iw6-mod/src/client/component/server_list.hpp

11 lines
254 B
C++

#pragma once
#include <utils/info_string.hpp>
namespace server_list
{
bool get_master_server(game::netadr_t& address);
void handle_info_response(const game::netadr_t& address, const utils::info_string& info);
bool sl_key_event(int key, int down);
}