Changed all game struct suffixes from _s to _t.
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@@ -110,7 +110,7 @@ namespace dvar_cheats
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a.jmp(0x1404F0D74);
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});
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void cg_set_client_dvar_from_server(const int local_client_num, game::mp::cg_s* cg, const char* dvar_id, const char* value)
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void cg_set_client_dvar_from_server(const int local_client_num, game::mp::cg_t* cg, const char* dvar_id, const char* value)
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{
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if (dvar_id == "cg_fov"s || dvar_id == "com_maxfps"s)
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{
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