Changed all game struct suffixes from _s to _t.

This commit is contained in:
Caball
2024-12-30 23:05:06 +01:00
parent 0090d894c4
commit d0003da606
18 changed files with 135 additions and 135 deletions
+2 -2
View File
@@ -194,7 +194,7 @@ namespace command
void add_raw(const char* name, void (*callback)())
{
game::Cmd_AddCommandInternal(name, callback, utils::memory::get_allocator()->allocate<game::cmd_function_s>());
game::Cmd_AddCommandInternal(name, callback, utils::memory::get_allocator()->allocate<game::cmd_function_t>());
}
void add(const char* name, const std::function<void(const params&)>& callback)
@@ -318,7 +318,7 @@ namespace command
}
console::info("================================ COMMAND DUMP =====================================\n");
game::cmd_function_s* cmd = *game::cmd_functions;
game::cmd_function_t* cmd = *game::cmd_functions;
auto i = 0;
while (cmd)
{