diff --git a/maps/mp/gametypes/_playerlogic.gsc b/maps/mp/gametypes/_playerlogic.gsc index c311e05..28a264e 100644 --- a/maps/mp/gametypes/_playerlogic.gsc +++ b/maps/mp/gametypes/_playerlogic.gsc @@ -652,9 +652,6 @@ spawnplayer( var_0 ) self setdepthoffield( 0, 0, 512, 512, 4, 0 ); - if ( level.console ) - self setclientdvar( "cg_fov", "65" ); - resetuidvarsonspawn(); if ( isdefined( var_1 ) )