// IW6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool

#using_animtree("generic_human");

main()
{
    self.desired_anim_pose = "stand";
    animscripts\utility::updateanimpose();
    self.a.movement = "stop";
    var_0 = self getturret();
    var_0 thread turretinit( self );
    self.primaryturretanim = %standsawgunner_aim;
    self.additiveturretidle = %saw_gunner_idle;
    self.additiveturretfire = %saw_gunner_firing_add;
    thread animscripts\saw\common::main( var_0 );
}

#using_animtree("mg42");

turretinit( var_0 )
{
    self useanimtree( #animtree );
    self.additiveturretidle = %saw_gunner_idle_mg;
    self.additiveturretfire = %saw_gunner_firing_mg_add;
    self endon( "death" );
    var_0 waittill( "killanimscript" );
    self stopuseanimtree();
}
