build: test something #2
@@ -286,8 +286,7 @@ doautospawn( var_0 )
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        if ( maps\_utility::spawn_failed( var_1 ) )
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					        if ( maps\_utility::spawn_failed( var_1 ) )
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            var_0 notify( "spawn_failed" );
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					            var_0 notify( "spawn_failed" );
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        if ( isdefined( self.wait ) && self.wait > 0 )
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					        wait( 1 );
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            wait( self.wait );
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    }
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					    }
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}
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					}
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