build: test something #2
@ -286,8 +286,7 @@ doautospawn( var_0 )
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if ( maps\_utility::spawn_failed( var_1 ) )
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if ( maps\_utility::spawn_failed( var_1 ) )
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var_0 notify( "spawn_failed" );
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var_0 notify( "spawn_failed" );
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if ( isdefined( self.wait ) && self.wait > 0 )
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wait( 1 );
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wait( self.wait );
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}
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}
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}
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}
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