495 lines
11 KiB
C++

#include <std_include.hpp>
#include "loader/component_loader.hpp"
#include "game/game.hpp"
#include "game/dvars.hpp"
#include "command.hpp"
#include "console.hpp"
#include "dvars.hpp"
#include "network.hpp"
#include "scheduler.hpp"
#include "server_list.hpp"
#include "party.hpp"
#include "steam/steam.hpp"
#include <utils/string.hpp>
#include <utils/info_string.hpp>
#include <utils/cryptography.hpp>
#include <utils/hook.hpp>
#include <version.hpp>
namespace party
{
namespace
{
struct
{
game::netadr_t host{};
std::string challenge{};
bool hostDefined{false};
} connect_state;
utils::hook::detour didyouknow_hook;
std::string sv_motd;
int sv_maxclients;
void connect_to_party(const game::netadr_t& target, const std::string& mapname, const std::string& gametype)
{
if (game::environment::is_sp())
{
return;
}
if (game::Live_SyncOnlineDataFlags(0))
{
scheduler::once([=]()
{
connect_to_party(target, mapname, gametype);
}, scheduler::pipeline::main, 1s);
return;
}
switch_gamemode_if_necessary(gametype);
perform_game_initialization();
// CL_ConnectFromParty
char session_info[0x100] = {};
reinterpret_cast<void(*)(int, char*, const game::netadr_t*, const char*, const char*)>(0x1402C5700)(
0, session_info, &target, mapname.data(), gametype.data());
}
void disconnect_stub()
{
if (game::CL_IsCgameInitialized())
{
// CL_ForwardCommandToServer
reinterpret_cast<void (*)(int, const char*)>(0x1402C76C0)(0, "disconnect");
// CL_WritePacket
reinterpret_cast<void (*)(int)>(0x1402C1E70)(0);
}
// CL_Disconnect
reinterpret_cast<void (*)(int)>(0x1402C6240)(0);
}
const auto drop_reason_stub = utils::hook::assemble([](utils::hook::assembler& a)
{
a.mov(rdx, rdi);
a.mov(ecx, 2);
a.jmp(0x1402C617D);
});
}
void switch_gamemode_if_necessary(const std::string& gametype)
{
const auto target_mode = gametype == "aliens" ? game::CODPLAYMODE_ALIENS : game::CODPLAYMODE_CORE;
const auto current_mode = game::Com_GetCurrentCoDPlayMode();
if (current_mode != target_mode)
{
switch (target_mode)
{
case game::CODPLAYMODE_CORE:
game::SwitchToCoreMode();
break;
case game::CODPLAYMODE_ALIENS:
game::SwitchToAliensMode();
break;
}
}
}
void perform_game_initialization()
{
// This fixes several crashes and impure client stuff
command::execute("onlinegame 1", true);
command::execute("exec default_xboxlive.cfg", true);
command::execute("xstartprivateparty", true);
command::execute("xblive_privatematch 0", true);
command::execute("startentitlements", true);
}
int server_client_count()
{
return sv_maxclients;
}
int get_client_count()
{
auto count = 0;
for (auto i = 0; i < *game::mp::svs_clientCount; ++i)
{
if (game::mp::svs_clients[i].header.state >= game::CS_CONNECTED)
{
++count;
}
}
return count;
}
int get_bot_count()
{
auto count = 0;
for (auto i = 0; i < *game::mp::svs_clientCount; ++i)
{
if (game::mp::svs_clients[i].header.state >= game::CS_CONNECTED &&
game::mp::svs_clients[i].testClient != game::TC_NONE)
{
++count;
}
}
return count;
}
game::netadr_t& get_target()
{
return connect_state.host;
}
void reset_connect_state()
{
connect_state = {};
}
int get_client_num_from_name(const std::string& name)
{
for (auto i = 0; !name.empty() && i < *game::mp::svs_clientCount; ++i)
{
if (game::mp::g_entities[i].client)
{
char client_name[16] = {0};
strncpy_s(client_name, game::mp::g_entities[i].client->sess.cs.name, sizeof(client_name));
game::I_CleanStr(client_name);
if (client_name == name)
{
return i;
}
}
}
return -1;
}
void connect(const game::netadr_t& target)
{
if (game::environment::is_sp())
{
return;
}
command::execute("lui_open popup_acceptinginvite", false);
connect_state.host = target;
connect_state.challenge = utils::cryptography::random::get_challenge();
connect_state.hostDefined = true;
network::send(target, "getInfo", connect_state.challenge);
}
void didyouknow_stub(game::dvar_t* dvar, const char* string)
{
if (dvar->name == "didyouknow"s && !party::sv_motd.empty())
{
string = party::sv_motd.data();
}
return didyouknow_hook.invoke<void>(dvar, string);
}
class component final : public component_interface
{
public:
void post_unpack() override
{
if (game::environment::is_sp())
{
return;
}
// hook disconnect command function
utils::hook::jump(0x1402C6370, disconnect_stub);
if (game::environment::is_mp())
{
// show custom drop reason
utils::hook::nop(0x1402C6100, 13);
utils::hook::jump(0x1402C6100, drop_reason_stub, true);
}
// enable custom kick reason in GScr_KickPlayer
utils::hook::set<uint8_t>(0x1403CBFD0, 0xEB);
didyouknow_hook.create(game::Dvar_SetString, didyouknow_stub);
command::add("reconnect", []([[maybe_unused]] const command::params& params)
{
if (!connect_state.hostDefined)
{
console::info("Cannot connect to server.\n");
return;
}
if (game::CL_IsCgameInitialized())
{
command::execute("disconnect");
command::execute("reconnect");
}
else
{
connect(connect_state.host);
}
});
command::add("connect", [](const command::params& params)
{
if (params.size() != 2)
{
return;
}
game::netadr_t target{};
if (game::NET_StringToAdr(params[1], &target))
{
connect(target);
}
});
command::add("clientkick", [](const command::params& params)
{
if (params.size() < 2)
{
console::info("usage: clientkick <num>, <reason>(optional)\n");
return;
}
if (!game::SV_Loaded())
{
return;
}
std::string reason;
if (params.size() > 2)
{
reason = params.join(2);
}
if (reason.empty())
{
reason = "EXE_PLAYERKICKED";
}
const auto client_num = atoi(params.get(1));
if (client_num < 0 || client_num >= *game::mp::svs_clientCount)
{
return;
}
scheduler::once([client_num, reason]
{
game::SV_KickClientNum(client_num, reason.data());
}, scheduler::pipeline::server);
});
command::add("kick", [](const command::params& params)
{
if (params.size() < 2)
{
console::info("usage: kick <name>, <reason>(optional)\n");
return;
}
if (!game::SV_Loaded())
{
return;
}
std::string reason;
if (params.size() > 2)
{
reason = params.join(2);
}
if (reason.empty())
{
reason = "EXE_PLAYERKICKED";
}
const std::string name = params.get(1);
if (name == "all"s)
{
for (auto i = 0; i < *game::mp::svs_clientCount; ++i)
{
scheduler::once([i, reason]
{
game::SV_KickClientNum(i, reason.data());
}, scheduler::pipeline::server);
}
return;
}
const auto client_num = get_client_num_from_name(name);
if (client_num < 0 || client_num >= *game::mp::svs_clientCount)
{
return;
}
scheduler::once([client_num, reason]
{
game::SV_KickClientNum(client_num, reason.data());
}, scheduler::pipeline::server);
});
scheduler::once([]
{
game::Dvar_RegisterString("sv_sayName", "console", game::DVAR_FLAG_NONE,
"The name to pose as for 'say' commands");
game::Dvar_RegisterString("didyouknow", "", game::DVAR_FLAG_NONE, "");
}, scheduler::pipeline::main);
command::add("tell", [](const command::params& params)
{
if (params.size() < 3)
{
return;
}
const auto client_num = atoi(params.get(1));
const auto message = params.join(2);
const auto* const name = game::Dvar_FindVar("sv_sayName")->current.string;
game::SV_GameSendServerCommand(client_num, 0, utils::string::va("%c \"%s: %s\"", 84, name, message.data()));
console::info("%s -> %i: %s\n", name, client_num, message.data());
});
command::add("tellraw", [](const command::params& params)
{
if (params.size() < 3)
{
return;
}
const auto client_num = atoi(params.get(1));
const auto message = params.join(2);
game::SV_GameSendServerCommand(client_num, 0, utils::string::va("%c \"%s\"", 84, message.data()));
console::info("%i: %s\n", client_num, message.data());
});
command::add("say", [](const command::params& params)
{
if (params.size() < 2)
{
return;
}
const auto message = params.join(1);
const auto* const name = game::Dvar_FindVar("sv_sayName")->current.string;
game::SV_GameSendServerCommand(-1, 0, utils::string::va("%c \"%s: %s\"", 84, name, message.data()));
console::info("%s: %s\n", name, message.data());
});
command::add("sayraw", [](const command::params& params)
{
if (params.size() < 2)
{
return;
}
const auto message = params.join(1);
game::SV_GameSendServerCommand(-1, 0, utils::string::va("%c \"%s\"", 84, message.data()));
console::info("%s\n", message.data());
});
network::on("getInfo", [](const game::netadr_t& target, const std::string& data)
{
utils::info_string info;
info.set("challenge", data);
info.set("gamename", "IW6");
info.set("hostname", dvars::get_string("sv_hostname"));
info.set("gametype", dvars::get_string("g_gametype"));
info.set("sv_motd", dvars::get_string("sv_motd"));
info.set("xuid", utils::string::va("%llX", steam::SteamUser()->GetSteamID().bits));
info.set("mapname", dvars::get_string("mapname"));
info.set("isPrivate", dvars::get_string("g_password").empty() ? "0" : "1");
info.set("clients", std::to_string(get_client_count()));
info.set("bots", std::to_string(get_bot_count()));
info.set("sv_maxclients", std::to_string(*game::mp::svs_clientCount));
info.set("protocol", std::to_string(PROTOCOL));
info.set("shortversion", SHORTVERSION);
network::send(target, "infoResponse", info.build(), '\n');
});
if (game::environment::is_dedi())
{
return;
}
network::on("infoResponse", [](const game::netadr_t& target, const std::string& data)
{
const utils::info_string info(data);
server_list::handle_info_response(target, info);
if (connect_state.host != target)
{
return;
}
if (info.get("challenge") != connect_state.challenge)
{
console::info("Invalid challenge.\n");
return;
}
const auto mapname = info.get("mapname");
if (mapname.empty())
{
console::info("Invalid map.\n");
return;
}
const auto game_type = info.get("gametype");
if (game_type.empty())
{
console::info("Invalid gametype.\n");
return;
}
const auto game_name = info.get("gamename");
if (game_name != "IW6"s)
{
console::info("Invalid gamename.\n");
return;
}
const auto is_private = info.get("isPrivate");
if (is_private == "1"s && dvars::get_string("password").empty())
{
console::info("Password is not set.\n");
return;
}
sv_motd = info.get("sv_motd");
try
{
sv_maxclients = std::stoi(info.get("sv_maxclients"));
}
catch ([[maybe_unused]] const std::exception& ex)
{
sv_maxclients = 1;
}
connect_to_party(target, mapname, game_type);
});
}
};
}
REGISTER_COMPONENT(party::component)