// _createart generated. modify at your own risk. Changing values should be fine. main() { level.tweakfile = true; level.parse_fog_func = maps\createart\mp_pirate_fog::main; setDevDvar( "scr_fog_disable", "0" ); // setExpFog( 0, 1, 0.109, 0.113, 0.124, 0.807, 1, 0, 1, 30, 90 ); VisionSetNaked( "mp_pirate", 0 ); }