iw6-scripts-dev/maps/mp/mp_dart.gsc
2024-12-11 11:28:08 +01:00

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#include maps\mp\_utility;
#include common_scripts\utility;
main()
{
maps\mp\mp_dart_precache::main();
maps\createart\mp_dart_art::main();
maps\mp\mp_dart_fx::main();
level thread maps\mp\mp_dart_events::breach();
level thread maps\mp\mp_dart_events::gas_station();
//level thread maps\mp\mp_dart_events::ceiling_rubble();
thread maps\mp\mp_dart_scriptlights::main();
level.introVisionSet = "mpIntro_dart";
maps\mp\_load::main();
thread maps\mp\_fx::func_glass_handler(); // Text on glass
maps\mp\_compass::setupMiniMap( "compass_map_mp_dart" );
if ( level.ps3 )
{
setdvar( "sm_sunShadowScale", "0.6" ); // ps3 optimization
}
else if ( level.xenon )
{
setdvar( "sm_sunShadowScale", "0.7" );
}
setdvar( "r_lightGridEnableTweaks", 1 );
setdvar( "r_lightGridIntensity", 1.33 );
setdvar_cg_ng( "r_specularColorScale", 1.5, 10 );
setdvar_cg_ng( "r_diffuseColorScale", 1.48, 1.7325 );
SetDvar( "r_ssaofadedepth", 1089 );
SetDvar( "r_ssaorejectdepth", 1200 );
//setdvar( "r_specularColorScale", 19.45 ); // old
//setdvar( "r_diffuseColorScale", 1.7325 ); // old
game["attackers"] = "allies";
game["defenders"] = "axis";
level thread maps\mp\mp_dart_events::broken_walls();
level thread maps\mp\mp_dart_events::player_connect_watch();
level thread maps\mp\mp_dart_events::container_pathnode_watch();
level thread initExtraCollision();
}
initExtraCollision()
{
collision1 = GetEnt( "clip128x128x8", "targetname" );
collision1Ent = spawn( "script_model", (468, -776, 212) );
collision1Ent.angles = ( 0, 0, -90);
collision1Ent CloneBrushmodelToScriptmodel( collision1 );
}