649 lines
13 KiB
Lua
649 lines
13 KiB
Lua
local f0_local0 = module
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local f0_local1, f0_local2 = ...
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f0_local0( f0_local1, package.seeall )
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CoD.PrintModuleLoad( _NAME )
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menupos_left = 100
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menupos_right = 750
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menupos_top = 100
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menupos_bottom = 308
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wide_amount = 200
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spacer_height = 1
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cap_width = 32
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cap_height = 32
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button_height = 40
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text_height = 26
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function ability_button_template()
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return {
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type = "UIButton",
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focusable = true,
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properties = {
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button_text_alignment = LUI.Alignment.Center,
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button_text = "Button Text ",
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action_func = function ()
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DebugPrint( "Button Action Func: Override me in specific button instances" )
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end
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},
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states = {
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default = {
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leftAnchor = true,
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rightAnchor = true,
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topAnchor = true,
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bottomAnchor = false,
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left = 0,
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right = 0,
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top = 0,
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bottom = button_height
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}
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},
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handlers = {
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button_action = MBh.Property( "action_func" )
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},
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children = {
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{
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type = "ability_button"
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}
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}
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}
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end
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function ability_button()
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return {
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type = "UIElement",
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states = {
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default = {
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topAnchor = true,
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bottomAnchor = true,
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leftAnchor = true,
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rightAnchor = false,
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top = 0,
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bottom = 0,
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left = 2,
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right = menupos_right - 112
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}
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},
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children = {
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{
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type = "UIImage",
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id = "button_texture",
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states = {
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default = {
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topAnchor = true,
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bottomAnchor = true,
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leftAnchor = true,
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rightAnchor = false,
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top = 0,
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bottom = 0,
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left = 2,
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right = menupos_right - 112,
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red = 1,
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green = 1,
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blue = 1,
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alpha = 0,
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material = RegisterMaterial( "btn_cas_fill_f" )
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},
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dim = {
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red = 0.8,
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green = 0.8,
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blue = 0.8,
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alpha = 1
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},
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brite = {
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red = 1,
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green = 1,
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blue = 1,
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alpha = 1
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}
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},
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handlers = {
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button_over = MBh.AnimateLoop( {
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{
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"dim",
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800
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},
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{
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"brite",
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800
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}
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} ),
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button_up = MBh.AnimateToState( "default", 0 )
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}
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},
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{
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type = "UIImage",
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states = {
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default = {
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topAnchor = true,
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bottomAnchor = true,
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leftAnchor = true,
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rightAnchor = false,
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top = 1,
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bottom = -1,
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left = menupos_right - 152,
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right = menupos_right - 100,
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material = RegisterMaterial( "btn_cas_end_f" ),
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alpha = 0
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},
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over = {
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alpha = 1
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}
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},
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handlers = {
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button_over = MBh.AnimateToState( "over", 0 ),
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button_up = MBh.AnimateToState( "default", 0 )
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},
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children = {}
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},
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{
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type = "UIImage",
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states = {
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default = {
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topAnchor = true,
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bottomAnchor = true,
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leftAnchor = true,
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rightAnchor = false,
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top = 0,
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bottom = -18,
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left = 2,
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right = menupos_right - 102,
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material = RegisterMaterial( "white" ),
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alpha = 0
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},
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over = {
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alpha = 0.15
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}
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},
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handlers = {
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button_over = MBh.AnimateToState( "over", 0 ),
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button_up = MBh.AnimateToState( "default", 0 )
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}
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},
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{
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type = "UIImage",
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states = {
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default = {
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topAnchor = true,
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bottomAnchor = true,
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leftAnchor = true,
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rightAnchor = false,
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top = 12,
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bottom = -12,
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left = menupos_right - 142,
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right = menupos_right - 110,
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material = RegisterMaterial( "fluff_arrow_outline" ),
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alpha = 1
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},
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button_over = {
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alpha = 0
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}
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},
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handlers = {
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button_over = MBh.AnimateToState( "button_over" ),
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button_up = MBh.AnimateToState( "default" )
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}
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}
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}
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}
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end
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function ability_horizontal_spacer()
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return {
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type = "UIImage",
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states = {
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default = {
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leftAnchor = true,
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rightAnchor = true,
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topAnchor = false,
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bottomAnchor = false,
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left = 10,
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right = -10,
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top = 0,
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bottom = spacer_height,
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material = RegisterMaterial( "white" ),
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red = 0,
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green = 0,
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blue = 0,
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alpha = 0.8
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}
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},
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children = {
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{
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type = "UIImage",
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states = {
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default = {
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leftAnchor = true,
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rightAnchor = true,
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topAnchor = false,
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bottomAnchor = false,
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left = 0,
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right = 0,
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top = 1,
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bottom = spacer_height + 1,
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material = RegisterMaterial( "white" ),
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red = 0.35,
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green = 0.35,
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blue = 0.35,
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alpha = 1
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}
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}
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}
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}
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}
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end
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function ability_button_design_template_list()
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return {
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type = "UIVerticalList",
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focusable = true,
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states = {
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default = {
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alignment = LUI.Alignment.Top,
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leftAnchor = true,
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rightAnchor = false,
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topAnchor = true,
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bottomAnchor = false,
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left = menupos_left,
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right = menupos_right,
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top = menupos_top,
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bottom = menupos_bottom,
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spacing = 0
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}
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}
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}
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end
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function CasAbilityButton()
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return {
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type = "UIElement",
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id = "ability_button_template_main_id",
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states = {
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default = {
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topAnchor = true,
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bottomAnchor = true,
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leftAnchor = true,
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rightAnchor = true,
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top = 0,
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bottom = 0,
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left = 0,
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right = 0
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}
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},
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children = {
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{
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type = "UIImage",
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states = {
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default = {
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leftAnchor = true,
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rightAnchor = true,
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topAnchor = true,
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bottomAnchor = true,
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left = 0,
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right = 0,
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top = 0,
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bottom = 0,
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red = 1,
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green = 1,
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blue = 1,
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alpha = 1,
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material = RegisterMaterial( "white" )
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}
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}
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},
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{
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type = "UIVerticalList",
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states = {
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default = {
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alignment = LUI.Alignment.Top,
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leftAnchor = true,
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rightAnchor = false,
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topAnchor = true,
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bottomAnchor = false,
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left = menupos_left,
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right = menupos_right,
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top = menupos_top,
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bottom = menupos_bottom
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}
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},
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children = {
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{
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type = "UIElement",
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states = {
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default = {
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topAnchor = true,
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bottomAnchor = false,
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leftAnchor = true,
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rightAnchor = true,
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top = 0,
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bottom = 24,
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left = 0,
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right = 0
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}
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},
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children = {
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{
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type = "UIHorizontalList",
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id = "title_box_list",
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states = {
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default = {
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alignment = LUI.Alignment.Left,
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leftAnchor = true,
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rightAnchor = false,
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topAnchor = true,
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bottomAnchor = false,
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left = 0,
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right = 200,
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top = 0,
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bottom = 24
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}
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},
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children = {
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{
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type = "UIImage",
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states = {
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default = {
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leftAnchor = true,
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rightAnchor = false,
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topAnchor = true,
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bottomAnchor = true,
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left = 0,
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right = 32,
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top = 0,
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bottom = 0,
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red = 1,
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green = 1,
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blue = 1,
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alpha = 1,
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material = RegisterMaterial( "box_titlebar_angle_lt" )
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}
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}
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},
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{
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type = "UIImage",
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states = {
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default = {
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leftAnchor = true,
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rightAnchor = false,
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topAnchor = true,
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bottomAnchor = true,
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left = 0,
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right = 492,
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top = 0,
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bottom = 0,
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red = 1,
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green = 1,
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blue = 1,
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alpha = 1,
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material = RegisterMaterial( "box_titlebar_angle_mid" )
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}
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}
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},
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{
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type = "UIImage",
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states = {
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default = {
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leftAnchor = true,
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rightAnchor = false,
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topAnchor = true,
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bottomAnchor = true,
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left = 0,
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right = 64,
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top = 0,
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bottom = 0,
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red = 1,
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green = 1,
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blue = 1,
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alpha = 1,
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material = RegisterMaterial( "box_titlebar_angle_rt" )
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}
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}
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}
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}
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},
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{
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type = "UIHorizontalList",
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id = "title_text_list",
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states = {
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default = {
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alignment = LUI.Alignment.Left,
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leftAnchor = true,
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rightAnchor = false,
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topAnchor = true,
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bottomAnchor = false,
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left = 10,
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right = 200,
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top = -2,
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bottom = 24,
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spacing = 5
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}
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},
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children = {
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{
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type = "UIText",
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id = "ability_title_text",
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properties = {
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text = "ABILITIES"
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},
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states = {
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default = {
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leftAnchor = true,
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rightAnchor = false,
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topAnchor = true,
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bottomAnchor = true,
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left = 10,
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right = 400,
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top = 0,
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bottom = 0,
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red = 1,
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green = 1,
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blue = 1,
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alpha = 1,
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font = RegisterFont( "fonts/smallfont" )
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}
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}
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},
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{
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type = "UIImage",
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states = {
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default = {
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leftAnchor = true,
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rightAnchor = false,
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topAnchor = true,
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bottomAnchor = true,
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left = 0,
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right = 29,
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top = 2,
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bottom = -2,
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red = 1,
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green = 1,
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blue = 1,
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alpha = 1,
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material = RegisterMaterial( "box_number" )
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}
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},
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children = {
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{
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type = "UIText",
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id = "slot_unlock_text",
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properties = {
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text = "0"
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},
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states = {
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default = {
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alignment = LUI.Alignment.Center,
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leftAnchor = true,
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rightAnchor = true,
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topAnchor = true,
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bottomAnchor = true,
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left = 0,
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right = 0,
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top = -1,
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bottom = -1,
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red = 1,
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green = 0.29,
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blue = 0.24,
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alpha = 1,
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font = RegisterFont( "fonts/smallfont" )
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}
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}
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}
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}
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},
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{
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type = "UIText",
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id = "slot_unlock_title",
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properties = {
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text = "Slot Unlocks"
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},
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states = {
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default = {
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leftAnchor = true,
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rightAnchor = false,
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topAnchor = true,
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bottomAnchor = true,
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left = 0,
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right = 42,
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top = 3,
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bottom = -3,
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red = 1,
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green = 1,
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blue = 1,
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alpha = 1,
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font = RegisterFont( "fonts/smallfont" )
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}
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}
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}
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}
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}
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}
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},
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{
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type = "UIImage",
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id = "list_backround_texure",
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states = {
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default = {
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leftAnchor = true,
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rightAnchor = true,
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topAnchor = true,
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bottomAnchor = true,
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left = 0,
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right = 0,
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top = 0,
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bottom = 0,
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red = 0.3,
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green = 0.3,
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blue = 0.3,
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alpha = 1,
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material = RegisterMaterial( "white" )
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}
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},
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children = {
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{
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type = "UIImage",
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states = {
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default = {
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topAnchor = true,
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rightAnchor = true,
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leftAnchor = true,
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bottomAnchor = true,
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top = 2,
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bottom = -2,
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left = 2,
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right = -2,
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material = RegisterMaterial( "box_gradient_fill" )
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}
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}
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},
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{
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type = "UIImage",
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states = {
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default = {
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leftAnchor = true,
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rightAnchor = true,
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topAnchor = true,
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bottomAnchor = true,
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left = -9,
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right = 16,
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top = -9,
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bottom = 16,
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red = 1,
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green = 1,
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blue = 1,
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alpha = 1,
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material = RegisterMaterial( "box_ability_shadow" )
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}
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}
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}
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}
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}
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}
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},
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{
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type = "UIElement",
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states = {
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default = {
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topAnchor = true,
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bottomAnchor = true,
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leftAnchor = true,
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rightAnchor = true,
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top = 25,
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bottom = 0,
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left = 0,
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right = 0
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}
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},
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children = {
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{
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type = "ability_button_design_template_list",
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id = "button_list_id",
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children = {
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{
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type = "ability_button_template",
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id = "button_0"
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},
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{
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type = "ability_horizontal_spacer",
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id = "spacer_0"
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},
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{
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type = "ability_button_template",
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id = "button_1"
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},
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{
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type = "ability_horizontal_spacer",
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id = "spacer_1"
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},
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{
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type = "ability_button_template",
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id = "button_2"
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},
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{
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type = "ability_horizontal_spacer",
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id = "spacer_3"
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},
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{
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type = "ability_button_template",
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id = "button_3"
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},
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{
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type = "ability_horizontal_spacer",
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id = "spacer_4"
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},
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{
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type = "ability_button_template",
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id = "button_4"
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}
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}
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}
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}
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}
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}
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}
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end
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LUI.MenuBuilder.registerDef( "ability_button_template", ability_button_template )
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LUI.MenuBuilder.registerDef( "ability_button", ability_button )
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LUI.MenuBuilder.registerDef( "ability_horizontal_spacer", ability_horizontal_spacer )
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LUI.MenuBuilder.registerDef( "ability_button_design_template_list", ability_button_design_template_list )
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LUI.MenuBuilder.registerDef( "CasAbilityButton", CasAbilityButton )
|
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LockTable( _M )
|