// IW6 GSC SOURCE // Generated by https://github.com/xensik/gsc-tool #using_animtree("generic_human"); main() { if ( self.type == "dog" ) { animscripts\traverse\shared::dog_long_jump( "window_40", 20 ); return; } self.desired_anim_pose = "stand"; animscripts\utility::updateanimpose(); self endon( "killanimscript" ); self traversemode( "nogravity" ); self traversemode( "noclip" ); var_0 = self getnegotiationstartnode(); self orientmode( "face angle", var_0.angles[1] ); var_1 = []; var_1[0] = %jump_across_100_spring; var_1[1] = %jump_across_100_lunge; var_1[2] = %jump_across_100_stumble; var_2 = var_1[randomint( var_1.size )]; self setflaggedanimknoballrestart( "jumpanim", var_2, %body, 1, 0.1, 1 ); animscripts\shared::donotetracks( "jumpanim" ); }