
button_action = aar_unlock_left
},
children = {
{
type = "UIImage",
id = "left_nav_arrow_image_id",
states = {
default = {
material = RegisterMaterial( "widg_margin_arrow_lt" ),
leftAnchor = true,
rightAnchor = true,
topAnchor = true,
bottomAnchor = true,
left = 0,
right = 0,
top = 0,
bottom = 0,
red = Engine.IsAliensMode() and Colors.alien_frontend_hilite.r or Colors.frontend_hilite.r,
green = Engine.IsAliensMode() and Colors.alien_frontend_hilite.g or Colors.frontend_hilite.g,
blue = Engine.IsAliensMode() and Colors.alien_frontend_hilite.b or Colors.frontend_hilite.b,
alpha = 0
},
bright = {
alpha = 1
}
},
handlers = {
disable_unlock_left_arrow = MBh.AnimateToState( "default", 0 ),
enable_unlock_left_arrow = MBh.AnimateToState( "bright", 0 )
}
}
}
},
{
type = "UIButton",
id = "right_nav_arrow_button_id",
states = {
default = {
leftAnchor = false,
rightAnchor = false,
topAnchor = true,
bottomAnchor = true,
left = AAR.Layout.Width / 2 + 10,
right = AAR.Layout.Width / 2 + 10 + 30,
top = 0,
bottom = 0
}
},
handlers = {
button_action = aar_unlock_right
},
children = {
{
type = "UIImage",
id = "right_nav_arrow_image_id",
states = {
default = {
material = RegisterMaterial( "widg_margin_arrow_rt" ),
leftAnchor = true,
rightAnchor = true,
topAnchor = true,
bottomAnchor = true,
left = 0,
right = 0,
top = 0,
bottom = 0,
red = Engine.IsAliensMode() and Colors.alien_frontend_hilite.r or Colors.frontend_hilite.r,
green = Engine.IsAliensMode() and Colors.alien_frontend_hilite.g or Colors.frontend_hilite.g,
blue = Engine.IsAliensMode() and Colors.alien_frontend_hilite.b or Colors.frontend_hilite.b,
alpha = 0
},
bright = {
alpha = 1
}
},
handlers = {
disable_unlock_right_arrow = MBh.AnimateToState( "default", 0 ),
enable_unlock_right_arrow = MBh.AnimateToState( "bright", 0 )
}
}
}
}
}
}
end
LUI.MenuBuilder.registerDef( "aar_unlock_nav_arrows", aar_unlock_nav_arrows )
LUI.MenuBuilder.registerDef( "aar_unlock_main", aar_unlock_main )
LUI.MenuBuilder.registerDef( "aar_unlocked_item", aar_unlocked_item )
LockTable( _M )