// _createart generated. modify at your own risk. Changing values should be fine. main() { level.tweakfile = true; level.parse_fog_func = maps\createart\mp_mine_fog::main; setDevDvar( "scr_fog_disable", "0" ); // setExpFog( 122.24, 25282, 0.846864, 0.748939, 0.5479, 1, 1, 0, 0, 0, 0 ); VisionSetNaked( "mp_mine", 0 ); }