// _createart generated. modify at your own risk. Changing values should be fine. main() { level.tweakfile = true; level.parse_fog_func = maps\createart\mp_ca_red_river_fog::main; setDevDvar( "scr_fog_disable", "0" ); // setExpFog( 7220, 1084, 0.901961, 0.917647, 0.843137, 1, 0.2094, 0, 0, 0, 90 ); VisionSetNaked( "mp_ca_red_river", 0 ); }