// _createart generated. modify at your own risk. Changing values should be fine. main() { level.tweakfile = true; level.parse_fog_func = maps\createart\mp_prisonbreak_fog::main; //* Fog section * setDevDvar( "scr_fog_disable", "0" ); //setExpFog( 1400, 40500, 0.92, 0.99, 1.0, 0.22, 1, 0.64, 0.50, 0.50, (0.98, 0.09, 0.1), 0, 80.0, 5.0 ); VisionSetNaked( "mp_prisonbreak", 0 ); }