This commit is contained in:
2024-12-11 11:28:08 +01:00
commit 12ac62a956
444 changed files with 303964 additions and 0 deletions

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// _createart generated. modify at your own risk. Changing values should be fine.
main()
{
level.tweakfile = true;
level.parse_fog_func = maps\createart\mp_alien_town_fog::main;
//* Fog section *
setDevDvar( "scr_fog_disable", "0" );
//setExpFog( 0, 5211.68, 0.627451, 0.717647, 0.745098, 0.38927, 0, 0.838639, 0.691254, 0.567937, (0.00390755, 0.00323934, -1), 83.5416, 92.7872, 2.25266 );
//VisionSetNaked( "mp_alien_town", 0 );
}

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// _createart generated. modify at your own risk. Changing values should be fine.
main()
{
level.tweakfile = true;
level.parse_fog_func = maps\createart\mp_battery3_fog::main;
setDevDvar( "scr_fog_disable", "0" );
// setExpFog( 7346.26, 10487.6, 0.583682, 0.52939, 0.302793, 1, 1, 0, 0, 0, 0 );
VisionSetNaked( "mp_battery3", 0 );
}

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// _createart generated. modify at your own risk. Changing values should be fine.
main()
{
level.tweakfile = true;
level.parse_fog_func = maps\createart\mp_boneyard_ns_fog::main;
//* Fog section *
VisionSetNaked( "mp_boneyard_ns", 0 );
}

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// _createart generated. modify at your own risk. Changing values should be fine.
main()
{
level.tweakfile = true;
level.parse_fog_func = maps\createart\mp_ca_behemoth_fog::main;
setDevDvar( "scr_fog_disable", "0" );
// setExpFog( 0, 34658, 0.423529, 0.490196, 0.666667, 0.88, 0.776167, 0, 0.482353, 0.458824, 0.4, 2.3, (0, 0, -1), 0, 135, 10, 0.901, 180, 113 );
VisionSetNaked( "mp_ca_behemoth", 0 );
}

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// _createart generated. modify at your own risk. Changing values should be fine.
main()
{
level.tweakfile = true;
level.parse_fog_func = maps\createart\mp_ca_impact_fog::main;
setDevDvar( "scr_fog_disable", "0" );
// setExpFog( 3026.57, 1163.94, 0.711328, 0.78437, 0.798145, 0.793067, 0.811095, 0, 1, -0.538688, 90 );
VisionSetNaked( "mp_ca_impact", 0 );
}

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// _createart generated. modify at your own risk. Changing values should be fine.
main()
{
level.tweakfile = true;
level.parse_fog_func = maps\createart\mp_ca_red_river_fog::main;
setDevDvar( "scr_fog_disable", "0" );
// setExpFog( 7220, 1084, 0.901961, 0.917647, 0.843137, 1, 0.2094, 0, 0, 0, 90 );
VisionSetNaked( "mp_ca_red_river", 0 );
}

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// _createart generated. modify at your own risk. Changing values should be fine.
main()
{
level.tweakfile = true;
level.parse_fog_func = maps\createart\mp_ca_rumble_fog::main;
setDevDvar( "scr_fog_disable", "0" );
// setExpFog( 562.278, 5000, 0.685692, 0.564965, 0.436857, 1, 0.60214, 0, 0, 0, 90 );
VisionSetNaked( "mp_ca_rumble", 0 );
}

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// _createart generated. modify at your own risk. Changing values should be fine.
main()
{
level.tweakfile = true;
level.parse_fog_func = maps\createart\mp_chasm_fog::main;
//* Fog section *
setDevDvar( "scr_fog_disable", "0" );
// setExpFog( 0, 5211.68, 0.480657, 0.755661, 0.785471, 2.01908, 0, 0, 0, 0, 0 );
VisionSetNaked( "mp_chasm", 0 );
}

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// _createart generated. modify at your own risk. Changing values should be fine.
main()
{
level.tweakfile = true;
level.parse_fog_func = maps\createart\mp_conflict_fog::main;
setDevDvar( "scr_fog_disable", "0" );
// setExpFog( 0, 1958.84, 0.656882, 0.680657, 0.696267, 2, 0.90625, 0, 0.396688, 0.396688, 0.396619, 0.5, (0, 0, -1), 80, 105, 0.0625, 0.960938, 0, 54 );
VisionSetNaked( "mp_conflict", 0 );
}

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// _createart generated. modify at your own risk. Changing values should be fine.
main()
{
level.tweakfile = true;
level.parse_fog_func = maps\createart\mp_dart_fog::main;
setDevDvar( "scr_fog_disable", "0" );
// setExpFog( 200, 3500, 0.54, 0.54, 0.54, 1, 0.75, 0, 0.92, 0.69, 0.44, 1, (-0.27, -0.86, 0.4), 15, 60, 2.25, 1, 61, 85 );
VisionSetNaked( "mp_dart", 0 );
}

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main()
{
level.tweakfile = true;
level.parse_fog_func = maps\createart\mp_descent_new_fog::main;
//* Fog section *
setDevDvar( "scr_fog_disable", "0" );
// setExpFog( 0, 5211.68, 0.480657, 0.755661, 0.785471, 2.01908, 0, 0, 0, 0, 0 );
VisionSetNaked( "mp_descent_new", 0 );
}

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// _createart generated. modify at your own risk. Changing values should be fine.
main()
{
level.tweakfile = true;
level.parse_fog_func = maps\createart\mp_dig_fog::main;
//* Fog section *
setDevDvar( "scr_fog_disable", "0" );
// setExpFog( 0, 5211.68, 0.627451, 0.717647, 0.745098, 0.38927, 0, 0.838639, 0.691254, 0.567937, (0.00390755, 0.00323934, -1), 83.5416, 92.7872, 2.25266 );
VisionSetNaked( "mp_dig", 0 );
}

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// _createart generated. modify at your own risk. Changing values should be fine.
main()
{
level.tweakfile = true;
level.parse_fog_func = maps\createart\mp_dome_ns_fog::main;
//* Fog section *
//setDevDvar( "scr_fog_disable", "0" );
//setExpFog( 0, 5211.68, 0.627451, 0.717647, 0.745098, 0.38927, 0, 0.838639, 0.691254, 0.567937, (0.00390755, 0.00323934, -1), 83.5416, 92.7872, 2.25266 );
VisionSetNaked( "mp_dome_ns", 0 );
//setdvar_cg_ng("r_specularColorScale", 3, 8.5);
}

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// _createart generated. modify at your own risk. Changing values should be fine.
main()
{
level.tweakfile = true;
level.parse_fog_func = maps\createart\mp_fahrenheit_fog::main;
setDevDvar( "scr_fog_disable", "0" );
// setExpFog( 624.344, 2914.77, 0.53, 0.52, 0.57, 1, 1, 0, 0.84, 0.77, 0.67, 1, (-0.79, 0.17, 0.57), 0, 80.7, 0.9, 1, 23.32, 89.58 );
VisionSetNaked( "mp_fahrenheit", 0 );
}

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// _createart generated. modify at your own risk. Changing values should be fine.
main()
{
level.tweakfile = true;
level.parse_fog_func = maps\createart\mp_favela_iw6_fog::main;
//* Fog section *
setDevDvar( "scr_fog_disable", "0" );
// setExpFog( 0, 5211.68, 0.627451, 0.717647, 0.745098, 0.38927, 0, 0.838639, 0.691254, 0.567937, (0.00390755, 0.00323934, -1), 83.5416, 92.7872, 2.25266 );
VisionSetNaked( "mp_favela_iw6", 0 );
}

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// _createart generated. modify at your own risk. Changing values should be fine.
main()
{
level.tweakfile = true;
level.parse_fog_func = maps\createart\mp_flooded_fog::main;
setDevDvar( "scr_fog_disable", "0" );
// setExpFog( 600, 1600, 0.721569, 0.823529, 0.929412, 1, 0.314067, 0, 0, 0, 90 );
VisionSetNaked( "mp_flooded", 0 );
}

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// _createart generated. modify at your own risk. Changing values should be fine.
main()
{
level.tweakfile = true;
level.parse_fog_func = maps\createart\mp_frag_fog::main;
setDevDvar( "scr_fog_disable", "0" );
// setExpFog( 1500, 6145, 0.8, 0.88, 1, 1, 0.25, 0, 1, 1, 0.94, 1.06, (0.76, 0.38, 0.51), 0, 100, 1, 1, 60, 85 );
VisionSetNaked( "mp_frag", 0 );
}

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// _createart generated. modify at your own risk. Changing values should be fine.
main()
{
level.tweakfile = true;
level.parse_fog_func = maps\createart\mp_hashima_fog::main;
setDevDvar( "scr_fog_disable", "0" );
// setExpFog( 1536, 10241, 0, 0.705811, 0.921875, 1, 0.5, 0, 0.757813, 0.607019, 0.363672, 1, (0.097, -0.031, -0.375), 55, 180, 2.5, 1, 60, 80 );
VisionSetNaked( "mp_hashima", 0 );
}

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// _createart generated. modify at your own risk. Changing values should be fine.
main()
{
level.tweakfile = true;
level.parse_fog_func = maps\createart\mp_lonestar_fog::main;
setDevDvar( "scr_fog_disable", "0" );
// setExpFog( 512, 7760.62, 0.5, 0.5, 0.5, 0.75, 0.859375, 0, 0.328125, 0.328125, 0.328125, 1, (0, 0, 1), 64, 91, 0.5, 1, 54, 82 );
VisionSetNaked( "mp_lonestar", 0 );
}

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// _createart generated. modify at your own risk. Changing values should be fine.
main()
{
level.tweakfile = true;
level.parse_fog_func = maps\createart\mp_mine_fog::main;
setDevDvar( "scr_fog_disable", "0" );
// setExpFog( 122.24, 25282, 0.846864, 0.748939, 0.5479, 1, 1, 0, 0, 0, 0 );
VisionSetNaked( "mp_mine", 0 );
}

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// _createart generated. modify at your own risk. Changing values should be fine.
main()
{
level.tweakfile = true;
level.parse_fog_func = maps\createart\mp_pirate_fog::main;
setDevDvar( "scr_fog_disable", "0" );
// setExpFog( 0, 1, 0.109, 0.113, 0.124, 0.807, 1, 0, 1, 30, 90 );
VisionSetNaked( "mp_pirate", 0 );
}

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// _createart generated. modify at your own risk. Changing values should be fine.
main()
{
level.tweakfile = true;
level.parse_fog_func = maps\createart\mp_prisonbreak_fog::main;
//* Fog section *
setDevDvar( "scr_fog_disable", "0" );
//setExpFog( 1400, 40500, 0.92, 0.99, 1.0, 0.22, 1, 0.64, 0.50, 0.50, (0.98, 0.09, 0.1), 0, 80.0, 5.0 );
VisionSetNaked( "mp_prisonbreak", 0 );
}

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// _createart generated. modify at your own risk. Changing values should be fine.
main()
{
level.tweakfile = true;
level.parse_fog_func = maps\createart\mp_shipment_ns_fog::main;
setDevDvar( "scr_fog_disable", 0 );
VisionSetNaked( "mp_shipment_ns", 0 );
}

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// _createart generated. modify at your own risk. Changing values should be fine.
main()
{
level.tweakfile = true;
level.parse_fog_func = maps\createart\mp_skeleton_fog::main;
setDevDvar( "scr_fog_disable", "0" );
// setExpFog( 575.658, 5181.9, 0.899167, 0.930833, 1, 3.42928, 0.619243, 0, 1, 78.972, 92.2944 );
VisionSetNaked( "mp_skeleton", 0 );
}

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// _createart generated. modify at your own risk. Changing values should be fine.
main()
{
level.tweakfile = true;
level.parse_fog_func = maps\createart\mp_snow_fog::main;
setDevDvar( "scr_fog_disable", "0" );
// setExpFog( 714.363, 7073.18, 0.345189, 0.457268, 0.453545, 1, 0.55, 0, 0.608505, 0.999996, 0.828083, 1, (0.12, -0.03, 0.99), 0, 55, 0.38, 1, 67.2161, 92.6819 );
VisionSetNaked( "mp_snow", 0 );
}

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// _createart generated. modify at your own risk. Changing values should be fine.
main()
{
level.tweakfile = true;
level.parse_fog_func = maps\createart\mp_sovereign_fog::main;
//* Fog section *
setDevDvar( "scr_fog_disable", "0" );
//setExpFog( 650, 2049, 0.352941, 0.411765, 0.478431, 1, 0.5, 0, 1, 0.854902, 0.74902, 1, (0.00390755, 0.00323934, -1), 61, 93.7872, 0.25 );
VisionSetNaked( "mp_sovereign", 0 );
}

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// _createart generated. modify at your own risk. Changing values should be fine.
main()
{
level.tweakfile = true;
level.parse_fog_func = maps\createart\mp_strikezone_fog::main;
setDevDvar( "scr_fog_disable", "0" );
// setExpFog( 525.762, 18137.9, 0.62, 0.81, 0.81, 1.4, 1, 0, 0.99, 0.97, 0.83, 1.2, (-0.05, -0.89, 0.44), 0, 100, 0.9, 1, 13.7392, 117.129 );
VisionSetNaked( "mp_strikezone", 0 );
}

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// _createart generated. modify at your own risk. Changing values should be fine.
main()
{
level.tweakfile = true;
level.parse_fog_func = maps\createart\mp_swamp_fog::main;
setDevDvar( "scr_fog_disable", "0" );
// setExpFog( 0, 2985.05, 0.339273, 0.302975, 0.400243, 1, 0.485193, 0, 0, 0, 0 );
VisionSetNaked( "mp_swamp", 0 );
}

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// _createart generated. modify at your own risk. Changing values should be fine.
main()
{
level.tweakfile = true;
level.parse_fog_func = maps\createart\mp_warhawk_fog::main;
setDevDvar( "scr_fog_disable", "0" );
// setExpFog( 1307.29, 8178.08, 0.888789, 0.851156, 0.664851, 1.07658, 0.468766, 0, 0.639683, 0.464798, 0.346012, 0.573353, (0.89, 0.06, 0.44), 0, 137, 2.40463, 0.730742, 26.9803, 63.638 );
VisionSetNaked( "mp_warhawk", 0 );
}

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// _createart generated. modify at your own risk. Changing values should be fine.
main()
{
level.tweakfile = true;
level.parse_fog_func = maps\createart\mp_zebra_fog::main;
setDevDvar( "scr_fog_disable", "0" );
// setExpFog( 371.287, 7055.43, 0.395946, 0.358963, 0.352442, 0.742574, 0.919554, 0, 0, 0, 0 );
VisionSetNaked( "mp_zebra", 0 );
}

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// _createart generated. modify at your own risk. Changing values should be fine.
main()
{
level.tweakfile = true;
level.parse_fog_func = maps\createart\mp_zerosub_fog::main;
setDevDvar( "scr_fog_disable", "0" );
// setExpFog( 0, 2985.05, 0.339273, 0.302975, 0.400243, 1, 0.485193, 0, 0, 0, 0 );
VisionSetNaked( "mp_zerosub", 0 );
}

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// _createart generated. modify at your own risk. Changing values should be fine.
main()
{
level.tweakfile = true;
level.parse_fog_func = maps\createart\mp_zulu_fog::main;
setDevDvar( "scr_fog_disable", "0" );
// setExpFog( 7346.26, 10487.6, 0.583682, 0.52939, 0.302793, 1, 1, 0, 0, 0, 0 );
VisionSetNaked( "mp_zulu", 0 );
}