feat: add quit to desktop in game menu. #1
| @@ -6,6 +6,8 @@ if (package.loaded["LUI.mp_hud.OptionsMenu"] == nil) then | |||||||
| 	return | 	return | ||||||
| end | end | ||||||
|  |  | ||||||
|  | game:addlocalizedstring("LUA_MENU_QUIT_TO_DESKTOP_CAPS", "QUIT TO DESKTOP") | ||||||
|  |  | ||||||
| package.loaded["LUI.mp_hud.OptionsMenu"].options_def = function() | package.loaded["LUI.mp_hud.OptionsMenu"].options_def = function() | ||||||
| 	local f14_local0 = GameX.GetGameMode() | 	local f14_local0 = GameX.GetGameMode() | ||||||
| 	local f14_local1 = Engine.TableLookup( GameTypesTable.File, GameTypesTable.Cols.Ref, f14_local0, GameTypesTable.Cols.ClassChoice ) == "1" | 	local f14_local1 = Engine.TableLookup( GameTypesTable.File, GameTypesTable.Cols.Ref, f14_local0, GameTypesTable.Cols.ClassChoice ) == "1" | ||||||
| @@ -90,12 +92,23 @@ package.loaded["LUI.mp_hud.OptionsMenu"].options_def = function() | |||||||
|  |  | ||||||
| 	LUI.MenuBuilder.BuildAddChild(self, { | 	LUI.MenuBuilder.BuildAddChild(self, { | ||||||
| 		type = "UIGenericButton", | 		type = "UIGenericButton", | ||||||
| 		id = "btn_MPPause_5", | 		id = "btn_MPPause_4", | ||||||
| 		properties = { | 		properties = { | ||||||
| 			childNum = 6, | 			childNum = 5, | ||||||
| 			button_text = Engine.Localize( "@LUA_MENU_END_GAME_CAPS" ), | 			button_text = Engine.Localize( "@LUA_MENU_END_GAME_CAPS" ), | ||||||
| 			button_action_func = LUI.mp_hud.OptionsMenu.endGameButtonAction | 			button_action_func = LUI.mp_hud.OptionsMenu.endGameButtonAction | ||||||
| 		} | 		} | ||||||
| 	}) | 	}) | ||||||
|  | 	 | ||||||
|  | 	LUI.MenuBuilder.BuildAddChild(self, { | ||||||
|  | 		type = "UIGenericButton", | ||||||
|  | 		id = "btn_MPPause_5", | ||||||
|  | 		properties = { | ||||||
|  | 			childNum = 6, | ||||||
|  | 			button_text = Engine.Localize( "@LUA_MENU_QUIT_TO_DESKTOP_CAPS" ), | ||||||
|  | 			button_action_func = MBh.PopupMenu( "quit_popmenu", false, false ) | ||||||
|  | 		} | ||||||
|  | 	}) | ||||||
|  | 	 | ||||||
| 	return self | 	return self | ||||||
| end | end | ||||||
|   | |||||||
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