861 lines
23 KiB
Lua
861 lines
23 KiB
Lua
local f0_local0 = module
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local f0_local1, f0_local2 = ...
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f0_local0( f0_local1, package.seeall )
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CoD.PrintModuleLoad( _NAME )
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UnlockIconSizesByType = {
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Patch = {
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height = 128,
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width = 128
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},
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Patchbacking = {
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height = 128,
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width = 128
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},
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Background = {
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height = 35,
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width = 220
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},
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Head = {
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height = 128,
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width = 128
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},
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Helmet = {
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height = 128,
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width = 128
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},
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Body = {
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height = 128,
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width = 128
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},
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AlienPerk = {
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height = 64,
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width = 64
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},
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AlienAbility = {
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height = 64,
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width = 64
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},
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AlienPrestige = {
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height = 128,
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width = 128
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},
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Prestige = {
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height = 128,
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width = 128
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},
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perk = {
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height = 64,
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width = 64
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},
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camo = {
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height = 128,
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width = 128
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},
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reticle = {
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height = 128,
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width = 128
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}
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}
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function UnlockedItemsFeeder( f1_arg0 )
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local f1_local0 = f1_arg0.unlockData
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local f1_local1 = f1_arg0.curr_page
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local f1_local2 = AAR.NumUnlocksPerPage
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local f1_local3 = 1 + (f1_local1 - 1) * f1_local2
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local f1_local4 = f1_local3 + f1_local2 - 1
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local f1_local5 = {}
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for f1_local6 = f1_local3, f1_local4, 1 do
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if f1_local0[f1_local6] and UnlockIconSizesByType[f1_local0[f1_local6].type] then
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local f1_local9 = nil
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local f1_local10 = ""
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local f1_local11 = ""
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local f1_local12 = 0
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local f1_local13 = ""
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local f1_local14 = ""
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local f1_local15, f1_local16, f1_local17 = nil
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local f1_local18 = false
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if isUnlockItem( f1_local0[f1_local6].type ) then
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if f1_local0[f1_local6].type == "Patch" then
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f1_local10 = Cac.Customization.Fields[Cac.Customization.FieldIndexes.Patch].GetQuip( f1_local0[f1_local6].item )
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else
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f1_local10 = getNameForUnlockItem( f1_local0[f1_local6].type, f1_local0[f1_local6].item )
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end
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f1_local9 = getMaterialForUnlockItem( f1_local0[f1_local6].type, f1_local0[f1_local6].item )
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f1_local11 = f1_local0[f1_local6].ch_desc
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elseif f1_local0[f1_local6].type == "AlienPerk" then
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local f1_local19 = LUI.mp_menus.Aliens.GetFieldForPerk( f1_local0[f1_local6].item, LUI.mp_menus.Aliens.AlienPerks.Cols.Category )
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f1_local15 = Colors.alien_frontend_hilite.r
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f1_local16 = Colors.alien_frontend_hilite.g
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f1_local17 = Colors.alien_frontend_hilite.b
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f1_local10 = LUI.mp_menus.Aliens.GetFieldForPerk( f1_local0[f1_local6].item, LUI.mp_menus.Aliens.AlienPerks.Cols.Name )
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f1_local9 = LUI.mp_menus.Aliens.GetFieldForPerk( f1_local0[f1_local6].item, LUI.mp_menus.Aliens.AlienPerks.Cols.Icon )
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f1_local11 = Engine.Localize( LUI.mp_menus.Aliens.GetFieldForPerk( f1_local0[f1_local6].item, LUI.mp_menus.Aliens.AlienPerks.Cols.Desc ) )
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f1_local13 = Engine.Localize( "@" .. tostring( f1_local19 ) )
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f1_local12 = 1
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elseif f1_local0[f1_local6].type == "AlienAbility" then
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local f1_local19 = LUI.mp_menus.Aliens.GetFieldForAbility( f1_local0[f1_local6].item, LUI.mp_menus.Aliens.AlienAbilities.Cols.Category )
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f1_local15 = Colors.alien_frontend_hilite.r
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f1_local16 = Colors.alien_frontend_hilite.g
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f1_local17 = Colors.alien_frontend_hilite.b
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f1_local10 = LUI.mp_menus.Aliens.GetFieldForAbility( f1_local0[f1_local6].item, LUI.mp_menus.Aliens.AlienAbilities.Cols.Name )
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f1_local9 = LUI.mp_menus.Aliens.GetFieldForAbility( f1_local0[f1_local6].item, LUI.mp_menus.Aliens.AlienAbilities.Cols.Icon )
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f1_local11 = Engine.Localize( LUI.mp_menus.Aliens.GetFieldForAbility( f1_local0[f1_local6].item, LUI.mp_menus.Aliens.AlienAbilities.Cols.Desc ) )
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f1_local13 = Engine.Localize( "@" .. tostring( f1_local19 ) )
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f1_local12 = 1
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elseif f1_local0[f1_local6].type == "perk" then
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local f1_local19 = Cac.GetPerkGroup( f1_local0[f1_local6].item )
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local f1_local20 = tonumber( Engine.TableLookup( "mp/squadUnlockTable.csv", 0, f1_local0[f1_local6].item, 2 ) )
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f1_local14 = tostring( Engine.TableLookup( PerkTable.File, PerkTable.Cols.Ref, f1_local0[f1_local6].item, PerkTable.Cols.Cost ) )
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f1_local15 = Colors.cac_ability[f1_local19].r
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f1_local16 = Colors.cac_ability[f1_local19].g
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f1_local17 = Colors.cac_ability[f1_local19].b
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f1_local10 = Engine.TableLookup( PerkTable.File, PerkTable.Cols.Ref, f1_local0[f1_local6].item, PerkTable.Cols.Name )
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f1_local9 = Cac.GetPerkImage( f1_local0[f1_local6].item )
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f1_local11 = Engine.Localize( "@LUA_MENU_AAR_NEW_PERK_UNLOCKS", f1_local20 )
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f1_local13 = Cac.GetAbilityName( f1_local19 )
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f1_local12 = 1
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elseif f1_local0[f1_local6].type == "AlienPrestige" then
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f1_local10 = Engine.Localize( "@ALIENS_RELIC_SLOT" )
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f1_local18 = true
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f1_local9 = "alien_icon_nerf_1"
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f1_local11 = Engine.Localize( "@ALIENS_NEW_RELIC_SLOT_DESC" )
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elseif f1_local0[f1_local6].type == "Prestige" then
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f1_local10 = Engine.Localize( "@LUA_MENU_PRESTIGE_ICON" )
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f1_local18 = true
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f1_local9 = Rank.GetRankIcon( Rank.GetMaxRank(), f1_local0[f1_local6].item )
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elseif f1_local0[f1_local6].type == "camo" then
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f1_local10 = Cac.GetWeaponName( f1_local0[f1_local6].weapon )
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f1_local18 = true
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f1_local11 = f1_local0[f1_local6].ch_desc
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f1_local9 = Cac.GetCamoImage( f1_local0[f1_local6].item )
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elseif f1_local0[f1_local6].type == "reticle" then
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f1_local10 = Cac.GetAttachmentName( f1_local0[f1_local6].sight )
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f1_local18 = true
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f1_local11 = f1_local0[f1_local6].ch_desc
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f1_local9 = Cac.GetReticleImage( f1_local0[f1_local6].item )
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end
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local f1_local19 = #f1_local5 + 1
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local f1_local20 = {
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type = "aar_unlocked_item"
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}
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local f1_local21 = {}
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if f1_local18 then
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local f1_local22 = f1_local10
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end
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f1_local21.item_name = f1_local22 or Engine.Localize( f1_local10 )
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f1_local21.item_icon = RegisterMaterial( f1_local9 )
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f1_local21.icon_width = UnlockIconSizesByType[f1_local0[f1_local6].type].width
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f1_local21.icon_height = UnlockIconSizesByType[f1_local0[f1_local6].type].height
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f1_local21.item_detail_1 = f1_local11
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f1_local21.perk_container_alpha = f1_local12
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f1_local21.perk_category = f1_local13
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f1_local21.perk_cost = f1_local14
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f1_local21.perk_tint_r = f1_local15
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f1_local21.perk_tint_g = f1_local16
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f1_local21.perk_tint_b = f1_local17
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f1_local20.properties = f1_local21
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f1_local5[f1_local19] = f1_local20
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end
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end
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return f1_local5
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end
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f0_local0 = function ( f2_arg0 )
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local f2_local0 = 0
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if f2_arg0.detail_text ~= "" then
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f2_local0 = 1
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end
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return f2_local0
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end
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function aar_unlocked_item()
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return {
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type = "UIElement",
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properties = {
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item_name = "",
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item_icon = RegisterMaterial( "white" ),
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item_detail_1 = "",
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icon_width = 256,
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icon_height = 128,
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perk_container_alpha = 0,
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perk_category = "",
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perk_cost = "",
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perk_tint_r = Colors.white.r,
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perk_tint_g = Colors.white.g,
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perk_tint_b = Colors.white.b
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},
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states = {
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default = {
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topAnchor = true,
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bottomAnchor = false,
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leftAnchor = true,
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rightAnchor = false,
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top = 0,
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bottom = 226,
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left = 0,
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right = 226
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}
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},
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children = {
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{
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type = "generic_drop_shadow",
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properties = {
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offset_shadow = -5
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}
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},
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{
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type = "cac_edit_choose_image_button_background",
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properties = {
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red = AAR.Swatch.background_5.r,
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green = AAR.Swatch.background_5.g,
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blue = AAR.Swatch.background_5.b,
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alpha = 1
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},
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states = {
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default = {
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topAnchor = true,
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bottomAnchor = true,
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leftAnchor = true,
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rightAnchor = true,
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top = 0,
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bottom = 0,
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left = 0,
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right = 0
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}
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}
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},
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{
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type = "cac_edit_choose_image_button_background_outline",
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properties = {
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red = AAR.Swatch.border.r,
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green = AAR.Swatch.border.g,
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blue = AAR.Swatch.border.b,
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alpha = 0.4
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},
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states = {
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default = {
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topAnchor = true,
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bottomAnchor = true,
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leftAnchor = true,
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rightAnchor = true,
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top = 0,
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bottom = 0,
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left = 0,
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right = 0
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}
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}
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},
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{
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type = "UIElement",
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states = {
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default = {
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topAnchor = true,
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bottomAnchor = true,
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leftAnchor = true,
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rightAnchor = true,
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top = 0,
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bottom = -32,
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left = 0,
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right = 0
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}
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},
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children = {
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{
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type = "UIElement",
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states = {
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default = {
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topAnchor = false,
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bottomAnchor = false,
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leftAnchor = false,
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rightAnchor = false,
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width = 150,
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height = 130,
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alpha = MBh.Property( "perk_container_alpha" )
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}
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},
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children = {
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{
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type = "UIImage",
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states = {
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default = {
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topAnchor = true,
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bottomAnchor = true,
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leftAnchor = true,
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rightAnchor = true,
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top = 0,
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bottom = 0,
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left = 0,
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right = 0,
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material = RegisterMaterial( "box_white_gradient_top" ),
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red = MBh.Property( "perk_tint_r" ),
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green = MBh.Property( "perk_tint_g" ),
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blue = MBh.Property( "perk_tint_b" ),
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alpha = 0.15
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}
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}
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},
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{
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type = "UIImage",
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states = {
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default = {
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topAnchor = true,
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bottomAnchor = false,
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leftAnchor = true,
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rightAnchor = false,
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top = 0,
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left = 0,
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width = 16,
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height = 16,
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material = RegisterMaterial( "widg_triangle" ),
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red = MBh.Property( "perk_tint_r" ),
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green = MBh.Property( "perk_tint_g" ),
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blue = MBh.Property( "perk_tint_b" ),
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alpha = 0.5
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}
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}
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},
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{
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type = "UIMarqueeText",
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properties = {
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text = MBh.Property( "perk_category" )
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},
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states = {
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default = CoD.ColorizeState( AAR.Swatch.title, {
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topAnchor = true,
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bottomAnchor = false,
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leftAnchor = true,
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rightAnchor = true,
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left = 10,
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right = -10,
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top = 5,
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height = CoD.TextSettings.NormalFont.Height,
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font = CoD.TextSettings.NormalFont.Font,
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alignment = LUI.Alignment.Center
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} )
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}
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},
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{
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type = "UIText",
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properties = {
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text = MBh.Property( "perk_cost" ),
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textStyle = CoD.TextSettings.Shadowed
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},
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states = {
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default = CoD.ColorizeState( AAR.Swatch.title_2, {
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topAnchor = false,
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bottomAnchor = true,
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leftAnchor = true,
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rightAnchor = true,
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left = 5,
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right = 0,
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bottom = 0,
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height = CoD.TextSettings.ExtraBigFont.Height,
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font = CoD.TextSettings.ExtraBigFont.Font,
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alignment = LUI.Alignment.Left
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} )
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}
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}
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}
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},
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{
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type = "UIImage",
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states = {
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default = {
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topAnchor = false,
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bottomAnchor = false,
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leftAnchor = false,
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rightAnchor = false,
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left = MBh.HalfOppositeProperty( "icon_width" ),
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right = MBh.HalfProperty( "icon_width" ),
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top = MBh.HalfOppositeProperty( "icon_height" ),
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bottom = MBh.HalfProperty( "icon_height" ),
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material = MBh.Property( "item_icon" )
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}
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}
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}
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}
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},
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{
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type = "UIElement",
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id = "HeaderBarId",
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states = {
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default = {
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topAnchor = false,
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bottomAnchor = true,
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leftAnchor = true,
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rightAnchor = true,
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bottom = 0,
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left = 0,
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right = 0,
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height = 32
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}
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},
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children = {
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{
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type = "UIImage",
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states = {
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default = CoD.ColorizeState( AAR.Swatch.border, {
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topAnchor = true,
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bottomAnchor = true,
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leftAnchor = true,
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rightAnchor = true,
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top = 0,
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bottom = -2,
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left = 2,
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right = -2,
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alpha = 0.4
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} )
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}
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},
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{
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type = "UIMarqueeText",
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properties = {
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text = MBh.Property( "item_name" )
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},
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states = {
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default = CoD.ColorizeState( AAR.Swatch.header_text, {
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topAnchor = false,
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bottomAnchor = false,
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leftAnchor = true,
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rightAnchor = true,
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left = 5,
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right = -5,
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height = CoD.TextSettings.BoldFont.Height,
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font = CoD.TextSettings.BoldFont.Font,
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alignment = LUI.Alignment.Center
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} )
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}
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}
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}
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},
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{
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type = "UIMarqueeText",
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id = "desc_text_id",
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properties = {
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text = MBh.Property( "item_detail_1" ),
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useTextWrapping = true,
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textHeight = CoD.TextSettings.NormalFont.Height
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},
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states = {
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default = CoD.ColorizeState( AAR.Swatch.trim, {
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leftAnchor = true,
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rightAnchor = true,
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topAnchor = false,
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bottomAnchor = true,
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left = 5,
|
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right = -5,
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top = 5,
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height = 3 * CoD.TextSettings.NormalFont.Height,
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font = CoD.TextSettings.NormalFont.Font,
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alignment = LUI.Alignment.Center
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} )
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}
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}
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}
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}
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end
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function changeUnlocksScreen( f4_arg0, f4_arg1, f4_arg2 )
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local f4_local0 = f4_arg0.properties.curr_page
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local f4_local1 = f4_arg0.properties.num_pages
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local f4_local2 = f4_local0
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if f4_local0 > 1 and f4_arg2 == "left" then
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f4_local2 = f4_local0 - 1
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elseif f4_local0 < f4_local1 and f4_arg2 == "right" then
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f4_local2 = f4_local0 + 1
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end
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if f4_local2 ~= f4_local0 then
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f4_arg0.properties.curr_page = f4_local2
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local f4_local3 = f4_arg0:getParent()
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f4_local3:processEvent( {
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name = "refresh_unlocks_page"
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} )
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end
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if f4_local1 <= f4_local2 then
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f4_arg0:dispatchEventToRoot( {
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name = "disable_unlock_right_arrow"
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} )
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else
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f4_arg0:dispatchEventToRoot( {
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name = "enable_unlock_right_arrow"
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} )
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end
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|
if f4_local2 <= 1 then
|
|
f4_arg0:dispatchEventToRoot( {
|
|
name = "disable_unlock_left_arrow"
|
|
} )
|
|
else
|
|
f4_arg0:dispatchEventToRoot( {
|
|
name = "enable_unlock_left_arrow"
|
|
} )
|
|
end
|
|
end
|
|
|
|
function dotsFeeder( f5_arg0 )
|
|
local f5_local0 = f5_arg0.curr_page
|
|
local f5_local1 = f5_arg0.num_pages
|
|
if f5_local1 <= 1 then
|
|
return {}
|
|
end
|
|
local f5_local2 = {}
|
|
for f5_local3 = 1, f5_local1, 1 do
|
|
local f5_local6 = #f5_local2 + 1
|
|
local f5_local7 = {
|
|
type = "UIImage",
|
|
id = "nav_dot_" .. f5_local3
|
|
}
|
|
local f5_local8 = {}
|
|
local f5_local9 = {
|
|
leftAnchor = true,
|
|
rightAnchor = false,
|
|
topAnchor = true,
|
|
bottomAnchor = false,
|
|
left = 0,
|
|
right = 12,
|
|
top = 0,
|
|
bottom = 12
|
|
}
|
|
local f5_local10
|
|
if f5_local3 == f5_local0 then
|
|
f5_local10 = RegisterMaterial( "widg_circle_fill" )
|
|
if not f5_local10 then
|
|
|
|
else
|
|
f5_local9.material = f5_local10
|
|
f5_local8.default = f5_local9
|
|
f5_local7.states = f5_local8
|
|
f5_local2[f5_local6] = f5_local7
|
|
end
|
|
end
|
|
f5_local10 = RegisterMaterial( "widg_circle_empty" )
|
|
end
|
|
return f5_local2
|
|
end
|
|
|
|
function UnlockMainHandleCreate( f6_arg0, f6_arg1 )
|
|
assert( f6_arg0.properties.unlockData )
|
|
local f6_local0 = f6_arg0.properties.unlockData
|
|
local f6_local1 = f6_arg0:getChildById( "num_items_unlocked" )
|
|
if f6_local1 then
|
|
if #f6_local0 > 1 then
|
|
f6_local1:setText( Engine.Localize( "@LUA_MENU_NUM_ITEMS_UNLOCKED", #f6_local0 ) )
|
|
else
|
|
f6_local1:setText( Engine.Localize( "@LUA_MENU_NUM_ITEM_UNLOCKED", #f6_local0 ) )
|
|
end
|
|
end
|
|
changeUnlocksScreen( f6_arg0, f6_arg1, "left" )
|
|
local f6_local2 = LUI.FlowManager.GetMenuScopedDataByMenuName( "aar_summary_main" )
|
|
local f6_local3 = f6_local2.controller
|
|
local f6_local4 = Engine.TableLookup( GameTypesTable.File, GameTypesTable.Cols.Ref, Engine.GetPlayerDataEx( f6_local3, CoD.StatsGroup.Common, "round", "gameMode" ), GameTypesTable.Cols.Name )
|
|
local f6_local5 = Engine.GetPlayerDataEx( f6_local3, CoD.StatsGroup.Common, "round", "map" )
|
|
local f6_local6 = Squad.GetRealBaseNameFromLoadName( f6_local5 )
|
|
if Engine.IsAliensMode() then
|
|
f6_arg0:processEvent( {
|
|
name = "aar_set_subtitle_text",
|
|
new_text = Engine.Localize( "LUA_MENU_ALIENS" )
|
|
} )
|
|
elseif f6_local5 ~= "" then
|
|
f6_arg0:processEvent( {
|
|
name = "aar_set_subtitle_text",
|
|
new_text = Engine.Localize( "LUA_MENU_MODE_AND_MAP_FORMAT", f6_local4, Engine.MarkLocalized( f6_local6 ) ),
|
|
dispatchChildren = true
|
|
} )
|
|
end
|
|
end
|
|
|
|
function aar_unlock_main()
|
|
return {
|
|
type = "UIElement",
|
|
id = "main_container",
|
|
properties = {
|
|
curr_page = 1,
|
|
num_pages = 1
|
|
},
|
|
handlers = {
|
|
menu_create = UnlockMainHandleCreate,
|
|
nav_right = function ( f8_arg0, f8_arg1 )
|
|
changeUnlocksScreen( f8_arg0, f8_arg1, "right" )
|
|
end
|
|
,
|
|
nav_left = function ( f9_arg0, f9_arg1 )
|
|
changeUnlocksScreen( f9_arg0, f9_arg1, "left" )
|
|
end
|
|
|
|
},
|
|
states = {
|
|
default = {
|
|
topAnchor = false,
|
|
bottomAnchor = false,
|
|
leftAnchor = false,
|
|
rightAnchor = false,
|
|
width = AAR.Layout.Width,
|
|
height = AAR.Layout.Height
|
|
}
|
|
},
|
|
children = {
|
|
{
|
|
type = "generic_menu_background",
|
|
id = "kinect_background_id",
|
|
properties = {
|
|
fill_alpha = 1,
|
|
border_alpha = 0
|
|
}
|
|
},
|
|
{
|
|
type = "aar_title_bar",
|
|
properties = {
|
|
title_text = Engine.Localize( "@LUA_MENU_UNLOCKS_CAPS" ),
|
|
subtitle_text = "",
|
|
subtitle_banner_width = 300,
|
|
border_alpha = 0
|
|
}
|
|
},
|
|
{
|
|
type = "UIText",
|
|
id = "num_items_unlocked",
|
|
properties = {
|
|
text = Engine.Localize( "@LUA_MENU_NEW_ITEMS" )
|
|
},
|
|
states = {
|
|
default = {
|
|
topAnchor = true,
|
|
bottomAnchor = false,
|
|
leftAnchor = true,
|
|
rightAnchor = true,
|
|
top = 95,
|
|
left = 0,
|
|
right = 0,
|
|
height = CoD.TextSettings.ExtraBigFont.Height,
|
|
font = CoD.TextSettings.ExtraBigFont.Font,
|
|
alignment = LUI.Alignment.Center,
|
|
red = Engine.IsAliensMode() and Colors.alien_frontend_hilite.r or AAR.Swatch.colorpop.r,
|
|
green = Engine.IsAliensMode() and Colors.alien_frontend_hilite.g or AAR.Swatch.colorpop.g,
|
|
blue = Engine.IsAliensMode() and Colors.alien_frontend_hilite.b or AAR.Swatch.colorpop.b
|
|
}
|
|
}
|
|
},
|
|
{
|
|
type = "UIHorizontalList",
|
|
id = "unlock_items_row",
|
|
focusable = false,
|
|
childrenFeeder = UnlockedItemsFeeder,
|
|
states = {
|
|
default = {
|
|
topAnchor = false,
|
|
bottomAnchor = false,
|
|
leftAnchor = true,
|
|
rightAnchor = true,
|
|
top = -100,
|
|
left = 0,
|
|
right = 0,
|
|
height = 260,
|
|
alignment = LUI.Alignment.Center,
|
|
spacing = 30
|
|
}
|
|
},
|
|
handlers = {
|
|
refresh_unlocks_page = function ( f10_arg0, f10_arg1 )
|
|
f10_arg0:closeChildren()
|
|
f10_arg0:processEvent( {
|
|
name = "menu_refresh"
|
|
} )
|
|
end
|
|
|
|
}
|
|
},
|
|
{
|
|
type = "UIHorizontalList",
|
|
id = "page_dots",
|
|
focusable = false,
|
|
childrenFeeder = dotsFeeder,
|
|
states = {
|
|
default = {
|
|
topAnchor = true,
|
|
bottomAnchor = false,
|
|
leftAnchor = false,
|
|
rightAnchor = false,
|
|
top = 67,
|
|
left = -100,
|
|
right = 100,
|
|
height = 12,
|
|
alignment = LUI.Alignment.Center,
|
|
alpha = 1,
|
|
spacing = 4
|
|
},
|
|
hidden = {
|
|
alpha = 0
|
|
}
|
|
},
|
|
handlers = {
|
|
refresh_unlocks_page = function ( f11_arg0, f11_arg1 )
|
|
f11_arg0:closeChildren()
|
|
f11_arg0:processEvent( {
|
|
name = "menu_refresh"
|
|
} )
|
|
end
|
|
|
|
}
|
|
},
|
|
{
|
|
type = "aar_footer_bar",
|
|
id = "oink_5"
|
|
},
|
|
{
|
|
type = "UIBindButton",
|
|
id = "aar_summary_main_bind_btn_id",
|
|
handlers = {
|
|
button_right = aar_unlock_right,
|
|
button_left = aar_unlock_left
|
|
}
|
|
},
|
|
{
|
|
type = "aar_unlock_nav_arrows",
|
|
id = "aar_unlock_nav_arrows_id"
|
|
}
|
|
}
|
|
}
|
|
end
|
|
|
|
function aar_unlock_left( f12_arg0, f12_arg1 )
|
|
f12_arg0:dispatchEventToRoot( {
|
|
name = "nav_left"
|
|
} )
|
|
end
|
|
|
|
function aar_unlock_right( f13_arg0, f13_arg1 )
|
|
f13_arg0:dispatchEventToRoot( {
|
|
name = "nav_right"
|
|
} )
|
|
end
|
|
|
|
function aar_unlock_nav_arrows()
|
|
return {
|
|
type = "UIElement",
|
|
focusable = true,
|
|
states = {
|
|
default = {
|
|
leftAnchor = true,
|
|
rightAnchor = true,
|
|
topAnchor = false,
|
|
bottomAnchor = false,
|
|
left = 0,
|
|
right = 0,
|
|
top = -30,
|
|
bottom = 30,
|
|
alpha = 1
|
|
},
|
|
hidden = {
|
|
alpha = 0
|
|
}
|
|
},
|
|
handlers = {
|
|
popup_active = MBh.AnimateToState( "hidden" ),
|
|
popup_inactive = MBh.AnimateToState( "default" )
|
|
},
|
|
children = {
|
|
{
|
|
type = "UIButton",
|
|
id = "left_nav_arrow_button_id",
|
|
states = {
|
|
default = {
|
|
leftAnchor = false,
|
|
rightAnchor = false,
|
|
topAnchor = true,
|
|
bottomAnchor = true,
|
|
left = AAR.Layout.Width / -2 - 10 - 30,
|
|
right = AAR.Layout.Width / -2 - 10,
|
|
top = 0,
|
|
bottom = 0
|
|
}
|
|
},
|
|
handlers = {
|
|
button_action = aar_unlock_left
|
|
},
|
|
children = {
|
|
{
|
|
type = "UIImage",
|
|
id = "left_nav_arrow_image_id",
|
|
states = {
|
|
default = {
|
|
material = RegisterMaterial( "widg_margin_arrow_lt" ),
|
|
leftAnchor = true,
|
|
rightAnchor = true,
|
|
topAnchor = true,
|
|
bottomAnchor = true,
|
|
left = 0,
|
|
right = 0,
|
|
top = 0,
|
|
bottom = 0,
|
|
red = Engine.IsAliensMode() and Colors.alien_frontend_hilite.r or Colors.frontend_hilite.r,
|
|
green = Engine.IsAliensMode() and Colors.alien_frontend_hilite.g or Colors.frontend_hilite.g,
|
|
blue = Engine.IsAliensMode() and Colors.alien_frontend_hilite.b or Colors.frontend_hilite.b,
|
|
alpha = 0
|
|
},
|
|
bright = {
|
|
alpha = 1
|
|
}
|
|
},
|
|
handlers = {
|
|
disable_unlock_left_arrow = MBh.AnimateToState( "default", 0 ),
|
|
enable_unlock_left_arrow = MBh.AnimateToState( "bright", 0 )
|
|
}
|
|
}
|
|
}
|
|
},
|
|
{
|
|
type = "UIButton",
|
|
id = "right_nav_arrow_button_id",
|
|
states = {
|
|
default = {
|
|
leftAnchor = false,
|
|
rightAnchor = false,
|
|
topAnchor = true,
|
|
bottomAnchor = true,
|
|
left = AAR.Layout.Width / 2 + 10,
|
|
right = AAR.Layout.Width / 2 + 10 + 30,
|
|
top = 0,
|
|
bottom = 0
|
|
}
|
|
},
|
|
handlers = {
|
|
button_action = aar_unlock_right
|
|
},
|
|
children = {
|
|
{
|
|
type = "UIImage",
|
|
id = "right_nav_arrow_image_id",
|
|
states = {
|
|
default = {
|
|
material = RegisterMaterial( "widg_margin_arrow_rt" ),
|
|
leftAnchor = true,
|
|
rightAnchor = true,
|
|
topAnchor = true,
|
|
bottomAnchor = true,
|
|
left = 0,
|
|
right = 0,
|
|
top = 0,
|
|
bottom = 0,
|
|
red = Engine.IsAliensMode() and Colors.alien_frontend_hilite.r or Colors.frontend_hilite.r,
|
|
green = Engine.IsAliensMode() and Colors.alien_frontend_hilite.g or Colors.frontend_hilite.g,
|
|
blue = Engine.IsAliensMode() and Colors.alien_frontend_hilite.b or Colors.frontend_hilite.b,
|
|
alpha = 0
|
|
},
|
|
bright = {
|
|
alpha = 1
|
|
}
|
|
},
|
|
handlers = {
|
|
disable_unlock_right_arrow = MBh.AnimateToState( "default", 0 ),
|
|
enable_unlock_right_arrow = MBh.AnimateToState( "bright", 0 )
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
end
|
|
|
|
LUI.MenuBuilder.registerDef( "aar_unlock_nav_arrows", aar_unlock_nav_arrows )
|
|
LUI.MenuBuilder.registerDef( "aar_unlock_main", aar_unlock_main )
|
|
LUI.MenuBuilder.registerDef( "aar_unlocked_item", aar_unlocked_item )
|
|
LockTable( _M )
|