// _createart generated. modify at your own risk. Changing values should be fine. main() { level.tweakfile = true; level.parse_fog_func = maps\createart\mp_zebra_fog::main; setDevDvar( "scr_fog_disable", "0" ); // setExpFog( 371.287, 7055.43, 0.395946, 0.358963, 0.352442, 0.742574, 0.919554, 0, 0, 0, 0 ); VisionSetNaked( "mp_zebra", 0 ); }