#include common_scripts\utility; main() { replacefunc( common_scripts\utility::set_trigger_flag_permissions, ::set_trigger_flag_permissions_stub ); } set_trigger_flag_permissions_stub( var_0 ) { if ( !isdefined( level.trigger_flags ) || !isdefined( level.trigger_flags[var_0] ) ) return; level.trigger_flags[var_0] = array_removeundefined( level.trigger_flags[var_0] ); array_thread( level.trigger_flags[var_0], ::update_trigger_based_on_flags ); }