// IW6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool

#using_animtree("animals");

main()
{
    self useanimtree( #animtree );
    initsharkanimations();
    animscripts\init::firstinit();
    self.ignoresuppression = 1;
    self.newenemyreactiondistsq = 0;
    self.ignoreall = 1;
    self.ignoreme = 1;
    self.chatinitialized = 0;
    self.nododgemove = 1;
    self.root_anim = %root;
    self.meleeattackdist = 0;
    self.a = spawnstruct();
    self.a.pose = "stand";
    self.a.nextstandinghitdying = 0;
    self.a.movement = "run";
    animscripts\init::set_anim_playback_rate();
    self.suppressionthreshold = 1;
    self.disablearrivals = 0;
    self.stopanimdistsq = anim.dogstoppingdistsq;
    self.usechokepoints = 0;
    self.turnrate = 0.6;
    self.pathenemyfightdist = 512;
    self settalktospecies( "dog" );
    self.health = 200;
    self.swimmer = 1;
    self.pathrandompercent = 0;
}

initsharkanimations()
{

}
