// IW6 GSC SOURCE // Generated by https://github.com/xensik/gsc-tool main() { self endon( "death" ); self.desired_anim_pose = "stand"; animscripts\utility::updateanimpose(); self endon( "death" ); self traversemode( "nogravity" ); self traversemode( "noclip" ); var_0 = self getnegotiationstartnode(); var_1 = getent( var_0.script_parameters + "_1", "targetname" ); var_2 = getent( var_0.script_parameters + "_2", "targetname" ); var_3 = 0; var_4 = 0; if ( isdefined( var_1.script_parameters ) && var_1.script_parameters == "linkto_cargo" ) { var_2 = var_2 spawn_adjusted_train_node( var_1, var_0 ); var_4 = 1; } else if ( isdefined( var_2.script_parameters ) && var_2.script_parameters == "linkto_cargo" ) { var_1 = var_1 spawn_adjusted_train_node( var_2, var_0 ); var_3 = 1; } var_5 = var_1 common_scripts\utility::spawn_tag_origin(); var_5 linkto( var_1, "tag_origin", ( 0, 0, 0 ), ( 0, 0, 0 ) ); var_6 = level.scr_anim["generic"][var_0.script_animation]; var_7 = getnotetracktimes( var_6, "blend_start" )[0] * getanimlength( var_6 ); var_8 = getnotetracktimes( var_6, "blend_stop" )[0] * getanimlength( var_6 ) - var_7; var_9 = self.script_forcegoal; self.script_forcegoal = 1; self linkto( var_5 ); thread traverse_allow_death( var_5 ); var_5 maps\_utility::delaythread( var_7, ::traverse_blend_link, var_1, var_2, var_8 ); self forcedeathfall( 1 ); var_5 maps\_anim::anim_single_solo( self, var_0.script_animation, undefined, 0.1, "generic" ); self unlink(); self forcedeathfall( 0 ); wait 0.1; self.script_forcegoal = var_9; self notify( "rt_traverse_done" ); var_5 notify( "rt_traverse_done" ); var_5 maps\_utility::anim_stopanimscripted(); var_5 delete(); if ( var_3 ) var_1 delete(); if ( var_4 ) var_2 delete(); } traverse_allow_death( var_0 ) { self endon( "rt_traverse_done" ); self.allowdeath = 1; self waittill( "death" ); self unlink(); var_0 notify( "rt_traverse_done" ); var_0 delete(); } traverse_blend_link( var_0, var_1, var_2 ) { self endon( "rt_traverse_done" ); var_3 = 0; var_4 = getpartname( var_0.model, 0 ); for ( var_5 = getpartname( var_1.model, 0 ); var_3 < var_2; var_3 = var_3 + 0.05 ) { var_6 = var_3 / var_2; var_7 = var_0 gettagangles( var_4 ); var_8 = var_1 gettagangles( var_5 ); var_9 = anglestoaxis( var_7 ); var_10 = anglestoaxis( var_8 ); var_11 = var_10["forward"] * var_6 + var_9["forward"] * ( 1 - var_6 ); var_12 = var_10["right"] * var_6 + var_9["right"] * ( 1 - var_6 ); var_13 = var_10["up"] * var_6 + var_9["up"] * ( 1 - var_6 ); var_14 = axistoangles( var_11, var_12, var_13 ); var_15 = var_0 gettagorigin( var_4 ); var_16 = var_1 gettagorigin( var_5 ); var_17 = var_16 * var_6 + var_15 * ( 1 - var_6 ); if ( var_6 < 0.5 ) self linkto( var_0, var_4, rotatevectorinverted( var_17 - var_15, var_7 ), var_14 - var_7 ); else self linkto( var_1, var_5, rotatevectorinverted( var_17 - var_16, var_8 ), var_14 - var_8 ); wait 0.05; } self linkto( var_1, "tag_origin", ( 0, 0, 0 ), ( 0, 0, 0 ) ); } spawn_adjusted_train_node( var_0, var_1 ) { var_2 = vectornormalize( self.origin - var_0.origin ); var_3 = 1; var_4 = undefined; switch ( var_1.script_nodestate ) { case "forward": var_4 = anglestoforward( level._train.cars[self.script_noteworthy].body.angles ); break; case "right": var_4 = anglestoright( level._train.cars[self.script_noteworthy].body.angles ); break; case "left": var_4 = anglestoright( level._train.cars[self.script_noteworthy].body.angles ) * -1; break; } var_5 = var_4 * var_3; var_6 = vectordot( var_2, var_5 ); var_7 = common_scripts\utility::spawn_tag_origin(); if ( var_6 != 0 ) { var_5 = var_4 * var_6; var_8 = acos( length( var_5 ) / var_3 ); var_9 = var_3 * sin( var_8 ) * ( var_6 / var_6 ); var_7.origin = var_7.origin + anglestoright( self.angles ) * var_9; } var_7 linkto( level._train.cars[self.script_noteworthy].body, "j_spineupper" ); return var_7; }