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21
src/client/game/demonware/stun_server.hpp
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21
src/client/game/demonware/stun_server.hpp
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#pragma once
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namespace demonware
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{
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class stun_server final
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{
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public:
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explicit stun_server(std::string name);
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unsigned long get_address() const;
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int send(SOCKET s, const char* buf, int len, const sockaddr* to, int tolen) const;
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private:
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std::string name_;
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unsigned long address_;
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void ip_discovery(SOCKET s, const sockaddr* to, int tolen) const;
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void nat_discovery(SOCKET s, const sockaddr* to, int tolen) const;
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};
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}
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