// IW6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool

main()
{
    destructible_van_iw6( self.model, self.script_noteworthy );
}

destructible_van_iw6( var_0, var_1 )
{
    common_scripts\_destructible::destructible_create( "destructible_van_water_iw6", "tag_body", 250, undefined, 32, "no_melee" );
    common_scripts\_destructible::destructible_state( undefined, undefined, 200, undefined, 32, "no_melee" );
    common_scripts\_destructible::destructible_state( undefined, undefined, 100, undefined, 32, "no_melee" );
    common_scripts\_destructible::destructible_state( undefined, undefined, 300, "player_only", 32, "no_melee" );
    common_scripts\_destructible::destructible_state( undefined, undefined, 400, undefined, 32, "no_melee" );
    common_scripts\_destructible::destructible_part( "left_wheel_01_jnt", undefined, 20, undefined, undefined, "no_melee", 1.0, 1.0 );
    common_scripts\_destructible::destructible_sound( "veh_tire_deflate", "bullet" );
    common_scripts\_destructible::destructible_part( "left_wheel_02_jnt", undefined, 20, undefined, undefined, "no_melee", 1.0, 1.0 );
    common_scripts\_destructible::destructible_sound( "veh_tire_deflate", "bullet" );
    common_scripts\_destructible::destructible_part( "right_wheel_01_jnt", undefined, 20, undefined, undefined, "no_melee", 1.0, 1.0 );
    common_scripts\_destructible::destructible_sound( "veh_tire_deflate", "bullet" );
    common_scripts\_destructible::destructible_part( "right_wheel_02_jnt", undefined, 20, undefined, undefined, "no_melee", 1.0, 1.0 );
    common_scripts\_destructible::destructible_sound( "veh_tire_deflate", "bullet" );
    var_2 = "tag_glass_front";
    common_scripts\_destructible::destructible_part( var_2, undefined, 40, undefined, undefined, undefined, undefined, undefined, 1 );
    common_scripts\_destructible::destructible_state( var_2 + "_d", undefined, 60, undefined, undefined, undefined, 1 );
    common_scripts\_destructible::destructible_fx( var_2 + "_fx", "fx/props/car_glass_large" );
    common_scripts\_destructible::destructible_sound( "veh_glass_break_large" );
    common_scripts\_destructible::destructible_state( undefined );
    var_2 = "tag_glass_back";
    common_scripts\_destructible::destructible_part( var_2, undefined, 40, undefined, undefined, undefined, undefined, undefined, 1 );
    common_scripts\_destructible::destructible_state( var_2 + "_d", undefined, 60, undefined, undefined, undefined, 1 );
    common_scripts\_destructible::destructible_fx( var_2 + "_fx", "fx/props/car_glass_large" );
    common_scripts\_destructible::destructible_sound( "veh_glass_break_large" );
    common_scripts\_destructible::destructible_state( undefined );
    var_2 = "tag_glass_left_front";
    common_scripts\_destructible::destructible_part( var_2, undefined, 20, undefined, undefined, undefined, undefined, undefined, 1 );
    common_scripts\_destructible::destructible_state( var_2 + "_d", undefined, 60, undefined, undefined, undefined, 1 );
    common_scripts\_destructible::destructible_fx( var_2 + "_fx", "fx/props/car_glass_med" );
    common_scripts\_destructible::destructible_sound( "veh_glass_break_large" );
    common_scripts\_destructible::destructible_state( undefined );
    var_2 = "tag_glass_right_front";
    common_scripts\_destructible::destructible_part( var_2, undefined, 20, undefined, undefined, undefined, undefined, undefined, 1 );
    common_scripts\_destructible::destructible_state( var_2 + "_d", undefined, 60, undefined, undefined, undefined, 1 );
    common_scripts\_destructible::destructible_fx( var_2 + "_fx", "fx/props/car_glass_med" );
    common_scripts\_destructible::destructible_sound( "veh_glass_break_large" );
    common_scripts\_destructible::destructible_state( undefined );
    var_2 = "TAG_GLASS_LEFT_MID";
    common_scripts\_destructible::destructible_part( var_2, undefined, 20, undefined, undefined, undefined, undefined, undefined, 1 );
    common_scripts\_destructible::destructible_state( var_2 + "_d", undefined, 60, undefined, undefined, undefined, 1 );
    common_scripts\_destructible::destructible_fx( var_2 + "_fx", "fx/props/car_glass_med" );
    common_scripts\_destructible::destructible_sound( "veh_glass_break_large" );
    common_scripts\_destructible::destructible_state( undefined );
    var_2 = "TAG_GLASS_RIGHT_MID";
    common_scripts\_destructible::destructible_part( var_2, undefined, 20, undefined, undefined, undefined, undefined, undefined, 1 );
    common_scripts\_destructible::destructible_state( var_2 + "_d", undefined, 60, undefined, undefined, undefined, 1 );
    common_scripts\_destructible::destructible_fx( var_2 + "_fx", "fx/props/car_glass_med" );
    common_scripts\_destructible::destructible_sound( "veh_glass_break_large" );
    common_scripts\_destructible::destructible_state( undefined );
    var_2 = "tag_glass_left_back_02";
    common_scripts\_destructible::destructible_part( var_2, undefined, 20, undefined, undefined, undefined, undefined, undefined, 1 );
    common_scripts\_destructible::destructible_state( var_2 + "_d", undefined, 60, undefined, undefined, undefined, 1 );
    common_scripts\_destructible::destructible_fx( var_2 + "_fx", "fx/props/car_glass_med" );
    common_scripts\_destructible::destructible_sound( "veh_glass_break_large" );
    common_scripts\_destructible::destructible_state( undefined );
    var_2 = "tag_glass_right_back_02";
    common_scripts\_destructible::destructible_part( var_2, undefined, 20, undefined, undefined, undefined, undefined, undefined, 1 );
    common_scripts\_destructible::destructible_state( var_2 + "_d", undefined, 60, undefined, undefined, undefined, 1 );
    common_scripts\_destructible::destructible_fx( var_2 + "_fx", "fx/props/car_glass_med" );
    common_scripts\_destructible::destructible_sound( "veh_glass_break_large" );
    common_scripts\_destructible::destructible_state( undefined );
    var_2 = "tag_glass_left_front_light";
    common_scripts\_destructible::destructible_part( var_2, undefined, 60, undefined, undefined, undefined, undefined, undefined, 1 );
    common_scripts\_destructible::destructible_fx( var_2, "fx/props/car_glass_headlight" );
    common_scripts\_destructible::destructible_sound( "veh_glass_break_small" );
    common_scripts\_destructible::destructible_state( undefined );
    var_2 = "tag_glass_right_front_light";
    common_scripts\_destructible::destructible_part( var_2, undefined, 60, undefined, undefined, undefined, undefined, undefined, 1 );
    common_scripts\_destructible::destructible_fx( var_2, "fx/props/car_glass_headlight" );
    common_scripts\_destructible::destructible_sound( "veh_glass_break_small" );
    common_scripts\_destructible::destructible_state( undefined );
    var_2 = "tag_glass_left_back_light";
    common_scripts\_destructible::destructible_part( var_2, undefined, 60, undefined, undefined, undefined, undefined, undefined, 1 );
    common_scripts\_destructible::destructible_fx( var_2, "fx/props/car_glass_headlight" );
    common_scripts\_destructible::destructible_sound( "veh_glass_break_small" );
    common_scripts\_destructible::destructible_state( undefined );
    var_2 = "tag_glass_right_back_light";
    common_scripts\_destructible::destructible_part( var_2, undefined, 60, undefined, undefined, undefined, undefined, undefined, 1 );
    common_scripts\_destructible::destructible_fx( var_2, "fx/props/car_glass_headlight" );
    common_scripts\_destructible::destructible_sound( "veh_glass_break_small" );
    common_scripts\_destructible::destructible_state( undefined );
}
