#include common_scripts\_destructible; #using_animtree( "destructibles" ); vehicle_small_hatch( color ) { //--------------------------------------------------------------------- // small hatch //--------------------------------------------------------------------- destructible_create( "vehicle_small_hatch_" + color, "tag_body", 250, undefined, 32, "no_melee" ); //destructible_splash_damage_scaler( 18 ); destructible_loopfx( "tag_hood_fx", "fx/smoke/car_damage_whitesmoke", 0.4 ); destructible_state( undefined, undefined, 200, undefined, 32, "no_melee" ); destructible_loopfx( "tag_hood_fx", "fx/smoke/car_damage_blacksmoke", 0.4 ); destructible_state( undefined, undefined, 100, undefined, 32, "no_melee" ); destructible_loopfx( "tag_hood_fx", "fx/smoke/car_damage_blacksmoke_fire", 0.4 ); destructible_sound( "fire_vehicle_flareup_med" ); destructible_loopsound( "fire_vehicle_med" ); destructible_healthdrain( 15, 0.25, 150, "allies" ); destructible_state( undefined, undefined, 300, "player_only", 32, "no_melee" ); destructible_loopsound( "fire_vehicle_med" ); destructible_state( undefined, undefined, 400, undefined, 32, "no_melee" ); destructible_fx( "tag_death_fx", "fx/explosions/small_vehicle_explosion", false ); destructible_sound( "car_explode" ); destructible_explode( 4000, 5000, 150, 250, 50, 300, undefined, undefined, 0.3, 500 ); destructible_anim( %vehicle_80s_sedan1_destroy, #animtree, "setanimknob", undefined, undefined, "vehicle_80s_sedan1_destroy" ); destructible_state( undefined, "vehicle_small_hatch_" + color + "_destroyed", undefined, 32, "no_melee" ); // Hood tag = "tag_hood"; destructible_part( tag, "vehicle_small_hatch_" + color + "_hood", 800, undefined, undefined, undefined, 1.0, 1.5 ); // Tires destructible_part( "left_wheel_01_jnt", undefined, 20, undefined, undefined, "no_melee" ); destructible_anim( %vehicle_80s_sedan1_flattire_LF, #animtree, "setanim" ); destructible_sound( "veh_tire_deflate", "bullet" ); destructible_part( "left_wheel_02_jnt", undefined, 20, undefined, undefined, "no_melee" ); destructible_anim( %vehicle_80s_sedan1_flattire_LB, #animtree, "setanim" ); destructible_sound( "veh_tire_deflate", "bullet" ); destructible_part( "right_wheel_01_jnt", undefined, 20, undefined, undefined, "no_melee" ); destructible_anim( %vehicle_80s_sedan1_flattire_RF, #animtree, "setanim" ); destructible_sound( "veh_tire_deflate", "bullet" ); destructible_part( "right_wheel_02_jnt", undefined, 20, undefined, undefined, "no_melee" ); destructible_anim( %vehicle_80s_sedan1_flattire_RB, #animtree, "setanim" ); destructible_sound( "veh_tire_deflate", "bullet" ); // Doors destructible_part( "tag_door_left_front", "vehicle_small_hatch_" + color + "_door_LF", undefined, undefined, undefined, undefined, 1.0, 1.0 ); destructible_part( "tag_door_right_front", "vehicle_small_hatch_" + color + "_door_RF", undefined, undefined, undefined, undefined, 1.0, 1.0 ); // Glass ( Front ) tag = "tag_glass_front"; destructible_part( tag, undefined, 40, undefined, undefined, undefined, undefined, undefined, true ); destructible_state( tag + "_d", undefined, 60, undefined, undefined, undefined, true ); destructible_fx( "tag_glass_front_fx", "fx/props/car_glass_large" ); destructible_sound( "veh_glass_break_large" ); destructible_state( undefined ); // Glass ( Back ) tag = "tag_glass_back"; destructible_part( tag, undefined, 40, undefined, undefined, undefined, undefined, undefined, true ); destructible_state( tag + "_d", undefined, 60, undefined, undefined, undefined, true ); destructible_fx( "tag_glass_back_fx", "fx/props/car_glass_large" ); destructible_sound( "veh_glass_break_large" ); destructible_state( undefined ); // Glass ( Left Front ) tag = "tag_glass_left_front"; destructible_part( tag, undefined, 20, undefined, undefined, undefined, undefined, undefined, true ); destructible_state( tag + "_d", undefined, 60, undefined, undefined, undefined, true ); destructible_fx( "tag_glass_left_front_fx", "fx/props/car_glass_med" ); destructible_sound( "veh_glass_break_large" ); destructible_state( undefined ); // Glass ( Right Front ) tag = "tag_glass_right_front"; destructible_part( tag, undefined, 20, undefined, undefined, undefined, undefined, undefined, true ); destructible_state( tag + "_d", undefined, 60, undefined, undefined, undefined, true ); destructible_fx( "tag_glass_right_front_fx", "fx/props/car_glass_med" ); destructible_sound( "veh_glass_break_large" ); destructible_state( undefined ); // Glass ( Left Back ) tag = "tag_glass_left_back"; destructible_part( tag, undefined, 20, undefined, undefined, undefined, undefined, undefined, true ); destructible_state( tag + "_d", undefined, 60, undefined, undefined, undefined, true ); destructible_fx( "tag_glass_left_back_fx", "fx/props/car_glass_med" ); destructible_sound( "veh_glass_break_large" ); destructible_state( undefined ); // Glass ( Right Back ) tag = "tag_glass_right_back"; destructible_part( tag, undefined, 20, undefined, undefined, undefined, undefined, undefined, true ); destructible_state( tag + "_d", undefined, 60, undefined, undefined, undefined, true ); destructible_fx( "tag_glass_right_back_fx", "fx/props/car_glass_med" ); destructible_sound( "veh_glass_break_large" ); destructible_state( undefined ); // Head Light ( Left ) tag = "tag_light_left_front"; destructible_part( tag, undefined, 20, undefined, undefined, undefined, 0.5 ); destructible_fx( tag, "fx/props/car_glass_headlight" ); destructible_sound( "veh_glass_break_small" ); destructible_state( tag + "_d" ); // Head Light ( Right ) tag = "tag_light_right_front"; destructible_part( tag, undefined, 20, undefined, undefined, undefined, 0.5 ); destructible_fx( tag, "fx/props/car_glass_headlight" ); destructible_sound( "veh_glass_break_small" ); destructible_state( tag + "_d" ); // Tail Light ( Left ) tag = "tag_light_left_back"; destructible_part( tag, undefined, 20, undefined, undefined, undefined, 0.5 ); destructible_fx( tag, "fx/props/car_glass_brakelight" ); destructible_sound( "veh_glass_break_small" ); destructible_state( tag + "_d" ); // Tail Light ( Right ) tag = "tag_light_right_back"; destructible_part( tag, undefined, 20, undefined, undefined, undefined, 0.5 ); destructible_fx( tag, "fx/props/car_glass_brakelight" ); destructible_sound( "veh_glass_break_small" ); destructible_state( tag + "_d" ); // Bumpers destructible_part( "tag_bumper_front", undefined, undefined, undefined, undefined, undefined, 1.0 ); destructible_part( "tag_bumper_back", undefined, undefined, undefined, undefined, undefined, 0.5 ); // Side Mirrors destructible_part( "tag_mirror_left", "vehicle_small_hatch_" + color + "_mirror_L", 40, undefined, undefined, undefined, undefined, 1.0 ); destructible_physics(); destructible_part( "tag_mirror_right", "vehicle_small_hatch_" + color + "_mirror_R", 40, undefined, undefined, undefined, undefined, 1.0 ); destructible_physics(); }