#include common_scripts\utility; #using_animtree( "animated_props" ); main() { if( !isdefined ( level.anim_prop_models ) ) level.anim_prop_models = []; model = "clothes_line_sweater_iw6"; if ( isSP() ) level.anim_prop_models[ model ][ "wind_medium" ] = %hanging_clothes_long_sleeve_wind_medium; else level.anim_prop_models[ model ][ "wind_medium" ] = "hanging_clothes_long_sleeve_wind_medium"; }