// _createart generated. modify at your own risk. Changing values should be fine. main() { level.tweakfile = true; level.parse_fog_func = maps\createart\mp_lonestar_fog::main; setDevDvar( "scr_fog_disable", "0" ); // setExpFog( 512, 7760.62, 0.5, 0.5, 0.5, 0.75, 0.859375, 0, 0.328125, 0.328125, 0.328125, 1, (0, 0, 1), 64, 91, 0.5, 1, 54, 82 ); VisionSetNaked( "mp_lonestar", 0 ); }