// IW6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool

#using_animtree("generic_human");

main()
{
    maps\_props::add_smoking_notetracks( "generic" );
    level.scr_anim["generic"]["smoke_idle"][0] = %patrol_bored_idle_smoke;
    level.scr_anim["generic"]["smoke_react"] = %patrol_bored_react_look_advance;
}
