// IW6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool

random_wait_and_kill( var_0, var_1 )
{
    self endon( "death" );
    wait( randomfloatrange( var_0, var_1 ) );
}

get_a10_player_start()
{
    var_0 = common_scripts\utility::getstruct( "a10_player_start", "targetname" );
    return var_0;
}

istank()
{
    if ( issubstr( self.classname, "t90" ) )
        return 1;

    if ( issubstr( self.classname, "t72" ) )
        return 1;

    if ( issubstr( self.classname, "m1a1" ) )
        return 1;

    if ( issubstr( self.classname, "m1a2" ) )
        return 1;

    return 0;
}
