// IW6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool

#using_animtree("generic_human");

main()
{
    maps\_props::add_smoking_notetracks( "generic" );
    level.scr_anim["generic"]["smoke_balcony_idle"][0] = %oilrig_balcony_smoke_idle;
    level.scr_anim["generic"]["smoke_balcony_react"] = %patrol_bored_react_look_advance;
    level.scr_anim["generic"]["smoke_balcony_death"] = %oilrig_balcony_death;
}
