// IW6 GSC SOURCE // Generated by https://github.com/xensik/gsc-tool init_descent_eog_score_components( var_0 ) { foreach ( var_2 in var_0 ) { switch ( var_2 ) { case "hive": maps\mp\alien\_gamescore::register_eog_score_component( "hive", 19 ); break; case "gryphon": maps\mp\alien\_gamescore::register_eog_score_component( "gryphon", 20 ); break; case "ark": maps\mp\alien\_gamescore::register_eog_score_component( "ark", 22 ); break; case "escape": maps\mp\alien\_gamescore::register_eog_score_component( "escape", 9 ); break; case "relics": maps\mp\alien\_gamescore::register_eog_score_component( "relics", 5 ); break; default: } } } init_encounter_score_components( var_0 ) { foreach ( var_2 in var_0 ) { switch ( var_2 ) { case "gryphon": init_gryphon_score_component(); break; case "gryphon_team": init_gryphon_team_score_component(); break; case "gryphon_personal": init_gryphon_personal_score_component(); break; case "cortex": init_cortex_score_component(); break; case "cortex_team": init_cortex_team_component(); break; case "cortex_personal": init_cortex_personal_component(); break; case "escape": init_escape_component(); break; case "escape_team": init_escape_team_component(); break; case "escape_personal": init_escape_personal_component(); break; default: } } } init_gryphon_score_component() { maps\mp\alien\_gamescore::register_encounter_score_component( "gryphon", ::reset_gryphon_score, ::reset_gryphon_score, undefined, ::calculate_gryphon_score, 21, "gryphon" ); } reset_gryphon_score( var_0 ) { var_0.team_encounter_performance["damage_on_gryphon"] = 0; var_0.team_encounter_performance["gryphon_encounter_duration"] = 0; return var_0; } calculate_gryphon_score( var_0, var_1 ) { var_2 = maps\mp\alien\_gamescore::get_team_encounter_performance( var_1, "damage_on_gryphon" ); var_3 = maps\mp\alien\_gamescore::calculate_under_max_score( var_2, 150, 3000 ); var_4 = maps\mp\alien\_gamescore::get_team_encounter_performance( var_1, "gryphon_encounter_duration" ); var_5 = maps\mp\alien\_gamescore::calculate_under_max_score( var_4, 300000, 3000 ); return var_5 + var_3; } init_gryphon_team_score_component() { maps\mp\alien\_gamescore::register_encounter_score_component( "gryphon_team", maps\mp\alien\_gamescore::init_teamwork_score, maps\mp\alien\_gamescore::reset_team_score_performance, maps\mp\alien\_gamescore::reset_player_teamwork_score_performance, maps\mp\alien\_gamescore::calculate_teamwork_score, 2, "gryphon" ); } init_gryphon_personal_score_component() { maps\mp\alien\_gamescore::register_encounter_score_component( "gryphon_personal", ::init_gryphon_personal_score, undefined, ::reset_player_gryphon_personal_score_performance, ::calculate_rgyphon_personal_skill_score, 3, "gryphon" ); } init_gryphon_personal_score( var_0 ) { if ( maps\mp\alien\_utility::isplayingsolo() ) var_0.max_score_damage_taken = 4000; else var_0.max_score_damage_taken = 1000; return var_0; } reset_player_gryphon_personal_score_performance( var_0 ) { var_0.encounter_performance["damage_taken"] = 0; } calculate_rgyphon_personal_skill_score( var_0, var_1 ) { var_2 = maps\mp\alien\_gamescore::get_player_encounter_performance( var_0, "damage_taken" ); return maps\mp\alien\_gamescore::calculate_under_max_score( var_2, 500, var_1.max_score_damage_taken ); } get_gryphon_score_component_list() { if ( maps\mp\alien\_utility::isplayingsolo() ) return [ "gryphon", "gryphon_personal" ]; else return [ "gryphon", "gryphon_team", "gryphon_personal" ]; } init_cortex_score_component() { maps\mp\alien\_gamescore::register_encounter_score_component( "cortex", ::inti_cortex_score, ::reset_cortex_score, undefined, ::calculate_cortex_score, 23, "ark" ); } inti_cortex_score( var_0 ) { if ( maps\mp\alien\_utility::isplayingsolo() ) var_0.max_cortex_score = 6000; else var_0.max_cortex_score = 4500; reset_cortex_score( var_0 ); return var_0; } reset_cortex_score( var_0 ) { var_0.team_encounter_performance["times_cortex_activated"] = 0; return var_0; } calculate_cortex_score( var_0, var_1 ) { var_2 = maps\mp\alien\_gamescore::get_team_encounter_performance( var_1, "times_cortex_activated" ); return int( clamp( var_2 * 500, 0, var_1.max_cortex_score ) ); } init_cortex_team_component() { maps\mp\alien\_gamescore::register_encounter_score_component( "cortex_team", maps\mp\alien\_gamescore::init_teamwork_score, maps\mp\alien\_gamescore::reset_team_score_performance, maps\mp\alien\_gamescore::reset_player_teamwork_score_performance, maps\mp\alien\_gamescore::calculate_teamwork_score, 2, "ark" ); } init_cortex_personal_component() { maps\mp\alien\_gamescore::register_encounter_score_component( "cortex_personal", maps\mp\alien\_gamescore::init_personal_score, undefined, maps\mp\alien\_gamescore::reset_player_personal_score_performance, maps\mp\alien\_gamescore::calculate_personal_skill_score, 3, "ark" ); } get_ark_score_component_list() { if ( maps\mp\alien\_utility::isplayingsolo() ) return [ "cortex", "cortex_personal" ]; else return [ "cortex", "cortex_team", "cortex_personal" ]; } init_escape_component() { maps\mp\alien\_gamescore::register_encounter_score_component( "escape", ::init_escape_score, ::reset_escape_score, undefined, ::calculate_escape_score, 9, "escape" ); } init_escape_score( var_0 ) { if ( maps\mp\alien\_utility::isplayingsolo() ) var_0.max_escape_score = 6000; else var_0.max_escape_score = 4500; return var_0; } reset_escape_score( var_0 ) { var_0.team_encounter_performance["escape_blocker_duration"] = 0; return var_0; } calculate_escape_score( var_0, var_1 ) { var_2 = maps\mp\alien\_gamescore::get_team_encounter_performance( var_1, "escape_blocker_duration" ); return maps\mp\alien\_gamescore::calculate_under_max_score( var_2, var_1.max_escape_score, 120000 ); } calculate_escape_blocker_score( var_0 ) { maps\mp\alien\_gamescore::update_team_encounter_performance( "escape", "escape_blocker_duration", var_0 ); maps\mp\alien\_gamescore::calculate_encounter_scores( level.players, get_escape_blocker_score_component_list() ); } init_escape_team_component() { maps\mp\alien\_gamescore::register_encounter_score_component( "escape_team", maps\mp\alien\_gamescore::init_teamwork_score, maps\mp\alien\_gamescore::reset_team_score_performance, maps\mp\alien\_gamescore::reset_player_teamwork_score_performance, maps\mp\alien\_gamescore::calculate_teamwork_score, 2, "escape" ); } init_escape_personal_component() { maps\mp\alien\_gamescore::register_encounter_score_component( "escape_personal", maps\mp\alien\_gamescore::init_personal_score, undefined, maps\mp\alien\_gamescore::reset_player_personal_score_performance, maps\mp\alien\_gamescore::calculate_personal_skill_score, 3, "escape" ); } get_escape_blocker_score_component_list() { if ( maps\mp\alien\_utility::isplayingsolo() ) return [ "escape", "escape_personal" ]; else return [ "escape", "escape_team", "escape_personal" ]; }