IW6 Modding: custom models do not precache like weapons #21

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opened 2025-07-02 18:32:43 +00:00 by Future · 0 comments
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Custom XModels that do not share the name of an already existing asset on the map (AKA Overriding an already existing asset) do not load

Custom XModels that do not share the name of an already existing asset on the map (AKA Overriding an already existing asset) do not load
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Reference: alterware/iw6-mod#21
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