#include common_scripts\_destructible; #using_animtree( "destructibles" ); toy_chicken_common( version ) { //--------------------------------------------------------------------- // Chicken //--------------------------------------------------------------------- destructible_create( "toy_chicken" + version, "tag_origin", 0, undefined, 32 ); destructible_anim( %chicken_cage_loop_01, #animtree, "setanimknob", undefined, 0, "chicken_cage_loop_01", 1.6 ); destructible_anim( %chicken_cage_loop_02, #animtree, "setanimknob", undefined, 1, "chicken_cage_loop_02", 1.6 ); destructible_loopsound( "animal_chicken_idle_loop" ); destructible_state( "tag_origin", "chicken" + version, 25 ); destructible_fx( "tag_origin", "fx/props/chicken_exp" + version ); destructible_anim( %chicken_cage_death, #animtree, "setanimknob", undefined, 0, "chicken_cage_death" ); destructible_anim( %chicken_cage_death_02, #animtree, "setanimknob", undefined, 1, "chicken_cage_death_02" ); destructible_sound( "animal_chicken_death" ); destructible_state( undefined, "chicken" + version, undefined, undefined, "no_melee" ); }