From 0f2b8c38a01533ad1394337d4c95afb084560b9e Mon Sep 17 00:00:00 2001 From: HighTechRedNeck Date: Fri, 24 Jan 2025 00:41:06 -0500 Subject: [PATCH] Reload mods after level is loaded --- src/client/component/mods.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/client/component/mods.cpp b/src/client/component/mods.cpp index fd588b4..db0fd2d 100644 --- a/src/client/component/mods.cpp +++ b/src/client/component/mods.cpp @@ -150,6 +150,9 @@ namespace mods // Load mod.ff utils::hook::call(0x1405E7113, db_load_x_assets_stub); // R_LoadGraphicsAssets According to myself but I don't remember where I got it from + + //Reload mod.ff after map is loaded + utils::hook::call(0x140320ED1, db_load_x_assets_stub); // DB_LoadLevelXAssets } }; }