iw6-lui/lui/mp_menus/killstreakselections.dec.lua
2024-09-12 17:25:45 +02:00

1681 lines
49 KiB
Lua

local f0_local0 = module
local f0_local1, f0_local2 = ...
f0_local0( f0_local1, package.seeall )
CoD.PrintModuleLoad( _NAME )
f0_local0 = 3
f0_local1 = 4
f0_local2 = 100
local f0_local3 = 100
local f0_local4 = 999
local f0_local5 = ""
local f0_local6 = ""
local f0_local7 = {}
local f0_local8 = 1
local f0_local9 = function ( f1_arg0, f1_arg1 )
end
local f0_local10 = function ( f2_arg0 )
local f2_local0 = false
end
local f0_local11 = function ( f3_arg0 )
local f3_local0 = -1
for f3_local1 = 1, #f3_arg0, 1 do
if f3_arg0[f3_local1].value == f0_local4 then
f3_local0 = f3_local1
break
end
end
return f3_local0
end
local f0_local12 = function ( f4_arg0, f4_arg1 )
local f4_local0 = -1
for f4_local1 = 1, #f4_arg0, 1 do
if f4_arg0[f4_local1].value == f4_arg1 then
f4_local0 = f4_local1
break
end
end
return f4_local0
end
local f0_local13 = function ( f5_arg0, f5_arg1 )
local f5_local0 = f5_arg0:getParent()
repeat
f5_local0 = f5_local0:getParent()
assert( f5_local0, "killstreak_selections_id was not found" )
until f5_local0.id == "killstreak_selections_id"
local f5_local1 = f5_local0:getFirstDescendentById( "killstreak_selections_focused_text_vl_id" )
local f5_local2 = f5_local1:getChildById( "killstreak_selections_focused_text_1_id" )
local f5_local3 = f5_local1:getChildById( "killstreak_selections_focused_text_1_desc_id" )
local f5_local4 = "none"
local f5_local5 = ""
if f5_arg0.properties.killstreak_name then
local f5_local6 = f5_arg0.properties.killstreak_name
f5_local4 = Engine.Localize( "@" .. Engine.TableLookup( KillstreakTable.File, KillstreakTable.Cols.Ref, f5_local6, KillstreakTable.Cols.Name ) )
f5_local5 = Engine.Localize( "@" .. Engine.TableLookup( KillstreakTable.File, KillstreakTable.Cols.Ref, f5_local6, KillstreakTable.Cols.Desc ) )
end
f5_local2:setText( f5_local4 )
f5_local3:setText( f5_local5 )
end
local f0_local14 = function ( f6_arg0 )
local f6_local0 = f6_arg0:getParent()
repeat
f6_local0 = f6_local0:getParent()
assert( f6_local0, "killstreak_selections_id was not found" )
until f6_local0.id == "killstreak_selections_id"
local f6_local1 = f6_local0:getFirstDescendentById( "killstreak_selections_ks_already_selected_id" )
f6_local1:setText( Engine.Localize( "@LUA_MENU_N_KILLSTREAK_SELECTED", tonumber( f6_arg0.properties.kill_num ) ) )
f6_local0:dispatchEventToChildren( {
name = "hideDescInfo"
} )
f6_local0:dispatchEventToChildren( {
name = "showSelectedMsg"
} )
end
local f0_local15 = function ( f7_arg0, f7_arg1 )
local f7_local0 = f7_arg0.properties.slot
local f7_local1 = f7_arg0.properties.exclusiveController
local f7_local2 = f7_arg0.properties.classLocation
local f7_local3 = Cac.GetStreakTypeReference( f7_arg0.properties.streakType )
if f0_local11( f0_local7[f7_local0] ) > 0 then
if not f7_arg0.selected then
local f7_local4 = false
for f7_local5 = 1, #f0_local7[f7_local0], 1 do
if f7_arg0.properties.kill_num == f0_local7[f7_local0][f7_local5].value or f7_arg0.properties.killstreak_name == "none" then
f7_local4 = true
end
end
if f7_local4 then
f7_arg0.blocked = true
end
f7_arg0.blocked = false
end
elseif not f7_arg0.selected then
f7_arg0.blocked = true
end
if f7_arg1.reset then
f7_arg0.selected = false
f7_arg0.shouldHighlight = false
local f7_local4 = f7_arg0:getParent()
f7_local4:dispatchEventToChildren( {
name = "button_update"
} )
elseif f7_arg0.selected then
f7_arg0:dispatchEventToChildren( {
name = "button_tab_selected"
} )
f7_arg0:dispatchEventToChildren( {
name = "button_txt_selected"
} )
f7_arg0:dispatchEventToChildren( {
name = "updateBackgroundColor",
alpha = 0
} )
if f7_arg0.shouldHighlight then
f7_arg0:dispatchEventToChildren( {
name = "updateBackgroundOutlineColor",
red = Colors.white.r,
green = Colors.white.g,
blue = Colors.white.b,
alpha = Cac.Selection.outline_over.a
} )
else
f7_arg0:dispatchEventToChildren( {
name = "updateBackgroundOutlineColor",
red = Colors.white.r,
green = Colors.white.g,
blue = Colors.white.b,
alpha = Cac.Selection.outline_up.a
} )
end
elseif f7_arg0.blocked then
f7_arg0:dispatchEventToChildren( {
name = "updateBackgroundColor",
alpha = 0
} )
if f7_arg0.shouldHighlight then
f7_arg0:dispatchEventToChildren( {
name = "button_tab_focused_disabled"
} )
f7_arg0:dispatchEventToChildren( {
name = "button_txt_focused_blocked"
} )
f7_arg0:dispatchEventToChildren( {
name = "button_icon_focused_blocked"
} )
f7_arg0:dispatchEventToChildren( {
name = "updateBackgroundOutlineColor",
red = Colors.white.r,
green = Colors.white.g,
blue = Colors.white.b,
alpha = Cac.Selection.outline_over.a
} )
else
f7_arg0:dispatchEventToChildren( {
name = "button_tab_unfocused_disabled"
} )
f7_arg0:dispatchEventToChildren( {
name = "button_txt_unfocused_blocked"
} )
f7_arg0:dispatchEventToChildren( {
name = "button_icon_unfocused_blocked"
} )
f7_arg0:dispatchEventToChildren( {
name = "updateBackgroundOutlineColor",
red = Colors.white.r,
green = Colors.white.g,
blue = Colors.white.b,
alpha = Cac.Selection.outline_up.a
} )
end
elseif f7_arg0.shouldHighlight or f7_arg0.focused then
f7_arg0:dispatchEventToChildren( {
name = "button_tab_focused"
} )
f7_arg0:dispatchEventToChildren( {
name = "button_txt_focused"
} )
f7_arg0:dispatchEventToChildren( {
name = "button_icon_focused"
} )
f7_arg0:dispatchEventToChildren( {
name = "button_bg_focused"
} )
f7_arg0:dispatchEventToChildren( {
name = "updateBackgroundColor",
red = Colors.white.r,
green = Colors.white.g,
blue = Colors.white.b,
alpha = Cac.Selection.background_over.a
} )
f7_arg0:dispatchEventToChildren( {
name = "updateBackgroundOutlineColor",
alpha = 0
} )
else
f7_arg0:dispatchEventToChildren( {
name = "button_tab_unselected"
} )
f7_arg0:dispatchEventToChildren( {
name = "button_txt_unfocused"
} )
f7_arg0:dispatchEventToChildren( {
name = "button_icon_unfocused"
} )
f7_arg0:dispatchEventToChildren( {
name = "updateBackgroundColor",
red = Colors.white.r,
green = Colors.white.g,
blue = Colors.white.b,
alpha = Cac.Selection.background_up.a
} )
f7_arg0:dispatchEventToChildren( {
name = "updateBackgroundOutlineColor",
alpha = 0
} )
end
if f7_arg0.shouldHighlight then
f7_arg0.shouldHighlight = false
end
if not f7_arg0.properties.isUnlocked then
if not Cac.IsItemUnlocked( f7_arg0.properties.exclusiveController, f7_arg0.properties.squadLocation, f7_arg0.properties.squadMemberIndex, f7_arg0.properties.killstreak_name ) then
f7_arg0:dispatchEventToChildren( {
name = "button_txt_locked"
} )
else
f7_arg0:dispatchEventToChildren( {
name = "button_txt_unlocked"
} )
f7_arg0.properties.isUnlocked = true
end
else
f7_arg0:dispatchEventToChildren( {
name = "button_txt_unlocked"
} )
end
end
local f0_local16 = function ( f8_arg0, f8_arg1 )
local f8_local0 = f8_arg0.properties.slot
local f8_local1 = f8_arg1.ks_array
local f8_local2 = f8_arg1.button_display_array
for f8_local3 = 1, #f8_local1, 1 do
local f8_local6 = f8_local1[f8_local3]
if f8_local6 ~= "none" and f8_local6 == f8_arg0.properties.killstreak_name then
local f8_local7 = f8_local2[f8_local3]:getChildById( "button_text_id" )
f8_local7:setText( f8_arg0.properties.true_text )
f8_arg0.selected = true
CoD.SetMaterial( f8_local2[f8_local3]:getChildById( "button_ks_image_id" ), RegisterMaterial( Cac.GetStreakIcon( Cac.KillstreakRefArray[f8_arg0.properties.killstreak_ref], f8_arg0.properties.exclusiveController ) ), 1, 0 )
f0_local7[f8_local0][f8_local3].value = f8_arg0.properties.kill_num
f0_local7[f8_local0][f8_local3].name = f8_arg0.properties.killstreak_name
f0_local7[f8_local0][f8_local3].ref = f8_arg0.properties.killstreak_ref
end
end
end
local f0_local17 = function ( f9_arg0, f9_arg1 )
LUI.FlowManager.RequestLeaveMenu( f9_arg0 )
end
local f0_local18 = function ( f10_arg0, f10_arg1 )
local f10_local0 = LUI.FlowManager.GetMenuScopedDataByMenuName( "killstreak_selections" )
unlockItem( f10_arg1.controller, f10_local0.cac_purchase.ks_name )
f10_arg0:dispatchEventToRoot( {
name = "cac_update_currency_text"
} )
f10_arg0:dispatchEventToRoot( {
name = "update_cac_info_panel",
controller = f10_arg1.controller,
dispatchChildren = true
} )
f10_local0.cac_purchase.ksMenu:processEvent( {
name = "killstreak_selection_func",
controller = f10_arg1.controller
} )
LUI.FlowManager.RequestLeaveMenu( f10_arg0, true )
end
function cac_cant_purchase_killstreak_popup()
local f11_local0 = LUI.FlowManager.GetMenuScopedDataByMenuName( "killstreak_selections" )
local f11_local1 = Cac.GetKillstreakName( f11_local0.cac_purchase.ks_name )
local f11_local2 = Cac.GetStreakIcon( f11_local0.cac_purchase.ks_name )
local f11_local3 = Engine.Localize( "@LUA_MENU_UNABLE_TO_PURCHASE_N", f11_local1 )
local f11_local4 = f11_local0.cac_purchase.ks_cost
local f11_local5 = RegisterMaterial( "icon_unlock_token_active" )
return {
type = "generic_yesno_with_image_popup",
properties = {
popup_title = Engine.Localize( "@LUA_MENU_PURCHASE_CAPS" ),
message_image = RegisterMaterial( f11_local2 ),
message_image_top = -15,
message_image_left = 35,
message_cost_text = Engine.Localize( "@LUA_MENU_COST" ),
message_cost_image = f11_local5,
message_cost = f11_local4,
message_squad_points_text = Engine.Localize( "@LUA_MENU_CAC_COMMENDATIONS" ),
message_squad_points_image = f11_local5,
message_squad_points = f11_local0.cac_purchase.currentCurrency,
no_text = f11_local3,
no_action = f0_local17
}
}
end
function cac_purchase_killstreak_popup()
local f12_local0 = LUI.FlowManager.GetMenuScopedDataByMenuName( "killstreak_selections" )
local f12_local1 = Cac.GetKillstreakName( f12_local0.cac_purchase.ks_name )
local f12_local2 = Cac.GetStreakIcon( f12_local0.cac_purchase.ks_name, f12_local0.exclusiveControllerIndex )
local f12_local3 = Engine.Localize( "@LUA_MENU_PURCHASE_N", f12_local1 )
local f12_local4 = f12_local0.cac_purchase.ks_cost
local f12_local5 = RegisterMaterial( "icon_unlock_token_active" )
return {
type = "generic_yesno_with_image_popup",
properties = {
popup_title = Engine.Localize( "@LUA_MENU_PURCHASE_CAPS" ),
message_image = RegisterMaterial( f12_local2 ),
message_image_top = -15,
message_image_left = 35,
message_cost_text = Engine.Localize( "@LUA_MENU_COST" ),
message_cost_image = f12_local5,
message_cost = f12_local4,
message_squad_points_text = Engine.Localize( "@LUA_MENU_CAC_COMMENDATIONS" ),
message_squad_points_image = f12_local5,
message_squad_points = f12_local0.cac_purchase.currentCurrency,
yes_text = f12_local3,
no_text = Engine.Localize( "@LUA_MENU_CANCEL" ),
yes_action = f0_local18,
no_action = f0_local17
}
}
end
function UpdateSelectedKillstreakInfo( f13_arg0, f13_arg1, f13_arg2, f13_arg3, f13_arg4, f13_arg5, f13_arg6 )
local f13_local0 = f13_arg0:getFirstDescendentById( "killstreak_selections_selected_buttons_id" )
local f13_local1 = {
f13_local0:getChildById( "killstreak_selections_button_display_1_id" ),
f13_local0:getChildById( "killstreak_selections_button_display_2_id" ),
f13_local0:getChildById( "killstreak_selections_button_display_3_id" )
}
for f13_local2 = 1, #f13_local1, 1 do
local f13_local5 = f13_local1[f13_local2]:getChildById( "button_text_id" )
local f13_local6 = f13_local1[f13_local2]:getChildById( "button_ks_image_id" )
local f13_local7 = f0_local7[f13_arg5][f13_local2]
if f13_local7.value ~= f0_local4 then
f13_local5:setText( Engine.Localize( "@LUA_MENU_N_POINTS", f13_local7.value ) )
CoD.SetMaterial( f13_local6, RegisterMaterial( Cac.GetStreakIcon( Cac.KillstreakRefArray[f13_local7.ref], f13_arg1 ) ), 1, 0 )
Cac.SetKillstreak( f13_arg1, f13_arg2, f13_arg3, f13_arg4, f13_arg5, f13_arg6, f13_local2 - 1, f13_local7.name )
else
f13_local5:setText( "" )
CoD.SetMaterial( f13_local6, RegisterMaterial( "icon_weapon_ph_sp_diamond_64" ), 0.15, 0 )
Cac.SetKillstreak( f13_arg1, f13_arg2, f13_arg3, f13_arg4, f13_arg5, f13_arg6, f13_local2 - 1, "none" )
end
end
end
local f0_local19 = function ( f14_arg0, f14_arg1 )
local f14_local0 = LUI.FlowManager.GetMenuScopedDataFromElement( f14_arg0 )
local f14_local1 = f14_arg0.properties.slot
local f14_local2 = f14_arg0.properties.exclusiveController
local f14_local3 = f14_arg0.properties.classLocation
local f14_local4 = Cac.GetStreakTypeReference( f14_arg0.properties.streakType )
local f14_local5 = f14_arg0.properties.squadLocation
local f14_local6 = f14_arg0.properties.squadMemberIndex
local f14_local7 = Cac.IsItemUnlocked( f14_local2, f14_local5, f14_local6, f14_arg0.properties.killstreak_name )
local f14_local8 = tonumber( Cac.GetCurrency( f14_arg1.controller ) )
local f14_local9 = tonumber( f14_arg0.properties.cost )
f14_local0.cac_purchase = {
ks_name = f14_arg0.properties.killstreak_name,
ks_cost = f14_local9,
currentCurrency = f14_local8,
ksMenu = f14_arg0
}
if not f14_local7 then
if f14_local8 < f14_local9 then
LUI.FlowManager.RequestPopupMenu( f14_arg0, "cac_cant_purchase_killstreak_popup", true, f14_arg1.controller, false, f14_arg0.properties )
else
LUI.FlowManager.RequestPopupMenu( f14_arg0, "cac_purchase_killstreak_popup", true, f14_arg1.controller, false, f14_arg0.properties )
end
return
elseif f14_arg0.selected == nil or not f14_arg0.selected then
local f14_local10 = f0_local11( f0_local7[f14_local1] )
if f14_local10 > 0 and not f14_arg0.blocked then
Engine.PlaySound( CoD.SFX.CacSelectStrikePackage )
f14_arg0.selected = true
f0_local7[f14_local1][f14_local10].value = f14_arg0.properties.kill_num
f0_local7[f14_local1][f14_local10].name = f14_arg0.properties.killstreak_name
f0_local7[f14_local1][f14_local10].ref = f14_arg0.properties.killstreak_ref
f0_local7[f14_local1] = f0_local10( f0_local7[f14_local1] )
else
Engine.PlaySound( CoD.SFX.DenySelect )
if f14_local10 > 0 and f14_arg0.blocked then
f0_local14( f14_arg0 )
end
end
elseif f14_arg0.selected then
f14_arg0.selected = false
local f14_local10 = f0_local12( f0_local7[f14_local1], f14_arg0.properties.kill_num )
Engine.PlaySound( CoD.SFX.CacDeselectStrikePackage )
f0_local7[f14_local1][f14_local10].value = f0_local4
f0_local7[f14_local1][f14_local10].name = f0_local5
f0_local7[f14_local1][f14_local10].ref = f0_local6
f0_local7[f14_local1] = f0_local10( f0_local7[f14_local1] )
else
assert( nil, "Why did it get here?" )
end
f14_arg0.shouldHighlight = true
local f14_local10 = f14_arg0:getParent()
repeat
f14_local10 = f14_local10:getParent()
assert( f14_local10, "killstreak_selections_vl_id was not found" )
until f14_local10.id == "killstreak_selections_vl_id"
f14_local10:dispatchEventToChildren( {
name = "button_update"
} )
UpdateSelectedKillstreakInfo( f14_local10, f14_local2, f14_local5, f14_local6, f14_local3, f14_local1, f14_local4 )
f14_arg0:dispatchEventToRoot( {
name = "update_cac_info_panel",
controller = f14_local2,
dispatchChildren = true
} )
end
local f0_local20 = function ( f15_arg0, f15_arg1 )
local f15_local0 = f15_arg0.properties.slot
local f15_local1 = f15_arg0.properties.exclusiveController
local f15_local2 = f15_arg0.properties.classLocation
local f15_local3 = f15_arg0.properties.squadLocation
local f15_local4 = f15_arg0.properties.squadMemberIndex
f0_local7[f15_local0] = {
{
value = f0_local4,
name = f0_local5,
ref = f0_local6
},
{
value = f0_local4,
name = f0_local5,
ref = f0_local6
},
{
value = f0_local4,
name = f0_local5,
ref = f0_local6
}
}
local f15_local5 = f15_arg0:getChildById( "killstreak_selections_vl_id" )
local f15_local6 = f15_local5:getFirstDescendentById( "killstreak_selections_selected_buttons_id" )
f15_local5:dispatchEventToChildren( {
name = "button_check",
ks_array = {
Cac.GetStreak1( f15_local1, f15_local3, f15_local4, f15_local2, f15_local0 ),
Cac.GetStreak2( f15_local1, f15_local3, f15_local4, f15_local2, f15_local0 ),
Cac.GetStreak3( f15_local1, f15_local3, f15_local4, f15_local2, f15_local0 )
},
button_display_array = {
f15_local6:getChildById( "killstreak_selections_button_display_1_id" ),
f15_local6:getChildById( "killstreak_selections_button_display_2_id" ),
f15_local6:getChildById( "killstreak_selections_button_display_3_id" )
}
} )
f15_local5:dispatchEventToChildren( {
name = "button_update"
} )
end
local f0_local21 = function ( f16_arg0, f16_arg1 )
local f16_local0 = f16_arg0.selected
local f16_local1 = f16_arg0.blocked
if not f16_local0 then
if not f16_local1 then
f16_arg0:dispatchEventToChildren( {
name = "button_tab_focused"
} )
f16_arg0:dispatchEventToChildren( {
name = "button_txt_focused"
} )
f16_arg0:dispatchEventToChildren( {
name = "button_icon_focused"
} )
f16_arg0:dispatchEventToChildren( {
name = "button_bg_focused"
} )
f16_arg0:dispatchEventToChildren( {
name = "updateBackgroundColor",
red = Colors.white.r,
green = Colors.white.g,
blue = Colors.white.b,
alpha = Cac.Selection.background_over.a
} )
else
f16_arg0:dispatchEventToChildren( {
name = "button_tab_focused_disabled"
} )
f16_arg0:dispatchEventToChildren( {
name = "button_txt_focused_blocked"
} )
f16_arg0:dispatchEventToChildren( {
name = "button_icon_focused_blocked"
} )
f16_arg0:dispatchEventToChildren( {
name = "updateBackgroundOutlineColor",
red = Colors.white.r,
green = Colors.white.g,
blue = Colors.white.b,
alpha = Cac.Selection.outline_over.a
} )
end
else
f16_arg0:dispatchEventToChildren( {
name = "updateBackgroundOutlineColor",
red = Colors.white.r,
green = Colors.white.g,
blue = Colors.white.b,
alpha = Cac.Selection.outline_over.a
} )
end
if not f16_arg0.properties.isUnlocked then
if not Cac.IsItemUnlocked( f16_arg0.properties.exclusiveController, f16_arg0.properties.squadLocation, f16_arg0.properties.squadMemberIndex, f16_arg0.properties.killstreak_name ) then
f16_arg0:dispatchEventToChildren( {
name = "button_txt_locked"
} )
else
f16_arg0:dispatchEventToChildren( {
name = "button_txt_unlocked"
} )
f16_arg0.properties.isUnlocked = true
end
end
f16_arg0.focused = true
if MatchRules.AllowCustomClasses( f16_arg0.properties.classLocation ) then
if f16_arg0.restricted then
f16_arg0:dispatchEventToRoot( {
name = "show_class_restrictions_warning",
immediate = true
} )
else
f16_arg0:dispatchEventToRoot( {
name = "hide_class_restrictions_warning",
immediate = true
} )
end
end
end
local f0_local22 = function ( f17_arg0, f17_arg1 )
local f17_local0 = f17_arg0.selected
local f17_local1 = f17_arg0.blocked
if not f17_local0 then
if not f17_local1 then
f17_arg0:dispatchEventToChildren( {
name = "button_tab_unfocused"
} )
f17_arg0:dispatchEventToChildren( {
name = "button_txt_unfocused"
} )
f17_arg0:dispatchEventToChildren( {
name = "button_icon_unfocused"
} )
f17_arg0:dispatchEventToChildren( {
name = "button_bg_unfocused"
} )
f17_arg0:dispatchEventToChildren( {
name = "updateBackgroundColor",
red = Colors.white.r,
green = Colors.white.g,
blue = Colors.white.b,
alpha = Cac.Selection.background_up.a
} )
else
f17_arg0:dispatchEventToChildren( {
name = "button_tab_unfocused_disabled"
} )
f17_arg0:dispatchEventToChildren( {
name = "button_txt_unfocused_blocked"
} )
f17_arg0:dispatchEventToChildren( {
name = "button_icon_unfocused_blocked"
} )
f17_arg0:dispatchEventToChildren( {
name = "updateBackgroundOutlineColor",
red = Colors.white.r,
green = Colors.white.g,
blue = Colors.white.b,
alpha = Cac.Selection.outline_up.a
} )
end
else
f17_arg0:dispatchEventToChildren( {
name = "updateBackgroundOutlineColor",
red = Colors.white.r,
green = Colors.white.g,
blue = Colors.white.b,
alpha = Cac.Selection.outline_up.a
} )
end
if not f17_arg0.properties.isUnlocked then
if not Cac.IsItemUnlocked( f17_arg0.properties.exclusiveController, f17_arg0.properties.squadLocation, f17_arg0.properties.squadMemberIndex, f17_arg0.properties.killstreak_name ) then
f17_arg0:dispatchEventToChildren( {
name = "button_txt_locked"
} )
else
f17_arg0:dispatchEventToChildren( {
name = "button_txt_unlocked"
} )
f17_arg0.properties.isUnlocked = true
end
end
f17_arg0.focused = false
end
local f0_local23 = function ( f18_arg0 )
local f18_local0 = 12
local f18_local1 = {}
for f18_local2 = 1, f18_local0, 1 do
f18_local1[#f18_local1 + 1] = {
type = "killstreak_selection_button",
id = "killstreak_selections_button_" .. f18_local2 .. "_id",
properties = {
slot = f18_arg0.slot,
streakType = f18_arg0.streakType,
classLocation = f18_arg0.classLocation,
exclusiveController = f18_arg0.exclusiveController,
squadLocation = f18_arg0.squadLocation,
squadMemberIndex = f18_arg0.squadMemberIndex,
muteAction = true,
text = Engine.TableLookup( KillstreakTable.File, KillstreakTable.Cols.Ref, Cac.KillstreakRefArray["ks_" .. f18_local2], KillstreakTable.Cols.Kills ),
true_text = Engine.Localize( "@LUA_MENU_N_POINTS", tonumber( Engine.TableLookup( KillstreakTable.File, KillstreakTable.Cols.Ref, Cac.KillstreakRefArray["ks_" .. f18_local2], KillstreakTable.Cols.Kills ) ) ),
button_action_func = f0_local19,
kill_num = tonumber( Engine.TableLookup( KillstreakTable.File, KillstreakTable.Cols.Ref, Cac.KillstreakRefArray["ks_" .. f18_local2], KillstreakTable.Cols.Kills ) ),
killstreak_ref = "ks_" .. f18_local2,
killstreak_name = Cac.KillstreakRefArray["ks_" .. f18_local2],
material_ks = RegisterMaterial( Cac.GetStreakIcon( Cac.KillstreakRefArray["ks_" .. f18_local2], f18_arg0.exclusiveController ) ),
isUnlocked = Cac.IsItemUnlocked( f18_arg0.exclusiveController, f18_arg0.squadLocation, f18_arg0.squadMemberIndex, Cac.KillstreakRefArray["ks_" .. f18_local2] ),
cost = Cac.GetItemCost( Cac.KillstreakRefArray["ks_" .. f18_local2] ),
additional_handlers = {
killstreak_selection_func = f0_local19
}
}
}
end
return f18_local1
end
local f0_local24 = function ()
return {
type = "UIElement",
id = "killstreak_selections_id",
states = {
default = {
topAnchor = true,
leftAnchor = true,
bottomAnchor = false,
rightAnchor = false,
top = Cac.Layout.KillstreakSelectionPanel.top,
left = Cac.Layout.KillstreakSelectionPanel.left,
bottom = Cac.Layout.KillstreakSelectionPanel.bottom,
right = Cac.Layout.KillstreakSelectionPanel.right
}
},
handlers = {
menu_create = function ( f20_arg0, f20_arg1 )
f20_arg0:dispatchEventToRoot( {
name = "add_button_helper_text",
button_ref = "button_alt1",
helper_text = Engine.Localize( "@MENU_RESET" ),
side = "left",
clickable = true
} )
f0_local20( f20_arg0, f20_arg1 )
f0_local8 = 1
end
},
children = {
{
type = "UIVerticalList",
id = "killstreak_selections_vl_id",
focusable = true,
properties = {
slot = MBh.Property( "slot" ),
streakType = MBh.Property( "streakType" ),
classLocation = MBh.Property( "classLocation" ),
exclusiveController = MBh.Property( "exclusiveController" ),
squadLocation = MBh.Property( "squadLocation" ),
squadMemberIndex = MBh.Property( "squadMemberIndex" )
},
states = {
default = {
topAnchor = true,
leftAnchor = true,
bottomAnchor = false,
rightAnchor = false,
top = 0,
left = 0,
height = f0_local2 * f0_local0,
width = f0_local3 * f0_local1,
alignment = LUI.Alignment.Left,
spacing = 16
}
},
children = {
{
type = "UIElement",
focusable = false,
states = {
default = {
topAnchor = true,
bottomAnchor = false,
leftAnchor = true,
rightAnchor = false,
top = 0,
left = 0,
width = 430,
height = 200
}
},
children = {
{
type = "generic_drop_shadow",
properties = {
offset_shadow = 0
},
states = {
default = {
topAnchor = true,
bottomAnchor = true,
leftAnchor = true,
rightAnchor = true,
top = 0,
bottom = 0,
left = 0,
right = 0,
alpha = Cac.Swatches.Alphas.cac_panel_background_shadow
}
}
},
{
type = "generic_menu_background",
properties = {
top_offset = 0
}
},
{
type = "UIElement",
states = {
default = {
topAnchor = true,
bottomAnchor = true,
leftAnchor = true,
rightAnchor = true,
top = 0,
bottom = -75,
left = 0,
right = 0
}
},
children = {
{
type = "UIImage",
states = {
default = {
topAnchor = true,
bottomAnchor = true,
leftAnchor = true,
rightAnchor = true,
top = 1,
bottom = 0,
left = 1,
right = -1,
material = RegisterMaterial( "white" ),
red = 0,
green = 0,
blue = 0,
alpha = 0.25
}
}
},
{
type = "UIHorizontalList",
id = "killstreak_selections_selected_buttons_id",
focusable = false,
states = {
default = {
topAnchor = true,
bottomAnchor = true,
leftAnchor = false,
rightAnchor = false,
top = 0,
bottom = 0,
left = -214,
right = 214,
alignment = LUI.Alignment.Center,
spacing = 0
}
},
children = {
{
type = "killstreak_display_selection_button",
id = "killstreak_selections_button_display_1_id",
properties = {
slot = MBh.Property( "slot" ),
streakType = MBh.Property( "streakType" ),
classLocation = MBh.Property( "classLocation" ),
exclusiveController = MBh.Property( "exclusiveController" ),
squadLocation = MBh.Property( "squadLocation" ),
squadMemberIndex = MBh.Property( "squadMemberIndex" ),
text = ""
}
},
{
type = "UIImage",
states = {
default = {
topAnchor = true,
bottomAnchor = false,
leftAnchor = true,
rightAnchor = false,
top = 18,
left = 0,
height = 64,
width = 64,
alpha = 0.5,
material = RegisterMaterial( "fluff_arrow_cas" )
}
}
},
{
type = "killstreak_display_selection_button",
id = "killstreak_selections_button_display_2_id",
properties = {
slot = MBh.Property( "slot" ),
streakType = MBh.Property( "streakType" ),
classLocation = MBh.Property( "classLocation" ),
exclusiveController = MBh.Property( "exclusiveController" ),
squadLocation = MBh.Property( "squadLocation" ),
squadMemberIndex = MBh.Property( "squadMemberIndex" ),
text = ""
}
},
{
type = "UIImage",
states = {
default = {
topAnchor = true,
bottomAnchor = false,
leftAnchor = true,
rightAnchor = false,
top = 18,
left = 0,
height = 64,
width = 64,
alpha = 0.5,
material = RegisterMaterial( "fluff_arrow_cas" )
}
}
},
{
type = "killstreak_display_selection_button",
id = "killstreak_selections_button_display_3_id",
properties = {
slot = MBh.Property( "slot" ),
streakType = MBh.Property( "streakType" ),
classLocation = MBh.Property( "classLocation" ),
exclusiveController = MBh.Property( "exclusiveController" ),
squadLocation = MBh.Property( "squadLocation" ),
squadMemberIndex = MBh.Property( "squadMemberIndex" ),
text = ""
}
}
}
}
}
},
{
type = "UIElement",
id = "killstreak_selections_description_info_id",
states = {
default = {
topAnchor = false,
bottomAnchor = true,
leftAnchor = true,
rightAnchor = true,
top = -75,
bottom = 0,
left = 0,
right = 0
}
},
handlers = {
showDescInfo = function ( f21_arg0, f21_arg1 )
f21_arg0:dispatchEventToChildren( {
name = "showDescInfo"
} )
end
},
children = {
{
type = "UIText",
id = "killstreak_selections_ks_already_selected_id",
focusable = false,
properties = {
text = "killstreak already selected"
},
states = {
default = {
topAnchor = true,
bottomAnchor = false,
leftAnchor = true,
rightAnchor = true,
top = 5,
bottom = 5 + CoD.TextSettings.ExtraBigFont.Height,
left = 0,
right = 0,
font = CoD.TextSettings.ExtraBigFont.Font,
alignment = LUI.Alignment.Center,
red = Colors.secondary_text_color.r,
green = Colors.secondary_text_color.g,
blue = Colors.secondary_text_color.b,
alpha = 0
},
show = {
alpha = 1
},
hide = {
alpha = 0
}
},
handlers = {
showSelectedMsg = MBh.AnimateToStateWithEvent( "show", 150, false, false ),
hideSelectedMsg = function ( f22_arg0, f22_arg1 )
f22_arg0:animateToState( "hide", 150, false, false )
f22_arg0:dispatchEventToParent( {
name = "showDescInfo"
} )
end
,
transition_complete_show = function ( f23_arg0, f23_arg1 )
if not f23_arg0:getChildById( "LUITimer" ) then
f23_arg0:addElement( LUI.UITimer.new( 2000, "hideSelectedMsg", nil, f23_arg0 ) )
end
end
}
},
{
type = "UIVerticalList",
id = "killstreak_selections_focused_text_vl_id",
focusable = false,
states = {
default = {
topAnchor = true,
bottomAnchor = true,
leftAnchor = true,
rightAnchor = true,
top = 5,
bottom = 0,
left = 0,
right = 0,
alignment = LUI.Alignment.Left,
spacing = 0,
alpha = 1
},
show = {
alpha = 1
},
hide = {
alpha = 0
}
},
handlers = {
showDescInfo = MBh.AnimateToState( "show", 250 ),
hideDescInfo = MBh.AnimateToState( "hide", 0 )
},
children = {
{
type = "UIText",
id = "killstreak_selections_focused_text_1_id",
focusable = false,
properties = {
text = "killstreak 1"
},
states = {
default = {
topAnchor = true,
bottomAnchor = false,
leftAnchor = true,
rightAnchor = true,
top = 0,
left = 10,
height = CoD.TextSettings.NormalFont.Height,
font = CoD.TextSettings.NormalFont.Font,
alignment = LUI.Alignment.Left,
red = 1,
green = 1,
blue = 1
}
}
},
{
type = "UIText",
id = "killstreak_selections_focused_text_1_desc_id",
focusable = false,
properties = {
text = "killstreak 1 desc"
},
states = {
default = {
topAnchor = true,
bottomAnchor = false,
leftAnchor = true,
rightAnchor = true,
top = 0,
left = 10,
height = CoD.TextSettings.NormalFont.Height,
font = CoD.TextSettings.NormalFont.Font,
alignment = LUI.Alignment.Left,
red = Colors.secondary_text_color.r,
green = Colors.secondary_text_color.g,
blue = Colors.secondary_text_color.b
}
}
}
}
}
}
}
}
},
{
type = "UIGrid",
id = "killstreak_selections_grid_id",
focusable = true,
states = {
default = {
topAnchor = true,
bottomAnchor = false,
leftAnchor = true,
rightAnchor = false,
top = 0,
left = 0,
width = 430,
height = 330
}
},
properties = {
elementsPerRow = 4,
hSpacing = 10,
rowHeight = 110,
hAlign = LUI.Alignment.Left,
vAlign = LUI.Alignment.Top,
slot = MBh.Property( "slot" ),
streakType = MBh.Property( "streakType" ),
classLocation = MBh.Property( "classLocation" ),
exclusiveController = MBh.Property( "exclusiveController" ),
squadLocation = MBh.Property( "squadLocation" ),
squadMemberIndex = MBh.Property( "squadMemberIndex" )
},
childrenFeeder = f0_local23,
handlers = {
updateGrid = UpdateGridChildren
}
}
}
},
{
type = "generic_back_button",
id = "killstreak_selections_back_button_id",
handlers = {
button_secondary = function ( f24_arg0, f24_arg1 )
f24_arg0:dispatchEventToRoot( {
name = "add_button_helper_text",
button_ref = "button_alt1",
helper_text = "",
side = "left",
clickable = true
} )
f24_arg0:dispatchEventToRoot( {
name = "show_character_image",
immediate = true
} )
f24_arg0:dispatchEventToRoot( {
name = "unlock_edit_popup",
immediate = true
} )
LUI.FlowManager.RequestLeaveMenu( f24_arg0 )
end
}
},
{
type = "UIBindButton",
id = "reset_killstreaks",
properties = {
slot = MBh.Property( "slot" ),
streakType = MBh.Property( "streakType" ),
classLocation = MBh.Property( "classLocation" ),
squadLocation = MBh.Property( "squadLocation" ),
squadMemberIndex = MBh.Property( "squadMemberIndex" )
},
handlers = {
button_alt1 = function ( f25_arg0, f25_arg1 )
Cac.ResetKillstreak( f25_arg1.controller, f25_arg0.properties.squadLocation, f25_arg0.properties.squadMemberIndex, f25_arg0.properties.classLocation, f25_arg0.properties.slot, Cac.GetStreakTypeReference( f25_arg0.properties.streakType ) )
f0_local20( f25_arg0:getParent(), f25_arg1 )
UpdateSelectedKillstreakInfo( f25_arg0:getParent(), f25_arg1.controller, f25_arg0.properties.squadLocation, f25_arg0.properties.squadMemberIndex, f25_arg0.properties.classLocation, f25_arg0.properties.slot, Cac.GetStreakTypeReference( f25_arg0.properties.streakType ) )
local f25_local0 = f25_arg0:getParent()
f25_local0:dispatchEventToChildren( {
name = "button_update",
reset = true,
dispatchChildren = true
} )
f25_arg0:dispatchEventToRoot( {
name = "update_cac_info_panel",
controller = f25_arg1.controller,
dispatchChildren = true,
immediate = true
} )
end
}
}
}
}
end
local f0_local25 = function ()
return {
type = "UIButton",
focusable = true,
audio = {
button_over = CoD.SFX.SubMenuMouseOver
},
properties = {
text = "button",
height = f0_local2,
width = f0_local3,
button_action_func = f0_local9,
material_bg = RegisterMaterial( "ks_selection_bg" ),
material_ks = RegisterMaterial( "icon_weapon_ph_sp_diamond_64" )
},
states = {
default = {
topAnchor = true,
bottomAnchor = false,
leftAnchor = true,
rightAnchor = false,
top = 0,
left = 0,
height = MBh.Property( "height" ),
width = MBh.Property( "width" )
}
},
handlers = {
button_action = MBh.Property( "button_action_func" ),
button_over = MBh.DoMultiple( {
f0_local21,
f0_local13
} ),
button_up = f0_local22,
button_update = f0_local15,
button_check = f0_local16,
menu_create = function ( f27_arg0, f27_arg1 )
local f27_local0 = LUI.FlowManager.GetMenuScopedDataFromElement( f27_arg0 )
if MatchRules.AllowCustomClasses( f27_arg0.properties.classLocation ) then
local f27_local1, f27_local2 = Cac.SafeGetMatchRule( "commonOption", "killstreakRestricted", f27_arg0.properties.killstreak_name )
local f27_local3 = f27_local1 and f27_local2
f27_local1, f27_local2 = Cac.SafeGetMatchRule( "commonOption", "killstreakClassRestricted", f27_arg0.properties.streakType )
if not f27_local3 then
f27_local3 = f27_local1 and f27_local2
end
if f27_local3 then
local f27_local4 = Cac.GetRestrictIcon( -2, -2, 28 )
f27_local4.id = "restrict_icon" .. f27_arg0.properties.killstreak_name
f27_arg0:addElement( f27_local4 )
f27_arg0.restricted = true
else
f27_arg0.restricted = false
end
end
end
},
children = {
{
type = "UIElement",
states = {
default = {
topAnchor = true,
bottomAnchor = true,
leftAnchor = true,
rightAnchor = true,
top = 0,
bottom = 0,
left = 0,
right = 0,
alpha = 1
},
dim = {
alpha = 0.8
}
},
handlers = {
button_bg_focused = MBh.AnimateLoop( {
{
"dim",
750,
true,
true
},
{
"default",
750
}
} ),
button_bg_unfocused = MBh.AnimateToState( "default", 0 )
},
children = {
{
type = "cac_edit_choose_image_button_background",
properties = {
alpha = 0
}
}
}
},
{
type = "cac_edit_choose_image_button_background_outline",
properties = {
alpha = 0
}
},
{
type = "UIImage",
id = "button_ks_image_id",
states = {
default = {
topAnchor = false,
bottomAnchor = false,
leftAnchor = false,
rightAnchor = false,
top = -32,
bottom = 32,
left = -32,
right = 32,
material = MBh.Property( "material_ks" ),
alpha = 1
},
selected = MBh.BaseState( "default", {} ),
focused = MBh.BaseState( "default", {
scale = 0.1
} ),
unfocused = MBh.BaseState( "default", {
scale = 0
} ),
focused_blocked = {
alpha = 0.75
},
unfocused_blocked = {
alpha = 0.25
}
},
handlers = {
button_icon_selected = MBh.AnimateToState( "selected", 0 ),
button_icon_focused = MBh.AnimateSequence( {
{
"unfocused",
0
},
{
"focused",
100
},
{
"unfocused",
100
}
} ),
button_icon_unfocused = MBh.AnimateToState( "unfocused", 0 ),
button_icon_focused_blocked = MBh.AnimateToState( "focused_blocked", 0 ),
button_icon_unfocused_blocked = MBh.AnimateToState( "unfocused_blocked", 0 )
}
},
{
type = "UIImage",
states = {
default = {
topAnchor = false,
bottomAnchor = true,
leftAnchor = true,
rightAnchor = false,
material = RegisterMaterial( "icon_unlock_token_active" ),
left = 3,
width = 16,
height = 16,
bottom = -3
},
unlocked = {
alpha = 0
},
locked = {
alpha = 1
}
},
handlers = {
button_txt_locked = MBh.AnimateToState( "locked", 0 ),
button_txt_unlocked = MBh.AnimateToState( "unlocked", 0 )
}
},
{
type = "UIText",
properties = {
text = MBh.Property( "cost" )
},
states = {
default = CoD.ColorizeState( Colors.white, {
topAnchor = false,
bottomAnchor = true,
leftAnchor = true,
rightAnchor = true,
left = 19,
right = 0,
height = CoD.TextSettings.TinyFont.Height,
font = CoD.TextSettings.SmallFont.Font,
alignment = LUI.Alignment.Left,
bottom = -4
} ),
unlocked = {
alpha = 0
},
locked = {
alpha = 1
}
},
handlers = {
button_txt_locked = MBh.AnimateToState( "locked", 0 ),
button_txt_unlocked = MBh.AnimateToState( "unlocked", 0 )
}
},
{
type = "UIText",
id = "button_text_id",
properties = {
text = MBh.Property( "text" )
},
states = {
default = {
topAnchor = false,
bottomAnchor = true,
leftAnchor = true,
rightAnchor = false,
top = -1 * (2 + CoD.TextSettings.NormalFont.Height),
bottom = -2,
left = 8,
right = 0,
font = CoD.TextSettings.NormalFont.Font,
alignment = LUI.Alignment.Left,
right = -4,
red = Colors.secondary_text_color.r,
green = Colors.secondary_text_color.g,
blue = Colors.secondary_text_color.b,
alpha = 1
},
selected = {
red = Colors.frontend_hilite.r,
green = Colors.frontend_hilite.g,
blue = Colors.frontend_hilite.b,
alpha = 1
},
locked = {
alpha = 0
},
focused = {
red = 1,
green = 1,
blue = 1,
alpha = 1
},
focused_blocked = {
red = Colors.generic_button_text_disabled_color.r,
green = Colors.generic_button_text_disabled_color.g,
blue = Colors.generic_button_text_disabled_color.b,
alpha = 1
},
unselected = MBh.BaseState( "focused", {} ),
unfocused = MBh.BaseState( "default", {} ),
unfocused_blocked = {
red = Colors.secondary_text_color.r,
green = Colors.secondary_text_color.g,
blue = Colors.secondary_text_color.b,
alpha = 1
}
},
handlers = {
button_txt_selected = MBh.AnimateToState( "selected", 0 ),
button_txt_unselected = MBh.AnimateToState( "unselected", 0 ),
button_txt_focused = MBh.AnimateToState( "focused", 0 ),
button_txt_unfocused = MBh.AnimateToState( "unfocused", 0 ),
button_txt_focused_blocked = MBh.AnimateToState( "focused_blocked", 0 ),
button_txt_unfocused_blocked = MBh.AnimateToState( "unfocused_blocked", 0 ),
button_txt_locked = MBh.AnimateToState( "locked", 0 )
}
},
{
type = "UIImage",
states = {
default = {
topAnchor = true,
bottomAnchor = false,
leftAnchor = true,
rightAnchor = false,
top = 0,
bottom = 16,
left = 0,
right = 16,
material = RegisterMaterial( "widg_triangle" ),
alpha = 0
},
focused = {
material = RegisterMaterial( "widg_triangle" ),
red = Colors.white.r,
green = Colors.white.g,
blue = Colors.white.b,
alpha = 1
},
unfocused = {
material = RegisterMaterial( "widg_triangle" ),
red = Colors.white.r,
green = Colors.white.g,
blue = Colors.white.b,
alpha = 0
},
selected = {
red = Colors.frontend_hilite.r,
green = Colors.frontend_hilite.g,
blue = Colors.frontend_hilite.b,
alpha = 1
},
unselected = {
red = Colors.white.r,
green = Colors.white.g,
blue = Colors.white.b,
alpha = 0
},
focused_disabled = {
material = RegisterMaterial( "widg_triangle_outline" ),
alpha = Cac.Selection.outline_over.a
},
unfocused_disabled = {
material = RegisterMaterial( "widg_triangle" ),
alpha = 0
}
},
handlers = {
button_tab_selected = MBh.AnimateToState( "selected", 0 ),
button_tab_unselected = MBh.AnimateToState( "unselected", 0 ),
button_tab_focused = MBh.AnimateToState( "focused", 0 ),
button_tab_unfocused = MBh.AnimateToState( "unfocused", 0 ),
button_tab_focused_disabled = MBh.AnimateToState( "focused_disabled", 0 ),
button_tab_unfocused_disabled = MBh.AnimateToState( "unfocused_disabled", 0 )
}
}
}
}
end
local f0_local26 = function ()
return {
type = "UIElement",
states = {
default = {
topAnchor = true,
bottomAnchor = true,
leftAnchor = true,
rightAnchor = true,
top = 0,
bottom = 0,
left = 0,
right = 0
}
},
children = {
{
type = "UIImage",
id = "selection_btn_bg_id",
states = {
default = {
topAnchor = true,
bottomAnchor = true,
leftAnchor = true,
rightAnchor = true,
top = 0,
bottom = 0,
left = 0,
right = 0,
material = RegisterMaterial( "white" ),
red = 0,
green = 0,
blue = 0,
alpha = 0.5
},
focused = {
red = 1,
green = 1,
blue = 1,
alpha = 0.25
},
unfocused = MBh.BaseState( "default", {} )
},
handlers = {}
},
{
type = "generic_border",
id = "selection_btn_border_id",
properties = {
thickness = 2,
border_red = Colors.secondary_text_color.r,
border_green = Colors.secondary_text_color.g,
border_blue = Colors.secondary_text_color.b,
border_alpha = 1
}
},
{
type = "UIImage",
id = "selection_btn_check_box_id",
states = {
default = {
topAnchor = true,
bottomAnchor = false,
leftAnchor = true,
rightAnchor = false,
top = 5,
bottom = 15,
left = 5,
right = 15,
material = RegisterMaterial( "box_titlebar_angle_mid" ),
alpha = 1
},
blocked = {
alpha = 0
},
unblocked = {
alpha = 1
}
},
handlers = {
buttonBlocked = MBh.AnimateToState( "blocked", 0 ),
buttonUnblocked = MBh.AnimateToState( "unblocked", 0 )
},
children = {
{
type = "generic_border",
properties = {
border_red = Colors.secondary_text_color.r,
border_green = Colors.secondary_text_color.g,
border_blue = Colors.secondary_text_color.b
}
},
{
type = "UIImage",
id = "selection_btn_check_box_node_id",
states = {
default = {
topAnchor = false,
bottomAnchor = false,
leftAnchor = false,
rightAnchor = false,
top = -3,
bottom = 3,
left = -3,
right = 3,
material = RegisterMaterial( "white" ),
red = Colors.frontend_hilite.r,
green = Colors.frontend_hilite.g,
blue = Colors.frontend_hilite.b,
alpha = 0
},
selected = {
alpha = 1
},
deselected = {
alpha = 0
}
},
handlers = {
selected = MBh.AnimateToState( "selected", 0 ),
deselected = MBh.AnimateToState( "deselected", 0 )
}
}
}
}
}
}
end
local f0_local27 = function ()
return {
type = "UIButton",
focusable = false,
properties = {
text = "button",
height = f0_local2 + 20,
width = f0_local3,
button_action_func = f0_local9,
material_bg = RegisterMaterial( "ks_selection_display_bg" ),
material_ks = RegisterMaterial( "icon_weapon_ph_sp_diamond_64" )
},
states = {
default = {
topAnchor = true,
bottomAnchor = false,
leftAnchor = true,
rightAnchor = false,
top = 0,
left = 0,
height = MBh.Property( "height" ),
width = MBh.Property( "width" )
}
},
handlers = {},
children = {
{
type = "UIImage",
id = "button_ks_image_id",
states = {
default = {
topAnchor = true,
bottomAnchor = false,
leftAnchor = false,
rightAnchor = false,
top = 18,
bottom = 82,
left = -32,
right = 32,
material = MBh.Property( "material_ks" ),
alpha = 0.15
}
},
handlers = {}
},
{
type = "UIText",
id = "button_text_id",
properties = {
text = MBh.Property( "text" )
},
states = {
default = {
topAnchor = false,
bottomAnchor = true,
leftAnchor = true,
rightAnchor = true,
top = -CoD.TextSettings.NormalFont.Height,
bottom = 0,
left = 0,
right = 0,
font = CoD.TextSettings.NormalFont.Font,
alignment = LUI.Alignment.Center,
red = Colors.frontend_hilite.r,
green = Colors.frontend_hilite.g,
blue = Colors.frontend_hilite.b,
alpha = 1
}
},
handlers = {}
}
}
}
end
LUI.MenuBuilder.registerDef( "killstreak_selections", f0_local24 )
LUI.MenuBuilder.registerDef( "killstreak_selection_button", f0_local25 )
LUI.MenuBuilder.registerDef( "killstreak_selection_button_bg", f0_local26 )
LUI.MenuBuilder.registerDef( "killstreak_display_selection_button", f0_local27 )
LUI.MenuBuilder.registerDef( "cac_cant_purchase_killstreak_popup", cac_cant_purchase_killstreak_popup )
LUI.MenuBuilder.registerDef( "cac_purchase_killstreak_popup", cac_purchase_killstreak_popup )
LockTable( _M )