#include common_scripts\utility; setfogsliders() { /# // The read-only vars are set each time a call to SetExpFog is made, so they should contain the 'fog dest' params SetDevDvar( "scr_fog_exp_halfplane", GetDvar( "g_fogHalfDistReadOnly", 0.0 ) ); SetDevDvar( "scr_fog_nearplane", GetDvar( "g_fogStartDistReadOnly", 0.1 ) ); SetDevDvar( "scr_fog_color", GetDvarVector( "g_fogColorReadOnly", ( 1, 0, 0 ) ) ); SetDevDvar( "scr_fog_color_intensity", GetDvar( "g_fogColorIntensityReadOnly", 1.0 ) ); SetDevDvar( "scr_fog_max_opacity", GetDvar( "g_fogMaxOpacityReadOnly", 1.0 ) ); SetDevDvar( "scr_sunFogEnabled", GetDvar( "g_sunFogEnabledReadOnly", 0 ) ); SetDevDvar( "scr_sunFogColor", GetDvarVector( "g_sunFogColorReadOnly", ( 1, 0, 0 ) ) ); SetDevDvar( "scr_sunfogColorIntensity", GetDvar( "g_sunFogColorIntensityReadOnly", 1.0 ) ); SetDevDvar( "scr_sunFogDir", GetDvarVector( "g_sunFogDirReadOnly", ( 1, 0, 0 ) ) ); SetDevDvar( "scr_sunFogBeginFadeAngle", GetDvar( "g_sunFogBeginFadeAngleReadOnly", 0.0 ) ); SetDevDvar( "scr_sunFogEndFadeAngle", GetDvar( "g_sunFogEndFadeAngleReadOnly", 180.0 ) ); SetDevDvar( "scr_sunFogScale", GetDvar( "g_sunFogScaleReadOnly", 1.0 ) ); // The r_sky_fog vars are only active if tweaks on them are enabled, which is a little strange... SetDevDvar( "scr_skyFogIntensity", GetDvar( "r_sky_fog_intensity" ), 0.0 ); SetDevDvar( "scr_skyFogMinAngle", GetDvar( "r_sky_fog_min_angle" ), 0.0 ); SetDevDvar( "scr_skyFogMaxAngle", GetDvar( "r_sky_fog_max_angle" ), 90.0 ); #/ } /# translateFogSlidersToScript() { level.fogexphalfplane = limit( GetDvarFloat( "scr_fog_exp_halfplane" ) ); level.fognearplane = limit( GetDvarFloat( "scr_fog_nearplane" ) ); level.fogHDRColorIntensity = limit( GetDvarFloat( "scr_fog_color_intensity" ) ); level.fogmaxopacity = limit( GetDvarFloat( "scr_fog_max_opacity" ) ); level.sunFogEnabled = GetDvarInt( "scr_sunFogEnabled" ); level.sunFogHDRColorIntensity = limit( GetDvarFloat( "scr_sunFogColorIntensity" ) ); level.sunFogBeginFadeAngle = limit( GetDvarFloat( "scr_sunFogBeginFadeAngle" ) ); level.sunFogEndFadeAngle = limit( GetDvarFloat( "scr_sunFogEndFadeAngle" ) ); level.sunFogScale = limit( GetDvarFloat( "scr_sunFogScale" ) ); level.skyFogIntensity = limit( GetDvarFloat( "scr_skyFogIntensity" ) ); level.skyFogMinAngle = limit( GetDvarFloat( "scr_skyFogMinAngle" ) ); level.skyFogMaxAngle = limit( GetDvarFloat( "scr_skyFogMaxAngle" ) ); fogColor = GetDvarVector( "scr_fog_color" ); r = limit( fogColor[0] ); g = limit( fogColor[1] ); b = limit( fogColor[2] ); level.fogcolor = ( r, g , b ); sunFogColor = GetDvarVector( "scr_sunFogColor" ); r = limit( sunFogColor[0] ); g = limit( sunFogColor[1] ); b = limit( sunFogColor[2] ); level.sunFogColor =( r, g , b ); sunFogDir = GetDvarVector( "scr_sunFogDir" ); x = limit( sunFogDir[0]); y = limit( sunFogDir[1]); z = limit( sunFogDir[2]); level.sunFogDir = ( x, y, z ); } limit( i ) { limit = 0.001; if ( ( i < limit ) && ( i > ( limit * -1 ) ) ) i = 0; return i; } fogslidercheck() { // catch all those cases where a slider can be pushed to a place of conflict if ( level.sunFogBeginFadeAngle >= level.sunFogEndFadeAngle ) { level.sunFogBeginFadeAngle = level.sunFogEndFadeAngle - 1; SetDvar( "scr_sunFogBeginFadeAngle", level.sunFogBeginFadeAngle ); } if ( level.sunFogEndFadeAngle <= level.sunFogBeginFadeAngle ) { level.sunFogEndFadeAngle = level.sunFogBeginFadeAngle + 1; SetDvar( "scr_sunFogEndFadeAngle", level.sunFogEndFadeAngle ); } } add_vision_set_to_list( vision_set_name ) { assert( IsDefined( level.vision_set_names ) ); found = array_find( level.vision_set_names, vision_set_name ); if ( IsDefined( found ) ) return; level.vision_set_names = array_add( level.vision_set_names, vision_set_name ); } print_vision( vision_set ) { found = array_find( level.vision_set_names, vision_set ); if ( !IsDefined( found ) ) return; fileprint_launcher_start_file(); // Glow fileprint_launcher( "r_glow \"" + GetDvar( "r_glowTweakEnable" ) + "\"" ); fileprint_launcher( "r_glowRadius0 \"" + GetDvar( "r_glowTweakRadius0" ) + "\"" ); fileprint_launcher( "r_glowBloomPinch \"" + GetDvar( "r_glowTweakBloomPinch" ) + "\"" ); fileprint_launcher( "r_glowBloomCutoff \"" + GetDvar( "r_glowTweakBloomCutoff" ) + "\"" ); fileprint_launcher( "r_glowBloomDesaturation \"" + GetDvar( "r_glowTweakBloomDesaturation" ) + "\"" ); fileprint_launcher( "r_glowBloomIntensity0 \"" + GetDvar( "r_glowTweakBloomIntensity0" ) + "\"" ); fileprint_launcher( "r_glowUseAltCutoff \"" + GetDvar( "r_glowTweakUseAltCutoff" ) + "\"" ); fileprint_launcher( " " ); // Film fileprint_launcher( "r_filmEnable \"" + GetDvar( "r_filmTweakEnable" ) + "\"" ); fileprint_launcher( "r_filmContrast \"" + GetDvar( "r_filmTweakContrast" ) + "\"" ); fileprint_launcher( "r_filmBrightness \"" + GetDvar( "r_filmTweakBrightness" ) + "\"" ); fileprint_launcher( "r_filmDesaturation \"" + GetDvar( "r_filmTweakDesaturation" ) + "\"" ); fileprint_launcher( "r_filmDesaturationDark \"" + GetDvar( "r_filmTweakDesaturationDark" ) + "\"" ); fileprint_launcher( "r_filmInvert \"" + GetDvar( "r_filmTweakInvert" ) + "\"" ); fileprint_launcher( "r_filmLightTint \"" + GetDvar( "r_filmTweakLightTint" ) + "\"" ); fileprint_launcher( "r_filmMediumTint \"" + GetDvar( "r_filmTweakMediumTint" ) + "\"" ); fileprint_launcher( "r_filmDarkTint \"" + GetDvar( "r_filmTweakDarkTint" ) + "\"" ); fileprint_launcher( " " ); // Character Light fileprint_launcher( "r_primaryLightUseTweaks \"" + GetDvar( "r_primaryLightUseTweaks" ) + "\"" ); fileprint_launcher( "r_primaryLightTweakDiffuseStrength \"" + GetDvar( "r_primaryLightTweakDiffuseStrength" ) + "\"" ); fileprint_launcher( "r_primaryLightTweakSpecularStrength \"" + GetDvar( "r_primaryLightTweakSpecularStrength" ) + "\"" ); fileprint_launcher( "r_charLightAmbient \"" + GetDvar( "r_charLightAmbient" ) + "\"" ); fileprint_launcher( "r_primaryLightUseTweaks_NG \"" + GetDvar( "r_primaryLightUseTweaks_NG" ) + "\"" ); fileprint_launcher( "r_primaryLightTweakDiffuseStrength_NG \"" + GetDvar( "r_primaryLightTweakDiffuseStrength_NG" ) + "\"" ); fileprint_launcher( "r_primaryLightTweakSpecularStrength_NG \"" + GetDvar( "r_primaryLightTweakSpecularStrength_NG" ) + "\"" ); fileprint_launcher( "r_charLightAmbient_NG \"" + GetDvar( "r_charLightAmbient_NG" ) + "\"" ); fileprint_launcher( " " ); // Viewmodel Light fileprint_launcher( "r_viewModelPrimaryLightUseTweaks \"" + GetDvar( "r_viewModelPrimaryLightUseTweaks" ) + "\"" ); fileprint_launcher( "r_viewModelPrimaryLightTweakDiffuseStrength \"" + GetDvar( "r_viewModelPrimaryLightTweakDiffuseStrength" ) + "\"" ); fileprint_launcher( "r_viewModelPrimaryLightTweakSpecularStrength \"" + GetDvar( "r_viewModelPrimaryLightTweakSpecularStrength" ) + "\"" ); fileprint_launcher( "r_viewModelLightAmbient \"" + GetDvar( "r_viewModelLightAmbient" ) + "\"" ); fileprint_launcher( "r_viewModelPrimaryLightUseTweaks_NG \"" + GetDvar( "r_viewModelPrimaryLightUseTweaks_NG" ) + "\"" ); fileprint_launcher( "r_viewModelPrimaryLightTweakDiffuseStrength_NG \"" + GetDvar( "r_viewModelPrimaryLightTweakDiffuseStrength_NG" ) + "\"" ); fileprint_launcher( "r_viewModelPrimaryLightTweakSpecularStrength_NG \"" + GetDvar( "r_viewModelPrimaryLightTweakSpecularStrength_NG" ) + "\"" ); fileprint_launcher( "r_viewModelLightAmbient_NG \"" + GetDvar( "r_viewModelLightAmbient_NG" ) + "\"" ); fileprint_launcher( " " ); // Material Bloom fileprint_launcher( "r_materialBloomRadius \"" + GetDvar( "r_materialBloomRadius" ) + "\"" ); fileprint_launcher( "r_materialBloomPinch \"" + GetDvar( "r_materialBloomPinch" ) + "\"" ); fileprint_launcher( "r_materialBloomIntensity \"" + GetDvar( "r_materialBloomIntensity" ) + "\"" ); fileprint_launcher( "r_materialBloomLuminanceCutoff \"" + GetDvar( "r_materialBloomLuminanceCutoff" ) + "\"" ); fileprint_launcher( "r_materialBloomDesaturation \"" + GetDvar( "r_materialBloomDesaturation" ) + "\"" ); fileprint_launcher( " " ); // Volume Light Scatter fileprint_launcher( "r_volumeLightScatter \"" + GetDvar( "r_volumeLightScatterUseTweaks" ) + "\"" ); fileprint_launcher( "r_volumeLightScatterLinearAtten \"" + GetDvar( "r_volumeLightScatterLinearAtten" ) + "\"" ); fileprint_launcher( "r_volumeLightScatterQuadraticAtten \"" + GetDvar( "r_volumeLightScatterQuadraticAtten" ) + "\"" ); fileprint_launcher( "r_volumeLightScatterAngularAtten \"" + GetDvar( "r_volumeLightScatterAngularAtten" ) + "\"" ); fileprint_launcher( "r_volumeLightScatterDepthAttenNear \"" + GetDvar( "r_volumeLightScatterDepthAttenNear" ) + "\"" ); fileprint_launcher( "r_volumeLightScatterDepthAttenFar \"" + GetDvar( "r_volumeLightScatterDepthAttenFar" ) + "\"" ); fileprint_launcher( "r_volumeLightScatterBackgroundDistance \"" + GetDvar( "r_volumeLightScatterBackgroundDistance" ) + "\"" ); fileprint_launcher( "r_volumeLightScatterColor \"" + GetDvar( "r_volumeLightScatterColor" ) + "\"" ); fileprint_launcher( " " ); // SSAO fileprint_launcher( "r_ssaoStrength \"" + GetDvar( "r_ssaoStrength" ) + "\"" ); fileprint_launcher( "r_ssaoPower \"" + GetDvar( "r_ssaoPower" ) + "\"" ); fileprint_launcher( " " ); // Rim Light fileprint_launcher( "r_rimLight0Pitch \"" + GetDvar( "r_rimLight0Pitch" ) + "\"" ); fileprint_launcher( "r_rimLight0Heading \"" + GetDvar( "r_rimLight0Heading" ) + "\"" ); fileprint_launcher( "r_rimLightDiffuseIntensity \"" + GetDvar( "r_rimLightDiffuseIntensity" ) + "\"" ); fileprint_launcher( "r_rimLightSpecIntensity \"" + GetDvar( "r_rimLightSpecIntensity" ) + "\"" ); fileprint_launcher( "r_rimLightBias \"" + GetDvar( "r_rimLightBias" ) + "\"" ); fileprint_launcher( "r_rimLightPower \"" + GetDvar( "r_rimLightPower" ) + "\"" ); fileprint_launcher( "r_rimLight0Color \"" + GetDvar( "r_rimLight0Color" ) + "\"" ); fileprint_launcher( "r_rimLight0Pitch_NG \"" + GetDvar( "r_rimLight0Pitch_NG" ) + "\"" ); fileprint_launcher( "r_rimLight0Heading_NG \"" + GetDvar( "r_rimLight0Heading_NG" ) + "\"" ); fileprint_launcher( "r_rimLightDiffuseIntensity_NG \"" + GetDvar( "r_rimLightDiffuseIntensity_NG" ) + "\"" ); fileprint_launcher( "r_rimLightSpecIntensity_NG \"" + GetDvar( "r_rimLightSpecIntensity_NG" ) + "\"" ); fileprint_launcher( "r_rimLightBias_NG \"" + GetDvar( "r_rimLightBias_NG" ) + "\"" ); fileprint_launcher( "r_rimLightPower_NG \"" + GetDvar( "r_rimLightPower_NG" ) + "\"" ); fileprint_launcher( "r_rimLight0Color_NG \"" + GetDvar( "r_rimLight0Color_NG" ) + "\"" ); fileprint_launcher( " " ); // Unlit Surface fileprint_launcher( "r_unlitSurfaceHDRScalar \"" + GetDvar( "r_unlitSurfaceHDRScalar" ) + "\"" ); fileprint_launcher( " " ); // Colorization colorizationName = GetDvar( "r_colorizationTweakName" ); toneMappingName = GetDvar( "r_toneMappingTweakName" ); clutMaterialName = GetDvar( "r_clutMaterialTweakName" ); if ( colorizationName != "" ) fileprint_launcher( "colorizationSet \"" + colorizationName + "\"" ); if ( toneMappingName != "" ) fileprint_launcher( "toneMapping \"" + toneMappingName + "\"" ); if ( clutMaterialName != "" ) fileprint_launcher( "clutMaterial \"" + clutMaterialName + "\"" ); return fileprint_launcher_end_file( "\\share\\raw\\vision\\" + vision_set + ".vision", true ); } print_fog_ents( forMP ) { foreach( ent in level.vision_set_fog ) { if( !isdefined( ent.name ) ) continue; if ( forMP ) fileprint_launcher( "\tent = maps\\mp\\_art::create_vision_set_fog( \"" + ent.name + "\" );"); else fileprint_launcher( "\tent = maps\\_utility::create_vision_set_fog( \"" + ent.name + "\" );"); fileprint_launcher( "\tent.startDist = " + ent.startDist + ";" ); fileprint_launcher( "\tent.halfwayDist = " + ent.halfwayDist + ";" ); fileprint_launcher( "\tent.red = " + ent.red + ";" ); fileprint_launcher( "\tent.green = " + ent.green + ";" ); fileprint_launcher( "\tent.blue = " + ent.blue + ";" ); fileprint_launcher( "\tent.HDRColorIntensity = " + ent.HDRColorIntensity + ";" ); fileprint_launcher( "\tent.maxOpacity = " + ent.maxOpacity + ";" ); fileprint_launcher( "\tent.transitionTime = " + ent.transitionTime + ";" ); fileprint_launcher( "\tent.sunFogEnabled = " + ent.sunFogEnabled + ";" ); fileprint_launcher( "\tent.sunRed = " + ent.sunRed + ";" ); fileprint_launcher( "\tent.sunGreen = " + ent.sunGreen + ";" ); fileprint_launcher( "\tent.sunBlue = " + ent.sunBlue + ";" ); fileprint_launcher( "\tent.HDRSunColorIntensity = " + ent.HDRSunColorIntensity + ";" ); fileprint_launcher( "\tent.sunDir = " + ent.sunDir + ";" ); fileprint_launcher( "\tent.sunBeginFadeAngle = " + ent.sunBeginFadeAngle + ";" ); fileprint_launcher( "\tent.sunEndFadeAngle = " + ent.sunEndFadeAngle + ";" ); fileprint_launcher( "\tent.normalFogScale = " + ent.normalFogScale + ";" ); fileprint_launcher( "\tent.skyFogIntensity = " + ent.skyFogIntensity + ";" ); fileprint_launcher( "\tent.skyFogMinAngle = " + ent.skyFogMinAngle + ";" ); fileprint_launcher( "\tent.skyFogMaxAngle = " + ent.skyFogMaxAngle + ";" ); if ( IsDefined( ent.HDROverride ) ) fileprint_launcher( "\tent.HDROverride = \"" + ent.HDROverride + "\";" ); if( isDefined( ent.stagedVisionSets ) ) { string = " "; for( i = 0; i < ent.stagedVisionSets.size; i++ ) { string = string + "\""+ ent.stagedVisionSets[i] + "\""; if ( i < ent.stagedVisionSets.size - 1 ) string = string + ","; string = string + " "; } fileprint_launcher( "\tent.stagedVisionSets = [" + string + "];" ); } fileprint_launcher ( " " ); } } print_fog_ents_csv() { foreach( ent in level.vision_set_fog ) { if( !isdefined( ent.name ) ) continue; targettedByHDROverride = false; foreach( ent2 in level.vision_set_fog ) { if ( isdefined(ent2.HDROverride) && ent2.HDROverride == ent.name ) { targettedByHDROverride = true; break; } } if ( !targettedByHDROverride ) fileprint_launcher( "rawfile,vision/"+ent.name+".vision"); } } #/